No edit summary |
(Added a ton to the frame data table. Also corrected some minor errors.) |
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{{USFIVFrameDataTableHeader}} | {{USFIVFrameDataTableHeader}} | ||
{{USFIVFrameDataHeader}} | {{USFIVFrameDataHeader}} | ||
{{USFIVFrameDataRow|Stand LP|Stand Jab|lp||Stand [[File:Jab.gif]]|30|50||||5|4|11|19||||||||||||||||||||}} | {{USFIVFrameDataRow|Stand LP|Stand Jab|lp||Stand [[File:Jab.gif]]|30|50||HL|sp/su|5|4|11|19|||-4|1||||||||||||||||}} | ||
{{USFIVFrameDataRow|Stand MP|Stand Strong|mp||Stand [[File:Strong.gif]]|||||||||||||||||||||||||||||}} | {{USFIVFrameDataRow|Stand MP|Stand Strong|mp||Stand [[File:Strong.gif]]|70|100||HL|sp/su|6|2,3|17||||-6|-3|1st hit cancel only|||||||||||||||}} | ||
{{USFIVFrameDataRow|Stand HP|Stand Fierce|hp||Stand [[File:Fierce.gif]]|100|200||||13|5|21|38||||||||||||||||||||}} | {{USFIVFrameDataRow|Stand HP|Stand Fierce|hp||Stand [[File:Fierce.gif]]|100|200||HL|sp/su|13|5|21|38|||-8|-4||||||||||||||||}} | ||
{{USFIVFrameDataRow|Stand LK|Stand Short|lk||Stand [[File:Short.gif]]|30|50||||4|2|8|13||||||||||||||||||||}} | {{USFIVFrameDataRow|Stand LK|Stand Short|lk||Stand [[File:Short.gif]]|30|50||HL|sp/su|4|2|8|13|||-1|+2||||||||||||||||}} | ||
{{USFIVFrameDataRow|Stand MK|Stand Forward|mk||Stand [[File:Forward.gif]]|60|100||||7|4|17|27||||||||||||||||||||}} | {{USFIVFrameDataRow|Stand MK|Stand Forward|mk||Stand [[File:Forward.gif]]|60|100||HL|sp/su|7|4|17|27|||-7|-4||||||||||||||||}} | ||
{{USFIVFrameDataRow|Stand HK|Stand Roundhouse|hk||Stand [[File:Roundhouse.gif]]|100|200||||11|3|16|29||||||||||||||||||||}} | {{USFIVFrameDataRow|Stand HK|Stand Roundhouse|hk||Stand [[File:Roundhouse.gif]]|100|200||HL|sp/su|11|3|16|29|||-1|+3||||||||||||||||}} | ||
{{USFIVFrameDataRow|Crouch LP|Crouch Jab|d + lp||Crouch [[File:Jab.gif]]|30|50||||4|1|8|12||||||||||||||||||||}} | {{USFIVFrameDataRow|Crouch LP|Crouch Jab|d + lp||Crouch [[File:Jab.gif]]|30|50||HL|sp/su|4|1|8|12|||+2|+5||||||||||||||||}} | ||
{{USFIVFrameDataRow|Crouch MP|Crouch Strong|d + mp||Crouch [[File:Strong.gif]]|60|100||||5|5|11|20||||||||||||||||||||}} | {{USFIVFrameDataRow|Crouch MP|Crouch Strong|d + mp||Crouch [[File:Strong.gif]]|60|100||HL|sp/su|5|5|11|20|||-2|+1||||||||||||||||}} | ||
{{USFIVFrameDataRow|Crouch HP|Crouch Fierce|d + hp||Crouch [[File:Fierce.gif]]|100|200||||9|2|22|32||||||||||||||||||||}} | {{USFIVFrameDataRow|Crouch HP|Crouch Fierce|d + hp||Crouch [[File:Fierce.gif]]|100|200||HL|-|9|2|22|32|||-7|-3||||||||||||||||}} | ||
{{USFIVFrameDataRow|Crouch LK|Crouch Short|d + lk||Crouch [[File:Short.gif]]|30|50||||4|4|5|12||||||||||||||||||||}} | {{USFIVFrameDataRow|Crouch LK|Crouch Short|d + lk||Crouch [[File:Short.gif]]|30|50||L|sp/su|4|4|5|12|||0|+3||||||||||||||||}} | ||
{{USFIVFrameDataRow|Crouch MK|Crouch Forward|d + mk||Crouch [[File:Forward.gif]]|60|100||||6|3|15|23||||||||||||||||||||}} | {{USFIVFrameDataRow|Crouch MK|Crouch Forward|d + mk||Crouch [[File:Forward.gif]]|60|100||L|sp/su|6|3|15|23|||-4|-1||||||||||||||||}} | ||
