Injustice: Gods Among Us/Game Mechanics/Notation: Difference between revisions

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* {{#motion: cp}}- '''Character Powers'''
* {{#motion: cp}}- '''Character Powers'''
<br>


On Playstation 3, here is the default button layout:
On Playstation 3, here is the default button layout:
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* Super- '''L2+R2'''
* Super- '''L2+R2'''
<br>


On Xbox 360, here is the default button layout:
On Xbox 360, here is the default button layout:
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* Super- '''LT+RT'''
* Super- '''LT+RT'''
<br>


On Wii U, here is the default button layout:
On Wii U, here is the default button layout:

Revision as of 07:27, 27 April 2013

Injustice: Gods Among UsInjusticeLogo.png


Notation

How things will be represented in this guide.

Movement

Basic joystick movement will be represented by:

  • {{#motion: u}}- Up
  • {{#motion: uf}}- Up-Foward
  • {{#motion: f}}- Forward
  • {{#motion: df}}- Down-Forward
  • {{#motion: d}}- Down
  • {{#motion: db}}- Down-Back
  • {{#motion: b}}- Back
  • {{#motion: ub}}- Up-Back

Attacks

Attacks will be represented by:

  • {{#motion: l}}- Light
  • {{#motion: m}}- Medium
  • {{#motion: h}}- Heavy
  • {{#motion: cp}}- Character Powers


On Playstation 3, here is the default button layout:

  • {{#motion: l}}- Square
  • {{#motion: m}}- Triangle
  • {{#motion: h}}- X
  • {{#motion: cp}}- Circle
  • Throw- L1
  • Interact- R1
  • Flip Stance- L2
  • Meter Burn- R2
  • Super- L2+R2


On Xbox 360, here is the default button layout:

  • {{#motion: l}}- X
  • {{#motion: m}}- Y
  • {{#motion: h}}- A
  • {{#motion: cp}}- B
  • Throw- LB
  • Interact- RB
  • Flip Stance- LT
  • Meter Burn- RT
  • Super- LT+RT


On Wii U, here is the default button layout:

  • {{#motion: l}}- Y
  • {{#motion: m}}- X
  • {{#motion: h}}- B
  • {{#motion: cp}}- A
  • Throw- L
  • Interact- R
  • Flip Stance- ZL
  • Meter Burn- ZR
  • Super- ZL+ZR