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{{MK9MoveListHeader}} | {{MK9MoveListHeader}} | ||
{{MK9MoveListRow | Front Punch | fp | 3% | high }} | {{MK9MoveListRow | Front Punch | fp | 3% | high bufferable }} | ||
{{MK9MoveListRow | Back Punch | bp | 3% | high bufferable }} | {{MK9MoveListRow | Back Punch | bp | 3% | high bufferable }} | ||
{{MK9MoveListRow | Front Kick | fk | 5% | high bufferable }} | {{MK9MoveListRow | Front Kick | fk | 5% | high bufferable }} | ||
{{MK9MoveListRow | Back Kick | bk | 5% | high }} | {{MK9MoveListRow | Back Kick | bk | 5% | high bufferable }} | ||
{{MK9MoveListRow | Crouching Front Punch | d + fp | 2% | high }} | {{MK9MoveListRow | Crouching Front Punch | d + fp | 2% | high bufferable }} | ||
{{MK9MoveListRow | Crouching Back Punch | d + bp | 12% | high }} | {{MK9MoveListRow | Crouching Back Punch | d + bp | 12% | high uprcut }} | ||
{{MK9MoveListRow | Crouching Front Kick | d + fk | 1% | low }} | {{MK9MoveListRow | Crouching Front Kick | d + fk | 1% | low bufferable }} | ||
{{MK9MoveListRow | Crouching Back Kick | d + bk | 3% | low }} | {{MK9MoveListRow | Crouching Back Kick | d + bk | 3% | low bufferable }} | ||
{{MK9MoveListRow | Angled Jumping Punch | during angled jump, fp or bp | 4% | med }} | {{MK9MoveListRow | Angled Jumping Punch | during angled jump, fp or bp | 4% | med }} | ||
{{MK9MoveListRow | Angled Jumping Kick | during angled jump, fk or bk | 7% | high knockdown }} | {{MK9MoveListRow | Angled Jumping Kick | during angled jump, fk or bk | 7% | high knockdown }} | ||
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{{MK9MoveListHeader}} | {{MK9MoveListHeader}} | ||
{{MK9MoveListRow | Staff Strikes | b + fp | 5% + 3% + 2% | high + high + high | {{MK9MoveListRow | Staff Strikes | b + fp | 5% + 3% + 2% | high + high + high ; 3rd hit: bufferable }} | ||
{{MK9MoveListRow | Rising Pole | b + bp | 7% | high | {{MK9MoveListRow | Rising Pole | b + bp | 7% | high launch ; deceptive range }} | ||
{{MK9MoveListRow | Upward Thrust | f + bp | 5% | high bufferable }} | {{MK9MoveListRow | Upward Thrust | f + bp | 5% | high bufferable }} | ||
{{MK9MoveListRow | Gut Kick | b + fk | 5% | high bufferable}} | {{MK9MoveListRow | Gut Kick | b + fk | 5% | high bufferable}} | ||
{{MK9MoveListRow | Pole Vault | u + fk | | {{MK9MoveListRow | Pole Vault | u + fk | 3% + 9% | high + high ; 1st and 2nd hit: knockdown }} | ||
{{MK9MoveListRow | Sweep | b + bk | 7% | low sweep }} | {{MK9MoveListRow | Sweep | b + bk | 7% | low sweep }} | ||
{{MoveListFooter}} | {{MoveListFooter}} | ||
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{{MK9MoveListHeader}} | {{MK9MoveListHeader}} | ||
{{MK9MoveListRow | Pole Check | fp --- bp --- bp | 3% --- 3% --- 5% | high --- high --- high ; 2nd hit: bufferable ; 4th hit: knockdown}} | {{MK9MoveListRow | Pole Check | fp --- bp --- bp | 3% --- 3% --- 5% | high --- high --- high ; 1st and 2nd hit: bufferable ; 3rd hit: flatten }} | ||
{{MK9MoveListRow | Bad Girl | bp --- fk --- f + bp | 3% --- 5% --- 6% | high --- high --- high ; 1st | {{MK9MoveListRow | Jade Charge | b + fp --- f + fp | 5% + 3% + 2% --- 6% | high + high + high --- high ; 3rd hit: bufferable ; 4th hit: knockdown }} | ||
{{MK9MoveListRow | Edenian Rush | f + bp --- fp --- bp | 5% --- 3% --- 6% | high --- high --- high ; 1st | {{MK9MoveListRow | Bad Girl | bp --- fk --- f + bp | 3% --- 5% --- 6% | high --- high --- high ; 1st and 2nd and 3rd hit: bufferable ; 3rd hit: knockdown}} | ||
