Tekken 3/Forest Law/Data: Difference between revisions

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(Created page with "{{TOClimit|2}} == Throws == <section begin="LAW1+3" /> =====<font style="visibility:hidden; float:right">1+3</font>===== {{AttackData-T3 | chara = law | cat = Throws | name = Dragon's Fire | input = 1+3 | icons = {{Icon-TK|1+3}} | stance = | damage = 7,23 | hitlevel = | throw = Front | escape = {{Icon-TK|1}} | impact = i12 | recovery = | blockadv = | hitadv = +16 | chadv = | notes = }} <section end="LAW1+3" /> <section begin="LAW2+4" /> =====<font style="visibility:hidd...")
 
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| hitadv = 0
| hitadv = 0
| chadv =
| chadv =
| notes =
}}
== Normal ==
=====<font style="visibility:hidden; float:right">1</font>=====
{{AttackData-T3 | chara = law
| cat = Normal
| name = Jab
| input = 1
| icons = {{Icon-TK|1}}
| stance =
| damage = 5
| hitlevel = h
| impact = i8
| recovery =
| total = -
| blockadv = +1
| hitadv = +7
| chadv = +10
| notes =
| notes =
}}
}}

Revision as of 04:20, 14 January 2024

Throws

1+3
Dragon's Fire
Tk 1+3.png / 1+3 - 7,23 DMG
Throws
Throw Type: Front - Tk 1.png Escape
Impact Recovery Total Hit Counter Block
i12 - +16


2+4
Hopping Frog
Tk 2+4.png / 2+4 - 30 DMG
Throws
Throw Type: Front - Tk 2.png Escape
Impact Recovery Total Hit Counter Block
i12 - +13
df+1+2
Headlock Punch
Tk df.pngTk 1+2.png / df+1+2 - 30 DMG
Throws
Throw Type: Front - Tk 1+2.png Escape
Impact Recovery Total Hit Counter Block
i12 - +14
df+1+2,1,2,1+2
Headlock Drop
Tk df.pngTk 1+2.png, Tk 1.pngTk 2.pngTk 1+2.png / during Headlock Punch, 1,2,1+2 - 35 DMG
Throws
Throw Type: Front - N/A Escape
Impact Recovery Total Hit Counter Block
i12 - -6
f,f+3+4
Knee Lift
Tk f.pngTk f.pngTk 3+4.png / f,f+3+4 - 28 DMG
Throws
Throw Type: Front - Tk 1+2.png Escape
Impact Recovery Total Hit Counter Block
i12 - +36
Can be tech rolled, advantage changes to +51
f+2+3
Run Up to Drop
Tk f.pngTk 2+3.png / f+2+3 - 30 DMG
Throws
Throw Type: Front - Tk 1.png Escape
Impact Recovery Total Hit Counter Block
i11 - -8
Has a very distinct animation.
(1+3_2+4)
Headlock Kick
(Tk 1+3.pngORTk 2+4.png) / (1+3_2+4) - 40 DMG
Throws
Throw Type: Left - Tk 1.png Escape
Impact Recovery Total Hit Counter Block
i12 - +14
(1+3_2+4)
Ball Breaker
(Tk 1+3.pngORTk 2+4.png) / (1+3_2+4) - 42 DMG
Throws
Throw Type: Right - Tk 2.png Escape
Impact Recovery Total Hit Counter Block
i12 - +16
(1+3_2+4)
Dragon Bites
(Tk 1+3.pngORTk 2+4.png) / (1+3_2+4) - 50 DMG
Throws
Throw Type: Back - N/A Escape
Impact Recovery Total Hit Counter Block
i12 - 0

Normal

1
Jab
Tk 1.png / 1 - Hit Level: h - 5 DMG
Normal
Impact Recovery Total Hit Counter Block
i8 - +7 +10 +1