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=Gameplay= | =Gameplay= | ||
Dash | '''Dash<br>''' | ||
High block<br> | '''High block<br>''' | ||
Low Block<br> | '''Low Block<br>''' | ||
Dizzy Recovery<br> | '''Dizzy Recovery<br>''' | ||
Negative Edge<br> | '''Negative Edge<br>''' | ||
Draw Weapon/Take Away<br> | '''Draw Weapon/Take Away<br>''' | ||
Press B+C (LK+HP) | Press B+C (LK+HP) | ||
HYPER Mode<br> | '''HYPER Mode<br>''' | ||
Press A+B+C (LP+LK+HP) When Spirit Gauge is full | Press A+B+C (LP+LK+HP) When Spirit Gauge is full | ||
Normal Moves<br> | '''Normal Moves<br>''' | ||
Command Moves<br> | '''Command Moves<br>''' | ||
Special Moves<br> | '''Special Moves<br>''' | ||
EX Moves<br> | '''EX Moves<br>''' | ||
Super Combo Ender<br> | '''Super Combo Ender<br>''' | ||
Deadly Move<br> | '''Deadly Move<br>''' | ||
Super Deadly Move<br> | '''Super Deadly Move<br>''' | ||
==Spirit Gauge== | ==Spirit Gauge== | ||
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During Max,to go into Hyper mode, simply press ABC buttons at the same time, then the spirit will start to drain, in close range this will also hit. | During Max,to go into Hyper mode, simply press ABC buttons at the same time, then the spirit will start to drain, in close range this will also hit. | ||
CONDITIONS REQUIRED FOR DM, SDM AND SC<br><br> | '''CONDITIONS REQUIRED FOR DM, SDM AND SC<br><br>''' | ||
DM: Desperation Move<br><br> | '''DM: Desperation Move<br><br>''' | ||
this move can be done when <br> | this move can be done when <br> | ||
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(3) or both | (3) or both | ||
SDM: Super Desperation Move or Finishing Move<br><br> | '''SDM: Super Desperation Move or Finishing Move<br><br>''' | ||
this move can be done when<br> | this move can be done when<br> | ||
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(2) or your character is Maxed up and your opponent is low in life.<br> | (2) or your character is Maxed up and your opponent is low in life.<br> | ||
SC: Super Chain<br> | '''SC: Super Chain Combo Ender<br>''' | ||
this move can be done when <br> | this move can be done when <br> | ||
(1) Your character is Maxed up<br> | (1) Your character is Maxed up<br> | ||
(2) or your character is in Hyper. | (2) or your character is in Hyper.<br> | ||
(n/w): No Weapons | (n/w): No Weapons<br> | ||
when you see this, put your character's weapons away by pressing B+C. | when you see this, put your character's weapons away by pressing B+C.<br> | ||
(w): Weapons | (w): Weapons | ||
when you see this, which means this move required weapons to perform, press B+C to take out your character's weapons. | when you see this, which means this move required weapons to perform, press B+C to take out your character's weapons.<br> | ||
=Characters= | =Characters= |
Revision as of 12:20, 2 June 2015
Introduction
ADK's Black Swan Fighting Game and one of the "sleeper" of Neo Geo Arcade System
Notations
Joystick ub u uf
b N f
db d df
Buttons
A =LP
B = HP
C = LK
D = HK
Moves
SC - Super Chain
DM - Deadly move
SDM - Super Deadly Move
Gameplay
Dash
High block
Low Block
Dizzy Recovery
Negative Edge
Draw Weapon/Take Away
Press B+C (LK+HP)
HYPER Mode
Press A+B+C (LP+LK+HP) When Spirit Gauge is full
Normal Moves
Command Moves
Special Moves
EX Moves
Super Combo Ender
Deadly Move
Super Deadly Move
Spirit Gauge
The spirit gauge will build up as your attack hits or ticks your opponent, when Max, certain super moves can be performed.
During Max,to go into Hyper mode, simply press ABC buttons at the same time, then the spirit will start to drain, in close range this will also hit.
CONDITIONS REQUIRED FOR DM, SDM AND SC
DM: Desperation Move
this move can be done when
(1) You are in Hyper mode
(2) Your character is low in life, known as flashing red life
(3) or both
SDM: Super Desperation Move or Finishing Move
this move can be done when
(1) Your character is in Hyper mode
(2) or your character is Maxed up and your opponent is low in life.
SC: Super Chain Combo Ender
this move can be done when
(1) Your character is Maxed up
(2) or your character is in Hyper.
(n/w): No Weapons
when you see this, put your character's weapons away by pressing B+C.
(w): Weapons
when you see this, which means this move required weapons to perform, press B+C to take out your character's weapons.