Tekken 5/Roger Jr./Data: Difference between revisions

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<section begin="ROGERF1212" />
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{{AttackData-T3 | chara = roger  
{{AttackData-T3 | chara = roger  
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| notes =
| notes =
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<section end="ROGERF1212" />


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=====<font style="visibility:hidden; float:right">f+1,2,1,2,1</font>=====

Latest revision as of 17:20, 9 October 2024

[[Tekken 5/{{{chara}}}|
Overview
]]
[[Tekken 5/{{{chara}}}/Combos|
Combos
]]
[[Tekken 5/{{{chara}}}/Strategy|
Strategy
]]
[[Tekken 5/{{{chara}}}/Matchups|
Matchups
]]
[[Tekken 5/{{{chara}}}/Frame data|
Frame Data
]]
[[Tekken 5/{{{chara}}}/Resources|
Resources
]]
Match Footage

Normal

1
Jab
Tk 1.png / 1 - Hit Level: h
Normal
Impact Recovery Total Hit Counter Block
i8 - 2
1,2
Left Right Combo
Tk 1.pngTk 2.png / 1,2 - Hit Level: hh
Normal
Impact Recovery Total Hit Counter Block
- -1
1,2,1
One Two Uppercut
Tk 1.pngTk 2.pngTk 1.png / 1,2,1 - Hit Level: hhm
Normal
Impact Recovery Total Hit Counter Block
-
1,2,3
One Two Kangaroo Combo
Tk 1.pngTk 2.pngTk 3.png / 1,2,3 - Hit Level: hhh
Normal
Impact Recovery Total Hit Counter Block
- -4
2
Tk 2.png / 2 - Hit Level: h
Normal
Impact Recovery Total Hit Counter Block
i10 - 0
2,1
Jab Uppercut
Tk 2.pngTk 1.png / 2,1 - Hit Level: hm
Normal
Impact Recovery Total Hit Counter Block
- 0
3
Tk 3.png / 3 - Hit Level: h
Normal
Impact Recovery Total Hit Counter Block
-
[3~4]
Spinning Tail Whip
Tk bracketL.pngTk 3.pngTk 4.pngTk bracketR.png / [3~4] - Hit Level: mm
Normal
Impact Recovery Total Hit Counter Block
i28 - KD KD -2
4
Tk 4.png / 4 - Hit Level: h
Normal
Impact Recovery Total Hit Counter Block
-
1+2
Double Spin
Tk 1+2.png / 1+2 - Hit Level: hh
Normal
Impact Recovery Total Hit Counter Block
i13 - 0
1+2, 3+4
Double Spin Castanet Kick
Tk 1+2.pngTk 3+4.png / 1+2, 3+4 - Hit Level: hhm
Normal
Impact Recovery Total Hit Counter Block
- -11
1+2, u+3+4
Double Spin Animal Sweep
Tk 1+2.pngTk u.png+Tk 3+4.png / 1+2, u+3+4 - Hit Level: hhl
Normal
Impact Recovery Total Hit Counter Block
- -40
3+4
Castanet Kick
Tk 3+4.png / 3+4 - Hit Level: m
Normal
Impact Recovery Total Hit Counter Block
i22 - KD KD -11
f+1
Animal Rush (1)
Tk f.png+Tk 1.png / f+1 - Hit Level: h
Normal
Impact Recovery Total Hit Counter Block
i10 - 3
f+1,2
Animal Rush (2)
Tk f.png+Tk 1.pngTk 2.png / f+1,2 - Hit Level: hh
Normal
Impact Recovery Total Hit Counter Block
- -1
f+1,2,1
Animal Rush (3)
Tk f.png+Tk 1.pngTk 2.pngTk 1.png / f+1,2,1 - Hit Level: hhh
Normal
Impact Recovery Total Hit Counter Block
- -1


f+1,2,1,2
Animal Rush (4)
Tk f.png+Tk 1.pngTk 2.pngTk 1.pngTk 2.png / f+1,2,1,2 - Hit Level: hhhh
Normal
Impact Recovery Total Hit Counter Block
- -10


