Capcom vs SNK 2/Athena: Difference between revisions

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== Normal Moves ==
== Normal Moves ==
<table style="width:600px;border:1px solid silver" cellborder="1">
'''<tr>
  <th>Button</th>
  <th>Position</th>
  <th>Buffers:</th>
  <th>Itself</th>
  <th>Specials</th>
  <th>Supers</th>
  <th>Hit</th>
  <th>Block</th>
  <th>Startup</th>
  <th>Active</th>
  <th>Recovery</th>
  <th>Damage</th>
</tr>
<tr>
  <td style="border:1px solid navy" rowspan=4>Jab</td>
  <td>Close</td>
  <td></td>
  <td>y</td>
  <td>y</td>
  <td>y</td>
  <td>+7</td>
  <td>+7</td>
  <td>3</td>
  <td>4</td>
  <td>5</td>
  <td>200</td>
</tr>
<tr>
  <td>Far</td>
  <td></td>
  <td>y</td>
  <td>y</td>
  <td>y</td>
  <td>+3</td>
  <td>+3</td>
  <td>2</td>
  <td>4</td>
  <td>10</td>
  <td>200</td>
</tr>
<tr>
  <td>Crouching</td>
  <td></td>
  <td>y</td>
  <td>y</td>
  <td>y</td>
  <td>+4</td>
  <td>+4</td>
  <td>3</td>
  <td>4</td>
  <td>9</td>
  <td>200</td>
</tr>
<tr>
  <td>Jumping</td>
  <td></td>
  <td>-</td>
  <td>y</td>
  <td>y</td>
  <td>-</td>
  <td>-</td>
  <td>5</td>
  <td>23</td>
  <td>-</td>
  <td>400</td>
</tr>
<tr>
  <td style="border:1px solid navy" rowspan=4>Strong</td>
  <td>Close</td>
  <td></td>
  <td>n</td>
  <td>y</td>
  <td>y</td>
  <td>+9</td>
  <td>+9</td>
  <td>3</td>
  <td>5</td>
  <td>8</td>
  <td>700</td>
</tr>
<tr>
  <td>Far</td>
  <td></td>
  <td>n</td>
  <td>n</td>
  <td>y</td>
  <td>+0</td>
  <td>+0</td>
  <td>6</td>
  <td>8</td>
  <td>14</td>
  <td>700</td>
</tr>
<tr>
  <td>Crouching</td>
  <td></td>
  <td>n</td>
  <td>y</td>
  <td>y</td>
  <td>+1</td>
  <td>+1</td>
  <td>5</td>
  <td>2</td>
  <td>17</td>
  <td>700</td>
</tr>
<tr>
  <td>Jumping</td>
  <td></td>
  <td>-</td>
  <td>y</td>
  <td>y</td>
  <td>-</td>
  <td>-</td>
  <td>7</td>
  <td>6?</td>
  <td>-</td>
  <td>700</td>
</tr>
<tr>
  <td style="border:1px solid navy" rowspan=4>Fierce</td>
  <td>Close</td>
  <td></td>
  <td>n</td>
  <td>y</td>
  <td>y</td>
  <td>+1</td>
  <td>+1</td>
  <td>8</td>
  <td>4</td>
  <td>21</td>
  <td>1100</td>
</tr>
<tr>
  <td>Far</td>
  <td></td>
  <td>n</td>
  <td>n</td>
  <td>n</td>
  <td>+3</td>
  <td>+3</td>
  <td>8</td>
  <td>4</td>
  <td>19</td>
  <td>1200</td>
</tr>
<tr>
  <td>Crouching</td>
  <td></td>
  <td>n</td>
  <td>n</td>
  <td>y</td>
  <td>+1</td>
  <td>+1</td>
  <td>5</td>
  <td>8</td>
  <td>17</td>
  <td>1200</td>
</tr>
<tr>
  <td>Jumping</td>
  <td></td>
  <td>-</td>
  <td>y</td>
  <td>y</td>
  <td>-</td>
  <td>-</td>
  <td>6</td>
  <td>6</td>
  <td>-</td>
  <td>1000</td>
</tr>
<tr>
  <td style="border:1px solid navy" rowspan=4>Short</td>
  <td>Close</td>
  <td></td>
  <td>n</td>
  <td>y</td>
  <td>y</td>
  <td>+4</td>
  <td>+4</td>
  <td>4</td>
  <td>6</td>
  <td>7</td>
  <td>500</td>
</tr>
<tr>
  <td>Far</td>
  <td></td>
  <td>n</td>
  <td>n</td>
  <td>y</td>
  <td>-3</td>
  <td>-3</td>
  <td>6</td>
  <td>6</td>
  <td>14</td>
  <td>400</td>
</tr>
<tr>
  <td>Crouching</td>
  <td></td>
  <td>y</td>
  <td>y</td>
  <td>y</td>
  <td>+6</td>
  <td>+6</td>
  <td>3</td>
  <td>5</td>
  <td>6</td>
  <td>200</td>
</tr>
<tr>
  <td>Jumping</td>
  <td></td>
  <td>-</td>
  <td>n</td>
  <td>y</td>
  <td>-</td>
  <td>-</td>
  <td>6</td>
  <td>20</td>
  <td>-</td>
  <td>500</td>
</tr>
<tr>
  <td style="border:1px solid navy" rowspan=4>Forward</td>
  <td>Close</td>
  <td></td>
  <td>n</td>
  <td>y</td>
  <td>y</td>
  <td>+5</td>
  <td>+5</td>
  <td>5</td>
  <td>8</td>
  <td>9</td>
  <td>800</td>
</tr>
<tr>
  <td>Far</td>
  <td></td>
  <td>n</td>
  <td>n</td>
  <td>y</td>
  <td>-2</td>
  <td>-2</td>
  <td>6</td>
  <td>4</td>
  <td>20</td>
  <td>700</td>
</tr>
<tr>
  <td>Crouching</td>
  <td></td>
  <td>n</td>
  <td>n</td>
  <td>n</td>
  <td>+3</td>
  <td>+3</td>
  <td>8</td>
  <td>8</td>
  <td>11</td>
  <td>800</td>
</tr>
<tr>
  <td>Jumping</td>
  <td></td>
  <td>-</td>
  <td>n</td>
  <td>y</td>
  <td>-</td>
  <td>-</td>
  <td>6</td>
  <td>8</td>
  <td>-</td>
  <td>700</td>
</tr>
<tr>
  <td style="border:1px solid navy" rowspan=4>Roundhouse</td>
  <td>Close</td>
  <td></td>
  <td>n</td>
  <td>y</td>
  <td>y</td>
  <td>+3</td>
  <td>+3</td>
  <td>5</td>
  <td>8</td>
  <td>15</td>
  <td>1100</td>
</tr>
<tr>
  <td>Far</td>
  <td></td>
  <td>n</td>
  <td>n</td>
  <td>n</td>
  <td>-2</td>
  <td>-2</td>
  <td>9</td>
  <td>4</td>
  <td>22</td>
  <td>1100</td>
</tr>
<tr>
  <td>Crouching</td>
  <td></td>
  <td>n</td>
  <td>n</td>
  <td>y</td>
  <td>down</td>
  <td>-14</td>
  <td>8</td>
  <td>4</td>
  <td>34</td>
  <td>1000</td>
</tr>
<tr>
  <td>Jumping</td>
  <td></td>
  <td>-</td>
  <td>n</td>
  <td>n</td>
  <td>-</td>
  <td>-</td>
  <td>8</td>
  <td>6</td>
  <td>-</td>
  <td>1100</td>
</tr>
<tr>
  <td>'''Command Normals'''</td>
</tr>
<tr>
  <td style="border:1px solid green"> f+Forward</td>
  <td></td>
  <td></td>
  <td>n/n</td>
  <td>n/n</td>
  <td>y/n</td>
  <td>down</td>
  <td>-7</td>
  <td>6</td>
  <td>3(9)3</td>
  <td>24</td>
  <td>400+500</td>
</tr>
<tr>
  <td style="border:1px solid green"> (air) d+Forward</td>
  <td></td>
  <td></td>
  <td>n</td>
  <td>n</td>
  <td>n</td>
  <td>Down</td>
  <td>-</td>
  <td>8</td>
  <td>20</td>
  <td>-</td>
  <td>800</td>
</tr>
</table>


