Killer Instinct (2013)/Glacius: Difference between revisions

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== Frame Data At A Glance ==
{{KI2013FrameDataGlanceTableHeader}}
{{KI2013FrameDataGlanceHeader}}
{{KI2013FrameDataGlanceRow|LP|[[File:Lp.png]]|10|15|1.6%|M|sp/sh|5|2|11|2|-2||}}
{{KI2013FrameDataGlanceRow|Close MP|Close [[File:Mp.png]]|20|10|2.4%|M|sp/sh|6|2|16|1|-2||}}
{{KI2013FrameDataGlanceRow|Close HP|Close [[File:Hp.png]]|30|5|4.0%|M|sp/sh|8|3|22|-1|-5||}}
{{KI2013FrameDataGlanceRow|Close LK|Close [[File:Lk.png]]|10|15|1.6%|M|sp/sh|5|2|12|1|-2||}}
{{KI2013FrameDataGlanceRow|Close MK|Close [[File:Mk.png]]|20|10|2.4%|M|sp/sh|9|2|18|1|-3||}}
{{KI2013FrameDataGlanceRow|Close HK|Close [[File:Hk.png]]|30|5|4.0%|M|sp/sh|8|3|15|1|-2||}}
{{KI2013FrameDataGlanceRow|Far MP|Far [[File:Mp.png]]|20|10|2.4%|M|sp/sh|7|2|20|1|-3||}}
{{KI2013FrameDataGlanceRow|Far HP|Far [[File:Hp.png]]|36|5|4.0%|M|sp/sh|10|3|24|-3|-7||}}
{{KI2013FrameDataGlanceRow|Far LK|Far [[File:Lk.png]]|10|15|1.6%|M|sp/sh|5|2|13|0|-3||}}
{{KI2013FrameDataGlanceRow|Far MK|Far [[File:Mk.png]]|20|10|2.4%|M|sp/sh|9|2|18|1|-3||}}
{{KI2013FrameDataGlanceRow|Far HK|Far [[File:Hk.png]]|36|5|4.0%|M|sp/sh|11|5|24|-3|-8||}}
{{KI2013FrameDataGlanceRow|Crouch LP|[[File:Down.gif]][[File:Lp.png]]|10|15|1.6%|M|sp/sh|4|2|10|2|1||}}
{{KI2013FrameDataGlanceRow|Crouch MP|[[File:Down.gif]][[File:Mp.png]]|20|10|2.4%|L|sp/sh|6|2|18|-1|-2||}}
{{KI2013FrameDataGlanceRow|Crouch HP|[[File:Down.gif]][[File:Hp.png]]|36|5|4.0%|M|sp/sh|10|3|19|-3|-8||}}
{{KI2013FrameDataGlanceRow|Crouch LK|[[File:Down.gif]][[File:Lk.png]]|12|15|1.6%|L|sp/sh|5|2|12|1|2||}}
{{KI2013FrameDataGlanceRow|Crouch MK|[[File:Down.gif]][[File:Mk.png]]|24|10|2.4%|M|sp/sh|7|3|16|2|-1||}}
{{KI2013FrameDataGlanceRow|Crouch HK|[[File:Down.gif]][[File:Hk.png]]|36|-|4.0%|L|-|8|3|26|72|-11|Hard Knockdown|}}
{{KI2013FrameDataGlanceRow|Jump LP|Jumping [[File:Lp.png]]|20|15|?|H|sp/sh|6|8|4|15|8|Opener|}}
{{KI2013FrameDataGlanceRow|Jump MP|Jumping [[File:Mp.png]]|24|10|?|H|sp/sh|7|3|4|16|12|Opener|}}
{{KI2013FrameDataGlanceRow|Jump HP|Jumping [[File:Hp.png]]|30|5|?|H|sp/sh|9|3|4|20|17|Opener|}}
{{KI2013FrameDataGlanceRow|Jump LK|Jumping [[File:Lk.png]]|20|15|1.6%|H|sp/sh|10|4|4|12|5|Opener|}}
{{KI2013FrameDataGlanceRow|Jump MK|Jumping [[File:Mk.png]]|24|10|2.4%|H|sp/sh|11|6|4|16|12|Opener|}}
{{KI2013FrameDataGlanceRow|Jump HK|Jumping [[File:Hk.png]]|30|5|4.0%|H|sp/sh|13|5|4|20|17|Opener|}}
{{KI2013FrameDataGlanceRow|Ice Lance|[[File:Right.gif]][[File:Mp.png]]|20|20|?|H|sp/sh|8|3|26|-6|-8|Opener|}}
{{KI2013FrameDataGlanceRow|Ice Pick|[[File:Left.gif]][[File:Hp.png]]|36|105|?|M|sp/sh|9|3|24|48|-7|Launcher|}}
