Super Street Fighter IV/Deejay: Difference between revisions

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(Created page with '{{SSFIVHeader}} = NAME = {{MvC3HyperGuideCharacterBox | akumaface.jpg }} Background Info Here. {{Nutshell|General Usage of Character here.}} == Moves == ==== Unique Attack...')
 
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{{SSFIVHeader}}
{{SSFIVHeader}}


= NAME =
== Deejay ==
{{MvC3HyperGuideCharacterBox | akumaface.jpg }}
{{MvC3HyperGuideCharacterBox | akumaface.jpg }}
Background Info Here.
Background Info Here.
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== Frame Data ==
== Frame Data ==
{{SSFIVFrameDataHeader}}
{{SSFIVFrameDataHeader}}
{{SSFIVFrameDataSubHeader | Standing Close Attacks}}
{{SSFIVFrameDataRow | [[File:Jab.gif]] | HL | 30 | 50 | 20 | ch/sp/su | 3 | 2 | 7 | +2 | +5 | - | - |}}
{{SSFIVFrameDataRow | [[File:Strong.gif]] | HL | 70 | 100 | 40 | sp/su | 4 | 4 | 11 | -1 | +2 | - | - |}}
{{SSFIVFrameDataRow | [[File:Fierce.gif]] | HL | 50*70 | 70*130 | 30*30 | sp/su | 5 | 2(4)4 | 22 | -8 | -4 | - | - |}}
{{SSFIVFrameDataRow | [[File:Short.gif]] | HL | 30 | 50 | 20 | sp/su | 5 | 2 | 6 | +3 | +6 | - | - |}}
{{SSFIVFrameDataRow | [[File:Forward.gif]] | HL | 70 | 100 | 40 | sp/su | 5 | 2 | 9 | +3 | +6 | - | - |}}
{{SSFIVFrameDataRow | [[File:Roundhouse.gif]] | HL | 70*60 | 120*80 | 60*20 | - | 6 | 3(2)4 | 18 | -9 | 0 | - | - |}}


{{SSFIVFrameDataSubHeader | Standing Far Attacks}}
{{SSFIVFrameDataSubHeader | Standing Far Attacks}}
{{SSFIVFrameDataRow | [[File:Jab.gif]] | | | | | | | | | | | | | }}
{{SSFIVFrameDataRow | [[File:Jab.gif]] | HL | 30 | 50 | 20 | ch/sp/su | 3 | 3 | 7 | +1 | +4 | - | - |}}
{{SSFIVFrameDataRow | [[File:Strong.gif]] | | | | | | | | | | | | | }}
{{SSFIVFrameDataRow | [[File:Strong.gif]] | HL | 90 | 110 | 40 | - | 7 | 3 | 13 | -2 | +1 | - | - |}}
{{SSFIVFrameDataRow | [[File:Fierce.gif]] | | | | | | | | | | | | | }}
{{SSFIVFrameDataRow | [[File:Fierce.gif]] | HL | 100 | 200 | 60 | - | 8 | 4 | 23 | -9 | -5 | - | - |}}
{{SSFIVFrameDataRow | [[File:Short.gif]] | | | | | | | | | | | | | }}
{{SSFIVFrameDataRow | [[File:Short.gif]] | HL | 40 | 50 | 20 | sp/su | 5 | 2 | 7 | +2 | +5 | - | - |}}
{{SSFIVFrameDataRow | [[File:Forward.gif]] | | | | | | | | | | | | | }}
{{SSFIVFrameDataRow | [[File:Forward.gif]] | HL | 30*80 | 50*100 | 40*40 | - | 6 | 1*4 | 16 | -6 | -3 | - | - |}}
{{SSFIVFrameDataRow | [[File:Roundhouse.gif]] | | | | | | | | | | | | | }}
{{SSFIVFrameDataRow | [[File:Roundhouse.gif]] | HL | 110 | 200 | 60 | - | 12 | 3 | 23 | -8 | -4 | - | - |}}
 
