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== Frame Data (Condensed) == | |||
{{USFIVMoveListCollapseHeader| }} | |||
{| class="wikitable" cellspacing="0" width="900px" style="border: 1px solid #999; background: #F2F2F2;" | |||
{{USFIVFrameDataGlanceHeader}} | |||
{{USFIVFrameDataGlanceRow|Close LP|Close Jab|Close lp||Close [[File:Jab.gif]]|25|50|20|HL|ch/sp/su|3|2|5|3|2|5|9|2|11|14|4|7|||||||Reset|Reset|-|-|-|-|-|-|-}} | |||
{{USFIVFrameDataGlanceRow|Close MP|Close Strong|Close mp||Close [[File:Strong.gif]]|65|100|40|HL|sp/su|4|2|9|4|2|9|14|2|14|17|3|6|||||||Reset|Reset|-|-|-|-|-|-|-}} | |||
{{USFIVFrameDataGlanceRow|Close HP|Close Fierce|Close hp||Close [[File:Fierce.gif]]|90[80]|120[100]|60|HL|sp/su|3|4|20|3|4|20|26|4|18|23|-6|-1|[] refers to active frames 3~4||||Forces stand|Forces stand|Reset|Reset|-|-|-|-|-|-|-}} | |||
{{USFIVFrameDataGlanceRow|Close LK|Close Short|Close lk||Close [[File:Short.gif]]|25|50|20|HL|sp/su|3|2|8|3|2|8|12|2|11|14|1|4|||||||Reset|Reset|-|-|-|-|-|-|-}} | |||
{{USFIVFrameDataGlanceRow|Close MK|Close Forward|Close mk||Close [[File:Forward.gif]]|60|100|40|HL|sp/su|4|3|15|4|3|15|21|3|14|17|-4|-1|||||||Reset|Reset|-|-|-|-|-|-|-}} | |||
{{USFIVFrameDataGlanceRow|Close HK|Close Roundhouse|Close hk||Close [[File:Roundhouse.gif]]|120[100]|200|60|HL|su|6|3|21|6|3|21|29|3|18|23|-6|-1|[] refers to damage at foot||||Forces stand|Forces stand|Reset|Reset|-|-|-|-|-|-|-}} | |||
{{USFIVFrameDataGlanceRow|Far LP|Far Jab|lp||Far [[File:Jab.gif]]|25|50|20|HL|ch/sp/su|3|2|5|3|2|5|9|2|11|14|4|7|||||||Reset|Reset|-|-|-|-|-|-|-}} | |||
{{USFIVFrameDataGlanceRow|Far MP|Far Strong|mp||Far [[File:Strong.gif]]|75|100|40|HL|su|7|3|12|7|3|12|21|3|14|17|-1|2|||||||Reset|Reset|-|-|-|-|-|-|-}} | |||
{{USFIVFrameDataGlanceRow|Far HP|Far Fierce|hp||Far [[File:Fierce.gif]]|110|200|60|HL|sp/su|8|3|17|8|3|17|27|3|18|22|-2|2|||||||Reset|Reset|-|-|-|-|-|-|-}} | |||
{{USFIVFrameDataGlanceRow|Far LK|Far Short|lk||Far [[File:Short.gif]]|30|50|20|HL|sp/su|3|2|8|3|2|8|12|2|11|14|1|4|||||||Reset|Reset|-|-|-|-|-|-|-}} | |||
{{USFIVFrameDataGlanceRow|Far MK|Far Forward|mk||Far [[File:Forward.gif]]|75|100|40|HL|-|9|2|12|9|2|12|22|2|14|17|0|3|||||||Reset|Reset|-|-|-|-|-|-|-}} | |||
{{USFIVFrameDataGlanceRow|Far HK|Far Roundhouse|hk||Far [[File:Roundhouse.gif]]|110|200|60|HL|-|10|3|15|10|3|15|27|3|18|22|0|4|||||||Reset|Reset|-|-|-|-|-|-|-}} | |||
{{USFIVFrameDataGlanceRow|Crouch LP|Crouch Jab|d + lp||Crouch [[File:Jab.gif]]|20|50|20|HL|ch/sp/su|3|2|6|3|2|6|10|2|11|14|3|6|||||||Reset|Reset|-|-|-|-|-|-|-}} | |||
{{USFIVFrameDataGlanceRow|Crouch MP|Crouch Strong|d + mp||Crouch [[File:Strong.gif]]|65|80|40|HL|sp/su|5|3|11|5|3|11|18|3|14|17|0|3|||||||Reset|Reset|-|-|-|-|-|-|-}} | |||
{{USFIVFrameDataGlanceRow|Crouch HP|Crouch Fierce|d + hp||Crouch [[File:Fierce.gif]]|90[80]|120[100]|60|HL|sp/su|4|5|23|4|5|23|31|5|18|23|-10|-5|[] refers to active frames 3~5||||Forces stand|Forces stand|Reset|Reset|-|-|-|-|-|-|-}} | |||
{{USFIVFrameDataGlanceRow|Crouch LK|Crouch Short|d + lk||Crouch [[File:Short.gif]]|20|50|20|L|ch/sp/su|3|3|8|3|3|8|13|3|11|14|0|3|||||||Reset|Reset|-|-|-|-|-|-|-}} | |||
{{USFIVFrameDataGlanceRow|Crouch MK|Crouch Forward|d + mk||Crouch [[File:Forward.gif]]|60|100|40|L|sp/su|5|4|13|5|4|13|21|4|14|17|-3|0|||||||Reset|Reset|-|-|-|-|-|-|-}} | |||
{{USFIVFrameDataGlanceRow|Crouch HK|Crouch Roundhouse|d + hk||Crouch [[File:Roundhouse.gif]]|90|150|60|L|-|7|3|22|7|3|22|31|3|18|-|-7|-|||||Hard knockdown|Hard knockdown|Hard knockdown|Hard knockdown|-|-|-|-|-|-|-}} | |||
