Street Fighter X Tekken/Nina: Difference between revisions

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{{SFxTMoveListHeader}}
{{SFxTMoveListHeader}}
{{SFxTMoveListRow | Standing Light Punch | lp | }}
{{SFxTMoveListRow | Standing Light Punch | {{lp}} | }}
{{SFxTMoveListRow | Standing Medium Punch | mp | speccancel }}
{{SFxTMoveListRow | Standing Medium Punch | {{mp}} | {{speccancel}} }}
{{SFxTMoveListRow | Standing Hard Punch | hp |  }}
{{SFxTMoveListRow | Standing Hard Punch | {{hp}} |  }}
{{SFxTMoveListRow | Standing Light Kick | lk | }}
{{SFxTMoveListRow | Standing Light Kick | {{lk}} | }}
{{SFxTMoveListRow | Standing Medium Kick | mk | speccancel }}
{{SFxTMoveListRow | Standing Medium Kick | {{mk}} | {{speccancel}} }}
{{SFxTMoveListRow | Standing Hard Kick | hk |  }}
{{SFxTMoveListRow | Standing Hard Kick | {{hk}} |  }}
{{SFxTMoveListRow | Crouching Light Punch | d + lp | speccancel }}
{{SFxTMoveListRow | Crouching Light Punch | {{d}} + {{lp}} | {{speccancel}} }}
{{SFxTMoveListRow | Crouching Medium Punch | d + mp | speccancel }}
{{SFxTMoveListRow | Crouching Medium Punch | {{d}} + {{mp}} | {{speccancel}} }}
{{SFxTMoveListRow | Crouching Hard Punch | d + hp | speccancel }}
{{SFxTMoveListRow | Crouching Hard Punch | {{d}} + {{hp}} | {{speccancel}} }}
{{SFxTMoveListRow | Crouching Light Kick | d + lk | low <br> speccancel }}
{{SFxTMoveListRow | Crouching Light Kick | {{d}} + {{lk}} | {{low}} <br> {{speccancel}} }}
{{SFxTMoveListRow | Crouching Medium Kick | d + mk | low <br> speccancel }}
{{SFxTMoveListRow | Crouching Medium Kick | {{d}} + {{mk}} | {{low}} <br> {{speccancel}} }}
{{SFxTMoveListRow | Crouching Hard Kick | d + hk | low <br> hardknockdown  }}
{{SFxTMoveListRow | Crouching Hard Kick | {{d}} + {{hk}} | {{low}} <br> {{hardknockdown}} }}
{{SFxTMoveListRow | Jump Light Punch | ub / u / uf + lp | high <br> crossup }}
{{SFxTMoveListRow | Jump Light Punch | {{ub}} / {{u}} / {{uf}} + {{lp}} | {{high}} <br> crossup }}
{{SFxTMoveListRow | Jump Medium Punch | ub / u / uf + mp | high <br> crossup }}
{{SFxTMoveListRow | Jump Medium Punch | {{ub}} / {{u}} / {{uf}} + {{mp}} | {{high}} <br> crossup }}
{{SFxTMoveListRow | Jump Hard Punch | ub / u / uf + hp | high <br> crossup }}
{{SFxTMoveListRow | Jump Hard Punch | {{ub}} / {{u}} / {{uf}} + {{hp}} | {{high}} <br> crossup }}
{{SFxTMoveListRow | Jump Light Kick | ub / u / uf + lk | high }}
{{SFxTMoveListRow | Jump Light Kick | {{ub}} / {{u}} / {{uf}} + {{lk}} | {{high}} }}
{{SFxTMoveListRow | Jump Medium Kick | ub / u / uf + mk | high }}
{{SFxTMoveListRow | Jump Medium Kick | {{ub}} / {{u}} / {{uf}} + {{mk}} | {{high}} }}
{{SFxTMoveListRow | Jump Hard Kick | ub / u / uf + hk | high <br> crossup }}
{{SFxTMoveListRow | Jump Hard Kick | {{ub}} / {{u}} / {{uf}} + {{hk}} | {{high}} <br> crossup }}
{{MoveListFooter}}
{{MoveListFooter}}


