< Tekken 3 | Forest Law
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| hitadv = +7 | | hitadv = +7 | ||
| chadv = +10 | | chadv = +10 | ||
| notes = | |||
}} | |||
=====<font style="visibility:hidden; float:right">f+1</font>===== | |||
{{AttackData-T3 | chara = law | |||
| cat = Normal | |||
| name = Slower Jab | |||
| input = f+1 | |||
| icons = {{Icon-TK|f}}{{Icon-TK|1}} | |||
| stance = | |||
| damage = 6 | |||
| hitlevel = h | |||
| impact = i10 | |||
| recovery = | |||
| total = - | |||
| blockadv = +1 | |||
| hitadv = +7 | |||
| chadv = +10 | |||
| notes = | |||
}} | |||
=====<font style="visibility:hidden; float:right">(1_f+1),1</font>===== | |||
{{AttackData-T3 | chara = law | |||
| cat = Normal | |||
| name = | |||
| input = (1_f+1),1 | |||
| icons = ({{Icon-TK|1}}OR{{Icon-TK|f}}+{{Icon-TK|1}}){{Icon-TK|1}} | |||
| stance = | |||
| damage = 10,5 | |||
| hitlevel = hh | |||
| impact = i18 | |||
| recovery = | |||
| total = - | |||
| blockadv = -8 | |||
| hitadv = -8 | |||
| chadv = +2 | |||
| notes = | |||
}} | |||
=====<font style="visibility:hidden; float:right">(1_f+1),1,1</font>===== | |||
{{AttackData-T3 | chara = law | |||
| cat = Normal | |||
| name = | |||
| input = (1_f+1),1,1 | |||
| icons = ({{Icon-TK|1}}OR{{Icon-TK|f}}+{{Icon-TK|1}}){{Icon-TK|1}}{{Icon-TK|1}} | |||
| stance = | |||
| damage = 10,5,5 | |||
| hitlevel = hhh | |||
| impact = i18 | |||
| recovery = | |||
| total = - | |||
| blockadv = -9 | |||
| hitadv = -12 | |||
| chadv = +2 | |||
| notes = Combos from the 1st hit on counter hit. | |||
}} | |||
=====<font style="visibility:hidden; float:right">(1_f+1),1,1,1</font>===== | |||
{{AttackData-T3 | chara = law | |||
| cat = Normal | |||
| name = | |||
| input = (1_f+1),1,1,1 | |||
| icons = ({{Icon-TK|1}}OR{{Icon-TK|f}}+{{Icon-TK|1}}){{Icon-TK|1}}{{Icon-TK|1}}{{Icon-TK|1}} | |||
| stance = | |||
| damage = 10,5,5,5 | |||
| hitlevel = hhhh | |||
| impact = i18 | |||
| recovery = | |||
| total = - | |||
| blockadv = -9 | |||
| hitadv = -12 | |||
| chadv = +2 | |||
| notes = Combos from the 1st hit on counter hit. | |||
}} | |||
=====<font style="visibility:hidden; float:right">(1_f+1),1,1,1,1</font>===== | |||
{{AttackData-T3 | chara = law | |||
| cat = Normal | |||
| name = Machine Gun Arrow | |||
| input = (1_f+1),1,1,1,1 | |||
| icons = ({{Icon-TK|1}}OR{{Icon-TK|f}}+{{Icon-TK|1}}){{Icon-TK|1}}{{Icon-TK|1}}{{Icon-TK|1}}{{Icon-TK|1}} | |||
| stance = | |||
| damage = 10,5,5,5,5 | |||
| hitlevel = hhhhh | |||
| impact = i18 | |||
| recovery = | |||
| total = - | |||
| blockadv = -9 | |||
| hitadv = KND | |||
| chadv = KND | |||
| notes = Combos from the first hit on counter hit. | |||
}} | |||
=====<font style="visibility:hidden; float:right">1,2</font>===== | |||
{{AttackData-T3 | chara = law | |||
| cat = Normal | |||
| name = Left Right Combo | |||
| input = 1,2 | |||
| icons = {{Icon-TK|1}}{{Icon-TK|2}} | |||
| stance = | |||
| damage = 5,12 | |||
| hitlevel = hh | |||
| impact = i12 | |||
| recovery = | |||
| total = - | |||