{{USFIVFrameDataGlanceRow|Flower Kick|Overhead|f + mk||Flower Kick|80|100|40|H|-|16|2|15|16|2|15|32|2|14|19|-3|2|+0 on hit vs crouching opponents||||||Reset|Reset|-|-|-|-|-|-|-}} | |||
{{USFIVFrameDataGlanceHeader}} | |||
{{USFIVFrameDataGlanceRow|Neutral Jump LP|Neutral Jump Jab|u + lp||Neutral Jump [[File:Jab.gif]]|50|50|20|H|-|3|7|-|3|7|0|9|7|||-|-|||||||Reset|Reset|-|-|-|-|-|-|-}} | |||
{{USFIVFrameDataGlanceRow|Neutral Jump MP|Neutral Jump Strong|u + mp||Neutral Jump [[File:Strong.gif]]|80|100|40|H|-|4|6|-|4|6|0|9|6|||-|-|||||||Reset|Reset|-|-|-|-|-|-|-}} | |||
{{USFIVFrameDataGlanceRow|Neutral Jump HP|Neutral Jump Fierce|u + hp||Neutral Jump [[File:Fierce.gif]]|100|200|60|H|-|5|5|-|5|5|0|9|5|||-|-|||||||Reset|Reset|-|-|-|-|-|-|-}} | |||
{{USFIVFrameDataGlanceRow|Neutral Jump LK|Neutral Jump Short|u + lk||Neutral Jump [[File:Short.gif]]|30|50|20|H|-|4|5|-|4|5|0|8|5|||-|-|||||||Reset|Reset|-|-|-|-|-|-|-}} | |||
{{USFIVFrameDataGlanceRow|Neutral Jump MK|Neutral Jump Forward|u + mk||Neutral Jump [[File:Forward.gif]]|70|100|40|H|-|5|8|-|5|8|0|12|8|||-|-|||||||Reset|Reset|-|-|-|-|-|-|-}} | |||
{{USFIVFrameDataGlanceRow|Neutral Jump HK|Neutral Jump Roundhouse|u + hk||Neutral Jump [[File:Roundhouse.gif]]|100|200|60|H|-|6|6|-|6|6|0|11|6|||-|-|||||||Reset|Reset|-|-|-|-|-|-|-}} | |||
{{USFIVFrameDataGlanceRow|Angled Jump LP|Angled Jump Jab|ub / uf + lp||Angled Jump [[File:Jab.gif]]|50|50|20|H|-|3|7|-|3|7|0|9|7|||-|-|||||||Reset|Reset|-|-|-|-|-|-|-}} | |||
{{USFIVFrameDataGlanceRow|Angled Jump MP|Angled Jump Strong|ub / uf + mp||Angled Jump [[File:Strong.gif]]|80|100|40|H|-|4|5|-|4|5|0|8|5|||-|-|||||||Reset|Reset|-|-|-|-|-|-|-}} | |||
{{USFIVFrameDataGlanceRow|Angled Jump HP|Angled Jump Fierce|ub / uf + hp||Angled Jump [[File:Fierce.gif]]|100|200|60|H|-|5|5|-|5|5|0|9|5|||-|-|||||||Reset|Reset|-|-|-|-|-|-|-}} | |||
{{USFIVFrameDataGlanceRow|Angled Jump LK|Angled Jump Short|ub / uf + lk||Angled Jump [[File:Short.gif]]|30|50|20|H|-|4|5|-|4|5|0|8|5|||-|-|||||||Reset|Reset|-|-|-|-|-|-|-}} | |||
{{USFIVFrameDataGlanceRow|Angled Jump MK|Angled Jump Forward|ub / uf + mk||Angled Jump [[File:Forward.gif]]|70|100|40|H|-|5|4|-|5|4|0|8|4|||-|-|||||||Reset|Reset|-|-|-|-|-|-|-}} | |||
{{USFIVFrameDataGlanceRow|Angled Jump HK|Angled Jump Roundhouse|ub / uf + hk||Angled Jump [[File:Roundhouse.gif]]|100|200|60|H|-|6|5|-|6|5|0|10|5|||-|-|||||||Reset|Reset|-|-|-|-|-|-|-}} | |||
{{USFIVFrameDataGlanceHeader}} | |||
{{USFIVFrameDataGlanceRow|Focus Attack (Level 1)|Level 1 Focus|mp + mk||Level 1 Focus|60|100|20|HL|-|10+11|2|35|21|2|35|57|2|||-21|-21||||||Crumple|Soft Knockdown|Soft Knockdown|-|-|-|-|-|-|-}} | |||
{{USFIVFrameDataGlanceRow|Focus Attack (Level 2)|Level 2 Focus|mp + mk||Level 2 Focus|80|150|40|HL|-|18+11|2|35|29|2|35|65|2|||-15|-|||||Crumple|Crumple|Free Juggle|Free Juggle|-|-|-|-|-|-|-}} | |||
{{USFIVFrameDataGlanceRow|Focus Attack (Level 3)|Level 3 Focus|mp + mk||Level 3 Focus|130|200|60|-|-|65|2|35|65|2|35|101|2|||-|-||X|||Crumple|Crumple|Free Juggle|Free Juggle|-|-|-|-|-|-|-}} | |||
{{USFIVFrameDataGlanceHeader}} | |||
{{USFIVFrameDataGlanceRow|Sailor Shot|Forward Throw|f or n + lp + lk||Forward Throw|120|120|40|0.9|-|3|2|20|3|2|20|24||||-|-|Hard knockdown|||X|Hard Knockdown|-|-|-|-|-|-|-|-|-|-}} | |||
{{USFIVFrameDataGlanceRow|Choba Throw|Back Throw|b + lp + lk||Back Throw|135|140|40|0.9|-|3|2|20|3|2|20|24||||-|-|Hard knockdown|||X|Hard Knockdown|-|-|-|-|-|-|-|-|-|-}} | |||
{{USFIVFrameDataGlanceHeader}} | |||
{{USFIVFrameDataGlanceRow|Hadoken|Hadoken|qcf + p ex|Hold p to charge|Hadoken (Lv1)|60[40*60]|75|20-Oct|HL|su|15|71|Total 48|15|0|48|63||||-7|-3|Fireball 14f from button release||X||||Soft Knockdown|Soft Knockdown|-|-|-|-|-|-|-}} | |||