{{SSFIVFrameDataSubHeader | Standing Close Attacks}}
{{SSFIVFrameDataRow | [[File:Jab.gif]] |  |  |  |  |  |  |  |  |  |  |  |  | }}
{{SSFIVFrameDataRow | [[File:Strong.gif]] |  |  |  |  |  |  |  |  |  |  |  |  | }}
{{SSFIVFrameDataRow | [[File:Fierce.gif]] |  |  |  |  |  |  |  |  |  |  |  |  | }}
{{SSFIVFrameDataRow | [[File:Short.gif]] |  |  |  |  |  |  |  |  |  |  |  |  | }}
{{SSFIVFrameDataRow | [[File:Forward.gif]] |  |  |  |  |  |  |  |  |  |  |  |  | }}
{{SSFIVFrameDataRow | [[File:Roundhouse.gif]] |  |  |  |  |  |  |  |  |  |  |  |  | }}


{{SSFIVFrameDataSubHeader | Crouching Attacks}}
{{SSFIVFrameDataSubHeader | Crouching Attacks}}
{{SSFIVFrameDataRow | [[File:Jab.gif]] | | | | | | | | | | | | | }}
{{SSFIVFrameDataRow | [[File:Jab.gif]] | HL | 20 | 50 | 20 | ch/sp/su | 4 | 2 | 6 | +3 | +6 | - | - |}}
{{SSFIVFrameDataRow | [[File:Strong.gif]] | | | | | | | | | | | | | }}
{{SSFIVFrameDataRow | [[File:Strong.gif]] | HL | 60 | 80 | 40 | sp/su | 6 | 2 | 12 | 0 | +3 | - | - |}}
{{SSFIVFrameDataRow | [[File:Fierce.gif]] | | | | | | | | | | | | | }}
{{SSFIVFrameDataRow | [[File:Fierce.gif]] | HL | 90 | 200 | 60 | sp/su | 7 | 6 | 19 | -7 | -3 | - | - |}}
{{SSFIVFrameDataRow | [[File:Short.gif]] | | | | | | | | | | | | | }}
{{SSFIVFrameDataRow | [[File:Short.gif]] | HL | 30 | 50 | 20 | ch/sp/su | 5 | 3 | 11 | -3 | 0 | - | - |}}
{{SSFIVFrameDataRow | [[File:Forward.gif]] | | | | | | | | | | | | | }}
{{SSFIVFrameDataRow | [[File:Forward.gif]] | HL | 70 | 90 | 40 | - | 5 | 4 | 15 | -5 | - | - | - |}}
{{SSFIVFrameDataRow | [[File:Roundhouse.gif]] | | | | | | | | | | | | | }}
{{SSFIVFrameDataRow | [[File:Roundhouse.gif]] | HL | 100 | 140 | 60 | - | 14 | 6 | 20 | -8 | - | - | - |}}


{{SSFIVFrameDataSubHeader | Straight Up Jump Attacks}}
{{SSFIVFrameDataSubHeader | Straight Up Jump Attacks}}
{{SSFIVFrameDataRow | [[File:Jab.gif]] | | | | | | | | | | | | | }}
{{SSFIVFrameDataRow | [[File:Jab.gif]] | H | 40 | 50 | 20 | - | 5 | 19 | - | - | - | - | - |}}
{{SSFIVFrameDataRow | [[File:Strong.gif]] | | | | | | | | | | | | | }}
{{SSFIVFrameDataRow | [[File:Strong.gif]] | H | 70 | 80 | 40 | - | 7 | 8 | - | - | - | - | - |}}
{{SSFIVFrameDataRow | [[File:Fierce.gif]] | | | | | | | | | | | | | }}
{{SSFIVFrameDataRow | [[File:Fierce.gif]] | H | 120 | 150 | 60 | - | 7 | 3 | - | - | - | - | - |}}
{{SSFIVFrameDataRow | [[File:Short.gif]] | | | | | | | | | | | | | }}
{{SSFIVFrameDataRow | [[File:Short.gif]] | H | 50 | 60 | 20 | - | 5 | 11 | - | - | - | - | - |}}
{{SSFIVFrameDataRow | [[File:Forward.gif]] | | | | | | | | | | | | | }}
{{SSFIVFrameDataRow | [[File:Forward.gif]] | H | 90 | 100 | 40 | - | 9 | 8 | - | - | - | - | - |}}
{{SSFIVFrameDataRow | [[File:Roundhouse.gif]] | | | | | | | | | | | | | }}
{{SSFIVFrameDataRow | [[File:Roundhouse.gif]] | H | 120 | 150 | 60 | - | 9 | 4 | - | - | - | - | - |}}


