James Chen (talk | contribs) (Created page with '{{SSFIVHeader}} = NAME = {{MvC3HyperGuideCharacterBox | akumaface.jpg }} Background Info Here. {{Nutshell|General Usage of Character here.}} == Moves == ==== Unique Attack...') |
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== Frame Data == | == Frame Data == | ||
{{SSFIVFrameDataHeader}} | {{SSFIVFrameDataHeader}} | ||
{{SSFIVFrameDataSubHeader | Standing Close Attacks}} | |||
{{SSFIVFrameDataRow | [[File:Jab.gif]] | HL | 20 | 50 | 20 | ch/sp/su | 4 | 2 | 7 | +2 | +5 | - | - |}} | |||
{{SSFIVFrameDataRow | [[File:Strong.gif]] | HL | 80 | 100 | 40 | su | 6 | 4 | 12 | -2 | +1 | - | - |}} | |||
{{SSFIVFrameDataRow | [[File:Fierce.gif]] | HL | 120 | 200 | 60 | su | 5 | 5 | 16 | -3 | +2 | - | - | Forces stand}} | |||
{{SSFIVFrameDataRow | [[File:Short.gif]] | HL | 40 | 50 | 20 | ch/sp/su | 3 | 2 | 7 | +2 | +5 | - | - |}} | |||
{{SSFIVFrameDataRow | [[File:Forward.gif]] | HL | 90 | 100 | 40 | sp/su | 5 | 4 | 13 | -3 | 0 | - | - |}} | |||
{{SSFIVFrameDataRow | [[File:Roundhouse.gif]] | HL | 100 | 200 | 60 | su | 7 | 2 | 13 | +3 | +7 | - | - |}} | |||
{{SSFIVFrameDataSubHeader | Standing Far Attacks}} | {{SSFIVFrameDataSubHeader | Standing Far Attacks}} | ||
{{SSFIVFrameDataRow | [[File:Jab.gif]] | | {{SSFIVFrameDataRow | [[File:Jab.gif]] | HL | 20 | 50 | 20 | ch/sp/su | 4 | 2 | 4 | +5 | +8 | - | - |}} | ||
{{SSFIVFrameDataRow | [[File:Strong.gif]] | | {{SSFIVFrameDataRow | [[File:Strong.gif]] | HL | 90 | 100 | 40 | su | 7 | 2 | 16 | -4 | +1 | - | - |}} | ||
{{SSFIVFrameDataRow | [[File:Fierce.gif]] | | {{SSFIVFrameDataRow | [[File:Fierce.gif]] | HL | 100 | 200 | 60 | - | 9 | 4 | 21 | -7 | -3 | - | - |}} | ||
{{SSFIVFrameDataRow | [[File:Short.gif]] | | {{SSFIVFrameDataRow | [[File:Short.gif]] | HL | 40 | 50 | 20 | ch/su | 4 | 2 | 10 | -1 | +2 | - | - |}} | ||
{{SSFIVFrameDataRow | [[File:Forward.gif]] | | {{SSFIVFrameDataRow | [[File:Forward.gif]] | HL | 90 | 100 | 40 | su | 9 | 3 | 12 | -1 | +2 | - | - |}} | ||
{{SSFIVFrameDataRow | [[File:Roundhouse.gif]] | | {{SSFIVFrameDataRow | [[File:Roundhouse.gif]] | HL | 110 | 200 | 60 | - | 8 | 2 | 20 | -4 | 0 | - | - |}} | ||
{{SSFIVFrameDataSubHeader | Crouching Attacks}} | {{SSFIVFrameDataSubHeader | Crouching Attacks}} | ||
{{SSFIVFrameDataRow | [[File:Jab.gif]] | | {{SSFIVFrameDataRow | [[File:Jab.gif]] | HL | 20 | 50 | 20 | ch/sp/su | 3 | 2 | 5 | +4 | +7 | - | - |}} | ||
{{SSFIVFrameDataRow | [[File:Strong.gif]] | | {{SSFIVFrameDataRow | [[File:Strong.gif]] | HL | 70 | 100 | 40 | sp/su | 7 | 4 | 12 | -2 | +1 | - | - |}} | ||
{{SSFIVFrameDataRow | [[File:Fierce.gif]] | | {{SSFIVFrameDataRow | [[File:Fierce.gif]] | HL | 110 | 200 | 60 | su | 7 | 5 | 21 | -8 | -3 | - | - | Forces stand}} | ||