{{USFIVFrameDataGlanceRow|Hadoken Lv2|Hadoken Lv2|qcf + hold p||Hadoken (Lv2)|80[50*70]|100|10/20|HL|su|13+14|71|Total 56~|27|0|56|83||||-3|1|Fireball 14f from button release, charge 13~21f||X||||Soft Knockdown|Soft Knockdown|-|-|-|-|-|-|-}} | |||
{{USFIVFrameDataGlanceRow|Hadoken Lv3|Hadoken Lv3|qcf + hold p||Hadoken (Lv3)|120[60*80]|150|10/20|HL|su|39|44|Total 64|39|0|64|103||||1|5|Fireball 14f from button release, charge 22f||X||||Soft Knockdown|Soft Knockdown|-|-|-|-|-|-|-}} | |||
{{USFIVFrameDataGlanceRow|EX Hadoken|EX Hadoken|||Hadoken [[File:EX.gif]] (Lv1)|60*60|50*50|-250/0|HL|su|15|-|Total 48|15|0|48|63||||-4|-|Fireball 14f from button release||X||||Soft Knockdown|Soft Knockdown|-|-|-|-|-|-|JP: ?}} | |||
{{USFIVFrameDataGlanceRow|EX Hadoken Lv2|EX Hadoken Lv2|||Hadoken [[File:EX.gif]] (Lv2)|60*70|60*60|-250/0|HL|su|13+14|-|Total 60~|27|0|60|87||||-4|-|Fireball 14f from button release, charge 13~21f||X||||Soft Knockdown|Soft Knockdown|-|-|-|-|-|-|JP: ?}} | |||
{{USFIVFrameDataGlanceRow|EX Hadoken Lv3|EX Hadoken Lv3|||Hadoken [[File:EX.gif]] (Lv3)|60*80|75*75|-250/0|HL|su|39|-|Total 72|39|0|72|111||||-4|-|Fireball 14f from button release, charge 22f~||X||||Soft Knockdown|Soft Knockdown|-|-|-|-|-|-|JP: ?}} | |||
{{USFIVFrameDataGlanceRow|Shouoken|Shouoken|dp + p ex||Shooken [[File:Jab.gif]]|90*15|50*50|30/10x2|HL|su*-|6|2*4|18 + After landing 11|6|6|29|40||||-12|-|||||2nd Hit: Soft Knockdown|2nd Hit: Soft Knockdown|Soft Knockdown|Soft Knockdown|-|-|-|-|-|8f~|-}} | |||
{{USFIVFrameDataGlanceRow|||||Shooken [[File:Strong.gif]]|90*15x3|50*35x3|30/10x4|HL|su*su*su*-|7|2x3*8|22 + After landing 11|7|14|33|53||||-20|-|||||4th Hit: Soft Knockdown|4th Hit: Soft Knockdown|Soft Knockdown|Soft Knockdown|-|-|-|-|-|13f~|4th Hit JP: ?}} | |||
{{USFIVFrameDataGlanceRow|||||Shooken [[File:Fierce.gif]]|80*15x5|50*30x5|30/10x6|HL|su(x3)*-(x3)|12|2x5*10|20 + After landing 11|12|20|31|62||||-20|-|||||4th-6th Hit: Soft Knockdown|4th-6th Hit: Soft Knockdown|Soft Knockdown|Soft Knockdown|-|-|-|-|-|18f~|4th Hit JP: ?, 5th Hit JP: ?, 6th Hit JP: ?}} | |||
{{USFIVFrameDataGlanceRow|EX Shouoken|EX Shouoken|EX Shouoken||Shooken [[File:EX.gif]]|45*15+45*15x5|40*20*40*20x5|-250/0|HL|su(x5)*-(x3)|12|2*4(19)2x5*9|22+11|12|44|33|88||||-20|-|||||6th-8th Hit: Soft Knockdown|6th-8th Hit: Soft Knockdown|Soft Knockdown|Soft Knockdown|-|All: 1~13f|-|-|-|14~23f, 43f~|6th-8th Hit JP: ?}} | |||
{{USFIVFrameDataGlanceRow|Shunpukyaku|Spin Kick|qcb + k ex armorbreak||Spin Kick [[File:Short.gif]]|60|100|10/15|HL|-|16|6|After landing 15|16|6|15|36||||0|4||X|||||Reset|Reset|-|-|-|Legs: 10~21f|-|10~21f|-}} | |||
{{USFIVFrameDataGlanceRow|||||Spin Kick [[File:Forward.gif]]|60*60|50*50|20/20*20|HL|-|17|3(8)6|After landing 18|17|17|18|51||||-3|1||X|||||Reset|Reset|-|-|-|Legs: 11~33f|-|11~33f|-}} | |||
{{USFIVFrameDataGlanceRow|||||Spin Kick [[File:Roundhouse.gif]]|60x3|50x3|20/15x3|HL|-|12|3(6)3(7)2|After landing 21|12|21|21|53||||-2|2||X|||||Reset|Reset|-|-|-|Legs: 7~32f|-|7~32f|-}} | |||
{{USFIVFrameDataGlanceRow|EX Shunpukyaku|EX Spin Kick|||Spin Kick [[File:EX.gif]]|30x3*35|50*30x3|-250/0|HL|-*-*-*su|12|3(6)3(7)2(12)3|After landing 14|12|36|14|61||||2|-||X|||4th Hit: Free Juggle|4th Hit: Free Juggle|1st-3rd Hit: Reset, 4th Hit: Free Juggle|1st-3rd Hit: Reset, 4th Hit: Free Juggle|-|-|-|Legs: 7~32f|-|7~41|-}} | |||
{{USFIVFrameDataGlanceRow|Air Shunpukyaku|Air Spin Kick|(in air) qcb + k ex||Air Spin Kick|50|50|10/40|HL|-|8|3(9)3|After landing 7|8|15|After landing 7|-||||-|-|||||Soft Knockdown|Soft Knockdown|Soft Knockdown|Soft Knockdown|-|-|-|-|-|-|JP: ?}} | |||