| blockadv = 0 | |||
| hitadv = +7 | |||
| chadv = +7 | |||
| notes = | |||
}} | |||
=====<font style="visibility:hidden; float:right">...1,2</font>===== | |||
{{AttackData-T3 | chara = law | |||
| cat = Normal | |||
| name = Machine Gun Arrow to Right Punch | |||
| input = 1,2 | |||
| icons = ...{{Icon-TK|1}}{{Icon-TK|2}} | |||
| stance = | |||
| damage = ...5,12 | |||
| hitlevel = ...hh | |||
| impact = i12 | |||
| recovery = | |||
| total = - | |||
| blockadv = 0 | |||
| hitadv = +7 | |||
| chadv = +7 | |||
| notes = Able to do from 1st to 4th hits of Machine Gun Arrow. Connects to 2 jab strings. | |||
}} | |||
=====<font style="visibility:hidden; float:right">2</font>===== | |||
{{AttackData-T3 | chara = law | |||
| cat = Normal | |||
| name = | |||
| input = 2 | |||
| icons = {{Icon-TK|2}} | |||
| stance = | |||
| damage = 12 | |||
| hitlevel = h | |||
| impact = i10 | |||
| recovery = | |||
| total = - | |||
| blockadv = +1 | |||
| hitadv = +7 | |||
| chadv = +7 | |||
| notes = | |||
}} | |||
=====<font style="visibility:hidden; float:right">f+2</font>===== | |||
{{AttackData-T3 | chara = law | |||
| cat = Normal | |||
| name = | |||
| input = f+2 | |||
| icons = {{Icon-TK|f}}+{{Icon-TK|2}} | |||
| stance = | |||
| damage = 12 | |||
| hitlevel = h | |||
| impact = i12 | |||
| recovery = | |||
| total = - | |||
| blockadv = +1 | |||
| hitadv = +7 | |||
| chadv = +7 | |||
| notes = | |||
}} | |||
=====<font style="visibility:hidden; float:right">(2_f+2),2</font>===== | |||
{{AttackData-T3 | chara = law | |||
| cat = Normal | |||
| name = Rave War | |||
| input = (2_f+2),2 | |||
| icons = ({{Icon-TK|2}}OR{{Icon-TK|f}}+{{Icon-TK|2}}){{Icon-TK|2}} | |||
| stance = | |||
| damage = 12,10 | |||
| hitlevel = hh | |||
| impact = i23 | |||
| recovery = | |||
| total = - | |||
| blockadv = -8 | |||
| hitadv = KND | |||
| chadv = KND | |||
| notes = | |||
}} | |||
=====<font style="visibility:hidden; float:right">(2_f+2)f+2</font>===== | |||
{{AttackData-T3 | chara = law | |||
| cat = Normal | |||
| name = | |||
| input = (2_f+2),f+2 | |||
| icons = ({{Icon-TK|2}}OR{{Icon-TK|f}}+{{Icon-TK|2}}){{Icon-TK|f}}+{{Icon-TK|2}} | |||
| stance = | |||
| damage = 12,6 | |||
| hitlevel = hm | |||
| impact = i20 | |||
| recovery = | |||
| total = - | |||
| blockadv = -7 | |||
| hitadv = 0 | |||
| chadv = 0 | |||
| notes = Delayable. | |||
}} | |||
=====<font style="visibility:hidden; float:right">(2_F+2),f+2,2</font>===== | |||
{{AttackData-T3 | chara = law | |||
| cat = Normal | |||
| name = Rave War Combo | |||
| input = (2_f+2),f+2,2 | |||
| icons = ({{Icon-TK|2}}OR{{Icon-TK|f}}+{{Icon-TK|2}}){{Icon-TK|f}}+{{Icon-TK|2}}{{Icon-TK|2}} | |||
| stance = | |||
| damage = 12,6,6 | |||
| hitlevel = hmh | |||
| impact = i13 | |||
| recovery = | |||
| total = - | |||
| blockadv = -9 | |||
| hitadv = KND | |||
| chadv = KND | |||
| notes = Delayable. | |||
}} | |||
=====<font style="visibility:hidden; float:right">3</font>===== | |||
{{AttackData-T3 | chara = law | |||