{{KI2013FrameDataGlanceRow|Liquidize|[[File:P.png]]x3|-|-|-|-|-|-|-|-|-|-|Startup & Active Invulnerable, Crossunder|}}
{{KI2013FrameDataGlanceHeader}}
{{KI2013FrameDataGlanceRow|Forward Throw|[[File:Lp.png]][[File:Lk.png]]|35|-|?|TH|-|4|2|29|15|-|-|}}
{{KI2013FrameDataGlanceRow|Backward Throw|[[File:Left.gif]][[File:Lp.png]][[File:Lk.png]]|35|-|?|TH|sh|4|2|29|13|-|-|}}
{{KI2013FrameDataGlanceHeader}}
{{KI2013FrameDataGlanceRow|Hail|[[File:Qcb.png]][[File:Lp.png]] (Hold)|16|10|?|M|sh|14|0|0|30|-|Projectile|}}
{{KI2013FrameDataGlanceRow||[[File:Qcb.png]][[File:Mp.png]] (Hold)|16|10|?|M|sh|14|0|0|30|-|Projectile|}}
{{KI2013FrameDataGlanceRow||[[File:Qcb.png]][[File:Hp.png]] (Hold)|16|10|?|M|sh|14|0|0|30|-|Projectile|}}
{{KI2013FrameDataGlanceRow|Cold Shoulder|[[File:Qcb.png]][[File:Lk.png]]|20|10|?|M|sh|7|4|24|2|-2|Opener|}}
{{KI2013FrameDataGlanceRow||[[File:Qcb.png]][[File:Mk.png]]|24|10|?|M|sh|8|6|24|4|-3|Opener|}}
{{KI2013FrameDataGlanceRow||[[File:Qcb.png]][[File:Hk.png]]|30|10|?|M|sh|9|8|24|3|-5|Opener|}}
{{KI2013FrameDataGlanceRow|Puddle Punch|[[File:Qcf.png]][[File:Lp.png]]|32|10|?|M|sh|13|3|30|2|-14|Opener, Startup Invulnerable|}}
{{KI2013FrameDataGlanceRow||[[File:Qcf.png]][[File:Mp.png]]|38|10|?|M|sh|14|3|32|1|-16|Opener, Startup Invulnerable|}}
{{KI2013FrameDataGlanceRow||[[File:Qcf.png]][[File:Hp.png]]|52|35|?|M|sh|15|4|35|34|-18|Launcher, Startup Invulnerable|}}
{{KI2013FrameDataGlanceRow|Shatter|[[File:Qcf.png]][[File:Lp.png]]|32|10|?|U|sh|26|2|18|3|-|Opener, Unblockable|}}
{{KI2013FrameDataGlanceRow||[[File:Qcf.png]][[File:Mp.png]]|32|10|?|U|sh|26|2|18|3|-|Opener, Unblockable|}}
{{KI2013FrameDataGlanceRow||[[File:Qcf.png]][[File:Hp.png]]|32|10|?|U|sh|26|2|18|3|-|Opener, Unblockable|}}
{{KI2013FrameDataGlanceHeader}}
{{KI2013FrameDataGlanceRow|Shadow Hail|[[File:Qcb.png]][[File:P.png]]x2|12-70.5x5|0|?|M|sh|4,1|0|1|0|-1|Projectile|}}
{{KI2013FrameDataGlanceRow|Shadow Cold Shoulder|[[File:Qcb.png]][[File:K.png]]x2|12 + 3.6x4|0|?|M|sh|10,0|1|22|5|-2|Opener, Lower & Projectile Invulnerable|}}
{{KI2013FrameDataGlanceRow|Shadow Puddle Punch|[[File:Qcb.png]][[File:P.png]]x2|16 + 4.8x3 + 14.4|0|?|M|sh|2,8|3|22|59|-10|Invulnerable During Melting Animations|}}
{{KI2013FrameDataGlanceRow|Shadow Shatter|[[File:Qcb.png]][[File:K.png]]x2|16 + 4.8x3 + 14.4|0|?|M|sh|2,13|2|17|61|-2|Launcher|}}
{{KI2013FrameDataGlanceHeader}}
{{KI2013FrameDataGlanceRow|LP Auto-Double|[[File:Lp.png]]|1.8,2.4|20|-|M|linker/ender|4|2|14|2|-||}}
{{KI2013FrameDataGlanceRow|MP Auto-Double|[[File:Mp.png]]|3.6,4.9|16|-|M|linker/ender|6|3|23|3|-||}}
{{KI2013FrameDataGlanceRow|HP Auto-Double|[[File:Hp.png]]|5.4,6.5|12|-|M|linker/ender|8|3|32|5|-||}}