{{USFIVFrameDataGlanceRow|EX Air Shunpukyaku|EX Air Shunpukyaku|||Air Spin Kick [[File:EX.gif]]|70|50|-250/0|HL|-|8|3{(9)3}xN|After landing 7|8|3{(9)3}xN|After landing 7|-||||-|-|Active frames repeat until grounded||||Soft Knockdown|Soft Knockdown|Soft Knockdown|Soft Knockdown|-|-|-|-|-|-|JP: ?}} | |||
{{USFIVFrameDataGlanceRow|Sakura Otoshi|Sakura Otoshi|dp + k ex||Sakura Otoshi|-|-|20/-|HL|-|-|-|After landing 36|0|0|36|36||||-|-|12f until landing can cancel into follow up, Total duration LP: 74f, MP: 76f, HP: 78f||||-|-|-|-|-|-|-|Lower body: 1f~until landing|-|7f~|-}} | |||
{{USFIVFrameDataGlanceRow|Sakura Otoshi Followups|Sakura Otoshi Followups|p|Perform during Sakura Otoshi up to 3 times|Sakura Otoshi Followups|50*50*60|70*70*100|0/15x3|HL|-|14+4|3|After landing 16|28|3|After landing 16|-|||||-|Repeats up to 3x||||Hard Knockdown|Hard Knockdown|Hard Knockdown|Hard Knockdown|-|-|-|-|-|-|JP: ?}} | |||
{{USFIVFrameDataGlanceRow|EX Sakura Otoshi|EX Sakura Otoshi|||Sakura Otoshi [[File:EX.gif]]|-|-|-250/-|HL|-|-|-|Total 77|0|0|77|77||||-|-|12f until landing can cancel into follow up, 36f landing recovery, tracks opponent||||-|-|-|-|-|-|-|-|-|7f~|-}} | |||
{{USFIVFrameDataGlanceRow|EX Sakura Otoshi Followups|EX Sakura Otoshi Followups|||Sakura Otoshi Followups [[File:EX.gif]]|60x3|100x3|0/0|HL|-|14+4|3|After landing 16|28|3|After landing 16|-|||||-|Repeats up to 3x||||Hard Knockdown|Hard Knockdown|Hard Knockdown|Hard Knockdown|-|-|-|-|-|-|JP: ?}} | |||
{{USFIVFrameDataGlanceHeader}} | |||
{{USFIVFrameDataGlanceRow|Haru Ichiban|Super|qcb qcb + k||Super Combo|45x6*80|0|-1000/0|Lx6*HL|-|1+6|{2(5)}x5*x(13)4|24|7|52|24|82||||-7|-|||||7th Hit: Hard Knockdown|7th Hit: Hard Knockdown|1st-6th Hit: Reset, 7th Hit: Hard Knockdown|1st-6th Hit: Reset, 7th Hit: Hard Knockdown|-|All: 1~12f|-|-|-|-|-}} | |||
{{USFIVFrameDataGlanceHeader}} | |||
{{USFIVFrameDataGlanceRow|Haru Ranman|Ultra I|qcb qcb + 3k armorbreak||Ultra Combo 1|75*75*68*233|0|0/0|Lx2*HL|-|0+11|2(7)2(11)2|47|11|24|47|81||||-28|-|3rd hit goes into animation|X|||1st-2nd Hit: Forces stand, 3rd Hit: Hard Knockdown|1st-2nd Hit: Forces stand, 3rd Hit: Hard Knockdown|1st-2nd Hit: Forces stand, 3rd Hit: Hard Knockdown|1st-2nd Hit: Forces stand, 3rd Hit: Hard Knockdown|-|All: 1~11f|-|-|-|-|-}} | |||
{{USFIVFrameDataGlanceRow|Shinku Hadoken|Ultra II|qcf qcf + 3p||Ultra Combo 2 (punches)|56x4*105|0|0/0|HL|-|0+12|-|Total 96|12|0|96|108||||-27|-|||X||5th Hit: Hard Knockdown|5th Hit: Hard Knockdown|Hard Knockdown|Hard Knockdown|-|All: 1~10f|-|-|-|-|JP: ?}} | |||
{{USFIVFrameDataGlanceRow|Shinku Tengyo Hadoken|Ultra II (Anti-air)|qcf qcf + 3k||Ultra Combo 2 (kicks)|56x4*105|0|0/0|HL|-|0+8|-|Total 92|8|0|92|100||||-27|-|||X||5th Hit: Hard Knockdown|5th Hit: Hard Knockdown|Hard Knockdown|Hard Knockdown|-|All: 1~7f|-|-|-|-|JP: ?}} | |||
{{USFIVFrameDataGlanceHeader}} | |||
|- | |||
|} | |||
{{USFIVMoveListCollapseFooter}} | |||
Line 339: | Line 415: | ||
TBW | TBW | ||
== Frame Data == | |||
{| cellspacing="0" width=" | ==Frame Data== | ||
{| class="wikitable" cellspacing="0" width="2800px" style="border: 1px solid #999; background: #F2F2F2;" | |||
{{USFIVFrameDataHeader}} | |||
{{USFIVFrameDataRow|Close LP|Close Jab|Close lp||Close [[File:Jab.gif]]|25|50|20|HL|ch/sp/su|3|2|5|3|2|5|9|2|11|14|4|7|||||||Reset|Reset|-|-|-|-|-|-|-}} | |||
{{USFIVFrameDataRow|Close MP|Close Strong|Close mp||Close [[File:Strong.gif]]|65|100|40|HL|sp/su|4|2|9|4|2|9|14|2|14|17|3|6|||||||Reset|Reset|-|-|-|-|-|-|-}} | |||
