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=Character Bio= | =Character Bio= | ||
Sion | Sion probably has the most brutal moveset of the entire cast. Multiple frame traps, frame advantage strings, and high priority specials combine with her brutal jump C and offer nothing but pain. She is a god of drawing counterhits, and the queen of damage when she has meter -- her Cutting Synch loops are unquestionably the highest damage BNB combos in the game. Also watch out for her deceptive Shield Bunker cancels as well as her rare jump fakeouts with her air grab specials. She has very few weaknesses once she gets rolling -- the largest weakness is her sheer difficulty to use, causing anything but the most fanatic and well versed player to at times make technical or distance errors that leave her open where she should not be. You do not play Sion, you become Sion. | ||
Sion is an advanced character; not for the untrained or easily frustrated (as a bad Shiki or Red Arcueid will steamroll a bad Sion). However, her raw damage output (and various ways to get that damage) puts Sion right in the top tier. | |||
=Normal Attacks= | =Normal Attacks= | ||
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{{:Sion Eltnam Atlasia Data (Specials) (MBAC)}} | {{:Sion Eltnam Atlasia Data (Specials) (MBAC)}} | ||
=Character Strategies and Notes= | =Character Strategies and Notes= | ||
Buh? | |||
{{Template:Melty Blood: Act Cadenza}} | {{Template:Melty Blood: Act Cadenza}} |
Revision as of 21:55, 11 May 2006
Character Bio
Sion probably has the most brutal moveset of the entire cast. Multiple frame traps, frame advantage strings, and high priority specials combine with her brutal jump C and offer nothing but pain. She is a god of drawing counterhits, and the queen of damage when she has meter -- her Cutting Synch loops are unquestionably the highest damage BNB combos in the game. Also watch out for her deceptive Shield Bunker cancels as well as her rare jump fakeouts with her air grab specials. She has very few weaknesses once she gets rolling -- the largest weakness is her sheer difficulty to use, causing anything but the most fanatic and well versed player to at times make technical or distance errors that leave her open where she should not be. You do not play Sion, you become Sion.
Sion is an advanced character; not for the untrained or easily frustrated (as a bad Shiki or Red Arcueid will steamroll a bad Sion). However, her raw damage output (and various ways to get that damage) puts Sion right in the top tier.
Normal Attacks
Motion | Y. Damage | R. Damage | Meter Gained | Startup | Proration | Blocked | Shielded |
5A | 350 | 150 | 3% | 5 | 78% | Ground | Any |
2A | 350 | 120 | 2% | 4 | 75% | Low | Any |
j.A | 350 | 180 | 3.5% | 6 | 78% | Any | High |
5B | 600 | 320 | 5% | 7 | 100% | Ground | High |
6B | 700 | 400 | 7% | 23 | 75% | High | High |
6[B] | 1700 | 1200 | 12% | 43 | 75% | High | High |
3B | 700 | 400 | 7% | 12 | 75% | Ground | High |
2B | 500 | 300 | 5% | 9 | 100% | Low | Low |
j.B | 560 | 400 | 7% | 8 | 100% | Upper | High |
5C | 600+700 | 400+450 | 4%+5% | 8 | 100% | Ground | High |
5[C] | 600+700 | 400+450 | 6%+10% | 22 | 100% | Ground | High |
6C4C | 1000+700 | 700+600 | 10%+6% | 21+14 | 100% | Ground | High |
2C | 1200 | 800 | 12% | 19 | 80% | Low | Low |
j.C | 900 | 500 | 10% | 6 | 90%r | Upper | High |
j.[C] | 1000 | 510 | 10% | 24 | 100% | High | High |
214D | 1200 | 800 | 10% | 21 | 100% | Any | High |
- 6[B] causes an techable knockdown on hit. At max range, induces untechable ground bounce, (on grounded characters)
- 3B launches on hit -- techable at apex.
- 5[C] induces wallslam on hit -- techable after wall impact.
- 2C knocks down on hit -- untechable.
- j.[C] launches on hit -- untechable.
Special Attacks
Motion | Y. Damage | R. Damage | Meter Gained | Startup | Proration | Blocked | Shielded |
Gun Shots (Warning Shots) | |||||||
236A | 400 | 300 | 3% | ? | ? | xxx | xxx |
236B | 400*3 | 300*3 | 3%*3 | ? | ? | xxx | xxx |
236C | 400*5 | 300*5 | 3%*5 | ? | ? | xxx | xxx |
Uppercut Whip (Etherite: Air) | |||||||
623A | 1800 | 700 | 18% | ? | 100% | xxx | xxx |
623B | 2800 | 1800 | 28% | ? | 100% | xxx | xxx |
623C | 3700 | 2400 | -100% | ? | 100% | xxx | xxx |
Whip Catch (Etherite: Grand) | |||||||
214A | 1000 | 700 | 10% | 18 | ? | xxx | xxx |
214B | 800 | 500 | 8% | 24 | ? | xxx | xxx |
214C | 500*4 | 300*4 | -100% | 22 | ? | xxx | xxx |
Leg Grab (Slide: Air) | |||||||
j.214A | 1200 | 0 | 0% | 12 | 100% | xxx | xxx |
j.214B | 1500 | 0 | 0% | 30 | 100% | xxx | xxx |
j.214C | 700*5 | 300*5 | -100% | 9 | 100% | xxx | xxx |
Slide Kick (Cutting Synch) | |||||||
421A | 0 | 0 | 0% | X | 100% | xxx | xxx |
421B | 1600 | ? | ? | 34 | 65% | xxx | xxx |
421C | 3200 | ? | -100% | 17 | 65% | xxx | xxx |
? (Black Barrel Replica) [Requires Heat or Max Mode] | |||||||
41236C | 5100 | 4500 | -300% | ? | ? | xxx | xxx |
? (Black Barrel Replica) [Requires Blood Heat Mode] | |||||||
41236C | 5900 | 5200 | -300% | ? | ? | xxx | xxx |
? (Black Barrel Replica: Obelisk) [Requires Blood Heat Mode] | |||||||
D (grd.) | 6600 | 4400 | -300% | ? | 100% | xxx | xxx |
22d - 31f
Character Strategies and Notes
Buh?
General | Controls | Mechanics | System Arcanae | Damage Scaling | Character Defense Mods | General Strategy | |
The Characters | Akiha Tohno | Akiha Tohno (Vermillion) | Aoko Aozaki | Arcueid Brunestud | Arcueid Brunestud (Red) | Ciel | Hisui (and Kohaku) | Kohaku (and Hisui) | Kouma Kishima | Mech-Hisui | Miyako Arima | Neko-Arc | Neko-Arc Chaos | Nrvnqsr Chaos | Ren | Satsuki Yumiduka | Shiki Tohno | Shiki Nanaya | Sion Eltnam Atlasia | Sion Eltnam Atlasia (Tatari) | Warakia | White Ren |