{{KI2013FrameDataGlanceRow|LK Auto-Double|[[File:Lk.png]]|1.8,2.4|20|-|M|linker/ender|4|2|14|2|-||}}
{{KI2013FrameDataGlanceRow|MK Auto-Double|[[File:Mk.png]]|3.6,4.9|16|-|M|linker/ender|6|2|23|3|-||}}
{{KI2013FrameDataGlanceRow|HK Auto-Double|[[File:Hk.png]]|5.4,6.5|12|-|M|linker/ender|8|2|31|5|-||}}
{{KI2013FrameDataGlanceRow|Ranged LP/LK Auto-Double|[[File:Lp.png]]|1.8,2.4|20|-|M|linker/ender|5|2|14|2|-|Pulls opponent in strongly|}}
{{KI2013FrameDataGlanceRow|Ranged MP/MK Auto-Double|[[File:Mp.png]]|3.6,4.9|16|-|M|linker/ender|6|2|9|5|-|Pulls opponent in slightly|}}
{{KI2013FrameDataGlanceRow|Ranged HP/HK Auto-Double|[[File:Hp.png]]|5.4,6.5|12|-|M|linker/ender|8|2|9|6|-|Pushes opponent away slightly|}}
{{KI2013FrameDataGlanceHeader}}
{{KI2013FrameDataGlanceRow|Cold Shoulder Linker|[[File:Qcb.png]][[File:Lk.png]]|3.9|12|?|M|sh/auto-double|7|1|32|1|-|Carry|}}
{{KI2013FrameDataGlanceRow||[[File:Qcb.png]][[File:Mk.png]]|3.9,1.9|14|?|M|sh/auto-double|8|1|29|3|-|Carry|}}
{{KI2013FrameDataGlanceRow||[[File:Qcb.png]]hold [[File:Lk.png]]/[[File:Mk.png]]|3.9,2.4,2.4|16|?|M|sh/auto-double|8|1|32|5|-|Carry|}}
{{KI2013FrameDataGlanceRow|Puddle Punch Linker|[[File:Qcf.png]][[File:Lk.png]]|5.8|12|?|M|sh/auto-double|8|3|23|2|-|Damage|}}
{{KI2013FrameDataGlanceRow||[[File:Qcf.png]][[File:Mk.png]]|4.4,4.4|14|?|M|sh/auto-double|9|6|21|3|-|Damage|}}
{{KI2013FrameDataGlanceRow||[[File:Qcf.png]]hold [[File:Lk.png]]/[[File:Mk.png]]|3.9,3.9,3.9|16|?|M|sh/auto-double|8|5|23|5|-|Damage|}}
{{KI2013FrameDataGlanceRow|Shatter Linker|[[File:Qcf.png]][[File:Lp.png]]|5.8|16|?|M|sh/auto-double|7|2|17|2|-|Damage, Ranged|}}
{{KI2013FrameDataGlanceRow||[[File:Qcf.png]][[File:Mp.png]]|4.4,4.4|18|?|M|sh/auto-double|9|1|15|5|-|Damage, Ranged|}}
{{KI2013FrameDataGlanceRow||[[File:Qcf.png]]hold [[File:Lp.png]]/[[File:Mp.png]]|3.9,3.9,3.9|21|?|M|sh/auto-double|10|1|14|6|-|Damage, Ranged|}}
{{KI2013FrameDataGlanceHeader}}
{{KI2013FrameDataGlanceRow|Hail Ender|[[File:Qcb.png]][[File:P.png]]|varies|N/A|varies|M|-|-|-|-|-|-|Ground Bounce|}}
{{KI2013FrameDataGlanceRow|Cold Shoulder Ender|[[File:Qcb.png]][[File:Hk.png]]|varies|N/A|varies|M|-|-|-|-|-|-|Carry/Wall Splat|}}
{{KI2013FrameDataGlanceRow|Puddle Punch Ender Ender|[[File:Qcf.png]][[File:Hk.png]]|varies|N/A|varies|M|-|-|-|-|-|-|Damage, No Followup|}}
{{KI2013FrameDataGlanceRow|Shatter Ender|[[File:Qcf.png]][[File:Hp.png]]|varies|N/A|varies|M|-|-|-|-|-|-|Battery|}}
{{KI2013FrameDataGlanceRow|Shadow Puddle Punch Ender|[[File:Qcf.png]][[File:K.png]]x2|varies|N/A|varies|M|-|-|-|-|-|-|Damage, Allows Followup|}}
{{KI2013FrameDataGlanceRow|Shadow Shatter Ender|[[File:Qcf.png]][[File:P.png]]x2|varies|N/A|varies|M|-|-|-|-|-|-|Ranged|}}
|}