{{MK9MoveListRow | Betrayal | fk --- bk --- bp | 5% --- 3% --- 9% | high --- low --- high ; 1st | {{MK9MoveListRow | Edenian Rush | f + bp --- fp --- bp | 5% --- 3% --- 6% | high --- high --- high ; 1st and 2nd hit: bufferable; 2nd and 3rd hit: knockdown ; 3rd hit cannot be performed unless 2nd hit connects }} | ||
{{MK9MoveListRow | Betrayal | fk --- bk --- bp | 5% --- 3% --- 9% | high --- low --- high ; 1st and 2nd hit: bufferable; 2nd hit: knockdown ; 3rd hit: launch }} | |||
{{MK9MoveListRow | Assassin | {{MK9MoveListRow | Assassin Strikes | b + fk --- bp | 5% --- 7% | high --- high ; 1st and 2nd hit: bufferable ; 2nd hit: knockdown }} | ||
{{MK9MoveListRow | Polecat | bk --- f + fk | 5% --- 9% | high --- high ; 1st hit: bufferable ; 2nd hit: knockdown}} | {{MK9MoveListRow | Polecat | bk --- f + fk | 5% --- 9% | high --- high ; 1st hit: bufferable ; 2nd hit: knockdown }} | ||
{{MoveListFooter}} | {{MoveListFooter}} | ||
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{{MK9MoveListHeader}} | {{MK9MoveListHeader}} | ||
{{MK9MoveListRow | Untameable | | {{MK9MoveListRow | Untameable | Rising Pole --- tg | N/A | }} | ||
{{MK9MoveListRow | Pole Pain | | {{MK9MoveListRow | Pole Pain | Pole Vault --- tg | N/A | }} | ||
{{MoveListFooter}} | {{MoveListFooter}} | ||
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{{MK9MoveListRow | Edenian Tag | f + bp --- fp --- tg | Based on Teammate | }} | {{MK9MoveListRow | Edenian Tag | f + bp --- fp --- tg | Based on Teammate | }} | ||
{{MK9MoveListRow | Distrust | fk --- bk --- tg | Based on Teammate | }} | {{MK9MoveListRow | Distrust | fk --- bk --- tg | Based on Teammate | }} | ||
{{MK9MoveListRow | Tag Kombo Attack | Attack from Teammate's Tag Kombo | 3% + 9% | high + high ; 1st and 2nd hit: knockdown }} | |||
{{MoveListFooter}} | {{MoveListFooter}} | ||
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{{MK9MoveListHeader}} | {{MK9MoveListHeader}} | ||
{{MK9MoveListRow | Tag Assist | {{MK9MoveListRow | Tag Assist | d , b + tg | 7% + 6% | Performs Reboomerang ; high + high }} | ||
{{MK9MoveListRow | Tag Attack | {{MK9MoveListRow | Tag Attack | d , f + tg | 10% | Performs Eclipse Kick (only first hit) ; high knockdown }} | ||
{{MoveListFooter}} | {{MoveListFooter}} | ||
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{{MK9MoveListHeader}} | {{MK9MoveListHeader}} | ||
{{MK9MoveListRow | Boomerang | d , f + fp | 8% | high }} | {{MK9MoveListRow | Boomerang | d , f + fp | 8% | high }} | ||
{{MK9MoveListRow | Boomerang | {{MK9MoveListRow | Boomerang Up | d , b + fp | 8% | high }} | ||
{{MK9MoveListRow | Boomerang | {{MK9MoveListRow | Boomerang Down | d , f + fk | 8% | low }} | ||
{{MK9MoveListRow | Shadow Kick | d , f + bk | 6% | high | {{MK9MoveListRow | Shadow Kick | d , f + bk | 6% | high knockdown wkup }} | ||
{{MK9MoveListRow | Shadow Flash | b , f + fk | | {{MK9MoveListRow | Shadow Followup | Shadow Kick or Eclipse Kick --- d , f + bk | 2% | high knockdown ; Cannot be performed unless first attack hits }} | ||
{{MK9MoveListRow | Staff Overhead | d , b + bp | 8% | med groundbounce }} | {{MK9MoveListRow | Shadow Flash | b , f + fk | N/A | wkup ; Causes projectiles to pass through Jade for 1 second }} | ||
{{MK9MoveListRow | Staff Grab | d , f + bp | 2% + 7% | high + unblockable ; 2nd hit: flatten }} | {{MK9MoveListRow | Staff Overhead | d , b + bp | 8% | med groundbounce wkup }} | ||