{{USFIVFrameDataRow|Close HP|Close Fierce|Close hp||Close [[File:Fierce.gif]]|90[80]|120[100]|60|HL|sp/su|3|4|20|3|4|20|26|4|18|23|-6|-1|[] refers to active frames 3~4||||Forces stand|Forces stand|Reset|Reset|-|-|-|-|-|-|-}} | |||
{{USFIVFrameDataRow|Close LK|Close Short|Close lk||Close [[File:Short.gif]]|25|50|20|HL|sp/su|3|2|8|3|2|8|12|2|11|14|1|4|||||||Reset|Reset|-|-|-|-|-|-|-}} | |||
{{USFIVFrameDataRow|Close MK|Close Forward|Close mk||Close [[File:Forward.gif]]|60|100|40|HL|sp/su|4|3|15|4|3|15|21|3|14|17|-4|-1|||||||Reset|Reset|-|-|-|-|-|-|-}} | |||
{{USFIVFrameDataRow|Close HK|Close Roundhouse|Close hk||Close [[File:Roundhouse.gif]]|120[100]|200|60|HL|su|6|3|21|6|3|21|29|3|18|23|-6|-1|[] refers to damage at foot||||Forces stand|Forces stand|Reset|Reset|-|-|-|-|-|-|-}} | |||
{{USFIVFrameDataRow|Far LP|Far Jab|lp||Far [[File:Jab.gif]]|25|50|20|HL|ch/sp/su|3|2|5|3|2|5|9|2|11|14|4|7|||||||Reset|Reset|-|-|-|-|-|-|-}} | |||
{{USFIVFrameDataRow|Far MP|Far Strong|mp||Far [[File:Strong.gif]]|75|100|40|HL|su|7|3|12|7|3|12|21|3|14|17|-1|2|||||||Reset|Reset|-|-|-|-|-|-|-}} | |||
{{USFIVFrameDataRow|Far HP|Far Fierce|hp||Far [[File:Fierce.gif]]|110|200|60|HL|sp/su|8|3|17|8|3|17|27|3|18|22|-2|2|||||||Reset|Reset|-|-|-|-|-|-|-}} | |||
{{USFIVFrameDataRow|Far LK|Far Short|lk||Far [[File:Short.gif]]|30|50|20|HL|sp/su|3|2|8|3|2|8|12|2|11|14|1|4|||||||Reset|Reset|-|-|-|-|-|-|-}} | |||
{{USFIVFrameDataRow|Far MK|Far Forward|mk||Far [[File:Forward.gif]]|75|100|40|HL|-|9|2|12|9|2|12|22|2|14|17|0|3|||||||Reset|Reset|-|-|-|-|-|-|-}} | |||
| | {{USFIVFrameDataRow|Far HK|Far Roundhouse|hk||Far [[File:Roundhouse.gif]]|110|200|60|HL|-|10|3|15|10|3|15|27|3|18|22|0|4|||||||Reset|Reset|-|-|-|-|-|-|-}} | ||
{{USFIVFrameDataRow|Crouch LP|Crouch Jab|d + lp||Crouch [[File:Jab.gif]]|20|50|20|HL|ch/sp/su|3|2|6|3|2|6|10|2|11|14|3|6|||||||Reset|Reset|-|-|-|-|-|-|-}} | |||
{{USFIVFrameDataRow|Crouch MP|Crouch Strong|d + mp||Crouch [[File:Strong.gif]]|65|80|40|HL|sp/su|5|3|11|5|3|11|18|3|14|17|0|3|||||||Reset|Reset|-|-|-|-|-|-|-}} | |||
{{USFIVFrameDataRow|Crouch HP|Crouch Fierce|d + hp||Crouch [[File:Fierce.gif]]|90[80]|120[100]|60|HL|sp/su|4|5|23|4|5|23|31|5|18|23|-10|-5|[] refers to active frames 3~5||||Forces stand|Forces stand|Reset|Reset|-|-|-|-|-|-|-}} | |||
{{USFIVFrameDataRow|Crouch LK|Crouch Short|d + lk||Crouch [[File:Short.gif]]|20|50|20|L|ch/sp/su|3|3|8|3|3|8|13|3|11|14|0|3|||||||Reset|Reset|-|-|-|-|-|-|-}} | |||
{{USFIVFrameDataRow|Crouch MK|Crouch Forward|d + mk||Crouch [[File:Forward.gif]]|60|100|40|L|sp/su|5|4|13|5|4|13|21|4|14|17|-3|0|||||||Reset|Reset|-|-|-|-|-|-|-}} | |||
{{USFIVFrameDataRow|Crouch HK|Crouch Roundhouse|d + hk||Crouch [[File:Roundhouse.gif]]|90|150|60|L|-|7|3|22|7|3|22|31|3|18|-|-7|-|||||Hard knockdown|Hard knockdown|Hard knockdown|Hard knockdown|-|-|-|-|-|-|-}} | |||
{{USFIVFrameDataRow|Flower Kick|Overhead|f + mk||Flower Kick|80|100|40|H|-|16|2|15|16|2|15|32|2|14|19|-3|2|+0 on hit vs crouching opponents||||||Reset|Reset|-|-|-|-|-|-|-}} | |||
{{USFIVFrameDataHeader}} | |||
{{USFIVFrameDataRow|Neutral Jump LP|Neutral Jump Jab|u + lp||Neutral Jump [[File:Jab.gif]]|50|50|20|H|-|3|7|-|3|7|0|9|7|||-|-|||||||Reset|Reset|-|-|-|-|-|-|-}} | |||
{{USFIVFrameDataRow|Neutral Jump MP|Neutral Jump Strong|u + mp||Neutral Jump [[File:Strong.gif]]|80|100|40|H|-|4|6|-|4|6|0|9|6|||-|-|||||||Reset|Reset|-|-|-|-|-|-|-}} | |||
{{USFIVFrameDataRow|Neutral Jump HP|Neutral Jump Fierce|u + hp||Neutral Jump [[File:Fierce.gif]]|100|200|60|H|-|5|5|-|5|5|0|9|5|||-|-|||||||Reset|Reset|-|-|-|-|-|-|-}} | |||