| cat = Normal | |||
| name = | |||
| input = 3 | |||
| icons = {{Icon-TK|3}} | |||
| stance = | |||
| damage = 18 | |||
| hitlevel = h | |||
| impact = i14 | |||
| recovery = | |||
| total = - | |||
| blockadv = -14 | |||
| hitadv = -3 | |||
| chadv = -3 | |||
| notes = | |||
}} | |||
=====<font style="visibility:hidden; float:right">3,4</font>===== | |||
{{AttackData-T3 | chara = law | |||
| cat = Normal | |||
| name = High Kick to Somersault | |||
| input = 3,4 | |||
| icons = {{Icon-TK|3}}{{Icon-TK|4}} | |||
| stance = | |||
| damage = 18,21 | |||
| hitlevel = hm | |||
| impact = i29 | |||
| recovery = | |||
| total = - | |||
| blockadv = -19 | |||
| hitadv = JG | |||
| chadv = JG | |||
| notes = Law's fastest launcher. | |||
}} | |||
=====<font style="visibility:hidden; float:right">3,3</font>===== | |||
{{AttackData-T3 | chara = law | |||
| cat = Normal | |||
| name = | |||
| input = 3,3 | |||
| icons = {{Icon-TK|3}}{{Icon-TK|3}} | |||
| stance = | |||
| damage = 18,10 | |||
| hitlevel = hh | |||
| impact = i25 | |||
| recovery = | |||
| total = - | |||
| blockadv = -14 | |||
| hitadv = -3 | |||
| chadv = -3 | |||
| notes = | |||
}} | |||
=====<font style="visibility:hidden; float:right">3,3,3</font>===== | |||
{{AttackData-T3 | chara = law | |||
| cat = Normal | |||
| name = Triple Head Kick | |||
| input = 3,3,3 | |||
| icons = {{Icon-TK|3}}{{Icon-TK|3}}{{Icon-TK|3}} | |||
| stance = | |||
| damage = 18,10,10 | |||
| hitlevel = hhh | |||
| impact = i25 | |||
| recovery = | |||
| total = - | |||
| blockadv = -14 | |||
| hitadv = KND | |||
| chadv = KND | |||
| notes = | |||
}} | |||
=====<font style="visibility:hidden; float:right">...3,f+3</font>===== | |||
{{AttackData-T3 | chara = law | |||
| cat = Normal | |||
| name = Mid Kick Combo | |||
| input = ...3,f+3 | |||
| icons = During Triple Head Kick, {{Icon-TK|f}}+{{Icon-TK|3}} | |||
| stance = | |||
| damage = 15 | |||
| hitlevel = m | |||
| impact = i27 | |||
| recovery = | |||
| total = - | |||
| blockadv = -14 | |||
| hitadv = -3 | |||
| chadv = -3 | |||
| notes = | |||
}} | |||
=====<font style="visibility:hidden; float:right">...3,4</font>===== | |||
{{AttackData-T3 | chara = law | |||
| cat = Normal | |||
| name = Head Kicks to Somersault Kick | |||
| input = ...3,4 | |||
| icons = During Triple Head Kick, {{Icon-TK|4}} | |||
| stance = | |||
| damage = 15 | |||
| hitlevel = m | |||
| impact = i29 | |||
| recovery = | |||
| total = - | |||
| blockadv = -19 | |||
| hitadv = JG | |||
| chadv = JG | |||
| notes = | |||
}} | |||
=====<font style="visibility:hidden; float:right">4</font>===== | |||
{{AttackData-T3 | chara = law | |||
| cat = Normal | |||
| name = Right High Kick | |||
| input = 4 | |||
| icons = {{Icon-TK|4}} | |||
| stance = | |||
| damage = 16 | |||
| hitlevel = h | |||
| impact = i11 | |||
| recovery = | |||
| total = - | |||
| blockadv = -4 | |||
| hitadv = +5 | |||
| chadv = JG | |||
| notes = | |||
}} | |||
=====<font style="visibility:hidden; float:right">f+4</font>===== | |||