{{SSFIVFrameDataSubHeader | Forward / Back Jump Attacks}}
{{SSFIVFrameDataSubHeader | Angled Jump Attacks}}
{{SSFIVFrameDataRow | [[File:Jab.gif]] | | | | | | | | | | | | | }}
{{SSFIVFrameDataRow | [[File:Jab.gif]] | H | 40 | 50 | 20 | - | 5 | 19 | - | - | - | - | - |}}
{{SSFIVFrameDataRow | [[File:Strong.gif]] | | | | | | | | | | | | | }}
{{SSFIVFrameDataRow | [[File:Strong.gif]] | H | 70 | 80 | 40 | - | 7 | 6 | - | - | - | - | - |}}
{{SSFIVFrameDataRow | [[File:Fierce.gif]] | | | | | | | | | | | | | }}
{{SSFIVFrameDataRow | [[File:Fierce.gif]] | H | 120 | 140 | 60 | - | 5 | 6 | - | - | - | - | - |}}
{{SSFIVFrameDataRow | [[File:Short.gif]] | | | | | | | | | | | | | }}
{{SSFIVFrameDataRow | [[File:Short.gif]] | H | 50 | 60 | 20 | - | 3 | 12 | - | - | - | - | - |}}
{{SSFIVFrameDataRow | [[File:Forward.gif]] | | | | | | | | | | | | | }}
{{SSFIVFrameDataRow | [[File:Forward.gif]] | H | 90 | 100 | 40 | - | 6 | 4 | - | - | - | - | - |}}
{{SSFIVFrameDataRow | [[File:Roundhouse.gif]] | | | | | | | | | | | | | }}
{{SSFIVFrameDataRow | [[File:Roundhouse.gif]] | H | 130 | 150 | 60 | - | 7 | 4 | - | - | - | - | - |}}


{{SSFIVFrameDataSubHeader | Unique Attacks}}
{{SSFIVFrameDataSubHeader | Unique Attacks}}
{{SSFIVFrameDataRow | [[File:Right.gif]] + [[File:Fierce.gif]] | | | | | | | | | | | |  | }}
{{SSFIVFrameDataRow | [[File:Down.gif]] + [[File:Short.gif]] (air) | H | 50 | 60 | 20 | - | 4 | until ground | - | - | - | - | - |}}
 
{{SSFIVFrameDataSubHeader | Target Combos}}
{{SSFIVFrameDataRow | [[File:Jab.gif]] -> [[File:Strong.gif]] -> [[File:Fierce.gif]] |  |  |  |  |  |  |  |  |  |  |  |  | }}


{{SSFIVFrameDataSubHeader | Focus Attacks}}
{{SSFIVFrameDataSubHeader | Focus Attacks}}
{{SSFIVFrameDataRow | Focus Attack LVL 1 | | | | | | | | | | | | | }}
{{SSFIVFrameDataRow | Focus Attack LVL 1 | HL | 60 | 100 | 20 | - | 22 | 2 | 36 | -22 | -22 | - | - |}}
{{SSFIVFrameDataRow | Focus Attack LVL 2 | | | | | | | | | | | | | }}
{{SSFIVFrameDataRow | Focus Attack LVL 2 | HL | 80 | 150 | 40 | - | 17+12 | 2 | 36 | -16 | - | - | - |}}
{{SSFIVFrameDataRow | Focus Attack LVL 3 | | | | | | | | | | | | | }}
{{SSFIVFrameDataRow | Focus Attack LVL 3 | - | 140 | 200 | 60 | - | 64 | 3 | 36 | - | - | - | - |}}