== Moves ==
== Moves ==

Revision as of 19:12, 23 December 2015

Killer Instinct (2013)KI2013.jpg



Glacius

KI2013-Glacius Face.jpg

N/A


In a nutshell

N/A

Frame Data At A Glance

Move Name Input Damage Counter Hit
Damage
Potential
Damage
Shadow
On Hit
Shadow
On Block
Guard Startup Active Recovery Adv
On Hit
Adv On
Counter Hit
Adv On
Block
Special
Properties
LP Lp.png 10 15 1.6% M sp/sh 5 2 11 2 -2
Close MP Close Mp.png 20 10 2.4% M sp/sh 6 2 16 1 -2
Close HP Close Hp.png 30 5 4.0% M sp/sh 8 3 22 -1 -5
Close LK Close Lk.png 10 15 1.6% M sp/sh 5 2 12 1 -2
Close MK Close Mk.png 20 10 2.4% M sp/sh 9 2 18 1 -3
Close HK Close Hk.png 30 5 4.0% M sp/sh 8 3 15 1 -2
Far MP Far Mp.png 20 10 2.4% M sp/sh 7 2 20 1 -3
Far HP Far Hp.png 36 5 4.0% M sp/sh 10 3 24 -3 -7
Far LK Far Lk.png 10 15 1.6% M sp/sh 5 2 13 0 -3
Far MK Far Mk.png 20 10 2.4% M sp/sh 9 2 18 1 -3
Far HK Far Hk.png 36 5 4.0% M sp/sh 11 5 24 -3 -8
Crouch LP Down.gifLp.png 10 15 1.6% M sp/sh 4 2 10 2 1
Crouch MP Down.gifMp.png 20 10 2.4% L sp/sh 6 2 18 -1 -2
Crouch HP Down.gifHp.png 36 5 4.0% M sp/sh 10 3 19 -3 -8
Crouch LK Down.gifLk.png 12 15 1.6% L sp/sh 5 2 12 1 2
Crouch MK Down.gifMk.png 24 10 2.4% M sp/sh 7 3 16 2 -1
Crouch HK Down.gifHk.png 36 - 4.0% L - 8 3 26 72 -11 Hard Knockdown
Jump LP Jumping Lp.png 20 15 ? H sp/sh 6 8 4 15 8 Opener
Jump MP Jumping Mp.png 24 10 ? H sp/sh 7 3 4 16 12 Opener
Jump HP Jumping Hp.png 30 5 ? H sp/sh 9 3 4 20 17 Opener
Jump LK Jumping Lk.png 20 15 1.6% H sp/sh 10 4 4 12 5 Opener
Jump MK Jumping Mk.png 24 10 2.4% H sp/sh 11 6 4 16 12 Opener
Jump HK Jumping Hk.png 30 5 4.0% H sp/sh 13 5 4 20 17 Opener
Ice Lance Right.gifMp.png 20 20 ? H sp/sh 8 3 26 -6 -8 Opener
Ice Pick Left.gifHp.png 36 105 ? M sp/sh 9 3 24 48 -7 Launcher
Liquidize P.pngx3 - - - - - - - - - - Startup & Active Invulnerable, Crossunder
Move Name Input Damage Counter Hit
Damage
Potential
Damage
Shadow
On Hit
Shadow
On Block
Guard Startup Active Recovery Adv
On Hit
Adv On
Counter Hit
Adv On
Block
Special
Properties
Forward Throw Lp.pngLk.png 35 - ? TH - 4 2 29 15 - -
Backward Throw Left.gifLp.pngLk.png 35 - ? TH sh 4 2 29 13 - -
Move Name Input Damage Counter Hit
Damage
Potential
Damage
Shadow
On Hit
Shadow
On Block
Guard Startup Active Recovery Adv
On Hit
Adv On
Counter Hit
Adv On
Block
Special
Properties
Hail Qcb.pngLp.png (Hold) 16 10 ? M sh 14 0 0 30 - Projectile
Qcb.pngMp.png (Hold) 16 10 ? M sh 14 0 0 30 - Projectile
Qcb.pngHp.png (Hold) 16 10 ? M sh 14 0 0 30 - Projectile
Cold Shoulder Qcb.pngLk.png 20 10 ? M sh 7 4 24 2 -2 Opener
Qcb.pngMk.png 24 10 ? M sh 8 6 24 4 -3 Opener
Qcb.pngHk.png 30 10 ? M sh 9 8 24 3 -5 Opener
