User:Kaladin/Sandbox 1: Difference between revisions

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{{User:Kaladin/TestTemplate
{{MoveDataCargo
| title    = Thunder Knuckle {{clr|L|L}}
| title    = Thunder Knuckle {{clr|L|L}}
| subtitle = test
| subtitle = test

Revision as of 12:43, 12 May 2025

Standing Light
5L
UMVC3 CViper 5L.png

StartupThe time until the first active frame of the attack. Active Recovery Guard Properties
5 3 10 Low
Cancel Damage On Hit On Block
L/S/H 40,000 0 -1

Thunder Knuckle L
test
236L
UMVC3 CViper 236L.png
L

UMVC3 CViper 236M.png
M

UMVC3 CViper 236H.png
H

UMVC3 CViper 236S.png
S

  • Coffee
  • Tea
  • Milk
Thunder Knuckle L
StartupThe time until the first active frame of the attack. Active Recovery Guard Properties
15 7 14 Mid Projectile NullificationPlaceholder
Cancel Damage On Hit On Block
H 90,000 +2 / +11 +1 / +10

sfdsafdsagdsa adsgdsgf

gfgf

Thunder Knuckle M
StartupThe time until the first active frame of the attack. Active Recovery Guard Properties
13 7 16 Mid Projectile NullificationPlaceholder
Cancel Damage On Hit On Block
H 90,000 +0 / +11 -1 / +10
Thunder Knuckle H
StartupThe time until the first active frame of the attack. Active Recovery Guard Properties
5 7 44 Mid Projectile NullificationPlaceholder
Cancel Damage On Hit On Block
H 100,000 -15 / +24 -29 / +10
Thunder Knuckle S
StartupThe time until the first active frame of the attack. Active Recovery Guard Properties
10 38 28 Mid CrumpleCrumple moves on grounded opponents will cause a crumple animation where the opponent is freely comboable for a fixed amount of time.
Forced Soft KnockdownPlaceholder
Projectile NullificationPlaceholder
Cancel Damage On Hit On Block
H/U 150,000 -44