{{SSFIVFrameDataSubHeader | Normal Throws}}
{{SSFIVFrameDataSubHeader | Throws}}
{{SSFIVFrameDataRow | Forward Throw | | | | | | | | | | | | | }}
{{SSFIVFrameDataRow | Forward Throw | 0.8 | 120 | 100 | 40 | - | 3 | 2 | 20 | - | - | - | - |}}
{{SSFIVFrameDataRow | Back Throw | | | | | | | | | | | | | }}
{{SSFIVFrameDataRow | Back Throw | 0.8 | 120 | 80 | 40 | - | 3 | 2 | 20 | - | - | - | - |}}


{{SSFIVFrameDataSubHeader | Special Moves}}
{{SSFIVFrameDataSubHeader | Special Moves}}
{{SSFIVFrameDataRow | Move Name [[File:Jab.gif]] | | | | | | | | | | | | | }}
{{SSFIVFrameDataRow | Air Slasher | HL | 50 | 50 | 20/2 | su | 12 | - | 39 (total duration) | -1 | +3 | - | - |}}
{{SSFIVFrameDataRow | Move Name [[File:Strong.gif]] | | | | | | | | | | | | | }}
{{SSFIVFrameDataRow | Air Slasher [[File:EX.gif]] | HL | 50*50 | 50*50 | -250/0 | su | 13 | - | 52 (total duration) | +1 | +5 | - | - |}}
{{SSFIVFrameDataRow | Move Name [[File:Fierce.gif]] | | | | | | | | | | | | | }}
{{SSFIVFrameDataRow | Double Rolling Sobat [[File:Short.gif]] | HL | 80 | 90 | 20/40 | su | 14 | 2 | 21 | -6 | - | - | - |}}
{{SSFIVFrameDataRow | Move Name [[File:EX.gif]] | | | | | | | | | | | | | }}
{{SSFIVFrameDataRow | Double Rolling Sobat [[File:Forward.gif]] | HL | 60*40 | 70*50 | 20/30*20 | su | 14 | 2(14)2 | 23 | -7 | 0 | - | - |}}
{{SSFIVFrameDataRow | Double Rolling Sobat [[File:Roundhouse.gif]] | HL | 80*40 | 90*50 | 20/30*20 | su | 14 | 2(14)2 | 24 | -9 | -1 | - | - |}}
{{SSFIVFrameDataRow | Double Rolling Sobat [[File:EX.gif]] | HL | 80*60 | 90*70 | -250/0 | su | 15 | 2(7)4 | 25 | -8 | - | - | - |}}
{{SSFIVFrameDataRow | Jacknife Maximum [[File:Short.gif]] | HL | 100 | 50 | 30/20 | - | 6 | 2 | 18+11 | -10 | - | - | - |}}
{{SSFIVFrameDataRow | Jacknife Maximum [[File:Forward.gif]] | HL | 70*30 | 50*50 | 20/20*15 | - | 6 | 2(7)2 | 19+11 | - | - | - | - |}}
{{SSFIVFrameDataRow | Jacknife Maximum [[File:Roundhouse.gif]] | HL | 40*40*30 | 50*50*50 | 20/15*20*10 | - | 6 | 2(7)2(10)2 | 16+15 | - | - | - | - |}}
{{SSFIVFrameDataRow | Jacknife Maximum [[File:EX.gif]] | HL | 50*20x4*50 | 50*20x4*50 | -250/0 | - | 4 | ??? | 15+11 | - | - | - | - |}}
{{SSFIVFrameDataRow | Machinegun Upper | HL | 15*15*50 | 40*40*60 | 20/10x3 | su | 12 | 2(2)2(4)2 | 30 | -11 | - | - | - |}}
{{SSFIVFrameDataRow | Machinegun Upper (??1) | HL | 15*15*50 | 30*30*60 | 0/10x3 | su | 3 | 2(2)2(4)2 | 30 | -11 | - | - | - |}}
{{SSFIVFrameDataRow | Machinegun Upper [[File:Jab.gif]](??2) | HL | 25*25*50 | 40*40*60 | 0/10x3 | su | 4 | 2(2)[2(2)2](2)2 | 24 | -11 | - | - | - |}}
{{SSFIVFrameDataRow | Machinegun Upper [[File:Strong.gif]](??2) | HL | 25*25*50 | 50*50*60 | 0/10x3 | su | 5 | 2(2)[2(2)2](2)2 | 26 | -11 | - | - | - |}}
{{SSFIVFrameDataRow | Machinegun Upper [[File:Fierce.gif]](??2) | HL | 30*30*50 | 60*60*60 | 0/10x3 | su | 4 | 2(2)[2(2)2](2)2 | 30 | -11 | - | - | - |}}
{{SSFIVFrameDataRow | Machinegun Upper [[File:EX.gif]](??nashi) | HL | 16x4*50 | 25x4*60 | -250/0 | - | 12 | 2(4)2(2)2(2)2(2)2 | 24 | -5 | - | - | - |}}
{{SSFIVFrameDataRow | Machinegun Upper [[File:EX.gif]](??ari) | HL | 16x7*50 | 25x7*60 | 0/0 | - | 12 | ??? | 28 | -9 | - | - | - |}}