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{{SFxTMoveListHeader}}
{{SFxTMoveListHeader}}
{{SFxTMoveListRow | Ivory Cutter | lp + mk | high both hits <br> groundbounce vs airborne 2nd hit <br> knockdown on counterhit 1st hit <br> groundbounce on counterhit 2nd hit }}
{{SFxTMoveListRow | Ivory Cutter | {{lp}} + {{mk}} | {{high}} both hits <br> {{groundbounce}} vs airborne 2nd hit <br> {{knockdown}} on {{counterhit}} 1st hit <br> {{groundbounce}} on {{counterhit}} 2nd hit }}
{{SFxTMoveListRow | Left Right Combo | lp --- mp | speccancel }}
{{SFxTMoveListRow | Left Right Combo | {{lp}} {{---}} {{mp}} | {{speccancel}} }}
{{SFxTMoveListRow | Left Right Combo <br> to Spider Knee | lp --- mp --- lk | knockdown 3rd hit }}
{{SFxTMoveListRow | Left Right Combo <br> to Spider Knee | {{lp}} {{---}} {{mp}} {{---}} {{lk}} | {{knockdown}} 3rd hit }}
{{SFxTMoveListRow | Bermuda Triangle | lp --- mp --- mk | knockdown vs airborne 3rd hit }}
{{SFxTMoveListRow | Bermuda Triangle | {{lp}} {{---}} {{mp}} {{---}} {{mk}} | {{knockdown}} vs airborne 3rd hit }}
{{SFxTMoveListRow | Biting Snake | lp --- mp --- <br> lp --- mk | low hardknockdown on 4th hit }}
{{SFxTMoveListRow | Biting Snake | {{lp}} {{---}} {{mp}} {{---}} <br> {{lp}} {{---}} {{mk}} | {{low}} {{hardknockdown}} on 4th hit }}
{{SFxTMoveListRow | High to <br> Spin Low Kick | mk --- lk | low on 2nd hit }}
{{SFxTMoveListRow | High to <br> Spin Low Kick | {{mk}} {{---}} {{lk}} | {{low}} on 2nd hit }}
{{SFxTMoveListRow | Blonde to Uppercut | mk --- lk --- mp | low on 2nd hit <br> knockdown on 3rd hit }}
{{SFxTMoveListRow | Blonde to Uppercut | {{mk}} {{---}} {{lk}} {{---}} {{mp}} | {{low}} on 2nd hit <br> {{knockdown}} on 3rd hit }}
{{SFxTMoveListRow | Blonde to High Kick | mk --- lk --- mk | 3rd hit can cancel only into rolling dash <br> or boost combo }}
{{SFxTMoveListRow | Blonde to High Kick | {{mk}} {{---}} {{lk}} {{---}} {{mk}} | 3rd hit can {{cancel}} only into rolling dash <br> or boost combo }}
{{SFxTMoveListRow | Flash Kicks | df + lk --- lk --- <br> lk --- mk | speccancel on 4th hit <br> knockdown vs airborne }}
{{SFxTMoveListRow | Flash Kicks | {{df}} + {{lk}} {{---}} {{lk}} {{---}} <br> {{lk}} {{---}} {{mk}} | {{speccancel}} on 4th hit <br> {{knockdown}} vs airborne }}
{{SFxTMoveListRow | Creeping Snake to <br> Left Low Uppercut | df + lk --- mp --- <br> d + lk --- mp | speccancel on 2nd hit <br> low on 3rd hit <br> knockdown on 4th hit <br> knockdown vs airborne }}
{{SFxTMoveListRow | Creeping Snake to <br> Left Low Uppercut | {{df}} + {{lk}} {{---}} {{mp}} {{---}} <br> {{d}} + {{lk}} {{---}} {{mp}} | {{speccancel}} on 2nd hit <br> {{low}} on 3rd hit <br> {{knockdown}} on 4th hit <br> {{knockdown}} vs airborne }}
{{SFxTMoveListRow | Creeping Snake to <br> Left Low High Kick | df + lk --- mp --- <br> d + lk --- mk | speccancel on 2nd hit <br> 4rd hit can cancel only into rolling dash <br> or boost combo <br> knockdown vs airborne }}
{{SFxTMoveListRow | Creeping Snake to <br> Left Low High Kick | {{df}} + {{lk}} {{---}} {{mp}} {{---}} <br> {{d}} + {{lk}} {{---}} {{mk}} | {{speccancel}} on 2nd hit <br> 4rd hit can {{cancel}} only into rolling dash <br> or boost combo <br> {{knockdown}} vs airborne }}
{{MoveListFooter}}
{{MoveListFooter}}


