Capcom vs SNK 2/Todo/Combos: Difference between revisions

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| 2MK, xx LP Kasane Ate || Anywhere || 2100 || 20 || Easy ||
| 2MK, xx LP Kasane Ate || Anywhere || 2100 || 20 || Easy ||
|-
|-
| j.HP, 2MK xx LP Kasane Ate || Anywhere || 3360 || 32 || Easy ||
| j.HP, 2MK xx LP Kasane Ate || Anywhere || 3360 || 32 || Easy ||}}


{| class="wikitable sortable" border="1" style="margin: 1em auto 1em auto;text-align: center"
{| class="wikitable sortable" border="1" style="margin: 1em auto 1em auto;text-align: center"
|+ Meter Combos
|+ Meter Combos
|-
!  Combo !! Position !! Damage !! Stun !! Difficulty !! Notes
|-
|-
| j.HP, 2MK xx Lv. 3 Chou Kasane Ate || Anywhere || 7770 || 20 || Easy || Super will not fully connect in corner.
| j.HP, 2MK xx Lv. 3 Chou Kasane Ate || Anywhere || 7770 || 20 || Easy || Super will not fully connect in corner.

Revision as of 03:06, 28 October 2022

Combos

All health values tested using C-Groove Ratio 2 against a C-Groove Ratio 2 Ryu at full health

All combos are written in Numpad Notation, refer to this visual aide if you need help reading it.

Meterless Combos
Combo Position Damage Stun Difficulty Notes
5LP, 5LP, 2LK Anywhere 945 9 Easy
2MK, xx LP Kasane Ate Anywhere 2100 20 Easy
j.HP, 2MK xx LP Kasane Ate Anywhere 3360 32 Easy }}
Meter Combos
Combo Position Damage Stun Difficulty Notes
j.HP, 2MK xx Lv. 3 Chou Kasane Ate Anywhere 7770 20 Easy Super will not fully connect in corner.