Marvel vs Capcom/Hulk: Difference between revisions

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= Move List =
= Move List =


Special Moves:
Special Moves
 
Ground Smash: QCF + P


Ground Smash: QCF + P:
First Introduced in MSHvSF, Hulk does a crouching HP
First Introduced in MSHvSF, Hulk does a crouching HP
which rises the ground in from of him a bit.
which rises the ground in from of him a bit.


Gamma Tornado: HCB + P:
Gamma Tornado: HCB + P
 
Hulk's command grab as he grabs the opponents head
Hulk's command grab as he grabs the opponents head
and swings the around with them thrown to the other
and swings the around with them thrown to the other
side of the screen.
side of the screen.


Gamma Charge: Charge B, F or D, U + K:
Gamma Charge: Charge B, F or D, U + K
 
Hulk does a charging attack which can be followed up by
Hulk does a charging attack which can be followed up by
another one but only using the horizontal version of it.
another one but only using the horizontal version of it.
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Hyper Combos:
Hyper Combos:


Gamma Wave: QCF + Px2:
Gamma Wave: QCF + Px2
 
Hulk does an extended version of Ground Smash which
Hulk does an extended version of Ground Smash which
can land the opponent to the other side of the screen.
can land the opponent to the other side of the screen.


Gamma Crush: QCB + Px2:
Gamma Crush: QCB + Px2
 
Hulk does a vertical Gamma Charge at the start and comes
Hulk does a vertical Gamma Charge at the start and comes
down from above with a giant rock which engulfs the  
down from above with a giant rock which engulfs the  
opponent in flames.
opponent in flames.


Gamma Quake: QCF + Kx2:
Gamma Quake: QCF + Kx2
 
Introduced in MvC, Hulk punches the ground as a barrage
Introduced in MvC, Hulk punches the ground as a barrage
of rocks come from the top of the screen.
of rocks come from the top of the screen.
[[Category:Marvel vs Capcom]]

Revision as of 06:06, 3 May 2015

Introducion

Move List

Special Moves

Ground Smash: QCF + P

First Introduced in MSHvSF, Hulk does a crouching HP which rises the ground in from of him a bit.

Gamma Tornado: HCB + P

Hulk's command grab as he grabs the opponents head and swings the around with them thrown to the other side of the screen.

Gamma Charge: Charge B, F or D, U + K

Hulk does a charging attack which can be followed up by another one but only using the horizontal version of it.


Hyper Combos:

Gamma Wave: QCF + Px2

Hulk does an extended version of Ground Smash which can land the opponent to the other side of the screen.

Gamma Crush: QCB + Px2

Hulk does a vertical Gamma Charge at the start and comes down from above with a giant rock which engulfs the opponent in flames.

Gamma Quake: QCF + Kx2

Introduced in MvC, Hulk punches the ground as a barrage of rocks come from the top of the screen.