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{{SFxTMoveListHeader}}
{{SFxTMoveListHeader}}
{{SFxTMoveListRow | Arm Grab Flip | f or n + lp + lk | throw }}
{{SFxTMoveListRow | Arm Grab Flip | {{f}} or {{n}} + {{lp}} + {{lk}} | {{throw}} }}
{{SFxTMoveListRow | Over the Back Toss | b + lp + lk | throw }}
{{SFxTMoveListRow | Over the Back Toss | {{b}} + {{lp}} + {{lk}} | {{throw}} }}
{{MoveListFooter}}
{{MoveListFooter}}


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{{SFxTMoveListHeader}}
{{SFxTMoveListHeader}}
{{SFxTMoveListRow | Skull Splitter | rdp + p | ex <br> hardknockdown on m and h versions <br> groundbounce on ex version }}
{{SFxTMoveListRow | Skull Splitter | {{rdp}} + {{p}} | {{ex}} <br> {{hardknockdown}} on {{m}} and {{h}} versions <br> {{groundbounce}} on {{ex}} version }}
{{SFxTMoveListRow | Geyser Cannon | qcb + k | ex <br> knockdown <br> ex dodges under fireballs }}
{{SFxTMoveListRow | Geyser Cannon | {{qcb}} + {{k}} | {{ex}} <br> {{knockdown}} <br> {{ex}} dodges under fireballs }}
{{SFxTMoveListRow | Rolling Dash | hcf + k | ex <br> evades fireballs }}
{{SFxTMoveListRow | Rolling Dash | {{hcf}} + {{k}} | {{ex}} <br> evades fireballs }}
{{SFxTMoveListRow | &nbsp;&nbsp;&nbsp;Backhand Slap | Rolling Dash --- p + p | unblockable vs standing <br> unblockable on ex rolling dash }}
{{SFxTMoveListRow | &nbsp;&nbsp;&nbsp;Backhand Slap | Rolling Dash {{---}} {{p}} + {{p}} | {{unblockable}} vs standing <br> {{unblockable}} on {{ex}} rolling dash }}
{{SFxTMoveListRow | &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Arm Break | Backhand Slap --- p + p | knockdown <br> automatically performed <br> on ex rolling dash }}
{{SFxTMoveListRow | &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Arm Break | Backhand Slap {{---}} {{p}} + {{p}} | {{knockdown}} <br> automatically performed <br> on {{ex}} rolling dash }}
{{SFxTMoveListRow | &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Double Arm Break | Arm Break --- p + p | hardknockdown }}
{{SFxTMoveListRow | &nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Double Arm Break | Arm Break {{---}} {{p}} + {{p}} | {{hardknockdown}} }}
{{SFxTMoveListRow | Blonde Bomb | qcf + p | ex chrg <br> knockdown <br> crumple on ex }}
{{SFxTMoveListRow | Blonde Bomb | {{qcf}} + {{p}} | {{ex}} {{chrg}} <br> {{knockdown}} <br> {{crumple}} on {{ex}} }}
{{MoveListFooter}}
{{MoveListFooter}}


==== Super Combo ====
==== Super Combo ====
{{SFxTMoveListHeader}}
{{SFxTMoveListHeader}}
{{SFxTMoveListRow | Double Explosion | qcf + 3p | low on 1st hit <br> high on hits 3 and 4 }}
{{SFxTMoveListRow | Double Explosion | {{qcf}} + {{3p}} | {{low}} on 1st hit <br> {{high}} on hits 3 and 4 }}
{{MoveListFooter}}
{{MoveListFooter}}


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* N/A
* N/A


[[Category: Street Fighter X Tekken]]
[[Category:Street Fighter X Tekken]]

Revision as of 02:04, 9 December 2020

Street Fighter X TekkenSFxTLogo.png
Street Fighter X Tekken#CharactersStreet Fighter X Tekken/Character HealthStreet Fighter X Tekken/Basic ElementsStreet Fighter X Tekken/MovementStreet Fighter X Tekken/Solo OffenseStreet Fighter X Tekken/Capcom Juggle SystemSFxTHeaderButtons.png