f+1,2,1,2,1
Animal Rush to Windmill Punch
Tk f.png+Tk 1.pngTk 2.pngTk 1.pngTk 2.pngTk 1.png / f+1,2,1,2,1 - Hit Level: hhhhm
Normal
Impact Recovery Total Hit Counter Block
- 23
f,N,1
Windmill Punch
Tk f.pngTk n.pngTk 1.png / f,N,1 - Hit Level: h
Normal
Impact Recovery Total Hit Counter Block
-
f+3
Outback Stomp
Tk f.png+Tk 3.png / f+3 - Hit Level: m
Normal
Impact Recovery Total Hit Counter Block
i26 - 8 -5
f+4
Ayer's Rock (1)
Tk f.png+Tk 4.png / f+4 - Hit Level: m
Normal
Impact Recovery Total Hit Counter Block
i16 - -1 -1 -2
f+4,3
Ayer's Rock (2)
Tk f.png+Tk 4.pngTk 3.png / f+4,3 - Hit Level: mm
Normal
Impact Recovery Total Hit Counter Block
- KD KD -20
f+4,3,2
Ayer's Rock
Tk f.png+Tk 4.pngTk 3.pngTk 2.png / f+4,3,2 - Hit Level: mmm
Normal
Impact Recovery Total Hit Counter Block
- KD KD -20
f+1+2
Animal Gigaton Punch
Tk f.png+Tk 1+2.png / f+1+2 - Hit Level: m
Normal
Impact Recovery Total Hit Counter Block
i24 - KD KD -10
f+3+4
Exploder
Tk f.png+Tk 3+4.png / f+3+4 - Hit Level: h
Normal
Impact Recovery Total Hit Counter Block
i38 -
df+1
Elbow Slap Combo (1)
Tk df.png+Tk 1.png / df+1 - Hit Level: m
Normal
Impact Recovery Total Hit Counter Block
i14 - 1 KD -1
df+1,2
Elbow Slap Combo
Tk df.png+Tk 1.pngTk 2.png / df+1,2 - Hit Level: mm
Normal
Impact Recovery Total Hit Counter Block
- 0 0 -11
df+2
Animal Slap
Tk df.png+Tk 2.png / df+2 - Hit Level: m
Normal
Impact Recovery Total Hit Counter Block
i14 - 6 6 -5
df+3
Tk df.png+Tk 3.png / df+3
Normal
Impact Recovery Total Hit Counter Block
-
df+4
Right Cross Kick
Tk df.png+Tk 4.png / df+4 - Hit Level: m
Normal
Impact Recovery Total Hit Counter Block
-
df+1+2
Animal Headbutt
Tk df.png+Tk 1+2.png / df+1+2 - Hit Level: m
Normal
Impact Recovery Total Hit Counter Block
i14 - 4 4 -3
df+3+4
Animal Rampage
Tk df.png+Tk 3+4.png / df+3+4 - Hit Level: m
Normal
Impact Recovery Total Hit Counter Block
i28 -
d+2
Diving Low Punch
Tk d.png+Tk 2.png / d+2 - Hit Level: l
Normal
Impact Recovery Total Hit Counter Block
i18 - 2 2 -13
d+3+4
Stagger Kicks (1)
Tk d.png+Tk 3+4.png / d+3+4 - Hit Level: l
Normal
Impact Recovery Total Hit Counter Block
i16 - -13 -13 -29
d+3+4,4
Stagger Kicks (2)
Tk d.png+Tk 3+4.pngTk 4.png / d+3+4,4 - Hit Level: ll
Normal
Impact Recovery Total Hit Counter Block
- -35
d+3+4,4,4
Stagger Kicks
Tk d.png+Tk 3+4.pngTk 4.pngTk 4.png / d+3+4,4,4 - Hit Level: lll
Normal
Impact Recovery Total Hit Counter Block
- -35
d+3+4,2
Spinning Uppercut
Tk d.png+Tk 3+4.pngTk 2.png / d+3+4,2 - Hit Level: lm
Normal