{{SSFIVFrameDataSubHeader | Super Combos}}
{{SSFIVFrameDataSubHeader | Super Combo}}
{{SSFIVFrameDataRow | Move Name | | | | | | | | | | | | | }}
{{SSFIVFrameDataRow | Super Combo [[File:Short.gif]] | HL | 40x6*110 | 0 | -1000/0 | - | 1+6 | ??? | 31 | -12 | - | - | - |}}
{{SSFIVFrameDataRow | Super Combo [[File:Forward.gif]] | HL | 40x6*110 | 0 | -1000/0 | - | 1+10 | ??? | 30 | -12 | - | - | - |}}
{{SSFIVFrameDataRow | Super Combo [[File:Roundhouse.gif]] | HL | 40x6*110 | 0 | -1000/0 | - | 1+12 | ??? | 31 | -12 | - | - | - |}}


{{SSFIVFrameDataSubHeader | Ultra Combos}}
{{SSFIVFrameDataSubHeader | Ultra Combos}}
{{SSFIVFrameDataRow | Move Name | | | | | | | | | | | | | }}
{{SSFIVFrameDataRow | Ultra Combo 1 | HL | 60x5*173 | 0 | 0/0 | - | 1+10 | ?? | 58 | -29 | - | - | - |}}
{{SSFIVFrameDataRow | Move Name | | | | | | | | | | | | | }}
{{SSFIVFrameDataRow | Ultra Combo 2 | HL | 45x8[45*456] | 0 | 0/0 | - | 1+6 | {2(2)} x 7*2 | 48 | -29 | - | - | - |}}


{{SSFIVFrameDataFooter}}
{{SSFIVFrameDataFooter}}

Revision as of 23:04, 2 March 2011

Super Street Fighter IVSSFIVLogo.png



Deejay

Akumaface.jpg

Background Info Here.

In a nutshell
General Usage of Character here.



Moves

Unique Attacks

Name
Command
Notes
Move Name
{{#motion: f + hp}}

Special Moves

Name
Command
Notes
Move Name
{{#motion: qcf + p}}

Super Combo

Name
Command
Notes
Move Name
{{#motion: qcf qcf + p}}

Ultra Combos

Name
Command
Notes
Move Name
{{#motion: qcf qcf + 3p}}
Move Name
{{#motion: qcf qcf + 3k}}