{{SSFIVFrameDataRow | [[File:Short.gif]] | | {{SSFIVFrameDataRow | [[File:Short.gif]] | L | 30 | 50 | 20 | sp/su | 4 | 2 | 9 | 0 | +3 | - | - |}} | ||
{{SSFIVFrameDataRow | [[File:Forward.gif]] | | {{SSFIVFrameDataRow | [[File:Forward.gif]] | L | 70 | 100 | 40 | su | 8 | 2 | 8 | +4 | +7 | - | - |}} | ||
{{SSFIVFrameDataRow | [[File:Roundhouse.gif]] | | {{SSFIVFrameDataRow | [[File:Roundhouse.gif]] | L | 90 | 120 | 60 | su | 8 | 2 | 22 | -6 | - | - | - | cannot fast recover}} | ||
{{SSFIVFrameDataSubHeader | Straight Up Jump Attacks}} | {{SSFIVFrameDataSubHeader | Straight Up Jump Attacks}} | ||
{{SSFIVFrameDataRow | [[File:Jab.gif]] | | {{SSFIVFrameDataRow | [[File:Jab.gif]] | H | 50 | 50 | 20 | - | 5 | 2 | - | - | - | - | - |}} | ||
{{SSFIVFrameDataRow | [[File:Strong.gif]] | | {{SSFIVFrameDataRow | [[File:Strong.gif]] | H | 90 | 100 | 40 | - | 5 | 4 | - | - | - | - | - |}} | ||
{{SSFIVFrameDataRow | [[File:Fierce.gif]] | | {{SSFIVFrameDataRow | [[File:Fierce.gif]] | H | 110 | 200 | 60 | - | 5 | 9 | - | - | - | - | - |}} | ||
{{SSFIVFrameDataRow | [[File:Short.gif]] | | {{SSFIVFrameDataRow | [[File:Short.gif]] | H | 50 | 50 | 20 | - | 5 | 3 | - | - | - | - | - |}} | ||
{{SSFIVFrameDataRow | [[File:Forward.gif]] | | {{SSFIVFrameDataRow | [[File:Forward.gif]] | H | 80 | 100 | 40 | - | 6 | 2 | - | - | - | - | - |}} | ||
{{SSFIVFrameDataRow | [[File:Roundhouse.gif]] | | {{SSFIVFrameDataRow | [[File:Roundhouse.gif]] | H | 110 | 200 | 60 | - | 5 | 2 | - | - | - | - | - |}} | ||
{{SSFIVFrameDataSubHeader | | {{SSFIVFrameDataSubHeader | Angled Jump Attacks}} | ||
{{SSFIVFrameDataRow | [[File:Jab.gif]] - | {{SSFIVFrameDataRow | [[File:Jab.gif]] | H | 50 | 50 | 20 | - | 4 | 3 | - | - | - | - | - |}} | ||
{{SSFIVFrameDataRow | [[File:Strong.gif]] | H | 80 | 100 | 40 | - | 7 | 3 | - | - | - | - | - |}} | |||
{{SSFIVFrameDataRow | [[File:Fierce.gif]] | H | 110 | 200 | 60 | - | 6 | 7 | - | - | - | - | - |}} | |||
{{SSFIVFrameDataRow | [[File:Short.gif]] | H | 50 | 50 | 20 | - | 5 | 6 | - | - | - | - | - |}} | |||
{{SSFIVFrameDataRow | [[File:Forward.gif]] | H | 80 | 100 | 40 | - | 7 | 2 | - | - | - | - | - |}} | |||
{{SSFIVFrameDataRow | [[File:Roundhouse.gif]] | H | 110 | 200 | 60 | - | 8 | 6 | - | - | - | - | - |}} | |||
{{SSFIVFrameDataSubHeader | Focus Attacks}} | {{SSFIVFrameDataSubHeader | Focus Attacks}} | ||
{{SSFIVFrameDataRow | Focus Attack LVL 1 | | {{SSFIVFrameDataRow | Focus Attack LVL 1 | HL | 90 | 100 | 20 | - | 21 | 2 | 35 | -21 | -21 | - | - |}} | ||
{{SSFIVFrameDataRow | Focus | {{SSFIVFrameDataRow | Focus attack LVL 2 | HL | 120 | 150 | 40 | - | 17+12 | 2 | 35 | -15 | - | - | - |}} | ||
{{SSFIVFrameDataRow | Focus | {{SSFIVFrameDataRow | Focus attack LVL 3 | - | 170 | 200 | 60 | - | 65 | 2 | 35 | - | - | - | - |}} | ||
{{SSFIVFrameDataSubHeader | | {{SSFIVFrameDataSubHeader | Throws}} | ||
