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== Simple Controller Modifications == | == Simple Controller Modifications == | ||
=== Range of Tools Required === | |||
''GameCube Controller'' Modifications that fall under this category require no more than the following tools: | ''GameCube Controller'' Modifications that fall under this category require no more than the following tools: | ||
*Stock ''GameCube Controller'' Screwdrivers: | *Stock ''GameCube Controller'' Screwdrivers: |
Revision as of 15:18, 7 January 2023
The purpose of this page is to put into context the relationship between each particular modifications/customizations GameCube Controller's internals, and the strategic reasoning coupled with them in competitive SSBM.
For tutorials that cover installing any particular modification/customization, visit SSBM/GameCube Controller Mod Documents.
For general information about the base controls of SSBM as they are influenced by stock GameCube Controllers, visit SSBM/Advanced Controls.
Links:
The GCC Library - GameCube Controller Internals Guide: Guide to the internals of the Nintendo GameCube Controller.
Simple Controller Modifications
Range of Tools Required
GameCube Controller Modifications that fall under this category require no more than the following tools:
- Stock GameCube Controller Screwdrivers:
- Triwing Y2.5 - Controller Shell
- Phillips #1 - Trigger Plates
- Phillips #0 - (T3 Only) Stick-Boxes
- Small Tweezers
- Scissors
- Sandpaper
A-/B-/X-/Y-/Z-/START-Buttons and D-Pad
To Be Elaborated On:
- Button Pad Replacements
- Bald Buttons
- Shaved Buttons
- Stabilized Buttons
L-/R-Shoulder-Buttons
To Be Elaborated On:
- Button-Pad Replacements
- Trigger Plugs
- Full Height
- Partial Height
- Ergo-Triggers
- Metal Trigger Brace Removal
- Trigger Spring Replacements
- FIRESCC FIRES Triggers
- Rienne's Choice Trigger Springs
- Trigger Spring Shortening
- Analog-L/R Disabling
- ADT Calibration
Analog-/C-Sticks
To Be Elaborated On:
- Thumb-Stick Replacements
- Analog-/C-Stick Thumb-Stick Swapping
- Nunchuk
- Spicy
- Full Resin
- With Rubber Cap
- Concave Profile
- Stick-Box Spring Replacements
- FIRESCC SLICKbox Wave Spring (Part #1561T1) Requires 1 of 3 Sizes of Shim:
- 0.020" Stainless Steel Ring Shim (Part #98126A568): Feather weighting. Lightest and most "slippery" feel, but causes moderate increase in snapback. May cause too much snapback for Melee.
- 0.025" Stainless Steel Ring Shim (Part #98126A608): Light weighting. Mildly increases snapback.
- 0.030" Stainless Steel Ring Shim (Part #98126A647): Moderate weighting. A lighter and more linear feel than Nintendo OEM, with minimal snapback.
- Alternative SLICKBox Wave Spring (Part #1561T11) Doesn't Require Shim
- FIRESCC SLICKbox Wave Spring (Part #1561T1) Requires 1 of 3 Sizes of Shim:
- Stick-Box Lubrication
Other Cosmetic Modifications
To Be Elaborated On:
- Screw Replacements
- Rumble Bracket Replacement
- 3D-Printed
- for Normal Rumble Motor
- for Removal of Rumble Motor
- 3D-Printed
Complex Controller Modifications
GameCube Controller Modifications that fall under this category require tools mentioned above, in addition to one or more of the following tools:
- 3D Printer
- Soldering Equipment
- Soldering Iron/Gun
- Solder
- Flux
- Tip Tinner
- Multimeter
- Superglue
- Flush Cutters/Diagonal Cutters
- Needle-Nose Pliers
- Sanding Paper
A-/B-/X-/Y-/Z-/START-Buttons and D-Pad
To Be Elaborated On:
- Button Swapping (i.e. Z-Jump)
L-/R-Shoulder-Buttons
To Be Elaborated On:
- Potentiometer Replacements
Analog-/C-Sticks
To Be Elaborated On:
- Snapback Capacitor
- Heartbeat Module
- Potentiometer Replacements
- Custom Notches
- Firefox Notches
- Shield Drop Notches (Non-UCF/UCF)
- Capacitor to Delay X or Y Axis Inputs
Cable
To Be Elaborated On:
- Paracord Cable
- Detachable Cable
Other
- 3D-Printed Bracket for Cell-Phone Rumble Motor