Frame Data

Move Values Frame Count Frame Advantage
Move Name Block (HL) Damage Stun Super Meter Gain Cancel Ability Startup Active Recovery On Guard On Hit Block Stun Hit Stun Notes
Standing Close Attacks
Jab.gif HL 30 50 20 ch/sp/su 3 2 7 +2 +5 - -
Strong.gif HL 70 100 40 sp/su 4 4 11 -1 +2 - -
Fierce.gif HL 50*70 70*130 30*30 sp/su 5 2(4)4 22 -8 -4 - -
Short.gif HL 30 50 20 sp/su 5 2 6 +3 +6 - -
Forward.gif HL 70 100 40 sp/su 5 2 9 +3 +6 - -
Roundhouse.gif HL 70*60 120*80 60*20 - 6 3(2)4 18 -9 0 - -
Standing Far Attacks
Jab.gif HL 30 50 20 ch/sp/su 3 3 7 +1 +4 - -
Strong.gif HL 90 110 40 - 7 3 13 -2 +1 - -
Fierce.gif HL 100 200 60 - 8 4 23 -9 -5 - -
Short.gif HL 40 50 20 sp/su 5 2 7 +2 +5 - -
Forward.gif HL 30*80 50*100 40*40 - 6 1*4 16 -6 -3 - -
Roundhouse.gif HL 110 200 60 - 12 3 23 -8 -4 - -
Crouching Attacks
Jab.gif HL 20 50 20 ch/sp/su 4 2 6 +3 +6 - -
Strong.gif HL 60 80 40 sp/su 6 2 12 0 +3 - -
Fierce.gif HL 90 200 60 sp/su 7 6 19 -7 -3 - -
Short.gif HL 30 50 20 ch/sp/su 5 3 11 -3 0 - -
Forward.gif HL 70 90 40 - 5 4 15 -5 - - -
Roundhouse.gif HL 100 140 60 - 14 6 20 -8 - - -
Straight Up Jump Attacks
Jab.gif H 40 50 20 - 5 19 - - - - -
Strong.gif H 70 80 40 - 7 8 - - - - -
Fierce.gif H 120 150 60 - 7 3 - - - - -
Short.gif H 50 60 20 - 5 11 - - - - -
Forward.gif H 90 100 40 - 9 8 - - - - -
Roundhouse.gif H 120 150 60 - 9 4 - - - - -
Angled Jump Attacks
Jab.gif H 40 50 20 - 5 19 - - - - -
Strong.gif H 70 80 40 - 7 6 - - - - -
Fierce.gif H 120 140 60 - 5 6 - - - - -
Short.gif H 50 60 20 - 3 12 - - - - -
Forward.gif H 90 100 40 - 6 4 - - - - -
Roundhouse.gif H 130 150 60 - 7 4 - - - - -
Unique Attacks
Down.gif + Short.gif (air) H 50 60 20 - 4 until ground - - - - -
Focus Attacks
Focus Attack LVL 1 HL 60 100 20 - 22 2 36 -22 -22 - -
Focus Attack LVL 2 HL 80 150 40 - 17+12 2 36 -16 - - -
Focus Attack LVL 3 - 140 200 60 - 64 3 36 - - - -
Throws
Forward Throw 0.8 120 100 40 - 3 2 20 - - - -
Back Throw 0.8 120 80 40 - 3 2 20 - - - -
Special Moves
Air Slasher HL 50 50 20/2 su 12 - 39 (total duration) -1 +3 - -
Air Slasher EX.gif HL 50*50 50*50 -250/0 su 13 - 52 (total duration) +1 +5 - -
Double Rolling Sobat Short.gif HL 80 90 20/40 su 14 2 21 -6 - - -
Double Rolling Sobat Forward.gif HL 60*40 70*50 20/30*20 su 14 2(14)2 23 -7 0 - -
Double Rolling Sobat Roundhouse.gif HL 80*40 90*50 20/30*20 su 14 2(14)2 24 -9 -1 - -
Double Rolling Sobat EX.gif HL 80*60 90*70 -250/0 su 15 2(7)4 25 -8 - - -
Jacknife Maximum Short.gif HL 100 50 30/20 - 6 2 18+11 -10 - - -
Jacknife Maximum Forward.gif HL 70*30 50*50 20/20*15 - 6 2(7)2 19+11 - - - -
Jacknife Maximum Roundhouse.gif HL 40*40*30 50*50*50 20/15*20*10 - 6 2(7)2(10)2 16+15 - - - -
Jacknife Maximum EX.gif HL 50*20x4*50 50*20x4*50 -250/0 - 4 ??? 15+11 - - - -
Machinegun Upper HL 15*15*50 40*40*60 20/10x3 su 12 2(2)2(4)2 30 -11 - - -
Machinegun Upper (??1) HL 15*15*50 30*30*60 0/10x3 su 3 2(2)2(4)2 30 -11 - - -
Machinegun Upper Jab.gif(??2) HL 25*25*50 40*40*60 0/10x3 su 4 2(2)[2(2)2](2)2 24 -11 - - -
Machinegun Upper Strong.gif(??2) HL 25*25*50 50*50*60 0/10x3 su 5 2(2)[2(2)2](2)2 26 -11 - - -
Machinegun Upper Fierce.gif(??2) HL 30*30*50 60*60*60 0/10x3 su 4 2(2)[2(2)2](2)2 30 -11 - - -
Machinegun Upper EX.gif(??nashi) HL 16x4*50 25x4*60 -250/0 - 12 2(4)2(2)2(2)2(2)2 24 -5 - - -
Machinegun Upper EX.gif(??ari) HL 16x7*50 25x7*60 0/0 - 12 ??? 28 -9 - - -
Super Combo
Super Combo Short.gif HL 40x6*110 0 -1000/0 - 1+6 ??? 31 -12 - - -
Super Combo Forward.gif HL 40x6*110 0 -1000/0 - 1+10 ??? 30 -12 - - -
Super Combo Roundhouse.gif HL 40x6*110 0 -1000/0 - 1+12 ??? 31 -12 - - -
Ultra Combos
Ultra Combo 1 HL 60x5*173 0 0/0 - 1+10 ?? 58 -29 - - -
Ultra Combo 2 HL 45x8[45*456] 0 0/0 - 1+6 {2(2)} x 7*2 48 -29 - - -
Move Name Block (HL) Damage Stun Super Meter Gain Cancel Ability Startup Active Recovery On Guard On Hit Block Stun Hit Stun Notes
Move Values Frame Count Frame Advantage