{{USFIVFrameDataRow|Crouch HK|Crouch Roundhouse|d + hk||Crouch [[File:Roundhouse.gif]]|100|200||||8|4|30|41||||||||||||||||||||}} | {{USFIVFrameDataRow|Crouch HK|Crouch Roundhouse|d + hk||Crouch [[File:Roundhouse.gif]]|100|200||L|-|8|4|30|41|||-16|-|||||Hard Knockdown|||||||||||}} | ||
{{USFIVFrameDataRow|Handstand Kick|Strong Overhead|f + mp||[[File:Right.gif]]+[[File:Strong.gif]]|70|100||||20|3|19|41||||||||||||||||||||}} | {{USFIVFrameDataRow|Handstand Kick|Strong Overhead|f + mp||[[File:Right.gif]]+[[File:Strong.gif]]|70|100||H|-|20|3|19|41|||-2|+3||||||||||||||||}} | ||
{{USFIVFrameDataRow|Handstand Whip|Kick Overhead|f + mk||[[File:Right.gif]]+[[File:Forward.gif]]|50|100||||12|3|21|35||||||||||||||||||||}} | {{USFIVFrameDataRow|Handstand Whip|Kick Overhead|f + mk||[[File:Right.gif]]+[[File:Forward.gif]]|50|100||H|-|12|3|21|35|||-3|+2||||||||||||||||}} | ||
{{USFIVFrameDataRow|Round Arch|Wheel Kick|b + hk||[[File:Left.gif]]+[[File:Roundhouse.gif]]|110|200||||13|4|15|31||||||||||||||||||||}} | {{USFIVFrameDataRow|Round Arch|Wheel Kick|b + hk||[[File:Left.gif]]+[[File:Roundhouse.gif]]|110|200||HL|-|13|4|15|31|||0|+1||||||||||||||6~28f||}} | ||
{{USFIVFrameDataRow|Sliding|Slide|df + hk||[[File:Downright.gif]]+[[File:Roundhouse.gif]]|100|200||||11|10|26|46||||||||||||||||||||}} | {{USFIVFrameDataRow|Sliding|Slide|df + hk||[[File:Downright.gif]]+[[File:Roundhouse.gif]]|100|200||L|-|11|10|26|46|||-10|-|||||Hard Knockdown|||||||||||}} | ||
{{USFIVFrameDataRow|Target Combo 3|Target Combo 3|hp --- hk||[[File:Fierce.gif]] > [[File:Roundhouse.gif]]|50|25||||9|3|19|30||||||||||||||||||||}} | {{USFIVFrameDataRow|Target Combo 3|Target Combo 3|hp --- hk||[[File:Fierce.gif]] > [[File:Roundhouse.gif]]|50|25||HL|-|9|3|19|30|||-4|-1||||||||||||||||}} | ||
{{USFIVFrameDataRow|Target Combo 4|Target Combo 4|mk --- d + hp||[[File:Forward.gif]] > [[File:Down.gif]]+[[File:Fierce.gif]]|70|50||||7|2|21|29||||||||||||||||||||}} | {{USFIVFrameDataRow|Target Combo 4|Target Combo 4|mk --- d + hp||[[File:Forward.gif]] > [[File:Down.gif]]+[[File:Fierce.gif]]|70|50||HL|-|7|2|21|29|||-3|-|||||Soft Knockdown (JP1)|||||||||||}} | ||
{{USFIVFrameDataHeader}} | {{USFIVFrameDataHeader}} | ||
{{USFIVFrameDataRow|Jump LP|Jump Jab|(in air) lp||Jump [[File:Jab.gif]]|30|50||||4|10|-|13||||||||||||||||||||}} | {{USFIVFrameDataRow|Jump LP|Jump Jab|(in air) lp||Jump [[File:Jab.gif]]|30|50||H|-|4|10|-|13||||||||||||||||||||}} | ||
{{USFIVFrameDataRow|Jump MP|Jump Strong|(in air) mp||Jump [[File:Strong.gif]]|60|100||||6|4|-|9||||||||||||||||||||}} | {{USFIVFrameDataRow|Jump MP|Jump Strong|(in air) mp||Jump [[File:Strong.gif]]|60|100||H|-|6|4|-|9||||||||||||||||||||}} | ||
{{USFIVFrameDataRow|Jump HP|Jump Fierce|(in air) hp||Jump [[File:Fierce.gif]]|90|150||||6|4|-|9||||||||||||||||||||}} | {{USFIVFrameDataRow|Jump HP|Jump Fierce|(in air) hp||Jump [[File:Fierce.gif]]|90|150||H|-|6|4|-|9||||||||||||||||||||}} | ||
{{USFIVFrameDataRow|Jump LK|Jump Short|(in air) lk||Jump [[File:Short.gif]]|30|50||||5|8|-|12||||||||||||||||||||}} | {{USFIVFrameDataRow|Jump LK|Jump Short|(in air) lk||Jump [[File:Short.gif]]|30|50||H|-|5|8|-|12||||||||||||||||||||}} | ||