{{SSFIVFrameDataRow | Forward Throw | | {{SSFIVFrameDataRow | Forward Throw | 0.9 | 130 | 160 | 40 | - | 3 | 2 | 20 | - | - | - | - |}} | ||
{{SSFIVFrameDataRow | Back | {{SSFIVFrameDataRow | Back throw | 0.9 | 130 | 100 | 40 | - | 3 | 2 | 20 | - | - | - | - |}} | ||
{{SSFIVFrameDataSubHeader | Special Moves}} | {{SSFIVFrameDataSubHeader | Special Moves}} | ||
{{SSFIVFrameDataRow | | {{SSFIVFrameDataRow | Dash Straight [[File:Jab.gif]] | HL | 100 | 100 | 20/30 | su | 13[4] | 7 | 17 | -3 | -2 | - | - | Forces stand, charge 55f}} | ||
{{SSFIVFrameDataRow | | {{SSFIVFrameDataRow | Dash Straight [[File:Strong.gif]] | HL | 110 | 150 | 20/30 | su | 22[7] | 6 | 19 | -6 | -1 | - | - | Forces stand, charge 55f}} | ||
{{SSFIVFrameDataRow | | {{SSFIVFrameDataRow | Dash Straight [[File:Fierce.gif]] | HL | 120 | 200 | 20/30 | su | 35[7] | 6 | 20 | -8 | -1 | - | - | Forces stand, charge 55f}} | ||
{{SSFIVFrameDataRow | | {{SSFIVFrameDataRow | Dash Straight [[File:EX.gif]] | HL | 120 | 200 | -250/0 | su | 35[7] | 6 | 17 | -2 | +2 | - | - | Forces stand, charge 55f}} | ||
{{SSFIVFrameDataRow | Dash Upper [[File:Short.gif]] | HL | 100 | 100 | 20/30 | su | 14[5] | 4 | 20 | -3 | -1 | - | - | Forces stand, charge 55f}} | |||
{{SSFIVFrameDataRow | Dash Upper [[File:Forward.gif]] | HL | 110 | 150 | 20/30 | su | 22[7] | 4 | 20 | -5 | +1 | - | - | Forces stand, charge 55f}} | |||
{{SSFIVFrameDataRow | Dash Upper [[File:Roundhouse.gif]] | HL | 120 | 200 | 20/30 | su | 35[7] | 4 | 21 | -7 | -1 | - | - | Forces stand, charge 55f}} | |||
{{SSFIVFrameDataRow | Dash Upper [[File:EX.gif]] | HL | 120 | 200 | -250/0 | su | 35[7] | 4 | 18 | -1 | +4 | - | - | charge 55f}} | |||
{{SSFIVFrameDataRow | Dash Ground Straight [[File:Jab.gif]] | L | 90 | 100 | 20/30 | su | 22[13] | 8 | 21 | -8 | - | - | - | cannot fast recover, charge 55f}} | |||
{{SSFIVFrameDataRow | Dash Ground Straight [[File:Strong.gif]] | L | 100 | 150 | 20/30 | su | 29[14] | 8 | 21 | -9 | - | - | - | cannot fast recover, charge 55f}} | |||
{{SSFIVFrameDataRow | Dash Ground Straight [[File:Fierce.gif]] | L | 110 | 200 | 20/30 | su | 42[14] | 8 | 21 | -11 | - | - | - | cannot fast recover, charge 55f}} | |||
{{SSFIVFrameDataRow | Dash Ground Straight [[File:EX.gif]] | L | 110 | 200 | -250/0 | su | 42[14] | 8 | 17 | -3 | - | - | - | charge 55f}} | |||
{{SSFIVFrameDataRow | Dash Swing Blow [[File:Jab.gif]] | H | 80 | 100 | 20/30 | su | 31[22] | 5 | 21 | -5 | +7 | - | - | Armor break, charge 55f}} | |||
{{SSFIVFrameDataRow | Dash Swing Blow [[File:Strong.gif]] | H | 90 | 150 | 20/30 | su | 38[23] | 5 | 21 | -7 | +7 | - | - | Armor break, charge 55f}} | |||
{{SSFIVFrameDataRow | Dash Swing Blow [[File:Fierce.gif]] | H | 100 | 200 | 20/30 | su | 51[23] | 5 | 21 | -8 | +7 | - | - | Armor break, charge 55f}} | |||
