The King of Fighters '97/Andy: Difference between revisions

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==Special Moves==
==Special Moves==
{| class="wikitable"
|-
! scope="col"| Move Name
! scope="col"| Motion
! scope="col"| Nickname
! scope="col"| Description
|-
! scope="row"|Jou Agito
| Forward+ B
|
|
|-
! scope="row"| Hi Sho Ken
| qcb+P
|
| Projectile
|-
! scope="row" |Sho Ryu Dan
| DP+P
|
| Dragon Punch
|-
! scope="row" |Ku Ha Dan
| hcf+K
|
|
|-
! scope="row" |Geki Heki Hai Sui Shou
| hcf+P
|
|
|-
! scope="row" | Zan Ei Ken
| db , f+P
|
|
|-
! scope="row" | Ga Dan Kou
| qcf+P
|
| During Zan Ei Ken
|-
! scope="row"| Genei Shiranui
| qcf, uf + K
|
| Can be done in Air with qcf+K
|-
!scope = "row"| Genei Shiranui Shimo Agito
| f+P
|
| Can only be done during Genei Shiranui
|-
!scope = "row"| Genei Shiranui Uwa Agito
| f+K
|
| Can only be done during Genei Shiranui
|}


==Super Moves==
==Super Moves==

Revision as of 14:55, 29 November 2015

Introduction

Movelist

Throws

Special Moves

Move Name Motion Nickname Description
Jou Agito Forward+ B
Hi Sho Ken qcb+P Projectile
Sho Ryu Dan DP+P Dragon Punch
Ku Ha Dan hcf+K
Geki Heki Hai Sui Shou hcf+P
Zan Ei Ken db , f+P
Ga Dan Kou qcf+P During Zan Ei Ken
Genei Shiranui qcf, uf + K Can be done in Air with qcf+K
Genei Shiranui Shimo Agito f+P Can only be done during Genei Shiranui
Genei Shiranui Uwa Agito f+K Can only be done during Genei Shiranui

Super Moves

Combos

Jumping D, Standing C (two hits), qcb+A/C (Rush 4)
Jumping D, Standing C (two hits), hcf+B (Rush ??)
Jumping D, Standing C (two hits), db,f+A/C, qcf+C (Rush 5)
Jumping D, Standing C (one hit), hcf+A/C, Jumping CD (Rush 7)
Jumping D, Standing C (one hit), hcf+A/C, hcf+B (Rush ??)
Jumping D, Standing C (one hit), hcf+A/C, db,f+A/C, qcf+C (Rush 8)
Jumping D, Standing C (one hit), hcf+A/C, Dash Forward, dp+A/C (Rush ??)

    • !Jumping D, Standing C (one hit), hcf+A/C, qcb,hcf+B/D (Rush ??/??)
    • Standing C (one hit), qcf,qcf+A/C (Rush 4/7)

Strategies