{{AttackData-T3 | chara = law | |||
| cat = Normal | |||
| name = Slower Right High Kick | |||
| input = f+4 | |||
| icons = {{Icon-TK|f}}+{{Icon-TK|4}} | |||
| stance = | |||
| damage = 17 | |||
| hitlevel = h | |||
| impact = i13 | |||
| recovery = | |||
| total = - | |||
| blockadv = -4 | |||
| hitadv = +5 | |||
| chadv = JG | |||
| notes = | |||
}} | |||
=====<font style="visibility:hidden; float:right">(4_f+4),3</font>===== | |||
{{AttackData-T3 | chara = law | |||
| cat = Normal | |||
| name = | |||
| input = (4_f+4),3 | |||
| icons = ({{Icon-TK|4}}OR{{Icon-TK|f}}+{{Icon-TK|4}}){{Icon-TK|3}} | |||
| stance = | |||
| damage = 16,12 | |||
| hitlevel = h | |||
| impact = i19 | |||
| recovery = | |||
| total = - | |||
| blockadv = -14 | |||
| hitadv = -11 | |||
| chadv = -11 | |||
| notes = | | notes = | ||
}} | }} |
Revision as of 13:09, 14 January 2024
Throws
1+3
Dragon's Fire![]() Throws
| |||||
---|---|---|---|---|---|
Throw Type: Front - ![]() | |||||
Impact | Recovery | Total | Hit | Counter | Block |
i12 | - | +16 |
2+4
Hopping Frog![]() Throws
| |||||
---|---|---|---|---|---|
Throw Type: Front - ![]() | |||||
Impact | Recovery | Total | Hit | Counter | Block |
i12 | - | +13 |
df+1+2
Headlock Punch![]() ![]() Throws
| |||||
---|---|---|---|---|---|
Throw Type: Front - ![]() | |||||
Impact | Recovery | Total | Hit | Counter | Block |
i12 | - | +14 |
df+1+2,1,2,1+2
Headlock Drop![]() ![]() ![]() ![]() ![]() Throws
| |||||
---|---|---|---|---|---|
Throw Type: Front - N/A Escape | |||||
Impact | Recovery | Total | Hit | Counter | Block |
i12 | - | -6 |
f,f+3+4
Knee Lift![]() ![]() ![]() Throws
| |||||
---|---|---|---|---|---|
Throw Type: Front - ![]() | |||||
Impact | Recovery | Total | Hit | Counter | Block |
i12 | - | +36 | |||
Can be tech rolled, advantage changes to +51 |
f+2+3
Run Up to Drop![]() ![]() Throws
| |||||
---|---|---|---|---|---|
Throw Type: Front - ![]() | |||||
Impact | Recovery | Total | Hit | Counter | Block |
i11 | - | -8 | |||
Has a very distinct animation. |
(1+3_2+4)
Headlock Kick ( ![]() ![]() Throws
| |||||
---|---|---|---|---|---|
Throw Type: Left - ![]() | |||||
Impact | Recovery | Total | Hit | Counter | Block |
i12 | - | +14 |
(1+3_2+4)
Ball Breaker ( ![]() ![]() Throws
| |||||
---|---|---|---|---|---|
Throw Type: Right - ![]() | |||||
Impact | Recovery | Total | Hit | Counter | Block |
i12 | - | +16 |
(1+3_2+4)
Dragon Bites ( ![]() ![]() Throws
| |||||
---|---|---|---|---|---|
Throw Type: Back - N/A Escape | |||||
Impact | Recovery | Total | Hit | Counter | Block |
i12 | - | 0 |
Normal
1
Jab![]() Normal
| |||||
---|---|---|---|---|---|
Impact | Recovery | Total | Hit | Counter | Block |
i8 | - | +7 | +10 | +1 |
f+1
Slower Jab![]() ![]() Normal
| |||||
---|---|---|---|---|---|
Impact | Recovery | Total | Hit | Counter | Block |
i10 | - | +7 | +10 | +1 |
(1_f+1),1
(![]() ![]() ![]() ![]() Normal
| |||||
---|---|---|---|---|---|
Impact | Recovery | Total | Hit | Counter | Block |
i18 | - | -8 | +2 | -8 |
(1_f+1),1,1