{{USFIVFrameDataRow|Jump MK|Jump Forward|(in air) mk||Jump [[File:Forward.gif]]|60|100||||7|4|-|10||||||||||||||||||||}} | {{USFIVFrameDataRow|Jump MK|Jump Forward|(in air) mk||Jump [[File:Forward.gif]]|60|100||H|-|7|4|-|10||||||||||||||||||||}} | ||
{{USFIVFrameDataRow|Jump HK|Jump Roundhouse|(in air) hk||Jump [[File:Roundhouse.gif]]|||||||||||||||||||||||||||||}} | {{USFIVFrameDataRow|Jump HK|Jump Roundhouse|(in air) hk||Jump [[File:Roundhouse.gif]]|50,70|100,100||H|-|8|4(5)5|-||||||||||||Soft Knockdown||||||||2nd Hit: JP1|}} | ||
{{USFIVFrameDataRow|Target Combo 1|Target Combo 1|(in air) lp --- mk||(air) [[File:Jab.gif]]+[[File:Forward.gif]]|40|50|||| | {{USFIVFrameDataRow|Target Combo 1|Target Combo 1|(in air) lp --- mk||(air) [[File:Jab.gif]]+[[File:Forward.gif]]|40|50||H||4|10(2)6|-|||||||||||||||||||||}} | ||
{{USFIVFrameDataRow|Target Combo 2|Target Combo 2|(in air) mp --- hp||(air) [[File:Strong.gif]]+[[File:Fierce.gif]]|60|100||||3 | {{USFIVFrameDataRow|Target Combo 2|Target Combo 2|(in air) mp --- hp||(air) [[File:Strong.gif]]+[[File:Fierce.gif]]|60|100||H||6|4(2)3|-|||||||||||||||||||||}} | ||
{{USFIVFrameDataHeader}} | {{USFIVFrameDataHeader}} | ||
{{USFIVFrameDataRow|Focus Attack (Level 1)|Level 1 Focus|mp + mk||Level 1 Focus|60|100||||10+ | {{USFIVFrameDataRow|Focus Attack (Level 1)|Level 1 Focus|mp + mk||Level 1 Focus|60|100||HL|-|10+14|2|33|58||||||||||||||||||||}} | ||
{{USFIVFrameDataRow|Focus Attack (Level 2)|Level 2 Focus|mp + mk||Level 2 Focus|80|150||||18+ | {{USFIVFrameDataRow|Focus Attack (Level 2)|Level 2 Focus|mp + mk||Level 2 Focus|80|150||HL|-|18+13|2|33|65||||||||||||||||||||}} | ||
{{USFIVFrameDataRow|Focus Attack (Level 3)|Level 3 Focus|mp + mk||Level 3 Focus|140|200||||67|2| | {{USFIVFrameDataRow|Focus Attack (Level 3)|Level 3 Focus|mp + mk||Level 3 Focus|140|200||-|-|67|2|35|103||||||X||||||||||||||}} | ||
{{USFIVFrameDataHeader}} | {{USFIVFrameDataHeader}} | ||
{{USFIVFrameDataRow|Leg Lift Throw|Forward Throw|f or n + lp + lk||Forward Throw||||||3|2|20|24||||||||||||||||||||}} | {{USFIVFrameDataRow|Leg Lift Throw|Forward Throw|f or n + lp + lk||Forward Throw|120|120||||3|2|20|24||||||||X||||||||||||}} | ||
{{USFIVFrameDataRow|Leg Hook|Back Throw|b + lp + lk||Back Throw|120|120||||3|2|20|24||||||||||||||||||||}} | {{USFIVFrameDataRow|Leg Hook|Back Throw|b + lp + lk||Back Throw|120|120||||3|2|20|24||||||||X||||||||||||}} | ||
{{USFIVFrameDataHeader}} | {{USFIVFrameDataHeader}} | ||
{{USFIVFrameDataRow|Mallet Smash|Mallet Smash|hcb + p ex||Mallet Smash [[File:Jab.gif]]|||||||||||||||||||||||||||||}} | {{USFIVFrameDataRow|Mallet Smash|Mallet Smash|hcb + p ex||Mallet Smash [[File:Jab.gif]]|60*50|60*60||H|-|21|2,2|25||||-7|0|||||2nd Hit: Forces Stand||Soft Knockdown||||||||Both Hits: JP1|}} | ||
{{USFIVFrameDataRow|||||Mallet Smash [[File: | {{USFIVFrameDataRow|||||Mallet Smash [[File:Strong.gif]]|70*50|70*60||H|-|25|2,2|24||||-5|+3|||||2nd Hit: Forces Stand||Soft Knockdown||||||||Both Hits: JP1|}} | ||
