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{{USFIVCharacterHeader|Cody|Cody| | |||
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Lauded as a hero in the rescuing of Mayor Mike Haggar's daughter Jessica from the Mad Gear Gang in Metro City, it was expected for Cody to live a promising future as Jessica was also his girlfriend. However, the lure of combat from battling Mad Gear never left his blood and Cody turned to a life of constant fighting out of boredom! Eventually, his penchant for picking random brawls landed him in jail, and his relationship with Jessica was permanently ruined. But from time to time, Cody escapes prison almost at will and returns to the life of fighting, now taking to the Street Fighting circuit to find opponents. | Lauded as a hero in the rescuing of Mayor Mike Haggar's daughter Jessica from the Mad Gear Gang in Metro City, it was expected for Cody to live a promising future as Jessica was also his girlfriend. However, the lure of combat from battling Mad Gear never left his blood and Cody turned to a life of constant fighting out of boredom! Eventually, his penchant for picking random brawls landed him in jail, and his relationship with Jessica was permanently ruined. But from time to time, Cody escapes prison almost at will and returns to the life of fighting, now taking to the Street Fighting circuit to find opponents. | ||
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Cody is a good, all-around character who is similar to Ryu in this regard, and only this regard. Despite being easy to learn, Cody's true strengths lie in one of the most advanced aspects in all of Street Fighter - frame traps. Cody is, for lack of a better word, a demon when it comes to frame traps. The moment he gains momentum in a match, he can and will keep you under constant pressure, waiting for that one opportunity to tick throw or punish should your guard be broken down. Because of this, however, Cody's defense is one of the worst in the game. He has very few options for when he ends up getting pressured himself. Despite this, if you want a solid character who plays different from the norm, give Cody a try.}} | |||
== | == Ultra SFIV Changes == | ||
TBW<br> | |||
<br> | |||
== Moves == | |||
==== Unique Attacks ==== | ==== Unique Attacks ==== | ||
{{ | {{USFIVMoveListHeader}} | ||
{{ | {{USFIVMoveListRow | Pick up Knife | d + 3p (when standing over knife | }} | ||
{{ | {{USFIVMoveListRow | Knife Attack | (while holding knife) p | Causes chip damage }} | ||
{{ | {{USFIVMoveListRow | Stomach Blow | f + mp | }} | ||
{{ | {{USFIVMoveListRow | Crack Kick | f + hk | }} | ||
{{ | {{USFIVMoveListRow | Jaw Crusher | b + mp | }} | ||
{{ | {{USFIVMoveListRow | Hammer Hook | f + hp | high }} | ||
{{MoveListFooter}} | {{MoveListFooter}} | ||
==== Throws ==== | ==== Throws ==== | ||
{{ | {{USFIVMoveListHeader}} | ||
{{ | {{USFIVMoveListRow | Prisoner Throw | f or n + lp + lk | throw }} | ||
{{ | {{USFIVMoveListRow | Bad Stomp | b + lp + lk | throw }} | ||
{{MoveListFooter}} | {{MoveListFooter}} | ||
==== Special Moves ==== | ==== Special Moves ==== | ||
{{ | {{USFIVMoveListHeader}} | ||
{{ | {{USFIVMoveListRow | Bad Stone | qcf + p | Not possible when holding knife; Hold p to delay toss and increase damage; ex cannot be charged; ex }} | ||
{{ | {{USFIVMoveListRow | Criminal Upper | qcb + p | ex }} | ||
{{ | {{USFIVMoveListRow | Ruffian Kick | qcf + k | Use hk for upwards kick; Use mk for stragiht kick; Use lk for ground kick that hits low; ex armorbreak }} | ||
{{ | {{USFIVMoveListRow | Zonk Knuckle | p (charge and release) | ex armorbreak }} | ||
{{ | {{USFIVMoveListRow | Knife Throw | (while holding knife) qcf + p | }} | ||
{{ | {{USFIVMoveListRow | Bad Spray | (as you hit the ground from a knockdown) u + p | }} | ||
{{ | {{USFIVMoveListRow | Fake Bad Stone | d + hp + hk | When holding knife, becomes Fake Knife Throw. }} | ||
{{MoveListFooter}} | {{MoveListFooter}} | ||
==== Super Combo ==== | ==== Super Combo ==== | ||
{{ | {{USFIVMoveListHeader}} | ||
{{ | {{USFIVMoveListRow | Dead End Irony | qcf qcf + k | First hit mimics Ruffian Kick; Use hk for initial upwards kick; Use mk for initial stragiht kick; Use lk for initial ground kick that hits low }} | ||
{{MoveListFooter}} | {{MoveListFooter}} | ||
==== Ultra Combos ==== | ==== Ultra Combos ==== | ||
{{ | {{USFIVMoveListHeader}} | ||
{{ | {{USFIVMoveListRow | Final Destruction | qcf qcf + 3k | armorbreak }} | ||
{{ | {{USFIVMoveListRow | Last Dread Dust | qcb qcb + 3p | }} | ||
{{MoveListFooter}} | {{MoveListFooter}} | ||
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==Strategy== | ==Strategy== | ||
==Matchups== | ==Matchups== | ||
==Frame Data== | ==Frame Data== |
Revision as of 14:36, 9 September 2013

Cody
Lauded as a hero in the rescuing of Mayor Mike Haggar's daughter Jessica from the Mad Gear Gang in Metro City, it was expected for Cody to live a promising future as Jessica was also his girlfriend. However, the lure of combat from battling Mad Gear never left his blood and Cody turned to a life of constant fighting out of boredom! Eventually, his penchant for picking random brawls landed him in jail, and his relationship with Jessica was permanently ruined. But from time to time, Cody escapes prison almost at will and returns to the life of fighting, now taking to the Street Fighting circuit to find opponents.
In a nutshell
Cody is a good, all-around character who is similar to Ryu in this regard, and only this regard. Despite being easy to learn, Cody's true strengths lie in one of the most advanced aspects in all of Street Fighter - frame traps. Cody is, for lack of a better word, a demon when it comes to frame traps. The moment he gains momentum in a match, he can and will keep you under constant pressure, waiting for that one opportunity to tick throw or punish should your guard be broken down. Because of this, however, Cody's defense is one of the worst in the game. He has very few options for when he ends up getting pressured himself. Despite this, if you want a solid character who plays different from the norm, give Cody a try.
Ultra SFIV Changes
TBW
Moves
Unique Attacks
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