{{SSFIVFrameDataRow | Dash Swing Blow [[File:EX.gif]] | H | 100 | 200 | -250/0 | su | 51[23] | 5 | 21 | -5 | +7 | - | - | Armor break, charge 55f}} | |||
{{SSFIVFrameDataRow | Dash Ground Smash [[File:Short.gif]] | HL | 100 | 100 | 20/30 | su | 21[12] | 8 | 20 | -5 | - | - | - | Armor break, charge 55f}} | |||
{{SSFIVFrameDataRow | Dash Ground Smash [[File:Forward.gif]] | HL | 110 | 150 | 20/30 | su | 28[13] | 8 | 20 | -7 | - | - | - | Armor break, charge 55f}} | |||
{{SSFIVFrameDataRow | Dash Ground Smash [[File:Roundhouse.gif]] | HL | 120 | 200 | 20/30 | su | 41[13] | 8 | 20 | -9 | - | - | - | Armor break, charge 55f}} | |||
{{SSFIVFrameDataRow | Dash Ground Smash [[File:EX.gif]] | HL | 120 | 200 | -250/0 | su | 41[13] | 8 | 16 | -1 | - | - | - | Armor break, charge 55f}} | |||
{{SSFIVFrameDataRow | Buffalo Headbutt [[File:Jab.gif]] | HL | 100 | 200 | 30/40 | - | 8 | 11 | 10+13 | -13 | - | - | - | charge 55f}} | |||
{{SSFIVFrameDataRow | Buffalo Headbutt [[File:Strong.gif]] | HL | 120 | 200 | 30/40 | - | 10 | 11 | 10+13 | -13 | - | - | - |}} | |||
{{SSFIVFrameDataRow | Buffalo Headbutt [[File:Fierce.gif]] | HL | 140 | 200 | 30/40 | - | 12 | 11 | 9+13 | -12 | - | - | - | charge 55f}} | |||
{{SSFIVFrameDataRow | Buffalo Headbutt [[File:EX.gif]] | HL | 150 | 200 | -250/0 | - | 12 | 11 | 9+13 | -12 | - | - | - | 1~15f invincible, charge 55f}} | |||
{{SSFIVFrameDataRow | Turn Punch LVL 1 | HL | 130 | 200 | 30/40 | su | 30 | 7 | 13 | -2 | +2 | - | - | Armor break, charge 32f (0.5s)}} | |||
{{SSFIVFrameDataRow | Turn Punch LVL 2 | HL | 150 | 210 | 30/40 | su | 30 | 7 | 16 | -5 | -1 | - | - | Armor break, charge 121f (2s)}} | |||
{{SSFIVFrameDataRow | Turn Punch LVL 3 | HL | 180 | 220 | 30/40 | su | 30 | 8 | 18 | -8 | -4 | - | - | Armor break, charge 241f (4s)}} | |||
{{SSFIVFrameDataRow | Turn Punch LVL 4 | HL | 210 | 230 | 30/40 | su | 30 | 9 | 21 | -12 | -8 | - | - | Armor break, charge 481f (8s)}} | |||
{{SSFIVFrameDataRow | Turn Punch LVL 5 | HL | 250 | 240 | 30/40 | su | 30 | 10 | 22 | -14 | -10 | - | - | Armor break, charge 961f (16s)}} | |||
{{SSFIVFrameDataRow | Turn Punch LVL 6 | HL | 280 | 250 | 30/40 | su | 30 | 11 | 24 | -17 | -13 | - | - | Armor break, charge 1441f (24s)}} | |||
{{SSFIVFrameDataRow | Turn Punch LVL 7 | HL | 410 | 260 | 30/40 | su | 30 | 12 | 26 | -20 | -16 | - | - | Armor break, charge 1921f (32s)}} | |||
{{SSFIVFrameDataRow | Turn Punch LVL 8 | HL | 460 | 270 | 30/40 | su | 30 | 13 | 29 | -24 | -20 | - | - | Armor break, charge 2401f (40s)}} | |||
{{SSFIVFrameDataRow | Turn Punch LVL 9 | HL | 510 | 280 | 30/40 | su | 30 | 15 | 32 | -29 | -25 | - | - | Armor break, charge 2881f (48s)}} | |||
{{SSFIVFrameDataRow | Turn Punch Final | HL | 560 | 290 | 30/40 | su | 30 | 16 | 36 | -34 | -30 | - | - | Armor break, charge 3380f (56s)}} | |||
