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| <includeonly>|- style="font-size:80%; line-height:1em" | | <details open> |
| {{#if: {{{version|}}} | ! style="font-size:125%; min-width:70px;" rowspan=5 {{!}} {{{version}}}{{#if: {{{subtitle|}}} | <br><small>{{{subtitle}}}</small> }} }}
| | <summary>Want to ruin the surprise?</summary> |
| ! style="width:20%" | {{Tooltip| text=Startup | hovertext=Amount of frames before the move becomes active +1, including the 1st active frame.}}
| |
| ! style="width:20%" | {{Tooltip| text=Active | hovertext=Amount of frames the move is active for.}}
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| ! style="width:20%" | {{Tooltip| text=Recovery | hovertext=Amount of frames the move takes to recover after it's last active hitbox.}}
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| ! style="width:20%" | {{Tooltip| text=Base Damage | hovertext=The move's base damage before any modifiers like defense or scaling are applied.}}
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| ! style="width:20%" | {{Tooltip| text=Stand Damage | hovertext=How much damage the move does to the Stand gauge.}}
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| |-
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| | {{#if: {{{startup|}}} | {{{startup}}} |-}}
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| | {{#if: {{{active|}}} | {{{active}}} |-}}
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| | {{#if: {{{recovery|}}} | {{{recovery}}} |-}}
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| | {{#if: {{{damage|}}} | {{{damage}}} |-}}
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| | {{#if: {{{standdamage|}}} | {{{standdamage}}} |-}}
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| |-
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| | |
| ! style="width:20%" | {{Tooltip| text=Guard. | hovertext=Whether the move needs to be blocked high, low or mid.}}
| |
| ! style="width:20%" | {{Tooltip| text=Hit Adv. | hovertext=How many frames you can move before the opponent after hitting the opponent.}}
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| ! style="width:20%" | {{Tooltip| text=Block Adv. | hovertext=Same as hit advantage, except for when the move is blocked.}}
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| ! style="width:20%" | {{Tooltip| text=Pushblock Adv. | hovertext=Like the other advantages, except when the attack is pushblocked.
Pushblock advantage calculated as if pushblocked on the same frame a move is blocked.}}
| |
| ! style="width:20%" | {{Tooltip| text=Invuln | hovertext=The window during this move that you can't be hit for.}}
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| |-
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| | {{#if: {{{guard|}}} | {{{guard}}} |-}}
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| | {{#if: {{{hit|}}} | {{{hit}}} |-}}
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| | {{#if: {{{block}}} | {{{block}}} |-}}
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| | {{#if: {{{pushblock|}}} | {{{pushblock}}} |-}}
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| | {{#if: {{{invuln|}}} | {{{invuln}}} |-}}
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| |-
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| {{#if: {{{description|}}} | {{!}} class="mw-collapsible" style="width:100%; border-top:solid 1px #aaa; text-align:left" colspan={{#if: {{{version|}}} | 8 | 9 }} {{!}}
| |
| {{{description}}} }}</includeonly><noinclude>
| |
| Placeholder examples.
| |
| | |
| {{MoveData
| |
| |image=HFTF_NewKakyoin_(66)5A.png
| |
| |caption= Anti-air
| |
| |name=5A
| |
| |data=
| |
| {{AttackData-HFTF
| |
| |startup=3
| |
| |active=2
| |
| |recovery=2
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| |hit=+5
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| |block=+7
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| |pushblock=+4
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| |guard=Mid
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| |damage=4
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| |cancel=Super<br>Special<br>Tandem
| |
| |properties=IPS=Yes<br>Scales=Yes
| |
| |description=
| |
| *Quick jab that can combo into most of your other normals. Can combo into s+j.B on airborne opponents. Somewhat alright as a close anti-air.
| |
| *Links into the majority of your other normals. Whiffs on some crouching characters.
| |
| }}
| |
| }}
| |
| <br> | | <br> |
| | | Well, you asked for it! |
| {{MoveData
| | </details> |
| |image=HFTF_NewKakyoin_s.5C(1).png
| |
| |image2=HFTF_NewKakyoin_s.5C(2).png
| |
| |image3=HFTF_NewKakyoin_s.m.5C.png
| |
| |caption2=The anti to end all airs.
| |
| |caption3=OOPS! ALL UNBLOCKABLE!
| |
| |name=s.5C
| |
| |data=
| |
| {{AttackData-HFTF
| |
| |version=Hit 1
| |
| |startup=12
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| |active=3
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| |recovery=-
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| |hit=-6
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| |block=-7
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| |pushblock=-16
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| |guard=
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| |damage=7
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| |cancel=SP, SU, TA, 236S
| |
| |properties=IPS=No Scales=Yes
| |
| |description=
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| *Bad hitbox, this isn't what you want from this move
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| *Chains into: None
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| <br>
| |
| }}
| |
| {{AttackData-HFTF
| |
| |version=Hit 2
| |
| |startup=16
| |
| |active=8
| |
| |recovery=13
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| |hit=-1
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| |block=-1
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| |pushblock=-7
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| |guard=
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| |damage=7
| |
| |cancel=SP, SU, TA, 236S
| |
| |properties=IPS=No Scales=No
| |
| |description=
| |
| *Extremely good hitbox anti-air, with a bit of disjoint as frosting on the cake
| |
| <br><br>
| |
| }}
| |
| {{AttackData-HFTF
| |
| |version=Chained
| |
| |startup=8
| |
| |active=9
| |
| |recovery=14
| |
| |hit=-1
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| |block=-2
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| |pushblock=-11
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| |guard=
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| |damage=5
| |
| |cancel=SP, SU, TA, 236S
| |
| |properties=IPS=No Scales=No
| |
| |description=
| |
| *Also has a good anti-air hitbox, but the real attraction is...
| |
| *...The fact the last 1/3rd of the move's hitbox is completely unblockable
| |
| *Chains into: None
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| <br>
| |
| }}
| |
| }}
| |
| <br>
| |
| | |
| </noinclude> | |
| | |
| [[Category:JoJo's Bizarre Adventure]]
| |