Impact Recovery Total Hit Counter Block
- KD KD -18
db+3
Tail Tripper
Tk db.png+Tk 3.png / db+3 - Hit Level: l
Normal
Impact Recovery Total Hit Counter Block
i20 - KD KD -13
db+4
Animal Kick Rush (1)
Tk db.png+Tk 4.png / db+4 - Hit Level: m
Normal
Impact Recovery Total Hit Counter Block
i21 - 30 19
db+4,3
Animal Kick Rush (2)
Tk db.png+Tk 4.pngTk 3.png / db+4,3 - Hit Level: mm
Normal
Impact Recovery Total Hit Counter Block
- 30 19
db+4,3,4
Animal Kick Rush (3)
Tk db.png+Tk 4.pngTk 3.pngTk 4.png / db+4,3,4 - Hit Level: mmm
Normal
Impact Recovery Total Hit Counter Block
- 30 19
db+4,3,4,3
Animal Kick Rush (4)
Tk db.png+Tk 4.pngTk 3.pngTk 4.pngTk 3.png / db+4,3,4,3 - Hit Level: mmmm
Normal
Impact Recovery Total Hit Counter Block
- 30 -19
db+4,3,4,3,4
Animal Kick Rush (5)
Tk db.png+Tk 4.pngTk 3.pngTk 4.pngTk 3.pngTk 4.png / db+4,3,4,3,4 - Hit Level: mmmmm
Normal
Impact Recovery Total Hit Counter Block
- -18 -29
db+1+2
Kangaroo Attack
Tk db.png+Tk 1+2.png / db+1+2 - Hit Level: m
Normal
Impact Recovery Total Hit Counter Block
i23 - KD KD -28
b+4
Spinning Snap Kick
Tk b.png+Tk 4.png / b+4 - Hit Level: l
Normal
Impact Recovery Total Hit Counter Block
i27 - 5 5 -12
b+1+2
Rocket Stance
Tk b.png+Tk 1+2.png / b+1+2
Normal
Impact Recovery Total Hit Counter Block
-
Transition to Rocket Stance
b+3+4
Animal Drop Kick
Tk b.png+Tk 3+4.png / b+3+4 - Hit Level: m
Normal
Impact Recovery Total Hit Counter Block
i25 - KD KD -17
Transition to Animal Kick Rush (?)
b+1+4
Wind Up Punch
Tk b.png+Tk 1+4.png / b+1+4 - Hit Level: !
Normal
Impact Recovery Total Hit Counter Block
i69 - KD KD KD
(ub_u_uf)+3
Helicopter Kick (1)
(Tk ub.pngORTk u.pngORTk uf.png)+Tk 3.png / (ub_u_uf)+3 - Hit Level: m
Normal
Impact Recovery Total Hit Counter Block
i26 - 1 1 -10
(ub_u_uf)+3,3
Helicopter Kick
(Tk ub.pngORTk u.pngORTk uf.png)+Tk 3.pngTk 3.png / (ub_u_uf)+3,3 - Hit Level: mh
Normal
Impact Recovery Total Hit Counter Block
- KD KD -7
(ub_u_uf)+4
Rising Toe Kick
(Tk ub.pngORTk u.pngORTk uf.png)+Tk 4.png / (ub_u_uf)+4 - Hit Level: m
Normal
Impact Recovery Total Hit Counter Block
-
uf+1+2
Capital Punishment
Tk uf.png+Tk 1+2.png / uf+1+2 - Hit Level: m
Normal
Impact Recovery Total Hit Counter Block
i35 - KD KD 2
(ub_u_uf)+3+4
Kangaroo Stomp
(Tk ub.pngORTk u.pngORTk uf.png)+Tk 3+4.png / (ub_u_uf)+3+4 - Hit Level: m
Normal
Impact Recovery Total Hit Counter Block
i31 - 1 KD 0
UF+2+4
Elbow Drop
Tk ufp.png+Tk 2+4.png / UF+2+4 - Hit Level: m
Normal
Impact Recovery Total Hit Counter Block
i47 - KD KD