Puddle Punch Qcf.pngLp.png 32 10 ? M sh 13 3 30 2 -14 Opener, Startup Invulnerable
Qcf.pngMp.png 38 10 ? M sh 14 3 32 1 -16 Opener, Startup Invulnerable
Qcf.pngHp.png 52 35 ? M sh 15 4 35 34 -18 Launcher, Startup Invulnerable
Shatter Qcf.pngLp.png 32 10 ? U sh 26 2 18 3 - Opener, Unblockable
Qcf.pngMp.png 32 10 ? U sh 26 2 18 3 - Opener, Unblockable
Qcf.pngHp.png 32 10 ? U sh 26 2 18 3 - Opener, Unblockable
Move Name Input Damage Counter Hit
Damage
Potential
Damage
Shadow
On Hit
Shadow
On Block
Guard Startup Active Recovery Adv
On Hit
Adv On
Counter Hit
Adv On
Block
Special
Properties
Shadow Hail Qcb.pngP.pngx2 12-70.5x5 0 ? M sh 4,1 0 1 0 -1 Projectile
Shadow Cold Shoulder Qcb.pngK.pngx2 12 + 3.6x4 0 ? M sh 10,0 1 22 5 -2 Opener, Lower & Projectile Invulnerable
Shadow Puddle Punch Qcb.pngP.pngx2 16 + 4.8x3 + 14.4 0 ? M sh 2,8 3 22 59 -10 Invulnerable During Melting Animations
Shadow Shatter Qcb.pngK.pngx2 16 + 4.8x3 + 14.4 0 ? M sh 2,13 2 17 61 -2 Launcher
Move Name Input Damage Counter Hit
Damage
Potential
Damage
Shadow
On Hit
Shadow
On Block
Guard Startup Active Recovery Adv
On Hit
Adv On
Counter Hit
Adv On
Block
Special
Properties
LP Auto-Double Lp.png 1.8,2.4 20 - M linker/ender 4 2 14 2 -
MP Auto-Double Mp.png 3.6,4.9 16 - M linker/ender 6 3 23 3 -
HP Auto-Double Hp.png 5.4,6.5 12 - M linker/ender 8 3 32 5 -
LK Auto-Double Lk.png 1.8,2.4 20 - M linker/ender 4 2 14 2 -
MK Auto-Double Mk.png 3.6,4.9 16 - M linker/ender 6 2 23 3 -
HK Auto-Double Hk.png 5.4,6.5 12 - M linker/ender 8 2 31 5 -
Ranged LP/LK Auto-Double Lp.png 1.8,2.4 20 - M linker/ender 5 2 14 2 - Pulls opponent in strongly
Ranged MP/MK Auto-Double Mp.png 3.6,4.9 16 - M linker/ender 6 2 9 5 - Pulls opponent in slightly
Ranged HP/HK Auto-Double Hp.png 5.4,6.5 12 - M linker/ender 8 2 9 6 - Pushes opponent away slightly
Move Name Input Damage Counter Hit
Damage
Potential
Damage
Shadow
On Hit
Shadow
On Block
Guard Startup Active Recovery Adv
On Hit
Adv On
Counter Hit
Adv On
Block
Special
Properties
Cold Shoulder Linker Qcb.pngLk.png 3.9 12 ? M sh/auto-double 7 1 32 1 - Carry
Qcb.pngMk.png 3.9,1.9 14 ? M sh/auto-double 8 1 29 3 - Carry
Qcb.pnghold Lk.png/Mk.png 3.9,2.4,2.4 16 ? M sh/auto-double 8 1 32 5 - Carry
Puddle Punch Linker Qcf.pngLk.png 5.8 12 ? M sh/auto-double 8 3 23 2 - Damage
Qcf.pngMk.png 4.4,4.4 14 ? M sh/auto-double 9 6 21 3 - Damage
Qcf.pnghold Lk.png/Mk.png 3.9,3.9,3.9 16 ? M sh/auto-double 8 5 23 5 - Damage
Shatter Linker Qcf.pngLp.png 5.8 16 ? M sh/auto-double 7 2 17 2 - Damage, Ranged
Qcf.pngMp.png 4.4,4.4 18 ? M sh/auto-double 9 1 15 5 - Damage, Ranged
Qcf.pnghold Lp.png/Mp.png 3.9,3.9,3.9 21 ? M sh/auto-double 10 1 14 6 - Damage, Ranged