{{USFIVFrameDataRow|Neutral Jump LK|Neutral Jump Short|u + lk||Neutral Jump [[File:Short.gif]]|30|50|20|H|-|4|5|-|4|5|0|8|5|||-|-|||||||Reset|Reset|-|-|-|-|-|-|-}} | |||
|- | {{USFIVFrameDataRow|Neutral Jump MK|Neutral Jump Forward|u + mk||Neutral Jump [[File:Forward.gif]]|70|100|40|H|-|5|8|-|5|8|0|12|8|||-|-|||||||Reset|Reset|-|-|-|-|-|-|-}} | ||
| | {{USFIVFrameDataRow|Neutral Jump HK|Neutral Jump Roundhouse|u + hk||Neutral Jump [[File:Roundhouse.gif]]|100|200|60|H|-|6|6|-|6|6|0|11|6|||-|-|||||||Reset|Reset|-|-|-|-|-|-|-}} | ||
| | {{USFIVFrameDataRow|Angled Jump LP|Angled Jump Jab|ub / uf + lp||Angled Jump [[File:Jab.gif]]|50|50|20|H|-|3|7|-|3|7|0|9|7|||-|-|||||||Reset|Reset|-|-|-|-|-|-|-}} | ||
| | {{USFIVFrameDataRow|Angled Jump MP|Angled Jump Strong|ub / uf + mp||Angled Jump [[File:Strong.gif]]|80|100|40|H|-|4|5|-|4|5|0|8|5|||-|-|||||||Reset|Reset|-|-|-|-|-|-|-}} | ||
| | {{USFIVFrameDataRow|Angled Jump HP|Angled Jump Fierce|ub / uf + hp||Angled Jump [[File:Fierce.gif]]|100|200|60|H|-|5|5|-|5|5|0|9|5|||-|-|||||||Reset|Reset|-|-|-|-|-|-|-}} | ||
| | {{USFIVFrameDataRow|Angled Jump LK|Angled Jump Short|ub / uf + lk||Angled Jump [[File:Short.gif]]|30|50|20|H|-|4|5|-|4|5|0|8|5|||-|-|||||||Reset|Reset|-|-|-|-|-|-|-}} | ||
| | {{USFIVFrameDataRow|Angled Jump MK|Angled Jump Forward|ub / uf + mk||Angled Jump [[File:Forward.gif]]|70|100|40|H|-|5|4|-|5|4|0|8|4|||-|-|||||||Reset|Reset|-|-|-|-|-|-|-}} | ||
| | {{USFIVFrameDataRow|Angled Jump HK|Angled Jump Roundhouse|ub / uf + hk||Angled Jump [[File:Roundhouse.gif]]|100|200|60|H|-|6|5|-|6|5|0|10|5|||-|-|||||||Reset|Reset|-|-|-|-|-|-|-}} | ||
| | {{USFIVFrameDataHeader}} | ||
| | {{USFIVFrameDataRow|Focus Attack (Level 1)|Level 1 Focus|mp + mk||Level 1 Focus|60|100|20|HL|-|10+11|2|35|21|2|35|57|2|||-21|-21||||||Crumple|Soft Knockdown|Soft Knockdown|-|-|-|-|-|-|-}} | ||
| | {{USFIVFrameDataRow|Focus Attack (Level 2)|Level 2 Focus|mp + mk||Level 2 Focus|80|150|40|HL|-|18+11|2|35|29|2|35|65|2|||-15|-|||||Crumple|Crumple|Free Juggle|Free Juggle|-|-|-|-|-|-|-}} | ||
| | {{USFIVFrameDataRow|Focus Attack (Level 3)|Level 3 Focus|mp + mk||Level 3 Focus|130|200|60|-|-|65|2|35|65|2|35|101|2|||-|-||X|||Crumple|Crumple|Free Juggle|Free Juggle|-|-|-|-|-|-|-}} | ||
| | {{USFIVFrameDataHeader}} | ||
| | {{USFIVFrameDataRow|Sailor Shot|Forward Throw|f or n + lp + lk||Forward Throw|120|120|40|0.9|-|3|2|20|3|2|20|24||||-|-|Hard knockdown|||X|Hard Knockdown|-|-|-|-|-|-|-|-|-|-}} | ||
|- | {{USFIVFrameDataRow|Choba Throw|Back Throw|b + lp + lk||Back Throw|135|140|40|0.9|-|3|2|20|3|2|20|24||||-|-|Hard knockdown|||X|Hard Knockdown|-|-|-|-|-|-|-|-|-|-}} | ||
| | {{USFIVFrameDataHeader}} | ||
| | {{USFIVFrameDataRow|Hadoken|Hadoken|qcf + p ex|Hold p to charge|Hadoken (Lv1)|60[40*60]|75|20-Oct|HL|su|15|71|Total 48|15|0|48|63||||-7|-3|Fireball 14f from button release||X||||Soft Knockdown|Soft Knockdown|-|-|-|-|-|-|-}} | ||
| | {{USFIVFrameDataRow|Hadoken Lv2|Hadoken Lv2|qcf + hold p||Hadoken (Lv2)|80[50*70]|100|10/20|HL|su|13+14|71|Total 56~|27|0|56|83||||-3|1|Fireball 14f from button release, charge 13~21f||X||||Soft Knockdown|Soft Knockdown|-|-|-|-|-|-|-}} | ||
{{USFIVFrameDataRow|Hadoken Lv3|Hadoken Lv3|qcf + hold p||Hadoken (Lv3)|120[60*80]|150|10/20|HL|su|39|44|Total 64|39|0|64|103||||1|5|Fireball 14f from button release, charge 22f||X||||Soft Knockdown|Soft Knockdown|-|-|-|-|-|-|-}} | |||
{{USFIVFrameDataRow|EX Hadoken|EX Hadoken|||Hadoken [[File:EX.gif]] (Lv1)|60*60|50*50|-250/0|HL|su|15|-|Total 48|15|0|48|63||||-4|-|Fireball 14f from button release||X||||Soft Knockdown|Soft Knockdown|-|-|-|-|-|-|JP: ?}} | |||
