Marvel vs Capcom 2/Marrow: Difference between revisions

From SuperCombo Wiki
No edit summary
No edit summary
Line 10: Line 10:


== Normal Moves ==
== Normal Moves ==
=== Command normals ===
Double-jump
Wall-bounce


== Special Moves ==
== Special Moves ==
{{MvC3MoveListHeader}}
{{MoveListRow | Bonerang
| qcf + p
|
| airok
}}
{{MoveListRow | Towering Spine
| dp + p
|
|
}}
{{MoveListRow | Ride & Slash
| hcb + p
|
| airok
}}
{{MoveListRow | Ricochet Slash
| qcb + k
|
|
}}
{{MoveListFooter}}


== Super Moves ==
== Super Moves ==
{{MvC3MoveListHeader}}
{{MoveListRow | Stinger Bones
| qcf + lp + hp
|
|
}}
{{MoveListRow | Bone Burst
| qcb + lp + hp
|
| airok
}}
{{MoveListFooter}}


== Assist Moves ==
== Assist Moves ==
{{MvC2CharacterAssists
  | [[file:hp.png]] Bonerang || Bone Burst | [[file:hp.png]] Bonerang |
  | [[file:hp.png]] Towering Spine || Bone Burst | [[file:hp.png]] Towering Spine |
  | [[file:hk.png]] Ricochet Slash || Stinger Bones | [[file:hk.png]] Ricochet Slash |
}}
Her assist aren't good, but "A"-type is generally the best.


= The Basics =
= The Basics =

Revision as of 01:19, 24 October 2011

Introduction

Fun but pretty bad.

Colors

First row: LP, HP, A1. Second row: LK, HK, A2.

Mvc2-marrow.png

Moves List

Normal Moves

Command normals

Double-jump

Wall-bounce

Special Moves

Name
Command
Damage
Special Properties (glossary)
Bonerang
qcf + p
airok
Towering Spine
dp + p
Ride & Slash
hcb + p
airok
Ricochet Slash
qcb + k

Super Moves

Name
Command
Damage
Special Properties (glossary)
Stinger Bones
qcf + lp + hp
Bone Burst
qcb + lp + hp
airok

Assist Moves

Name
Damage
Cross-Over Combination
Alpha Counter
Notes
Alpha.png Hp.png Bonerang
Bone Burst
Hp.png Bonerang
Beta.png Hp.png Towering Spine
Bone Burst
Hp.png Towering Spine
Gamma.png Hk.png Ricochet Slash
Stinger Bones
Hk.png Ricochet Slash

Her assist aren't good, but "A"-type is generally the best.

The Basics

Advanced Strategy