Template:UMVC3 Character Infobox: Difference between revisions

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! {{Tooltip|text=Health|hovertext=The amount of maximum health for the character. A character whose health is reduced to zero is considered knocked out and unavailable for the remainder of the round.}}
! {{Tooltip|text=Health|hovertext=The amount of maximum health for the character. A character whose health is reduced to zero is considered knocked out and unavailable for the remainder of the round.}}
| colspan="4" | {{{hp|}}}
| colspan="4" | {{{hp|}}}
|-
! Invulnerable Reversal(s)
| colspan="4" | {{#var:reversals}}
|-
|-
! {{Tooltip|text=Grounded Magic Series|hovertext=The way that grounded normals can be cancelled into each other.}}
! {{Tooltip|text=Grounded Magic Series|hovertext=The way that grounded normals can be cancelled into each other.}}
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| {{#if:{{{flightStartup}}}|Yes|No}}
| {{#if:{{{flightStartup}}}|Yes|No}}
| {{#if:{{{wallJumpDur}}}|Yes|No}}
| {{#if:{{{wallJumpDur}}}|Yes|No}}
|-
! Invulnerable Reversal(s)
| colspan="4" | {{#var:reversals}}
|}
|}

Revision as of 13:59, 15 November 2023

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[[File:{{{portrait}}}|center|300x400px]]
Health
Invulnerable Reversal(s)
Grounded Magic Series
Air Chain Combo Limit
X-Factor Damage Boost (1/2/3)
X-Factor Speed Boost (1/2/3)
Minimum Attack Scaling
Normals Specials Hypers
Air Movement Options
Air Actions Air Jumps? Air Dash? Flight? WallJump?
0 Yes Yes Yes