Move Name Input Damage Counter Hit
Damage
Potential
Damage
Shadow
On Hit
Shadow
On Block
Guard Startup Active Recovery Adv
On Hit
Adv On
Counter Hit
Adv On
Block
Special
Properties
Hail Ender Qcb.pngP.png varies N/A varies M - - - - - - Ground Bounce
Cold Shoulder Ender Qcb.pngHk.png varies N/A varies M - - - - - - Carry/Wall Splat
Puddle Punch Ender Ender Qcf.pngHk.png varies N/A varies M - - - - - - Damage, No Followup
Shatter Ender Qcf.pngHp.png varies N/A varies M - - - - - - Battery
Shadow Puddle Punch Ender Qcf.pngK.pngx2 varies N/A varies M - - - - - - Damage, Allows Followup
Shadow Shatter Ender Qcf.pngP.pngx2 varies N/A varies M - - - - - - Ranged

Moves

Normal Attacks

Name
Command
Notes
Standing Light Punch
{{#motion: lp }}
{{#motion: }}
Standing Medium Punch
{{#motion: mp }}
{{#motion: }}
Standing Hard Punch
{{#motion: hp }}
{{#motion: }}
Standing Light Kick
{{#motion: lk }}
{{#motion: }}
Standing Medium Kick
{{#motion: mk }}
{{#motion: }}
Standing Hard Kick
{{#motion: hk }}
{{#motion: }}
Close Light Punch
{{#motion: (near opponent) lp }}
{{#motion: }}
Close Medium Punch
{{#motion: (near opponent) mp }}
{{#motion: }}
Close Hard Punch
{{#motion: (near opponent) hp }}
{{#motion: }}
Close Light Kick
{{#motion: (near opponent) lk }}
{{#motion: }}
Close Medium Kick
{{#motion: (near opponent) mk }}
{{#motion: }}
Close Hard Kick
{{#motion: (near opponent) hk }}
{{#motion: }}
Crouching Light Punch
{{#motion: d + lp }}
{{#motion: }}
Crouching Medium Punch
{{#motion: d + mp }}
{{#motion: }}
Crouching Hard Punch
{{#motion: d + hp }}
{{#motion: }}
Crouching Light Kick
{{#motion: d + lk }}
{{#motion: }}
Crouching Medium Kick
{{#motion: d + mk }}
{{#motion: }}
Crouching Hard Kick
{{#motion: d + hk }}
{{#motion: }}
Neutral Jump Light Punch
{{#motion: u + lp }}
{{#motion: }}
Neutral Jump Medium Punch
{{#motion: u + mp }}
{{#motion: }}
Neutral Jump Hard Punch
{{#motion: u + hp }}
{{#motion: }}
Neutral Jump Light Kick
{{#motion: u + lk }}
{{#motion: }}
Neutral Jump Medium Kick
{{#motion: u + mk }}
{{#motion: }}
Neutral Jump Hard Kick
{{#motion: u + hk }}
{{#motion: }}
Angled Jump Light Punch
{{#motion: ub / uf + lp }}
{{#motion: }}
Angled Jump Medium Punch
{{#motion: ub / uf + mp }}
{{#motion: }}
Angled Jump Hard Punch
{{#motion: ub / uf + hp }}
{{#motion: }}
Angled Jump Light Kick
{{#motion: ub / uf + lk }}
{{#motion: }}
Angled Jump Medium Kick
{{#motion: ub / uf + mk }}
{{#motion: }}
Angled Jump Hard Kick
{{#motion: ub / uf + hk }}
{{#motion: }}