== Special Moves ==
== Special Moves ==

Revision as of 08:40, 20 January 2007

Introduction

Moves List

Normal Moves

Button Position Buffers: Itself Specials Supers Hit Block Startup Active Recovery Damage
Jab Close y y y +7 +7 3 4 5 200
Far y y y +3 +3 2 4 10 200
Crouching y y y +4 +4 3 4 9 200
Jumping - y y - - 5 23 - 400
Strong Close n y y +9 +9 3 5 8 700
Far n n y +0 +0 6 8 14 700
Crouching n y y +1 +1 5 2 17 700
Jumping - y y - - 7 6? - 700
Fierce Close n y y +1 +1 8 4 21 1100
Far n n n +3 +3 8 4 19 1200
Crouching n n y +1 +1 5 8 17 1200
Jumping - y y - - 6 6 - 1000
Short Close n y y +4 +4 4 6 7 500
Far n n y -3 -3 6 6 14 400
Crouching y y y +6 +6 3 5 6 200
Jumping - n y - - 6 20 - 500
Forward Close n y y +5 +5 5 8 9 800
Far n n y -2 -2 6 4 20 700
Crouching n n n +3 +3 8 8 11 800
Jumping - n y - - 6 8 - 700
Roundhouse Close n y y +3 +3 5 8 15 1100
Far n n n -2 -2 9 4 22 1100
Crouching n n y down -14 8 4 34 1000
Jumping - n n - - 8 6 - 1100
Command Normals
f+Forward n/n n/n y/n down -7 6 3(9)3 24 400+500
(air) d+Forward n n n Down - 8 20 - 800

Special Moves

Super Moves

The Basics

Advanced Strategy

Match-ups