< Rage of The Dragons | Annie
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* '''Poor Offensive Options''': Annie lacks any sort of mix-up, her only overhead options are jump-ins and Comet comes from above but hits mid. | * '''Poor Offensive Options''': Annie lacks any sort of mix-up, her only overhead options are jump-ins and Comet comes from above but hits mid. | ||
* '''Bad Guard Cancel''': Annie's Guard Cancel has few invincibility frames. Her GC often trades or gets stuffed out by most moves thanks to this. | * '''Bad Guard Cancel''': Annie's Guard Cancel has few invincibility frames. Her GC often trades or gets stuffed out by most moves thanks to this. | ||
* ''' | * '''6B Sucks''': You have to be close to your opponent to connect 6B. Unfortunately, this is her command link for MOST of her combos so watch your spacing. | ||
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[[Category:Rage of the Dragons]] | [[Category:Rage of the Dragons]] |
Revision as of 12:25, 16 May 2024
STORY
Annie Murakami is part of a family that has had dominion over their psychic forces since generations ago. Although being young, the patriarch of her family chooses Annie to represent her family's dynasty since they believe that Annie is ready to face the challenges in her distant future; starting her journey with Radel as a psychic guide for the Dragon Hunter. Upon meeting Radel, Annie noticed a stray black cat who follows Radel as if it was his shadow. This cat was Qui-zi, a small companion on their journey to avenge Radel's father.
Annie is strong in neutral and capitalizes on opponents making mistakes at almost any range thanks to TK Comet. She's great for those who like a "Get-in Get-out" playstyle. | |
Pros | Cons |
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