Line 155: | Line 155: | ||
== Frame Data == | == Frame Data == | ||
{| cellspacing="0" width="100%" style="border: 1px solid #999; background: #F2F2F2;" | |||
|- | |||
! align="left" | Move Name | |||
! align="center" | Startup | |||
! align="center" | Recovery | |||
! align="center" | On Guard | |||
! align="center" | On Hit | |||
|- | |||
| align="left" | Palm Strike | |||
| align="center" | 6 | |||
| align="center" | 12 | |||
| align="center" | 4 | |||
| align="center" | 8 | |||
|- | |||
| align="left" | Hammer Fist | |||
| align="center" | 10 | |||
| align="center" | 29 | |||
| align="center" | -3 | |||
| align="center" | 7 | |||
|- | |||
| align="left" | Roundhouse | |||
| align="center" | 13 | |||
| align="center" | 22 | |||
| align="center" | 1 | |||
| align="center" | 10 | |||
|- | |||
| align="left" | Crusader Kick | |||
| align="center" | 9 | |||
| align="center" | 16 | |||
| align="center" | 0 | |||
| align="center" | 9 | |||
|- | |||
| align="left" | Batarang Swipe | |||
| align="center" | 12 | |||
| align="center" | 24 | |||
| align="center" | -9 | |||
| align="center" | 11 | |||
|- | |||
| align="left" | Flying Kick | |||
| align="center" | 29 | |||
| align="center" | 22 | |||
| align="center" | 12 | |||
| align="center" | 81 | |||
|- | |||
| align="left" | Caped Crusade | |||
| align="center" | 14 | |||
| align="center" | 24 | |||
| align="center" | 1 | |||
| align="center" | 11 | |||
|- | |||
| align="left" | Wheel Kicks | |||
| align="center" | 29 | |||
| align="center" | 26 | |||
| align="center" | 8 | |||
| align="center" | 79 | |||
|- | |||
| align="left" | Low Jab | |||
| align="center" | 7 | |||
| align="center" | 12 | |||
| align="center" | 0 | |||
| align="center" | 14 | |||
|- | |||
| align="left" | Uppercut | |||
| align="center" | 7 | |||
| align="center" | 29 | |||
| align="center" | -16 | |||
| align="center" | 62 | |||
|- | |||
| align="left" | Low Hammerfist | |||
| align="center" | 15 | |||
| align="center" | 20 | |||
| align="center" | -5 | |||
| align="center" | 42 | |||
|- | |||
| align="left" | Flying Knee | |||
| align="center" | 5 | |||
| align="center" | 22 | |||
| align="center" | -8 | |||
| align="center" | 4 | |||
|- | |||
| align="left" | Straight Kick | |||
| align="center" | 7 | |||
| align="center" | 22 | |||
| align="center" | -4 | |||
| align="center" | 17 | |||
|- | |||
| align="left" | Flip Kick | |||
| align="center" | 10 | |||
| align="center" | 16 | |||
| align="center" | 10 | |||
| align="center" | 10 | |||
|- | |||
|- | |||
| align="left" | Forward Throw | |||
| align="center" | 10 | |||
| align="center" | 21 | |||
| align="center" | - | |||
| align="center" | - | |||
|- | |||
| align="left" | Back Throw | |||
| align="center" | 10 | |||
| align="center" | 21 | |||
| align="center" | - | |||
| align="center" | - | |||
|- | |||
| align="left" | Showdown | |||
| align="center" | 9 | |||
| align="center" | 18 | |||
| align="center" | 1 | |||
| align="center" | 16 | |||
|- | |||
| align="left" | Injustice | |||
| align="center" | 9 | |||
| align="center" | 41 | |||
| align="center" | -6 | |||
| align="center" | -5 | |||
|- | |||
| align="left" | Vengeance | |||
| align="center" | 21 | |||
| align="center" | 25 | |||
| align="center" | 5 | |||
| align="center" | 67 | |||
|- | |||
| align="left" | Tricky Bat | |||
| align="center" | 22 | |||
| align="center" | 46 | |||
| align="center" | -23 | |||
| align="center" | 11 | |||
|- | |||
| align="left" | Intimidation | |||
| align="center" | 13 | |||
| align="center" | 19 | |||
| align="center" | 6 | |||
| align="center" | 16 | |||
|- | |||
| align="left" | Mind Games | |||
| align="center" | 17 | |||
| align="center" | 18 | |||
| align="center" | -5 | |||
| align="center" | 80 | |||
|- | |||
| align="left" | Millionaire | |||
| align="center" | 12 | |||
| align="center" | 25 | |||
| align="center" | -4 | |||
| align="center" | 11 | |||
|- | |||
| align="left" | High Tech | |||
| align="center" | 18 | |||
| align="center" | 17 | |||
| align="center" | -5 | |||
| align="center" | 46 | |||
|- | |||
| align="left" | Darkness | |||
| align="center" | 18 | |||
| align="center" | 26 | |||