Command Attacks

Name
Command
Notes
Ice Lance
{{#motion: f + mp }}
{{#motion: }}
Ice Pick
{{#motion: b + hp }}
{{#motion: }}
Throw
{{#motion: f or b + lp + lk }}
{{#motion: throw }}

Instinct Mode

Name
Command
Notes
 ?
{{#motion: hp + hk }}
{{#motion:  ? }}

Special Moves

Name
Command
Notes
Hail
{{#motion: qcb + p }}
{{#motion: Strength of button increases range
ex }}
Cold Shoulder
{{#motion: qcb + k }}
{{#motion: ex }}
Puddle Punch
{{#motion: qcf + k }}
{{#motion: ex }}
Shatter
{{#motion: qcf + p }}
{{#motion: ex }}

Combo Openers

Name
Command
Notes
Ice Lance
{{#motion: f + mp }}
{{#motion: }}
Cold Shoulder
{{#motion: qcb + k }}
{{#motion: }}
Puddle Punch
{{#motion: qcf + k }}
{{#motion: }}
Shatter
{{#motion: qcf + p }}
{{#motion: }}
Shadow Cold Shoulder
{{#motion: qcb + k k }}
{{#motion: }}
Shadow Puddle Punch
{{#motion: qcf + k k }}
{{#motion: }}

Combo Linkers

Name
Command
Notes
Cold Shoulder
{{#motion: qcb + lk or mk }}
{{#motion: }}
Puddle Punch
{{#motion: qcf + lk or mk }}
{{#motion: }}
Shatter
{{#motion: qcf + lp or mp }}
{{#motion: }}
Shadow Cold Shoulder
{{#motion: qcb + k k }}
{{#motion: }}
Shadow Puddle Punch
{{#motion: qcf + k k }}
{{#motion: }}

Combo Enders

Name
Command
Notes
Hail
{{#motion: qcb + hp }}
{{#motion: }}
Cold Shoulder
{{#motion: qcb + hk }}
{{#motion: }}
Puddle Punch
{{#motion: qcf + hk }}
{{#motion: }}
Shatter
{{#motion: qcf + hp }}
{{#motion: }}
Shadow Shatter
{{#motion: qcf + p p }}
{{#motion: }}

Manuals

Name
Command
Notes
 ?
{{#motion:  ? }}
{{#motion:  ? }}
 ?
{{#motion:  ? }}
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Ulra Combo

Name
Command
Notes
Ultra Combo
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Move Analysis

Normal Moves

N/A


Command Attacks

N/A


Throws

N/A


Instinct Mode

N/A


Special Moves

N/A


Shadow Moves

N/A


Combo Openers

N/A


Combo Linkers

N/A


Combo Enders

N/A


Manuals

N/A


Ultra Combos

N/A


The Basics

Combos

Strategy

Costumes and Colors

Matchups

  • Vs. Glacius

TBW


  • Vs. Jago

TBW


  • Vs. Sabrewulf

TBW


  • Vs. Thunder

TBW


Frame Data