Nina

Sfxt nina face.jpg

Ideal Team Position: TBW


TBW

Strengths Weaknesses

{{{5}}}

{{{6}}}


Moves

Normal Attacks

Name
Command
Notes
Standing Light Punch
Lp.png
Standing Medium Punch
Mp.png
Speccancel.png
Standing Hard Punch
Hp.png
Standing Light Kick
Lk.png
Standing Medium Kick
Mk.png
Speccancel.png
Standing Hard Kick
Hk.png
Crouching Light Punch
D.png + Lp.png
Speccancel.png
Crouching Medium Punch
D.png + Mp.png
Speccancel.png
Crouching Hard Punch
D.png + Hp.png
Speccancel.png
Crouching Light Kick
D.png + Lk.png
Low.png
Speccancel.png
Crouching Medium Kick
D.png + Mk.png
Low.png
Speccancel.png
Crouching Hard Kick
D.png + Hk.png
Low.png
Hardknockdown.png
Jump Light Punch
Ub.png / U.png / Uf.png + Lp.png
High.png
crossup
Jump Medium Punch
Ub.png / U.png / Uf.png + Mp.png
High.png
crossup
Jump Hard Punch
Ub.png / U.png / Uf.png + Hp.png
High.png
crossup
Jump Light Kick
Ub.png / U.png / Uf.png + Lk.png
High.png
Jump Medium Kick
Ub.png / U.png / Uf.png + Mk.png
High.png
Jump Hard Kick
Ub.png / U.png / Uf.png + Hk.png
High.png
crossup


Unique Attacks

Name
Command
Notes
Ivory Cutter
Lp.png + Mk.png
High.png both hits
Groundbounce.png vs airborne 2nd hit
Knockdown.png on Counterhit.png 1st hit
Groundbounce.png on Counterhit.png 2nd hit
Left Right Combo
Lp.png ---.png Mp.png
Speccancel.png
Left Right Combo
to Spider Knee
Lp.png ---.png Mp.png ---.png Lk.png
Knockdown.png 3rd hit
Bermuda Triangle
Lp.png ---.png Mp.png ---.png Mk.png
Knockdown.png vs airborne 3rd hit
Biting Snake
Lp.png ---.png Mp.png ---.png
Lp.png ---.png Mk.png
Low.png Hardknockdown.png on 4th hit
High to
Spin Low Kick
Mk.png ---.png Lk.png
Low.png on 2nd hit
Blonde to Uppercut
Mk.png ---.png Lk.png ---.png Mp.png
Low.png on 2nd hit
Knockdown.png on 3rd hit
Blonde to High Kick
Mk.png ---.png Lk.png ---.png Mk.png
3rd hit can Cancel.png only into rolling dash
or boost combo
Flash Kicks
Df.png + Lk.png ---.png Lk.png ---.png
Lk.png ---.png Mk.png
Speccancel.png on 4th hit
Knockdown.png vs airborne
Creeping Snake to
Left Low Uppercut
Df.png + Lk.png ---.png Mp.png ---.png
D.png + Lk.png ---.png Mp.png
Speccancel.png on 2nd hit
Low.png on 3rd hit
Knockdown.png on 4th hit
Knockdown.png vs airborne
Creeping Snake to
Left Low High Kick
Df.png + Lk.png ---.png Mp.png ---.png
D.png + Lk.png ---.png Mk.png
Speccancel.png on 2nd hit
4rd hit can Cancel.png only into rolling dash
or boost combo
Knockdown.png vs airborne

Throws

Name
Command
Notes
Arm Grab Flip
F.png or N.png + Lp.png + Lk.png
Throw.png
Over the Back Toss
B.png + Lp.png + Lk.png
Throw.png

Special Moves

Name
Command
Notes
Skull Splitter
Rdp.png + P.png
Ex.png
Hardknockdown.png on M.png and H.png versions
Groundbounce.png on Ex.png version
Geyser Cannon
Qcb.png + K.png
Ex.png
Knockdown.png
Ex.png dodges under fireballs
Rolling Dash
Hcf.png + K.png
Ex.png
evades fireballs
   Backhand Slap
Rolling Dash ---.png P.png + P.png
Unblockable.png vs standing
Unblockable.png on Ex.png rolling dash
      Arm Break
Backhand Slap ---.png P.png + P.png
Knockdown.png
automatically performed
on Ex.png rolling dash
         Double Arm Break
Arm Break ---.png P.png + P.png
Hardknockdown.png
Blonde Bomb
Qcf.png + P.png
Ex.png Chrg.png
Knockdown.png
Crumple.png on Ex.png

Super Combo

Name
Command
Notes
Double Explosion
Qcf.png + 3p.png
Low.png on 1st hit
High.png on hits 3 and 4


Move Analysis

Normal Moves

N/A


Unique Attacks

N/A


Normal Throws

N/A


Special Moves

N/A


Super Combos

N/A


The Basics

N/A


Advanced Strategy

N/A


Combos

Bread and Butters

  • N/A

Hit Confirm Combos

  • N/A

Advanced Combos

  • N/A

Combos Into Supers

  • N/A