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== Normal Moves == | == Normal Moves == | ||
=== Command normals === | |||
jump down Fierce: Iceball. Really quick. | jump down Fierce: Iceball. Really quick. | ||
Revision as of 12:39, 21 October 2011
Introduction
Doesn't take chip damage from beam moves and does lots of chip damage himself, so annoying at first. But generally too limited to do much other than run away and chip.
Colors
First row: LP, HP, A1. Second row: LK, HK, A2.
Moves List
Normal Moves
Command normals
jump down Fierce: Iceball. Really quick.
jump down Roundhouse: slash kick.
Special Moves
Ice Beam
qcf + p
airok
Ice Avalanche
qcf + k
airok
Ice Fist
qcb + p
Adds damage (or chip damage) to most punch attacks until you use it three times.
Super Moves
Assist Moves
The Basics
Run away and chip where possible. When they get frustrated, use his quickness to get up and launch them into the super.