Motion Input

f,f+2
Sliding Hook
Tk f.pngTk f.png+Tk 2.png / f,f+2 - Hit Level: m
Motion Input
Impact Recovery Total Hit Counter Block
i15 - KD KD -12
f,f+4
Konvict Kick
Tk f.pngTk f.png+Tk 4.png / f,f+4 - Hit Level: m
Motion Input
Impact Recovery Total Hit Counter Block
i15 - KD KD -20
f,f+1+2
Head First Lunge
Tk f.pngTk f.png+Tk 1+2.png / f,f+1+2 - Hit Level: h
Motion Input
Impact Recovery Total Hit Counter Block
i20 - KD KD -5
b,b+4
Rolling Toe Drop
Tk b.pngTk b.png+Tk 4.png / b,b+4 - Hit Level: m
Motion Input
Impact Recovery Total Hit Counter Block
i37 - 4 KD -7
f,f,f+3+4
Running Exploder
Tk f.pngTk f.pngTk f.png+Tk 3+4.png / f,f,f+3+4 - Hit Level: m
Motion Input
Impact Recovery Total Hit Counter Block
i28 - KD KD

FC

FC.1
FullCrouch.Tk 1.png / FC.1 - Hit Level: sm
FC
Impact Recovery Total Hit Counter Block
-
FC.1,2
FullCrouch.Tk 1.pngTk 2.png / FC.1,2 - Hit Level: smm
FC
Impact Recovery Total Hit Counter Block
-
FC.2
FullCrouch.Tk 2.png / FC.2
FC
Impact Recovery Total Hit Counter Block
-
FC.3
FullCrouch.Tk 3.png / FC.3
FC
Impact Recovery Total Hit Counter Block
-
FC.4
FullCrouch.Tk 4.png / FC.4
FC
Impact Recovery Total Hit Counter Block
-
FC.df+2
Crouching Uppercut
FullCrouch.Tk df.png+Tk 2.png / FC.df+2 - Hit Level: m
FC
Impact Recovery Total Hit Counter Block
i16 - KD KD -12

WS

WS+1
WhileStanding+Tk 1.png / WS+1
WS
Impact Recovery Total Hit Counter Block
-
WS+2
WhileStanding+Tk 2.png / WS+2
WS
Impact Recovery Total Hit Counter Block
-
WS+3
Spring Stomp Kick (1)
WhileStanding+Tk 3.png / WS+3 - Hit Level: m
WS
Impact Recovery Total Hit Counter Block
i16 - -4 -4 -15
WS+3,3
Spring Stomp Kick
WhileStanding+Tk 3.pngTk 3.png / WS+3,3 - Hit Level: mh
WS
Impact Recovery Total Hit Counter Block
- -4 -4 -8
WS+3,3*
Charge Stomp Kick
WhileStanding+Tk 3.pngTk 3.png* / WS+3,3* - Hit Level: mm
WS
Impact Recovery Total Hit Counter Block
- KD KD 0
WS+4
Toe Smash
WhileStanding+Tk 4.png / WS+4 - Hit Level: m
WS
Impact Recovery Total Hit Counter Block
i11 - 5 5 -6

CD

f,n,d,df+1
Animal Uppercut
Tk f.pngTk n.pngTk d.pngTk df.png+Tk 1.png / f,n,d,df+1 - Hit Level: m
CD
Impact Recovery Total Hit Counter Block
i21 - KD KD -21
f,n,d,df+1+2
Animal Smash
Tk f.pngTk n.pngTk d.pngTk df.png+Tk 1+2.png / f,n,d,df+1+2 - Hit Level: m
CD
Impact Recovery Total Hit Counter Block
i16 - KD KD -25

