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= Move List = | = Move List = | ||
Special Moves: | Special Moves | ||
Ground Smash: QCF + P | |||
First Introduced in MSHvSF, Hulk does a crouching HP | First Introduced in MSHvSF, Hulk does a crouching HP | ||
which rises the ground in from of him a bit. | which rises the ground in from of him a bit. | ||
Gamma Tornado: HCB + P | Gamma Tornado: HCB + P | ||
Hulk's command grab as he grabs the opponents head | Hulk's command grab as he grabs the opponents head | ||
and swings the around with them thrown to the other | and swings the around with them thrown to the other | ||
side of the screen. | side of the screen. | ||
Gamma Charge: Charge B, F or D, U + K | Gamma Charge: Charge B, F or D, U + K | ||
Hulk does a charging attack which can be followed up by | Hulk does a charging attack which can be followed up by | ||
another one but only using the horizontal version of it. | another one but only using the horizontal version of it. | ||
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Hyper Combos: | Hyper Combos: | ||
Gamma Wave: QCF + Px2 | Gamma Wave: QCF + Px2 | ||
Hulk does an extended version of Ground Smash which | Hulk does an extended version of Ground Smash which | ||
can land the opponent to the other side of the screen. | can land the opponent to the other side of the screen. | ||
Gamma Crush: QCB + Px2 | Gamma Crush: QCB + Px2 | ||
Hulk does a vertical Gamma Charge at the start and comes | Hulk does a vertical Gamma Charge at the start and comes | ||
down from above with a giant rock which engulfs the | down from above with a giant rock which engulfs the | ||
opponent in flames. | opponent in flames. | ||
Gamma Quake: QCF + Kx2 | Gamma Quake: QCF + Kx2 | ||
Introduced in MvC, Hulk punches the ground as a barrage | Introduced in MvC, Hulk punches the ground as a barrage | ||
of rocks come from the top of the screen. | of rocks come from the top of the screen. | ||
[[Category:Marvel vs Capcom]] |
Revision as of 06:06, 3 May 2015
Introducion
Move List
Special Moves
Ground Smash: QCF + P
First Introduced in MSHvSF, Hulk does a crouching HP which rises the ground in from of him a bit.
Gamma Tornado: HCB + P
Hulk's command grab as he grabs the opponents head and swings the around with them thrown to the other side of the screen.
Gamma Charge: Charge B, F or D, U + K
Hulk does a charging attack which can be followed up by another one but only using the horizontal version of it.
Hyper Combos:
Gamma Wave: QCF + Px2
Hulk does an extended version of Ground Smash which can land the opponent to the other side of the screen.
Gamma Crush: QCB + Px2
Hulk does a vertical Gamma Charge at the start and comes down from above with a giant rock which engulfs the opponent in flames.
Gamma Quake: QCF + Kx2
Introduced in MvC, Hulk punches the ground as a barrage of rocks come from the top of the screen.