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[[Category:Marvel Vs. Capcom 2]] | [[Category:Marvel Vs. Capcom 2]] | ||
[[Category:Cammy]] | [[Category:Cammy]] | ||
Best assists include Sentinel (G), Tron Bonne (G), Cyclops (B), Psylocke (A). | |||
Crossup on incoming characters: Call Sentinel (G) (also works with Strider (B)), Cannon Spike (RH version) that whiffs on purpose. You will end up behind the opponent as they come in and the opponent often can't even see where the drones or Strider is located (cross-up practically occurs below the screen). Free c. short, c. forward, c. fierce, etc. | |||
With Tron Bonne, it's very useful to use j. short, j. forward in combination while calling Tron Bonne. Use with the occasional c. short, c. forward, c. fierce attempt (safe against many characters), can you can have a virtual lock down (very effective vs. Sentinel and large characters). |
Revision as of 01:51, 20 February 2006
Introduction
Moves List
Normal Moves
Special Moves
Super Moves
Assist Moves
The Basics
Advanced Strategy
Best assists include Sentinel (G), Tron Bonne (G), Cyclops (B), Psylocke (A).
Crossup on incoming characters: Call Sentinel (G) (also works with Strider (B)), Cannon Spike (RH version) that whiffs on purpose. You will end up behind the opponent as they come in and the opponent often can't even see where the drones or Strider is located (cross-up practically occurs below the screen). Free c. short, c. forward, c. fierce, etc.
With Tron Bonne, it's very useful to use j. short, j. forward in combination while calling Tron Bonne. Use with the occasional c. short, c. forward, c. fierce attempt (safe against many characters), can you can have a virtual lock down (very effective vs. Sentinel and large characters).