{{USFIVFrameDataRow|||||Mallet Smash [[File: | {{USFIVFrameDataRow|||||Mallet Smash [[File:Fierce.gif]]|80*50|80*60||H|-|27|2,2|22||||-1|+6|||||2nd Hit: Forces Stand||Soft Knockdown||||||||Both Hits: JP1|}} | ||
{{USFIVFrameDataRow|EX Mallet Smash|EX Mallet Smash|||Mallet Smash [[File:EX.gif]]|||||||||||||||||||||||||||||}} | {{USFIVFrameDataRow|EX Mallet Smash|EX Mallet Smash|||Mallet Smash [[File:EX.gif]]|40*40|50*50||H|-|15|2,2|18||||-4|+4|||||2nd Hit: Forces Stand||Soft Knockdown||||||||Both Hits: JP1|}} | ||
{{USFIVFrameDataRow|Scratch Wheel|Uppercut|dp + k ex||Scratch Wheel [[File:Short.gif]]|||||||||||||||||||||||||||||}} | {{USFIVFrameDataRow|Scratch Wheel|Uppercut|dp + k ex||Scratch Wheel [[File:Short.gif]]|60*40|80*20||HL|su|6|2,2|23+11||||-14|-|||||||Soft Knockdown||||||||2nd Hit: JP1|}} | ||
{{USFIVFrameDataRow|||||Scratch Wheel [[File:Forward.gif]]|||||||||||||||||||||||||||||}} | {{USFIVFrameDataRow|||||Scratch Wheel [[File:Forward.gif]]|80*60|120*80||HL|su|5|2,2|29+11||||-19|-|||||||Soft Knockdown||||||||2nd hit: JP1|}} | ||
{{USFIVFrameDataRow|||||Scratch Wheel [[File:Roundhouse.gif]]|||||||||||||||||||||||||||||}} | {{USFIVFrameDataRow|||||Scratch Wheel [[File:Roundhouse.gif]]|60*30x2|100*50x2||HL|su|4|1,1,2|35+11||||-23|-|||||||Soft Knockdown||||||4~6f|5~42f|2nd Hit: JP2, 3rd Hit: JP3|}} | ||
{{USFIVFrameDataRow|EX Scratch Wheel|EX Uppercut|||Scratch Wheel [[File:EX.gif]]|||||||||||||||||||||||||||||}} | {{USFIVFrameDataRow|EX Scratch Wheel|EX Uppercut|||Scratch Wheel [[File:EX.gif]]|60*30x3|80*30x3||HL|su|4|1,1,2|34+11||||-25|-|||||||Soft Knockdown|||1~7f||||5~41f|In Order: JP5, JP6, JP7, JP8|}} | ||
{{USFIVFrameDataRow|Lynx Tail|Pommel Horse|rdp + k ex||Lynx Tail [[File:Short.gif]]|||||||||||||||||||||||||||||}} | {{USFIVFrameDataRow|Lynx Tail|Pommel Horse|rdp + k ex||Lynx Tail [[File:Short.gif]]|60|90||L|su|10|3|25||||-7|-|||||Soft Knockdown||Soft Knockdown|||||||||}} | ||
{{USFIVFrameDataRow|||||Lynx Tail [[File:Forward.gif]]|||||||||||||||||||||||||||||}} | {{USFIVFrameDataRow|||||Lynx Tail [[File:Forward.gif]]|70*60|70*50||L|su|10|3(7)3|21||||-9|-|2nd hit cancel only||||Soft Knockdown||Soft Knockdown|||||||||}} | ||
{{USFIVFrameDataRow|||||Lynx Tail [[File:Roundhouse.gif]]|||||||||||||||||||||||||||||}} | {{USFIVFrameDataRow|||||Lynx Tail [[File:Roundhouse.gif]]|60*20x2*30|50*30*20x2||L|su|8|5(6)4(22)2(4)2|28||-||-13||2nd/3rd hit cancel only||||Soft Knockdown||Soft Knockdown|||||||||}} | ||
{{USFIVFrameDataRow|EX Lynx Tail|EX Pommel Horse|||Lynx Tail [[File:EX.gif]]|||||||||||||||||||||||||||||}} | {{USFIVFrameDataRow|EX Lynx Tail|EX Pommel Horse|||Lynx Tail [[File:EX.gif]]|40*10x2*20x2|50*20x3*50||L|su|10|4(4)4(23)3(5)3(23)5|29||||-9|-|Final hit cancel only||||||||||||||Last hit: JP1|}} | ||
{{USFIVFrameDataRow|Spin Scythe|Spin Scythe|qcb + k ex||Spin Scythe [[File:Short.gif]]|||||||||||||||||||||||||||||}} | {{USFIVFrameDataRow|Spin Scythe|Spin Scythe|qcb + k ex||Spin Scythe [[File:Short.gif]]|30*30|75*75||HL|su|15|2(22)2|26||||-7|-1|1st hit cancel only|||||||||||||||}} | ||