{{MK9MoveListRow | Staff Grab | d , f + bp | 2% + 7% | high + unblockable ; 2nd hit: flatten ; wkup }} | |||
{{MoveListFooter}} | {{MoveListFooter}} | ||
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{{MK9MoveListHeader}} | {{MK9MoveListHeader}} | ||
{{MK9MoveListRow | | {{MK9MoveListRow | Reboomerang | d , f + fp + bl | 7% + 6% | high + high ; 2nd hit cannot be crouched under }} | ||
{{MK9MoveListRow | | {{MK9MoveListRow | Reboomerang Up | d , b + fp + bl | 7% + 6% | high + high ; 2nd hit cannot be crouched under }} | ||
{{MK9MoveListRow | | {{MK9MoveListRow | Reboomerang Down | d , f + fk + bl | 7% + 6% | low + low }} | ||
{{MK9MoveListRow | | {{MK9MoveListRow | Eclipse Kick | d , f + bk + bl | 10% | high knockdown wkup }} | ||
{{MK9MoveListRow | | {{MK9MoveListRow | Eclipse Followup | Shadow Kick or Eclipse Kick --- d , f + bk + bl | 6% | high knockdown ; Cannot be performed unless first attack hits }} | ||
{{MK9MoveListRow | Shadow | {{MK9MoveListRow | Shadow Glow | b , f + fk + bl | 0% | wkup ; Causes projectiles to pass through Jade and all other attacks to be absorbed for 2 seconds ; When attacks are absorbed, Jade still takes the normal damage from attack but without hit stun }} | ||
{{MK9MoveListRow | Staff | {{MK9MoveListRow | Staff Smash | d , b + bp + bl | 8% | med groundbounce wkup }} | ||
{{MK9MoveListRow | Staff Slam | d , f + bp + bl | 2% + 4% + 4% + 5% | high + unblockable + unblockable + unblockable ; 4th hit: flatten ; wkup }} | |||
{{MK9MoveListRow | | |||
{{MoveListFooter}} | {{MoveListFooter}} | ||
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{{MK9MoveListHeader}} | {{MK9MoveListHeader}} | ||
{{MK9MoveListRow | Staff Buster | fk + bk + bl | | {{MK9MoveListRow | Staff Buster | fk + bk + bl | 5% + 15% + 15% | 1st hit: high }} | ||
{{MoveListFooter}} | {{MoveListFooter}} | ||
Revision as of 23:59, 8 May 2011
Jade
An assassin for Shao Kahn, Jade has earned a reputation as an agile and stealthy warrior. Her family was Edenian nobility and served the emperor once he conquered their realm, giving Jade to him as tribute when she was a child. After years of rigorous training in the art of kombat, Shao Kahn awarded her the position of Bodyguard to Princess Kitana. Over the centuries she and Kitana have become close friends, which makes Jade's secret orders from Shao Kahn painful to accept: Should Kitana's loyalty falter, Jade must kill her friend.
Moves
Basic Attacks
Command Normals
Throws
Kombo Attacks
Fast Tags
Tag Kombos
Tag Specials
Special Attacks
Enhanced Special Attacks
X-Ray Attack
Finishing Moves
Move Analysis
Basic Attacks
N/A
Command Normals
N/A
Kombo Attacks
N/A
Special Attacks
N/A
Enhanced Special Attacks
N/A
X-Ray Attack
N/A
Basic Strategy
N/A
Advanced Strategy
N/A
Combos
Bread and Butters
Jump-in Combos
8-Hits: Jump in Punch
Staff Overhead
Dash
+
Shadow Kick
Dash
crouching
Shadow Kick
10-Hits: Jump in Punch
+
Staff Overhead
Dash
+
Dash
Returning Boomerang (Down)
Combos With Enhanced Specials
7-Hits:
Returning Boomerang
Enhanced Shadow Kick
Shadow Kick
11-Hits: +
Staff Overhead
+
Returning Boomerang (Up)
Dash
Shadow Kick x 2
Combos With X-Ray Attacks
Keep Xray combos short because of the damage scaling
8-Hits: +
Staff Overhead
Rising Pole
Xray
Corner-Only Combos
14-Hits: +
Staff Overhead
Rising Pole
pause a sec.
crouching
Staff Slam
Style
- N/A
Matchups
N/A