RKT

RKT.F
Road Runner
RKT.Tk fp.png / RKT.F - Hit Level: m
RKT
Impact Recovery Total Hit Counter Block
i57 - KD KD 5
RKT.2
Wind-up Straight
RKT.Tk 2.png / RKT.2 - Hit Level: h
RKT
Impact Recovery Total Hit Counter Block
i22 - KD KD -6
RKT.3
Wind-up Low Kick
RKT.Tk 3.png / RKT.3 - Hit Level: l
RKT
Impact Recovery Total Hit Counter Block
i18 - 5 5 -9
RKT.4
Wind-up Middle Kick
RKT.Tk 4.png / RKT.4 - Hit Level: m
RKT
Impact Recovery Total Hit Counter Block
i17 - 7 7 -4
RKT.3+4
Wind-up Hip Press
RKT.Tk 3+4.png / RKT.3+4 - Hit Level: m
RKT
Impact Recovery Total Hit Counter Block
i14 - KD KD 4

Other

SS+4
Animal Sweep
Sidestep+Tk 4.png / SS+4 - Hit Level: l
Other
Impact Recovery Total Hit Counter Block
i22 - KD KD -40
BT.3+4
Shrimp Kick
BT.Tk 3+4.png / BT.3+4 - Hit Level: m
Other
Impact Recovery Total Hit Counter Block
i14 - KD KD -16

Throws

1+3
Head Stomp
Tk 1+3.png / 1+3 - 35 DMG
Throws
Throw Type: Front - 1 Escape
Impact Recovery Total Hit Counter Block
-
2+4
Tasmanian Doormat
Tk 2+4.png / 2+4 - 35 DMG
Throws
Throw Type: Front - 2 Escape
Impact Recovery Total Hit Counter Block
-
db,f+2
Tombstone Pile Driver
Tk db.pngTk f.png+Tk 2.png / db,f+2 - 58 DMG
Throws
Throw Type: Front - 2 Escape
Impact Recovery Total Hit Counter Block
-
db,db+1+2
DDT
Tk db.pngTk db.png+Tk 1+2.png / db,db+1+2 - 45 DMG
Throws
Throw Type: Front - 1+2 Escape
Impact Recovery Total Hit Counter Block
-
d,df,f+1
Pile Driver
Tk d.pngTk df.pngTk f.png+Tk 1.png / d,df,f+1 - 35 DMG
Throws
Throw Type: Front - 1 Escape
Impact Recovery Total Hit Counter Block
-
f,b,db,d,df,f+1
Giant Swing
Tk f.pngTk b.pngTk db.pngTk d.pngTk df.pngTk f.png+Tk 1.png / f,b,db,d,df,f+1 - 65 DMG
Throws
Throw Type: Front - 1 Escape
Impact Recovery Total Hit Counter Block
-
(1+3_2+4)
Animal Face Crusher
(Tk 1+3.pngORTk 2+4.png) / (1+3_2+4) - 40 DMG
Throws
Throw Type: Left - 1 Escape
Impact Recovery Total Hit Counter Block
-
(1+3_2+4)
Animal Rolling Arm Lock
(Tk 1+3.pngORTk 2+4.png) / (1+3_2+4) - 40 DMG
Throws
Throw Type: Right - 2 Escape
Impact Recovery Total Hit Counter Block
-
(1+3_2+4)
Reverse Neck Throw
(Tk 1+3.pngORTk 2+4.png) / (1+3_2+4) - 50 DMG
Throws
Throw Type: Back - Escape
Impact Recovery Total Hit Counter Block
-

Strings

1,2,1,4,3,3,3,4,3,2
Tk 1.pngTk 2.pngTk 1.pngTk 4.pngTk 3.pngTk 3.pngTk 3.pngTk 4.pngTk 3.pngTk 2.png / 1,2,1,4,3,3,3,4,3,2
Strings
Impact Recovery Total Hit Counter Block
-
1,2,1,4,3,3,3+4,2,1+2
Tk 1.pngTk 2.pngTk 1.pngTk 4.pngTk 3.pngTk 3.pngTk 3+4.pngTk 2.pngTk 1+2.png / 1,2,1,4,3,3,3+4,2,1+2
Strings
Impact Recovery Total Hit Counter Block
-

T5 Navigation

General
Characters