{{USFIVFrameDataRow|||||Spin Scythe [[File:Forward.gif]]|||||||||||||||||||||||||||||}} | {{USFIVFrameDataRow|||||Spin Scythe [[File:Forward.gif]]|50*50|80*80||HL|su|14|2(21)2|27||||-7|-4|1st hit cancel only|||||||||||||||}} | ||
{{USFIVFrameDataRow|||||Spin Scythe [[File:Roundhouse.gif]]|||||||||||||||||||||||||||||}} | {{USFIVFrameDataRow|||||Spin Scythe [[File:Roundhouse.gif]]|60*60|90*90||HL|su|17|2(23)2|30||||-10|-7|1st hit cancel only|||||||||||||||}} | ||
{{USFIVFrameDataRow|Spin Scythe Follow Up|Spin Scythe Followup|qcb + k||Spin Scythe [[File:Short.gif]] (followup)|||||||||||||||||||||||||||||}} | {{USFIVFrameDataRow|Spin Scythe Follow Up|Spin Scythe Followup|qcb + k||Spin Scythe [[File:Short.gif]] (followup)|20*20|25*25||HL|-|12|3(9)2|25||||-6|-|||||Soft Knockdown||Soft Knockdown||||||||1st Hit: JP1, 2nd Hit: JP2|}} | ||
{{USFIVFrameDataRow|||||Spin Scythe [[File:Forward.gif]] (followup)|||||||||||||||||||||||||||||}} | {{USFIVFrameDataRow|||||Spin Scythe [[File:Forward.gif]] (followup)|30*30|25*25||HL|-|12|3(9)2|29||||-10|-|||||Soft Knockdown||Soft Knockdown||||||||1st Hit: JP1, 2nd Hit: JP2|}} | ||
{{USFIVFrameDataRow|||||Spin Scythe [[File:Roundhouse.gif]] (followup)|||||||||||||||||||||||||||||}} | {{USFIVFrameDataRow|||||Spin Scythe [[File:Roundhouse.gif]] (followup)|30*30|25*25||HL|-|12|3(9)2|29||||-10|-|||||Soft Knockdown||Soft Knockdown||||||||1st Hit: JP1, 2nd Hit: JP2|}} | ||
{{USFIVFrameDataRow|EX Spin Scythe|EX Spin Scythe|||Spin Scythe [[File:EX.gif]]|||||||||||||||||||||||||||||}} | {{USFIVFrameDataRow|EX Spin Scythe|EX Spin Scythe|||Spin Scythe [[File:EX.gif]]|50x4|50x4||HL|-|15|2(20)2(16)2(8)2|27||||-8|-|||||Soft Knockdown||Soft Knockdown||||||||3rd and 4th Hit: JP1|}} | ||
{{USFIVFrameDataRow|Rhino Horn|Rhino Horn|hcf + k ex armorbreak||Rhino Horn [[File:Short.gif]]|||||||||||||||||||||||||||||}} | {{USFIVFrameDataRow|Rhino Horn|Rhino Horn|hcf + k ex armorbreak||Rhino Horn [[File:Short.gif]]|40x3|50x3||HL|-||14,2(2)2(8)5|7+15||||-6|-|Cannot hit crouching opponents|X|||Soft Knockdown||Soft Knockdown|||||||||2nd and 3rd Hit: JP2|}} | ||
{{USFIVFrameDataRow|||||Rhino Horn [[File:Forward.gif]]|||||||||||||||||||||||||||||}} | {{USFIVFrameDataRow|||||Rhino Horn [[File:Forward.gif]]|50x3|50x3||HL|-|18|2(2)2(9)5|9+12||||-5|-|Cannot hit crouching opponents|X|||Soft Knockdown||Soft Knockdown||||||||2nd and 3rd Hit: JP2|}} | ||
{{USFIVFrameDataRow|||||Rhino Horn [[File:Roundhouse.gif]]|||||||||||||||||||||||||||||}} | {{USFIVFrameDataRow|||||Rhino Horn [[File:Roundhouse.gif]]|60x3|50x3||HL|-|23|2(2)2(12)5|11+8||||-3|-|Cannot hit crouching opponents|X|||Soft Knockdown||Soft Knockdown||||||||2nd and 3rd Hit: JP2|}} | ||
{{USFIVFrameDataRow|EX Rhino Horn|EX Rhino Horn|||Rhino Horn [[File:EX.gif]]|||||||||||||||||||||||||||||}} | {{USFIVFrameDataRow|EX Rhino Horn|EX Rhino Horn|||Rhino Horn [[File:EX.gif]]|50x3|50,40x2||HL|-|10|2(2)2(8)5|5+14||||-3|-|Cannot hit crouching opponents|X|||Soft Knockdown||Soft Knockdown|||1~35f|||||2nd and 3rd Hit: JP2|}} | ||
{{USFIVFrameDataHeader}} | {{USFIVFrameDataHeader}} | ||
