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{{Nutshell| | {{Nutshell| | ||
Felicia is an extremely fast character with a terrifying grapple game. She has no less than four ways to close in on you and stay there, and her Kitty's Helper super makes her the only character that can set up her own high/low unblockables. If you enjoy a character with scary command grabs who is always moving, but requires a high level of combo excecution, Felicia is going to be one of the most fun characters for you. | Felicia is an extremely fast character with a terrifying grapple game. She has no less than four ways to close in on you and stay there, and her Kitty's Helper super makes her the only character that can set up her own high/low unblockables. If you enjoy a character with scary command grabs who is always moving, but requires a {{high}} level of combo excecution, Felicia is going to be one of the most fun characters for you. | ||
}} | }} | ||
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{{MvC3CharacterAssists | {{MvC3CharacterAssists | ||
| Rolling Buckler | {{ | | Rolling Buckler | {{ {{shot}} {{front}} }} | 30,000 + 50,000 | 2nd hit is low | ||
| Sand Splash | {{ | | Sand Splash | {{ {{shot}} {{front}} }} | 40,000 per hit | | ||
| Cat Spike | {{ | | Cat Spike | {{ {{direct}} {{front}} }} | 90,000 | {{groundbounce}} vs airborne | ||
| AlphaSuper=Dancing Flash | BetaSuper=Dancing Flash | GammaSuper=Dancing Flash | | AlphaSuper=Dancing Flash | BetaSuper=Dancing Flash | GammaSuper=Dancing Flash | ||
}} | }} | ||
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{{MvC3MoveListHeader}} | {{MvC3MoveListHeader}} | ||
{{MoveListRow | Standing Light | l | 35,000 | }} | {{MoveListRow | Standing Light | {{l}} | 35,000 | }} | ||
{{MoveListRow | Crouching Light | d + l | 44,000 | low }} | {{MoveListRow | Crouching Light | {{d}} + {{l}} | 44,000 | {{low}} }} | ||
{{MoveListRow | Standing Medium | m | 55,000 | }} | {{MoveListRow | Standing Medium | {{m}} | 55,000 | }} | ||
{{MoveListRow | Crouching Medium | d + m | 53,000 | }} | {{MoveListRow | Crouching Medium | {{d}} + {{m}} | 53,000 | }} | ||
{{MoveListRow | Toy Touch | df + m | 50,000 | low otg jcancel nocancel}} | {{MoveListRow | Toy Touch | {{df}} + {{m}} | 50,000 | {{low}} {{otg}} {{jcancel}} nocancel}} | ||
{{MoveListRow | Standing Heavy | h | 30,000 x 3 | }} | {{MoveListRow | Standing Heavy | {{h}} | 30,000 x 3 | }} | ||
{{MoveListRow | Crouching Heavy | d + h | 65,000 | low}} | {{MoveListRow | Crouching Heavy | {{d}} + {{h}} | 65,000 | low}} | ||
{{MoveListRow | Arrow Kick | b + h | 40,000 x 2 | }} | {{MoveListRow | Arrow Kick | {{b}} + {{h}} | 40,000 x 2 | }} | ||
{{MoveListRow | Standing Special | s | 70,000 | launch }} | {{MoveListRow | Standing Special | {{s}} | 70,000 | {{launch}} }} | ||
{{MoveListRow | Jumping Light | air l | 45,000 | high }} | {{MoveListRow | Jumping Light | air {{l}} | 45,000 | {{high}} }} | ||
{{MoveListRow | Jumping Medium | air m | 55,000 | high }} | {{MoveListRow | Jumping Medium | air {{m}} | 55,000 | {{high}} }} | ||
{{MoveListRow | Jumping Heavy | air h | 70,000 | high }} | {{MoveListRow | Jumping Heavy | air {{h}} | 70,000 | {{high}} }} | ||
{{MoveListRow | Jumping Special | air s | 70,000 | high }} | {{MoveListRow | Jumping Special | air {{s}} | 70,000 | {{high}} }} | ||
{{MoveListFooter}} | {{MoveListFooter}} | ||
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{{MvC3MoveListHeader}} | {{MvC3MoveListHeader}} | ||
{{MoveListRow | Sand Splash | {{ | {{MoveListRow | Sand Splash | {{ Charge {{b}} , {{f}} + {{atk}} }} | 40,000 per hit | }} | ||
{{MoveListRow | Rolling Buckler | {{ | {{MoveListRow | Rolling Buckler | {{ {{qcf}} + {{atk}} }} | {{30,000 {{l}} <br> 60,000 {{m}} <br> 70,000 h}} | }} | ||
{{MoveListRow | Rolling Buckler Followup | {{ | {{MoveListRow | Rolling Buckler Followup | {{ {{atk}} }} | {{nowrap|{{40,000 {{l}} <br> 60,000 {{m}} <br> 108,000 h}}}} | <br> {{m}} version hits {{low}} }} | ||
{{MoveListRow | Cat Spike | {{ | {{MoveListRow | Cat Spike | {{ {{dp}} + {{atk}} }} | {{80,000 {{l}} <br> 90,000 {{m}} <br> 90,000 {{h}} }} |<br> {{m}} version {{groundbounce}} against air<br> {{h}} version {{groundbounce}} }} | ||
{{MoveListRow | Delta Kick| {{ | {{MoveListRow | Delta Kick| {{rdp + {{atk}} }} | 101,000 | Only 25,000 on<br>the way down }} | ||
{{MoveListRow | Hell Cat| {{ | {{MoveListRow | Hell Cat| {{ {{hcb}} + atk}} | {{102,000 {{l}} <br> 126,000 {{m}} <br> 156,000 h}} | throw}} | ||
{{MoveListRow | Cat Crawl | {{ | {{MoveListRow | Cat Crawl | {{ {{atk}} + s}} | | Invulnerable forward dash<br>Can be hit during<br>startup and recovery}} | ||
{{MoveListRow | Wall Cling | {{ | {{MoveListRow | Wall Cling | {{ {{b}} with back against the wall in the air}} | | {{f}} to jump off the wall}} | ||
{{MoveListRow | Meter Charge | {{ | {{MoveListRow | Meter Charge | {{d , {{d}} + {{h}} , hold {{h}} }} | | {{supercancel}} charges hyper meter }} | ||
{{MoveListFooter}} | {{MoveListFooter}} | ||
===Hyper Moves=== | ===Hyper Moves=== | ||
{{MvC3MoveListHeader}} | {{MvC3MoveListHeader}} | ||
{{MoveListRow | Dancing Flash | {{ | {{MoveListRow | Dancing Flash | {{ {{qcf}} + {{atk}} + atk}} | 246,700 | Projectile Invulnerability }} | ||
{{MoveListRow | Kitty's Helper | {{ | {{MoveListRow | Kitty's Helper | {{ {{dp}} + {{atk}} + atk}} | 25,000 | Lasts 10 sec. Press {{atk}} to make your helper pounce and hit high}} | ||
{{MoveListRow | Help Me! | {{ | {{MoveListRow | Help Me! | {{ {{qcb}} + {{atk}} + atk}} | 400,000 | {{startupinv}} Level 3 Super. Extend Range by holding H for long range or M for Mid range during Closeup}} | ||
{{MoveListFooter}} | {{MoveListFooter}} | ||
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=== Advanced Strategy === | === Advanced Strategy === | ||
[[Category: Marvel vs Capcom 3]] | [[Category:Marvel vs Capcom 3]] |
Latest revision as of 00:53, 9 December 2020