| align="center" | -6 | |||
| align="center" | 67 | |||
|- | |||
| align="left" | Tragic | |||
| align="center" | 11 | |||
| align="center" | 18 | |||
| align="center" | 8 | |||
| align="center" | 14 | |||
|- | |||
| align="left" | Caped Crusader | |||
| align="center" | 15 | |||
| align="center" | 14 | |||
| align="center" | -1 | |||
| align="center" | 88 | |||
|- | |||
| align="left" | Stay Down | |||
| align="center" | 10 | |||
| align="center" | 3 | |||
| align="center" | -15 | |||
| align="center" | 55 | |||
|- | |||
| align="left" | Winged Avenger | |||
| align="center" | 6 | |||
| align="center" | 25 | |||
| align="center" | -7 | |||
| align="center" | 45 | |||
|- | |||
| align="left" | Straight Grapple | |||
| align="center" | 20 | |||
| align="center" | 27 | |||
| align="center" | -32 | |||
| align="center" | -11 | |||
|- | |||
| align="left" | Straight Grapple (Meter Burn) | |||
| align="center" | 0 | |||
| align="center" | 31 | |||
| align="center" | - | |||
| align="center" | -31 | |||
|- | |||
| align="left" | Sky Grapple | |||
| align="center" | 14 | |||
| align="center" | 44 | |||
| align="center" | -42 | |||
| align="center" | 57 | |||
|- | |||
| align="left" | Sky Grapple (Meter Burn) | |||
| align="center" | 0 | |||
| align="center" | 12 | |||
| align="center" | - | |||
| align="center" | 83 | |||
|- | |||
| align="left" | Batarang | |||
| align="center" | 20 | |||
| align="center" | -155 | |||
| align="center" | -18 | |||
| align="center" | -7 | |||
|- | |||
| align="left" | Batarang (Meter Burn) | |||
| align="center" | 8 | |||
| align="center" | 0 | |||
| align="center" | 38 | |||
| align="center" | 65 | |||
|- | |||
| align="left" | Up Batarang | |||
| align="center" | 19 | |||
| align="center" | -167 | |||
| align="center" | -5 | |||
| align="center" | 6 | |||
|- | |||
| align="left" | Up Batarang (Meter Burn) | |||
| align="center" | 6 | |||
| align="center" | 0 | |||
| align="center" | 38 | |||
| align="center" | 102 | |||
|- | |||
| align="left" | Side Kick | |||
| align="center" | 16 | |||
| align="center" | 50 | |||
| align="center" | -35 | |||
| align="center" | -2 | |||
|- | |||
| align="left" | Side Kick (Meter Burn) | |||
| align="center" | 15 | |||
| align="center" | -125 | |||
| align="center" | - | |||
| align="center" | 16 | |||
|- | |||
| align="left" | Scatter Bombs | |||
| align="center" | 8 | |||
| align="center" | 31 | |||
| align="center" | -16 | |||
| align="center" | 7 | |||
|- | |||
| align="left" | Cape Parry | |||
| align="center" | 1 | |||
| align="center" | 42 | |||
| align="center" | -84 | |||
| align="center" | 14 | |||
|- | |||
| align="left" | The Dark Knight | |||
| align="center" | 121 | |||
| align="center" | 44 | |||
| align="center" | -14 | |||
| align="center" | 14 | |||
|- | |||
| align="left" | Trait: Mechanical Bats | |||
| align="center" | 0 | |||
| align="center" | 15 | |||
| align="center" | -15 | |||
| align="center" | -15 | |||
|- | |||
| align="left" | Trait: Release The Bats | |||
| align="center" | 5 | |||
| align="center" | 0 | |||
| align="center" | 15 | |||
| align="center" | 46 | |||
|- | |||
| align="left" | Trait: Bat Swarm | |||
| align="center" | 10 | |||
| align="center" | 8 | |||
| align="center" | 12 | |||
| align="center" | 81 | |||
|- | |||
|} | |||
[[Category: Injustice: Gods Among Us]] | [[Category: Injustice: Gods Among Us]] |
Revision as of 18:29, 13 July 2013

The Joker
The Joker is the polar opposite of the Dark Knight. Both were created by a great tragedy, but Batman has since vowed to do whatever it takes to prevent similar incidents, the Joker revels in creating chaos and destroying lives, believing that life’s a big joke and psychotically demonstrating that in a moment, it can all change.
Not much is known about his past, but his acts during the present are what define the Joker as one of the greatest threats to our heroes and the people they've sworn to protect. He's killed a Robin, crippled Batgirl, and tortured and murdered countless people throughout the DC Universe—all just for a laugh. Unpredictable, violent and incredibly dangerous, the Joker is chaos personified.