{{USFIVFrameDataRow|Spinning Beat|Super Combo|qcf qcf + k||Spinning Beat|||||||||||||||||||||||||||||}} | {{USFIVFrameDataRow|Spinning Beat|Super Combo|qcf qcf + k||Spinning Beat|50*25*50*25*50*75x2|0||HL|-|1+3|6(33)8(33)8|61||||-44|-||||||||||1~9f|||||In order: JP1, JP2, JP3, JP4, JP5, JP6, JP7|}} | ||
{{USFIVFrameDataHeader}} | {{USFIVFrameDataHeader}} | ||
{{USFIVFrameDataRow|Brave Dance|Ultra Combo I|qcf qcf + 3k armorbreak||Brave Dance|||||||||||||||||||||||||||||}} | {{USFIVFrameDataRow|Brave Dance|Ultra Combo I|qcf qcf + 3k armorbreak||Brave Dance|60*29x4*30x6*23x3*15|0||HL|-|0+9|2|33||||-14|-||X||||||||1~9f|||||JP3|}} | ||
{{USFIVFrameDataRow|Healing|Ultra Combo II|qcf qcf + 3p|Cancel early with 3p|Healing|||||||||||||||||||||||||||||}} | {{USFIVFrameDataRow|Healing|Ultra Combo II|qcf qcf + 3p|Cancel early with 3p|Healing||||||1+7|31|65||||||31f during healing, 65f when healing finishes|||||||||||||||}} | ||
{{USFIVFrameDataHeader}} | {{USFIVFrameDataHeader}} | ||
|- | |- |
Revision as of 18:17, 26 November 2014

Elena
TBW
In a nutshell
TBW
Ultra SFIV Changes
(New to Ultra SFIV Console Digital Release)
- Walk speed: Slightly increased
- Stand Guard bug where if blocking certain forward-moving attacks, Elena would slip through fixed
- Crouch LP: On hit is now +5 from +4; on block is now +2 from +1
- Stand LK: On hit is now +2 from +4; on block is now -1 from +1; Active Frames reduced to 2 frames from 4 frames
- Crouch LK: On hit is now +5 from +3; on block is now 0 from +2
- Crouch MP: Startup reduced to 5 frames from 6 frames
- Stand HP: Bug where attempting to cancel into Special Moves using HK would result in a Target Combo fixed
- Crouch HP: No longer cancellable; Super Meter gain on block increased to 30 from 20
- Jump MP: Forward Hitbox slightly reduced; Active Frames reduced to 4 frames from 7 frames
- Jump MK: Active Frames reduced to 4 frames from 6 frames
- Jump HP: Forward Hitbox slightly reduced; Active Frames reduced to 4 frames from 6 frames
- Jump HK: 1st hit Active Frames increased to 4 frames from 1 frame;
- Jump HK: 1st hit now causes Soft Knockdown against airborne opponents; 2nd hit given Juggle Potential
- Sliding (DF + HK): Is no longer in a low state before attack startup; Active Frames reduced to 10 frames from 13 frames
- Red Focus Attack: Level 1 on hit versus airborne opponents no longer gives a Free Juggle
- Red Focus Attack: Advantage on block made the same as Level 1 Focus Attack; startup made the same as Level 2 Focus Attack
- Lynx Tail: Light version on block now -7 from -9; Super Meter gain on hit reduced to 30 from 40 and on block to 15 from 20
- Lynx Tail: Medium version Super Meter gain on hit reduced to 20 + 30 from 20 + 40 and on block to 10 + 15 from 20 + 10
- Lynx Tail: Hard version Super Meter gain on hit reduced to 20 + 15 + 15 + 15 from 30 + 20 + 20 + 20 and on block to 10 + 7 + 7 + 7 from 15 + 10 + 10 + 10
- EX Lynx Tail: Damage reduced to 100 from 130
- Mallet Smash: Light version on block now -7 from -5; Super Meter gain on activation reduced to 20 from 30, on hit to 15 + 15 from 40 + 20, and on block to 7 + 7 from 20 + 10
