Marvel vs Capcom 2/Strider: Difference between revisions

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== Super Moves ==
== Super Moves ==
'''
ouroboros:''' qcf+pp,aka orbs, striders best super for the most part.  Upon activation, he gets 2 machines that rotate around him.  As the punch buttons are pressed, each of the machines will throw 1 projectile in the form of a ring.  Depending where they are in relation to strider as the spin, determines where the rings will be shot from.
'''
Ragnarkok:''' srk+pp, His grab super.  Nothing too much to report.  Yes there are some  setups but for the most part, you don't want to use this seeing how you need bar for his orbs.
'''
Animal super:''' qcf+KK.  Never knew the name of this super but I just called it the animal super or the animal farm.  To an extent, striders 2nd best super.  All though, most of his supers are supposed to be used for his orbs, this super has very quick activation time.  Since strider is often paired with sentinel, you can use it to dhc combo into hsf very easily off a magic series, s.fp


== Assist Moves ==
== Assist Moves ==

Revision as of 05:41, 26 December 2007

Introduction


Colors

LP http://i11.photobucket.com/albums/a154/magnetro/LP-25.jpg HP http://i11.photobucket.com/albums/a154/magnetro/HP-24.jpg A1 http://i11.photobucket.com/albums/a154/magnetro/A1-26.jpg

LK http://i11.photobucket.com/albums/a154/magnetro/LK-25.jpg HK http://i11.photobucket.com/albums/a154/magnetro/HK-26.jpg A2 http://i11.photobucket.com/albums/a154/magnetro/A2-26.jpg

Moves List

Normal Moves

Special Moves

Super Moves

ouroboros: qcf+pp,aka orbs, striders best super for the most part. Upon activation, he gets 2 machines that rotate around him. As the punch buttons are pressed, each of the machines will throw 1 projectile in the form of a ring. Depending where they are in relation to strider as the spin, determines where the rings will be shot from. Ragnarkok: srk+pp, His grab super. Nothing too much to report. Yes there are some setups but for the most part, you don't want to use this seeing how you need bar for his orbs. Animal super: qcf+KK. Never knew the name of this super but I just called it the animal super or the animal farm. To an extent, striders 2nd best super. All though, most of his supers are supposed to be used for his orbs, this super has very quick activation time. Since strider is often paired with sentinel, you can use it to dhc combo into hsf very easily off a magic series, s.fp

Assist Moves

The Basics

Advanced Strategy