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[[Image:OBlanka.png|right|Old Blanka's portrait in Super Turbo]] | [[Image:OBlanka.png|right|Old Blanka's portrait in Super Turbo]] | ||
=Introduction= | ==Introduction== | ||
http://img105.imageshack.us/img105/1876/blanka6pc4.gif http://img105.imageshack.us/img105/6531/sfblankano1.gif | http://img105.imageshack.us/img105/1876/blanka6pc4.gif http://img105.imageshack.us/img105/6531/sfblankano1.gif | ||
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===Special Moves=== | ===Special Moves=== | ||
{{Super Turbo}} | {{Super Turbo}} |
Revision as of 17:24, 16 August 2011
Introduction
http://img105.imageshack.us/img105/1876/blanka6pc4.gif http://img105.imageshack.us/img105/6531/sfblankano1.gif
One day long ago, a young boy named Jimmy was aboard a plane, along with some government officials, on his way to visit his uncle. Unfortunately, these officials were the targets of an assassination attempt by the Shadoloo, and the plane crashed into the Brazilian Jungle. However, Jimmy survived the crash, and began to live amongst the animals in the jungle. One day, he unwittingly hitched a ride on a poacher's car. Curious and excited, Blanka began to venture into the outside world. It was probably during this time that he met Dan as well as Dan's 'student', Sakura, before he went back to the jungle. He later resurfaced again to compete in the World Warrior tournament, where his mother happened to be a spectator. There is a tearful reunion as mother and son were finally reunited. Blanka probably now lives a happy (ab)normal life with his mother.
Color Options
Normal | Secondary |
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Moves Analysis
Normal Moves
Ground Normals
- Close Standing Jab:
Damage | ? | ![]() |
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Stun | ?-? | |||||||
Stun Timer | ? | |||||||
Chain Cancel | No | |||||||
Special Cancel | Yes | |||||||
Frame Count | ? | ? | ? | ? | ? | ? | ? | |
Simplified | ? | ? | ? |
- Far Standing Jab:
Damage | ? | ![]() |
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Stun | ?-? | |||||||
Stun Timer | ? | |||||||
Chain Cancel | No | |||||||
Special Cancel | Yes | |||||||
Frame Count | ? | ? | ? | ? | ? | ? | ? | |
Simplified | ? | ? | ? |
- Crouching Jab:
Damage | ? | ![]() |
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Stun | ?-? | |||||||
Stun Timer | ? | |||||||
Chain Cancel | No | |||||||
Special Cancel | No | |||||||
Frame Count | ? | ? | ? | ? | ? | ? | ? | |
Simplified | ? | ? | ? |
- Close Standing Strong:
Damage | ? | ![]() |
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Stun | ?-? | ||||
Stun Timer | ? | ||||
Chain Cancel | No | ||||
Special Cancel | Yes | ||||
Frame Count | ? | ? | ? | ? | |
Simplified | ? | ? | ? |
- Far Standing Strong:
Damage | ? | ![]() |
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Stun | ?-? | ||||||
Stun Timer | ? | ||||||
Chain Cancel | No | ||||||
Special Cancel | No | ||||||
Frame Count | ? | ? | ? | ? | ? | ? | |
Simplified | ? | ? | ? |
- Crouching Strong:
Damage | ? | ![]() |
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Stun | ?-? | |||
Stun Timer | ? | |||
Chain Cancel | No | |||
Special Cancel | No | |||
Frame Count | ? | ? | ? | |
Simplified | ? |
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Frame Count | ? | ? | ? | ? | ? |
Simplified | ? |
- Close/Far Standing Fierce:
Damage | ? | ![]() |
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Stun | ?-? | |||||||
Stun Timer | ? | |||||||
Chain Cancel | No | |||||||
Special Cancel | No | |||||||
Frame Count | ? | ? | ? | ? | ? | ? | ? | |
Simplified | ? | ? | ? |
- Crouching Fierce:
Damage | ? | ![]() |
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Stun | ?-? | ||||||
Stun Timer | ? | ||||||
Chain Cancel | No | ||||||
Special Cancel | No | ||||||
Frame Count | ? | ? | ? | ? | ? | ? | |
Simplified | ? | ? | ? |
- Close Standing Short:
Damage | ? | ![]() |
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Stun | ?-? | ||||||
Stun Timer | ? | ||||||
Chain Cancel | No | ||||||
Special Cancel | No | ||||||
Frame Count | ? | ? | ? | ? | ? | ? | |
Simplified | ? | ? |
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Frame Count | ? | ? | ? | ? | ? |
Simplified | ? |
- Far Standing Short:
Damage | ? | ![]() |
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Stun | ?-? | |||||||
Stun Timer | ? | |||||||
Chain Cancel | No | |||||||
Special Cancel | No | |||||||
Frame Count | ? | ? | ? | ? | ? | ? | ? | |
Simplified | ? | ? | ? |
- Crouching Short:
Damage | ? | ![]() |
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Stun | ?-? | ||||||
Stun Timer | ? | ||||||
Chain Cancel | No | ||||||
Special Cancel | Yes | ||||||
Frame Count | ? | ? | ? | ? | ? | ? | |
Simplified | ? | ? | ? |
- Close Standing Forward:
Damage | ? | ![]() |
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Stun | ?-? | ||||||
Stun Timer | ? | ||||||
Chain Cancel | No | ||||||
Special Cancel | No | ||||||
Frame Count | ? | ? | ? | ? | ? | ? | |
Simplified | ? | ? | ? |
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Frame Count | ? | ? | ? | ? | ? |
Simplified | ? |
- Far Standing Forward:
Damage | ? | ![]() |
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Stun | ?-? | |||||||
Stun Timer | ? | |||||||
Chain Cancel | No | |||||||
Special Cancel | No | |||||||
Frame Count | ? | ? | ? | ? | ? | ? | ? | |
Simplified | ? | ? | ? |
- Crouching Forward:
Damage | ? | ![]() |
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Stun | ?-? | ||||||
Stun Timer | ? | ||||||
Chain Cancel | No | ||||||
Special Cancel | Yes | ||||||
Frame Count | ? | ? | ? | ? | ? | ? | |
Simplified | ? | ? | ? |
- Close/Far Standing Roundhouse:
Damage | ? | ![]() |
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Stun | ?-? | ||||
Stun Timer | ? | ||||
Chain Cancel | No | ||||
Special Cancel | No | ||||
Frame Count | ? | ? | ? | ? | |
Simplified | ? | ? |
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Frame Count | ? | ? | ? | ? | ? |
Simplified | ? |
- Crouching Roundhouse:
Damage | ? | ![]() |
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Stun | ?-? | |||||||
Stun Timer | ? | |||||||
Chain Cancel | No | |||||||
Special Cancel | No | |||||||
Frame Count | ? | ? | ? | ? | ? | ? | ? | |
Simplified | ? | ? | ? |