- Mallet Smash: Medium version on block now -5 from -3; Super Meter gain on activation reduced to 20 from 35, on hit to 15 + 15 from 45 + 20, and on block to 7 + 7 from 22 + 10
- Mallet Smash: Hard version Super Meter gain on activation reduced to 20 from 40, on hit to 15 + 15 from 50 + 30, and on block to 7 + 7 from 25 + 15
- Scratch Wheel: List version Super Meter gain reduced on hit to 20 + 10 from 30 + 10 and on block to 10 + 5 from 15 + 5
- Scratch Wheel: Medium version Super Meter gain reduced on hit to 20 + 15 from 30 + 16 and on block to 10 + 7 from 15 + 5
- Scratch Wheel: Hard version Super Meter gain reduced on hit to 20 + 10 + 10 from 30 + 10 + 10 and on block to 10 + 5 + 5 from 15 + 5 + 5
- Scratch Wheel: Light, Medium, and Hard versions no longer have any invincibility during startup (Light version: frames 1-4, Medium version: frames 1-3, Hard version: frames 1-3)
- EX Scratch Wheel: Invincibility during startup increased to 7 frames from 4 frames;
- EX Scratch Wheel: Number of hits increased to 4 from 3; damage changed to 150 total (60 + 30 + 30 + 30)
- Rhino Horn: Light version damage reduced to 40 + 40 + 40 from 50 + 50 + 50
- Rhino Horn: Medium version damage reduced to 50 + 50 + 50 from 60 + 60 + 60
- Rhino Horn: Hard version damage reduced to 60 + 60 + 60 from 70 + 70 + 70
- EX Rhino Horn: Damage reduced to 50 + 50 + 50 from 60 + 60 + 60
- Spin Scythe: Light version damage, with follow-up attack, reduced to 100 total from 140 total
- Spin Scythe: Medium version recovery, after follow-up, increased to 29 frames from 27 frames
- EX Spin Scythe: Damage reduced to 30 + 30 + 30 + 30 from 40 + 40 + 40 + 40
- Spinning Beat (SC): Now fully connects on airborne opponents
- Brave Dance (UC1): Damage reduced to 440 total from 465 total
Character Specific Data
Elena
VITALS | |||||
---|---|---|---|---|---|
Health: | 950 | Stun: | 900 | W-Ultra Scaling: | 75% |
WALKING | DASHING | ||||
Forward Walk Speed: | 0.045 | Forward Dash Distance: | |||
Back Walk Speed: | 0.03825 | Forward Dash Total Frames: | |||
JUMPING | Back Dash Distance: | ||||
Jump Height Apex: | Back Dash Total Frames: | ||||
Jump Total Frames: | Back Dash Invincibility: | ||||
Forward Jump Distance: | Back Dash Airborne: | ||||
Back Jump Distance | Back Dash Recovery: | ||||
THROWS | WAKE-UP TIMING | ||||
Forward Throw Range: | Face Up Total Frames: | ||||
Back Throw Range: | Face Down Total Frames: | ||||
NOTABLE MOVE CLASSES | |||||
High Attacks: | Hard Knockdowns: | ||||
Low Attacks: | Armor Breakers: | ||||
FOCUS ATTACK DATA | |||||
Level 1 Focus Startup Frames: | L1 EX Red Focus Attack Combo Lead-Ins: | Scratch Wheel (First Hit), LK/MK/HK Spin Scythe (1st Hit), HK Lynx Tail (2nd Hit and 3rd Hit) | |||
Level 2 Focus Startup Frames: | |||||
Level 3 Focus Startup Frames: | |||||
L1 Focus Attack Forward Dash: | L2 FA Forward Dash (On Block): | ||||
L1 Focus Attack Back Dash: | L2 FA Back Dash (On Block): |
Frame Data (At A Glance)
More detailed Frame Data Table at bottom of page.