Felicia
In a nutshell
Felicia is an extremely fast character with a terrifying grapple game. She has no less than four ways to close in on you and stay there, and her Kitty's Helper super makes her the only character that can set up her own high/low unblockables. If you enjoy a character with scary command grabs who is always moving, but requires a level of combo excecution, Felicia is going to be one of the most fun characters for you.
Video Walkthrough
Move List
Assist Types
Name
Type
Damage
Special Properties
Cross-Over Combination
Normal Moves
Standing Light

35,000
Crouching Light


44,000

Standing Medium

55,000
Crouching Medium


53,000
Toy Touch


50,000



Standing Heavy

30,000 x 3
Crouching Heavy


65,000
low
Arrow Kick


40,000 x 2
Standing Special

70,000

Jumping Light
air

45,000

Jumping Medium
air

55,000

Jumping Heavy
air

70,000

Jumping Special
air

70,000

Special Moves
Sand Splash
{{ Charge
,
+
}}



40,000 per hit
Rolling Buckler
{{
+
}}


{{30,000
60,000
70,000 h}}

60,000

70,000 h}}
Rolling Buckler Followup
{{
}}

{{40,000
60,000
108,000 h}}

60,000

108,000 h}}


Cat Spike
{{
+
}}


{{80,000
90,000
90,000
}}

90,000

90,000





Delta Kick
{{rdp +
}}

101,000
Only 25,000 on
the way down
the way down
Hell Cat
{{
+ atk}}

{{102,000
126,000
156,000 h}}

126,000

156,000 h}}
throw
Cat Crawl
{{
+ s}}

Invulnerable forward dash
Can be hit during
startup and recovery
Can be hit during
startup and recovery
Wall Cling
{{
with back against the wall in the air}}


Meter Charge
{{d ,
+
, hold
}}




Hyper Moves
Dancing Flash
{{
+
+ atk}}


246,700
Projectile Invulnerability
Kitty's Helper
{{
+
+ atk}}


25,000
Lasts 10 sec. Press
to make your helper pounce and hit high

Help Me!
{{
+
+ atk}}


400,000

Apprentice Combos
Strategy
Tips and Tricks
- Felicia's command grab range is very far. She can score a Light command grab on most characters after three or four blocked Light attacks.
- You can press Attack to make Felicia's helper pounce. While the helper tries to follow Felicia, a pounce always goes toward your enemy. This makes it possible to hold downback from full screen and press Attack a few times to get your helper in range, and then storm in behind her.
- Felicia has quite a few difficult links in her bread and butter combos, so spend time in training often.
- For Felicia's Level 3 super Please Help Me, Felicia can extend the range of where her little helper lands to hit opponents farther away from Felicia. During the closeup on Felicia's face during Please Help Me, if you hold down H her helper will go Long Range (almost max distance) and if you hold down M the helper will go Medium Range (about mid screen). Please see http://www.youtube.com/watch?v=d2ji1Opthhc for a visual example.