No edit summary |
|||
Line 13: | Line 13: | ||
! scope="col"| Description | ! scope="col"| Description | ||
|- | |- | ||
! scope="row"| | ! scope="row"|Flying Drill | ||
| d+D | |||
| | | | ||
| | | | ||
|- | |- | ||
! scope="row" | | ! scope="row"|Jackknife Kick | ||
| | | f+B | ||
| | | | ||
| | | | ||
|- | |- | ||
! scope="row" | | ! scope="row" |Rajinken | ||
| qcf+P | |||
| | |||
| | | | ||
| Can be performed in air | |||
|- | |- | ||
! scope="row" | | ! scope="row" |Shinku Katate Goma | ||
| | | hcb+P | ||
| | | | ||
| | | | ||
|- | |- | ||
! scope="row"| | ! scope="row" |Super Inazuma Kick | ||
| dp+K | |||
| | | | ||
| | | | ||
|- | |- | ||
!scope = "row"| | ! scope="row" |Iai Geri | ||
| | | qcf+K | ||
| | | | ||
| | | | ||
|- | |- | ||
!scope = "row"| | ! scope="row" |Handou Sandan Geri(connected) | ||
| d, u K | |||
| | |||
| | | | ||
| After Iai Geri hits | |||
|- | |- | ||
!scope = "row"| | ! scope="row"|Handou Sandan Geri (direct) | ||
| hcb+K | |||
| | |||
| | | | ||
| If Iai Geri is blocked or hits | |||
|- | |- | ||
!scope = "row"| | !scope = "row"|Benimau Coleda | ||
| hcb, f+P(Close) | |||
| | |||
| | | | ||
| | | | ||
|- | |- | ||
|} | |} | ||
==Super Moves== | ==Super Moves== |
Revision as of 15:59, 29 November 2015
Introduction
Movelist
Throws
Special Moves
Move Name | Motion | Nickname | Description |
---|---|---|---|
Flying Drill | d+D | ||
Jackknife Kick | f+B | ||
Rajinken | qcf+P | Can be performed in air | |
Shinku Katate Goma | hcb+P | ||
Super Inazuma Kick | dp+K | ||
Iai Geri | qcf+K | ||
Handou Sandan Geri(connected) | d, u K | After Iai Geri hits | |
Handou Sandan Geri (direct) | hcb+K | If Iai Geri is blocked or hits | |
Benimau Coleda | hcb, f+P(Close) |
Super Moves
Combos
Jumping C/D, Standing C/D, qcf+A/C (Rush 5) Jumping C/D, Standing C/D, qcf+B/D (Rush 3) Jumping C/D, Crouching B x3, qcf+B/D (Rush 5) Jumping C/D, Standing C/D, hcb+A/C (Rush 6/8) Jumping C/D, Standing C/D, hcb+B/D (Rush 5) Jumping C/D, Standing C/D, dp+B/D (Rush 3) Jumping C/D, Standing C/D, hcb,f+C (Rush 2+)
- Jumping C/D, Standing C/D, qcf,qcf+A/C (Rush 7/??)
- Jumping C/D, Crouching B x2, qcf,qcf+A/C (Rush 8/??)
- Jumping C/D, Standing C/D, hcb,hcb+A/C (Rush 2+)