Moves
Standing Normals
Name | Nickname | Command | Notes | |
File:No image.png |
Stand LP |
Stand Jab | lp | |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Stand MP |
Stand Strong | mp | |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Stand HP |
Stand Fierce | hp | |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Stand LK |
Stand Short | lk | |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Stand MK |
Stand Forward | mk | |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Stand HK |
Stand Roundhouse | hk | |
~~ Uses and Strategies ~~ (No uses/strategies) |
Crouching Normals
Name | Nickname | Command | Notes | |
File:No image.png |
Crouch LP |
Crouch Jab | d + lp | |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Crouch MP |
Crouch Strong | d + mp | |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Crouch HP |
Crouch Fierce | d + hp | |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Crouch LK |
Crouch Short | d + lk | |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Crouch MK |
Crouch Forward | d + mk | |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Crouch HK |
Crouch Roundhouse | d + hk | |
~~ Uses and Strategies ~~ (No uses/strategies) |
Jumping Normals
Name | Nickname | Command | Notes | |
File:No image.png |
Jump LP |
Jump Jab | (in air) lp | |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Jump MP |
Jump Strong | (in air) mp | |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Jump HP |
Jump Fierce | (in air) hp | |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Jump LK |
Jump Short | (in air) lk | |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Jump MK |
Jump Forward | (in air) mk | |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Jump HK |
Jump Roundhouse | (in air) hk | |
~~ Uses and Strategies ~~ (No uses/strategies) |
Unique Attacks
Name | Nickname | Command | Notes | |
File:No image.png |
Handstand Kick |
Strong Overhead | f + mp | |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Handstand Whip |
Kick Overhead | f + mk | |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Round Arch |
Wheel Kick | b + hk | |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Sliding |
Slide | df + hk | |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Target Combo 1 |
Target Combo 1 | (in air) lp --- mk | |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Target Combo 2 |
Target Combo 2 | (in air) mp --- hp | |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Target Combo 3 |
Target Combo 3 | hp --- hk | |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Target Combo 4 |
Target Combo 4 | mk --- d + hp | |
~~ Uses and Strategies ~~ (No uses/strategies) |
Focus Attacks
Name | Nickname | Command | Notes | |
File:No image.png | Focus Attack (Level 1) | Level 1 Focus | mp + mk | |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png | Focus Attack (Level 2) | Level 2 Focus | mp + mk | |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png | Focus Attack (Level 3) | Level 3 Focus | mp + mk | |
~~ Uses and Strategies ~~ (No uses/strategies) |
Throws
Name | Nickname | Command | Notes | |
File:No image.png |
Leg Lift Throw |
Forward Throw | f or n + lp + lk | |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Leg Hook |
Back Throw | b + lp + lk | |
~~ Uses and Strategies ~~ (No uses/strategies) |
Special Moves
Name | Nickname | Command | Notes | |
File:No image.png |
Mallet Smash |
Mallet Smash | hcb + p ex | |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Scratch Wheel |
Uppercut | dp + k ex | |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Lynx Tail |
Pommel Horse | rdp + k ex | |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Spin Scythe |
Spin Scythe | qcb + k ex | |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Spin Scythe Follow Up |
Spin Scythe Followup | qcb + k | |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Rhino Horn |
Rhino Horn | hcf + k ex armorbreak | |
~~ Uses and Strategies ~~ (No uses/strategies) |
Super Combo
Name | Nickname | Command | Notes | |
File:No image.png |
Spinning Beat |
Super Combo | qcf qcf + k | |
~~ Uses and Strategies ~~ (No uses/strategies) |
Ultra Combos
Name | Nickname | Command | Notes | |
File:No image.png |
Brave Dance |
Ultra Combo I | qcf qcf + 3k armorbreak | |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Healing |
Ultra Combo II | qcf qcf + 3p | Cancel early with 3p |
~~ Uses and Strategies ~~ (No uses/strategies) |
The Basics
Combos
Strategy
Matchups
Frame Data