(![]() ![]() ![]() ![]() ![]() Normal
| |||||
---|---|---|---|---|---|
Impact | Recovery | Total | Hit | Counter | Block |
i18 | - | -12 | +2 | -9 | |
Combos from the 1st hit on counter hit. |
(1_f+1),1,1,1
(![]() ![]() ![]() ![]() ![]() ![]() Normal
| |||||
---|---|---|---|---|---|
Impact | Recovery | Total | Hit | Counter | Block |
i18 | - | -12 | +2 | -9 | |
Combos from the 1st hit on counter hit. |
(1_f+1),1,1,1,1
Machine Gun Arrow ( ![]() ![]() ![]() ![]() ![]() ![]() ![]() Normal
| |||||
---|---|---|---|---|---|
Impact | Recovery | Total | Hit | Counter | Block |
i18 | - | KND | KND | -9 | |
Combos from the first hit on counter hit. |
1,2
Left Right Combo![]() ![]() Normal
| |||||
---|---|---|---|---|---|
Impact | Recovery | Total | Hit | Counter | Block |
i12 | - | +7 | +7 | 0 |
...1,2
2
![]() Normal
| |||||
---|---|---|---|---|---|
Impact | Recovery | Total | Hit | Counter | Block |
i10 | - | +7 | +7 | +1 |
f+2
![]() ![]() Normal
| |||||
---|---|---|---|---|---|
Impact | Recovery | Total | Hit | Counter | Block |
i12 | - | +7 | +7 | +1 |
(2_f+2),2
Rave War ( ![]() ![]() ![]() ![]() Normal
| |||||
---|---|---|---|---|---|
Impact | Recovery | Total | Hit | Counter | Block |
i23 | - | KND | KND | -8 |
(2_f+2)f+2
(![]() ![]() ![]() ![]() ![]() Normal
| |||||
---|---|---|---|---|---|
Impact | Recovery | Total | Hit | Counter | Block |
i20 | - | 0 | 0 | -7 | |
Delayable. |
(2_F+2),f+2,2
Rave War Combo ( ![]() ![]() ![]() ![]() ![]() ![]() Normal
| |||||
---|---|---|---|---|---|
Impact | Recovery | Total | Hit | Counter | Block |
i13 | - | KND | KND | -9 | |
Delayable. |
3
![]() Normal
| |||||
---|---|---|---|---|---|
Impact | Recovery | Total | Hit | Counter | Block |
i14 | - | -3 | -3 | -14 |
3,4
High Kick to Somersault![]() ![]() Normal
| |||||
---|---|---|---|---|---|
Impact | Recovery | Total | Hit | Counter | Block |
i29 | - | JG | JG | -19 | |
Law's fastest launcher. |
3,3
![]() ![]() Normal
| |||||
---|---|---|---|---|---|
Impact | Recovery | Total | Hit | Counter | Block |
i25 | - | -3 | -3 | -14 |
3,3,3
Triple Head Kick![]() ![]() ![]() Normal
| |||||
---|---|---|---|---|---|
Impact | Recovery | Total | Hit | Counter | Block |
i25 | - | KND | KND | -14 |
...3,f+3
Mid Kick Combo During Triple Head Kick, ![]() ![]() Normal
| |||||
---|---|---|---|---|---|
Impact | Recovery | Total | Hit | Counter | Block |
i27 | - | -3 | -3 | -14 |
...3,4
Head Kicks to Somersault Kick During Triple Head Kick, ![]() Normal
| |||||
---|---|---|---|---|---|
Impact | Recovery | Total | Hit | Counter | Block |
i29 | - | JG | JG | -19 |
4
Right High Kick![]() Normal
| |||||
---|---|---|---|---|---|
Impact | Recovery | Total | Hit | Counter | Block |
i11 | - | +5 | JG | -4 |
f+4
Slower Right High Kick![]() ![]() Normal
| |||||
---|---|---|---|---|---|
Impact | Recovery | Total | Hit | Counter | Block |
i13 | - | +5 | JG | -4 |
(4_f+4),3
(![]() ![]() ![]() ![]() Normal
| |||||
---|---|---|---|---|---|
Impact | Recovery | Total | Hit | Counter | Block |
i19 | - | -11 | -11 | -14 |