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! {{Tooltip|text=Grounded Magic Series|hovertext=The way that grounded normals can be cancelled into each other.}} | ! {{Tooltip|text=Grounded Magic Series|hovertext=The way that grounded normals can be cancelled into each other.}} | ||
| colspan="4" | {{{grndMagic|}}} | | colspan="4" | {{{grndMagic|}}} | ||
|- | |- | ||
! {{Tooltip| text=X-Factor Damage Boost (1/2/3)|hovertext=The damage boost granted to all attacks while in X-Factor levels 1, 2 and 3 respectively. This is an increase to Base Damage, and so it also increases meter gained by attacking by the same amount.}} | ! {{Tooltip| text=X-Factor Damage Boost (1/2/3)|hovertext=The damage boost granted to all attacks while in X-Factor levels 1, 2 and 3 respectively. This is an increase to Base Damage, and so it also increases meter gained by attacking by the same amount.}} | ||
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! {{Tooltip| text=X-Factor Speed Boost (1/2/3)|hovertext=The boost to speed granted while in X-Factor levels 1, 2 and 3 respectively. Increases walkspeed, dash speed, jump/superjump speed, and the speed of all attacks.}} | ! {{Tooltip| text=X-Factor Speed Boost (1/2/3)|hovertext=The boost to speed granted while in X-Factor levels 1, 2 and 3 respectively. Increases walkspeed, dash speed, jump/superjump speed, and the speed of all attacks.}} | ||
| colspan="4" | {{{xfSpeedBoost|}}} | | colspan="4" | {{{xfSpeedBoost|}}} | ||
|- | |- | ||
! colspan="5" | Air Movement Options | ! colspan="5" | Air Movement Options | ||
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| {{#if:{{{flightStartup}}}|Yes|No}} | | {{#if:{{{flightStartup}}}|Yes|No}} | ||
| {{#if:{{{wallJumpDur}}}|Yes|No}} | | {{#if:{{{wallJumpDur}}}|Yes|No}} | ||
|- | |||
! colspan="5" | {{Tooltip| text=Minimum Attack Scaling |hovertext=The lowest damage that attacks can be reduced from their base value as a result of Damage Scaling. Higher is better, as it means that a higher total percentage of the attack's base damage will still be dealt to opponents even late in a combo.}} | |||
|- | |||
! Normals | |||
! colspan="2" | Specials | |||
! colspan="2" | Hypers | |||
|- | |||
| {{{minNormScale|}}} | |||
| colspan="2" | {{{minSpecScale|}}} | |||
| colspan="2" | {{{minHyperScale|}}} | |||
|} | |} |
Revision as of 11:36, 18 December 2023
[[File:|150px]] | |||||
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[[File:{{{portrait}}}|center|300x400px]] | |||||
Health | |||||
Invulnerable Reversal(s) | |||||
Grounded Magic Series | |||||
X-Factor Damage Boost (1/2/3) | |||||
X-Factor Speed Boost (1/2/3) | |||||
Air Movement Options | |||||
Air Actions | Air Jumps? | Air Dash? | Flight? | WallJump? | |
0 | Yes | Yes | Yes | ||
Minimum Attack Scaling | |||||
Normals | Specials | Hypers | |||