{{SSFIVFrameDataSubHeader | Super | {{SSFIVFrameDataSubHeader | Super Combo}} | ||
{{SSFIVFrameDataRow | | {{SSFIVFrameDataRow | Super Combo (Punch) | HL | 60x4*105 | 0 | -1000/0 | - | 1+9 | 6(8)6(7)6(8)6(15)3 | 31 | -14 | - | - | - | 1~11f invincible, Armor break}} | ||
{{SSFIVFrameDataRow | Super Combo (Kick) | | 60x4*105 | 0 | -1000/0 | - | 1+8 | 6(8)6(8)6(8)6(16)3 | 31 | - | - | | |}} | |||
{{SSFIVFrameDataSubHeader | Ultra Combos}} | {{SSFIVFrameDataSubHeader | Ultra Combos}} | ||
{{SSFIVFrameDataRow | | {{SSFIVFrameDataRow | Ultra Combo 1 (Punch) | HL | 45x2*38x2*45x2*38x2*53x3 | 0 | 0/0 | - | 1+10 | 3*3(8)3*3(7)3*3(8)3*3(15)x3 | 39 | -26 | - | - | - | 1~10f invincible}} | ||
{{SSFIVFrameDataRow | | {{SSFIVFrameDataRow | Ultra Combo 1 (Kick) | | 45x2*38x2*45x2*38x2*53x3 | 0 | 0/0 | - | 1+9 | 3*3(8)3*3(7)3*3(8)3*3(16)x3 | 39 | -26 | - | - | |}} | ||
{{SSFIVFrameDataRow | Ultra Combo 2 | | 300 | 700 | 0/0 | - | 1+1 | 3 | 58 | - | - | - | - | 1f invincible}} | |||
{{SSFIVFrameDataFooter}} | {{SSFIVFrameDataFooter}} |
Revision as of 22:54, 2 March 2011

NAME
Background Info Here.
In a nutshell
General Usage of Character here.
Moves
Unique Attacks
Name
Command
Notes
Move Name
{{#motion: f + hp}}
Special Moves
Name
Command
Notes
Move Name
{{#motion: qcf + p}}
Super Combo
Name
Command
Notes
Move Name
{{#motion: qcf qcf + p}}
Ultra Combos
Name
Command
Notes
Move Name
{{#motion: qcf qcf + 3p}}
Move Name
{{#motion: qcf qcf + 3k}}
Frame Data
Move Analysis
Normal Moves
Text text text blah blah blah text text text blah blah blah.
Normal Throws
Text text text blah blah blah text text text blah blah blah.
Focus Attack
Text text text blah blah blah text text text blah blah blah.
Special Moves
Text text text blah blah blah text text text blah blah blah.
Super Combos
Text text text blah blah blah text text text blah blah blah.
Ultra Combos
Text text text blah blah blah text text text blah blah blah.
The Basics
Text text text blah blah blah text text text blah blah blah.
Advanced Strategy
Text text text blah blah blah text text text blah blah blah.
Combos
Bread and Butters
- Combo 1
- Combo 2
Advanced Combos
- Combo 1
Combos Into Supers
- Combo 1
Combos Into Ultras
- Combo 1
Matchups
Vs. Abel
To Be Written (TBW)
Vs. Adon
TBW
Vs. Akuma
TBW
Vs. Balrog
TBW
Vs. Blanka
TBW
Vs. C. Viper
TBW
Vs. Cammy
TBW
Vs. Chun Li
TBW
Vs. Cody
TBW
Vs. Dan
TBW
Vs. Dee Jay
TBW
Vs. Dhalsim
TBW
Vs. Dudley
TBW
Vs. E. Honda
TBW
Vs. El Fuerte
TBW
Vs. Fei Long
TBW
Vs. Gen
TBW
Vs. Gouken
TBW
Vs. Guile
TBW
Vs. Guy
TBW
Vs. Hakan
TBW
Vs. Ibuki
TBW
Vs. Juri
TBW
Vs. Ken
TBW
Vs. M. Bison
TBW
Vs. Makoto
TBW
Vs. Rose
TBW
Vs. Rufus
TBW
Vs. Ryu
TBW
Vs. Sagat
TBW
Vs. Sakura
TBW
Vs. Seth
TBW
Vs. T. Hawk
TBW
Vs. Vega
TBW
Vs. Zangief
TBW