{{USFIVFrameDataRow|EX Hadoken Lv2|EX Hadoken Lv2|||Hadoken [[File:EX.gif]] (Lv2)|60*70|60*60|-250/0|HL|su|13+14|-|Total 60~|27|0|60|87||||-4|-|Fireball 14f from button release, charge 13~21f||X||||Soft Knockdown|Soft Knockdown|-|-|-|-|-|-|JP: ?}} | |||
| | {{USFIVFrameDataRow|EX Hadoken Lv3|EX Hadoken Lv3|||Hadoken [[File:EX.gif]] (Lv3)|60*80|75*75|-250/0|HL|su|39|-|Total 72|39|0|72|111||||-4|-|Fireball 14f from button release, charge 22f~||X||||Soft Knockdown|Soft Knockdown|-|-|-|-|-|-|JP: ?}} | ||
| | {{USFIVFrameDataRow|Shouoken|Shouoken|dp + p ex||Shooken [[File:Jab.gif]]|90*15|50*50|30/10x2|HL|su*-|6|2*4|18 + After landing 11|6|6|29|40||||-12|-|||||2nd Hit: Soft Knockdown|2nd Hit: Soft Knockdown|Soft Knockdown|Soft Knockdown|-|-|-|-|-|8f~|-}} | ||
| | {{USFIVFrameDataRow|||||Shooken [[File:Strong.gif]]|90*15x3|50*35x3|30/10x4|HL|su*su*su*-|7|2x3*8|22 + After landing 11|7|14|33|53||||-20|-|||||4th Hit: Soft Knockdown|4th Hit: Soft Knockdown|Soft Knockdown|Soft Knockdown|-|-|-|-|-|13f~|4th Hit JP: ?}} | ||
| | {{USFIVFrameDataRow|||||Shooken [[File:Fierce.gif]]|80*15x5|50*30x5|30/10x6|HL|su(x3)*-(x3)|12|2x5*10|20 + After landing 11|12|20|31|62||||-20|-|||||4th-6th Hit: Soft Knockdown|4th-6th Hit: Soft Knockdown|Soft Knockdown|Soft Knockdown|-|-|-|-|-|18f~|4th Hit JP: ?, 5th Hit JP: ?, 6th Hit JP: ?}} | ||
| | {{USFIVFrameDataRow|EX Shouoken|EX Shouoken|EX Shouoken||Shooken [[File:EX.gif]]|45*15+45*15x5|40*20*40*20x5|-250/0|HL|su(x5)*-(x3)|12|2*4(19)2x5*9|22+11|12|44|33|88||||-20|-|||||6th-8th Hit: Soft Knockdown|6th-8th Hit: Soft Knockdown|Soft Knockdown|Soft Knockdown|-|All: 1~13f|-|-|-|14~23f, 43f~|6th-8th Hit JP: ?}} | ||
| | {{USFIVFrameDataRow|Shunpukyaku|Spin Kick|qcb + k ex armorbreak||Spin Kick [[File:Short.gif]]|60|100|10/15|HL|-|16|6|After landing 15|16|6|15|36||||0|4||X|||||Reset|Reset|-|-|-|Legs: 10~21f|-|10~21f|-}} | ||
| | {{USFIVFrameDataRow|||||Spin Kick [[File:Forward.gif]]|60*60|50*50|20/20*20|HL|-|17|3(8)6|After landing 18|17|17|18|51||||-3|1||X|||||Reset|Reset|-|-|-|Legs: 11~33f|-|11~33f|-}} | ||
| | {{USFIVFrameDataRow|||||Spin Kick [[File:Roundhouse.gif]]|60x3|50x3|20/15x3|HL|-|12|3(6)3(7)2|After landing 21|12|21|21|53||||-2|2||X|||||Reset|Reset|-|-|-|Legs: 7~32f|-|7~32f|-}} | ||
| | {{USFIVFrameDataRow|EX Shunpukyaku|EX Spin Kick|||Spin Kick [[File:EX.gif]]|30x3*35|50*30x3|-250/0|HL|-*-*-*su|12|3(6)3(7)2(12)3|After landing 14|12|36|14|61||||2|-||X|||4th Hit: Free Juggle|4th Hit: Free Juggle|1st-3rd Hit: Reset, 4th Hit: Free Juggle|1st-3rd Hit: Reset, 4th Hit: Free Juggle|-|-|-|Legs: 7~32f|-|7~41|-}} | ||
| | {{USFIVFrameDataRow|Air Shunpukyaku|Air Spin Kick|(in air) qcb + k ex||Air Spin Kick|50|50|10/40|HL|-|8|3(9)3|After landing 7|8|15|After landing 7|-||||-|-|||||Soft Knockdown|Soft Knockdown|Soft Knockdown|Soft Knockdown|-|-|-|-|-|-|JP: ?}} | ||
| | {{USFIVFrameDataRow|EX Air Shunpukyaku|EX Air Shunpukyaku|||Air Spin Kick [[File:EX.gif]]|70|50|-250/0|HL|-|8|3{(9)3}xN|After landing 7|8|3{(9)3}xN|After landing 7|-||||-|-|Active frames repeat until grounded||||Soft Knockdown|Soft Knockdown|Soft Knockdown|Soft Knockdown|-|-|-|-|-|-|JP: ?}} | ||
| | {{USFIVFrameDataRow|Sakura Otoshi|Sakura Otoshi|dp + k ex||Sakura Otoshi|-|-|20/-|HL|-|-|-|After landing 36|0|0|36|36||||-|-|12f until landing can cancel into follow up, Total duration LP: 74f, MP: 76f, HP: 78f||||-|-|-|-|-|-|-|Lower body: 1f~until landing|-|7f~|-}} | ||