Move Analysis

Normal Moves

Text text text blah blah blah text text text blah blah blah.

Normal Throws

Text text text blah blah blah text text text blah blah blah.


Focus Attack

Text text text blah blah blah text text text blah blah blah.


Special Moves

Text text text blah blah blah text text text blah blah blah.


Super Combos

Text text text blah blah blah text text text blah blah blah.


Ultra Combos

Text text text blah blah blah text text text blah blah blah.


The Basics

Text text text blah blah blah text text text blah blah blah.


Advanced Strategy

Text text text blah blah blah text text text blah blah blah.


Combos

Bread and Butters

  • Combo 1
  • Combo 2

Advanced Combos

  • Combo 1

Combos Into Supers

  • Combo 1

Combos Into Ultras

  • Combo 1


Matchups

Vs. Abel

To Be Written (TBW)

Vs. Adon

TBW

Vs. Akuma

TBW

Vs. Balrog

TBW

Vs. Blanka

TBW

Vs. C. Viper

TBW

Vs. Cammy

TBW

Vs. Chun Li

TBW

Vs. Cody

TBW

Vs. Dan

TBW

Vs. Dee Jay

TBW

Vs. Dhalsim

TBW

Vs. Dudley

TBW

Vs. E. Honda

TBW

Vs. El Fuerte

TBW

Vs. Fei Long

TBW

Vs. Gen

TBW

Vs. Gouken

TBW

Vs. Guile

TBW

Vs. Guy

TBW

Vs. Hakan

TBW

Vs. Ibuki

TBW

Vs. Juri

TBW

Vs. Ken

TBW

Vs. M. Bison

TBW

Vs. Makoto

TBW

Vs. Rose

TBW

Vs. Rufus

TBW

Vs. Ryu

TBW

Vs. Sagat

TBW

Vs. Sakura

TBW

Vs. Seth

TBW

Vs. T. Hawk

TBW

Vs. Vega

TBW

Vs. Zangief

TBW