In a nutshell
Character Info
Move List
Normal Moves
to charge attack, pressing Meter
Burn during charge will add armor
to attack (1 bar), cancel by
dashing forward or backwards
h to charge attack, pressing Meter
Burn during charge will add armor
to attack (1 bar), cancel by
dashing forward or backwards
Combo Attacks
knockdown
knockdown leaves opponent 1/4th screen away
knockdown leaves opponent half screen away
knockdown leaves opponent half screen away
Joker dashes forward on second swing
Joker dashes forward on second swing
knockdown
knockdown
knockdown leaves opponent half screen away
Bounce Cancels
cancel the combo and perform a
groundbounce
cancel the combo and perform a
wallbounce
Character Powers
Each successful parry will increase
The Joker's HA! Meter by 1 (Max of 3.)
For each HA! Joker gains movement speed increase.
Each successful parry will increase
The Joker's HA! Meter by 1 (Max of 3.)
For each HA! Joker gains movement speed increase.
Throws
Leaves opponent 1/4th screen away
Leaves opponent half screen away
Special Moves
Alternate Command:
hcf + l
If hit, knockdown and follow up with two more hits.
Crowbar
Alternate Command:
qcb + l
Laughing Gas
Alternate Command:
qcb + m
Rolling Laughing Gas
Alternate Command:
qcf + l
Delay the shot by holding l
Can be dash cancelled.
Alternate Command:
qcb + h
Hold u or f to control the distance of the attack.
Alternate Command:
hcf + m
Super Move
If hit, Joker gets flashbacks of Jason Todd with a crowbar.
First hit: 3.00 then 4.75, 4.75, 4.75, 4.75, 4.75, 4.75
Move Analysis
TBW
S.T.A.R. Labs Mode
TBW
Strategy
Basic Strategy
TBW
Advanced Strategy
TBW
Tips and Tricks
TBW
Combos
TBW
Alternate Costumes
![]() Insurgency |
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Unlocking
- Insurgency- 1 Armory Key in Hall of Justice Archives
- Arkham City- Pre Order from Walmart
- Killing Joke- Included in Killing Joke DLC Pack
- Final Confrontation- Included in Killing Joke DLC Pack
- Red Hood- Included in Killing Joke DLC Pack
Match Ups
TBW
Frame Data
Move Name | Startup | Recovery | On Guard | On Hit |
---|---|---|---|---|
Palm Strike | 6 | 12 | 4 | 8 |
Hammer Fist | 10 | 29 | -3 | 7 |
Roundhouse | 13 | 22 | 1 | 10 |
Crusader Kick | 9 | 16 | 0 | 9 |
Batarang Swipe | 12 | 24 | -9 | 11 |
Flying Kick | 29 | 22 | 12 | 81 |
Caped Crusade | 14 | 24 | 1 | 11 |
Wheel Kicks | 29 | 26 | 8 | 79 |
Low Jab | 7 | 12 | 0 | 14 |
Uppercut | 7 | 29 | -16 | 62 |
Low Hammerfist | 15 | 20 | -5 | 42 |
Flying Knee | 5 | 22 | -8 | 4 |
Straight Kick | 7 | 22 | -4 | 17 |
Flip Kick | 10 | 16 | 10 | 10 |
Forward Throw | 10 | 21 | - | - |
Back Throw | 10 | 21 | - | - |
Showdown | 9 | 18 | 1 | 16 |
Injustice | 9 | 41 | -6 | -5 |
Vengeance | 21 | 25 | 5 | 67 |
Tricky Bat | 22 | 46 | -23 | 11 |
Intimidation | 13 | 19 | 6 | 16 |
Mind Games | 17 | 18 | -5 | 80 |
Millionaire | 12 | 25 | -4 | 11 |
High Tech | 18 | 17 | -5 | 46 |
Darkness | 18 | 26 | -6 | 67 |
Tragic | 11 | 18 | 8 | 14 |
Caped Crusader | 15 | 14 | -1 | 88 |
Stay Down | 10 | 3 | -15 | 55 |
Winged Avenger | 6 | 25 | -7 | 45 |
Straight Grapple | 20 | 27 | -32 | -11 |
Straight Grapple (Meter Burn) | 0 | 31 | - | -31 |
Sky Grapple | 14 | 44 | -42 | 57 |
Sky Grapple (Meter Burn) | 0 | 12 | - | 83 |
Batarang | 20 | -155 | -18 | -7 |
Batarang (Meter Burn) | 8 | 0 | 38 | 65 |
Up Batarang | 19 | -167 | -5 | 6 |
Up Batarang (Meter Burn) | 6 | 0 | 38 | 102 |
Side Kick | 16 | 50 | -35 | -2 |
Side Kick (Meter Burn) | 15 | -125 | - | 16 |
Scatter Bombs | 8 | 31 | -16 | 7 |
Cape Parry | 1 | 42 | -84 | 14 |
The Dark Knight | 121 | 44 | -14 | 14 |
Trait: Mechanical Bats | 0 | 15 | -15 | -15 |
Trait: Release The Bats | 5 | 0 | 15 | 46 |
Trait: Bat Swarm | 10 | 8 | 12 | 81 |