| | {{USFIVFrameDataRow|Sakura Otoshi Followups|Sakura Otoshi Followups|p|Perform during Sakura Otoshi up to 3 times|Sakura Otoshi Followups|50*50*60|70*70*100|0/15x3|HL|-|14+4|3|After landing 16|28|3|After landing 16|-|||||-|Repeats up to 3x||||Hard Knockdown|Hard Knockdown|Hard Knockdown|Hard Knockdown|-|-|-|-|-|-|JP: ?}} | ||
| | {{USFIVFrameDataRow|EX Sakura Otoshi|EX Sakura Otoshi|||Sakura Otoshi [[File:EX.gif]]|-|-|-250/-|HL|-|-|-|Total 77|0|0|77|77||||-|-|12f until landing can cancel into follow up, 36f landing recovery, tracks opponent||||-|-|-|-|-|-|-|-|-|7f~|-}} | ||
| | {{USFIVFrameDataRow|EX Sakura Otoshi Followups|EX Sakura Otoshi Followups|||Sakura Otoshi Followups [[File:EX.gif]]|60x3|100x3|0/0|HL|-|14+4|3|After landing 16|28|3|After landing 16|-|||||-|Repeats up to 3x||||Hard Knockdown|Hard Knockdown|Hard Knockdown|Hard Knockdown|-|-|-|-|-|-|JP: ?}} | ||
| | {{USFIVFrameDataHeader}} | ||
| | {{USFIVFrameDataRow|Haru Ichiban|Super|qcb qcb + k||Super Combo|45x6*80|0|-1000/0|Lx6*HL|-|1+6|{2(5)}x5*x(13)4|24|7|52|24|82||||-7|-|||||7th Hit: Hard Knockdown|7th Hit: Hard Knockdown|1st-6th Hit: Reset, 7th Hit: Hard Knockdown|1st-6th Hit: Reset, 7th Hit: Hard Knockdown|-|All: 1~12f|-|-|-|-|-}} | ||
| | {{USFIVFrameDataHeader}} | ||
| | {{USFIVFrameDataRow|Haru Ranman|Ultra I|qcb qcb + 3k armorbreak||Ultra Combo 1|75*75*68*233|0|0/0|Lx2*HL|-|0+11|2(7)2(11)2|47|11|24|47|81||||-28|-|3rd hit goes into animation|X|||1st-2nd Hit: Forces stand, 3rd Hit: Hard Knockdown|1st-2nd Hit: Forces stand, 3rd Hit: Hard Knockdown|1st-2nd Hit: Forces stand, 3rd Hit: Hard Knockdown|1st-2nd Hit: Forces stand, 3rd Hit: Hard Knockdown|-|All: 1~11f|-|-|-|-|-}} | ||
| | {{USFIVFrameDataRow|Shinku Hadoken|Ultra II|qcf qcf + 3p||Ultra Combo 2 (punches)|56x4*105|0|0/0|HL|-|0+12|-|Total 96|12|0|96|108||||-27|-|||X||5th Hit: Hard Knockdown|5th Hit: Hard Knockdown|Hard Knockdown|Hard Knockdown|-|All: 1~10f|-|-|-|-|JP: ?}} | ||
| | {{USFIVFrameDataRow|Shinku Tengyo Hadoken|Ultra II (Anti-air)|qcf qcf + 3k||Ultra Combo 2 (kicks)|56x4*105|0|0/0|HL|-|0+8|-|Total 92|8|0|92|100||||-27|-|||X||5th Hit: Hard Knockdown|5th Hit: Hard Knockdown|Hard Knockdown|Hard Knockdown|-|All: 1~7f|-|-|-|-|JP: ?}} | ||
| | {{USFIVFrameDataHeader}} | ||
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Revision as of 22:02, 1 June 2014

Sakura
On a chance encounter seeing a Street Fighting match involving Ryu in Japan, Sakura immediately became enamored with the world of Street Fighting. Not only becoming infatuated with Ryu, Sakura also took to learning Street Fighting skills herself, trying to mimic all of Ryu's signature moves. Her goal to meet Ryu and become his student was only half met, as Ryu rejected a role as teacher. However, Sakura continues to push forward in her fighting skills, determined one day to maybe do battle with Ryu himself.
In a nutshell
While many characters in Street Fighter require high dexterity to use, Sakura is unique in that the execution must also be spot on. Sakura is not a character who gets many opportunities during a Round, but the ones she gets can lead to a huge combo that leads to a mix-up which leads to another huge combo which leads to a dizzy which leads to a win. So it's very important to not drop any of your combos. Execution is a must with Sakura, but can reward you with a sequence that can take an opponent from full health to no health just like that.
Ultra SFIV Changes
TBW
Frame Data (Condensed)
Template:USFIVMoveListCollapseHeader
Template:USFIVMoveListCollapseFooter
Move List
Normal Attacks
Unique Attacks
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~~ Uses and Strategies ~~ Throws
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