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== ''SSBM'' Documentation Archives ==
== ''SSBM'' Documentation Archives ==
[https://docs.google.com/spreadsheets/d/1JX2w-r2fuvWuNgGb6D3Cs4wHQKLFegZe2jhbBuIhCG8/edit#gid=12 ''SSBM'' Data Sheet (1.02)]: Documentation of numerous memory addresses, variables, ID values, and functions in ''SSBM NTSC 1.02''.
[https://docs.google.com/document/d/1Q9uY3b9Xd-aUGHVsCLvLc6zR11-5DCPSHBSXb6mAjA8/edit#heading=h.ax727q7c52wc ''Melee'' Files]: Google Doc containing basic descriptions for the files within ''SSBM'''s root filesystem.


[https://ikneedata.com/ iKneeData]: Has a host of Web Apps and academic ''SSBM'' resources:
[https://ikneedata.com/ iKneeData]: Has a host of Web Apps and academic ''SSBM'' resources:
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*[https://ikneedata.com/graphsgfys.html iKneeData Collection of Melee StickMaps, Graphs, and GFYs] for various character or general use.
*[https://ikneedata.com/graphsgfys.html iKneeData Collection of Melee StickMaps, Graphs, and GFYs] for various character or general use.
*[https://ikneedata.com/vidsthreads.html iKneeData Collection of Videos] for various characters or general use.
*[https://ikneedata.com/vidsthreads.html iKneeData Collection of Videos] for various characters or general use.
[https://jamsge.github.io/cc-calc/ Jams' CC Calculator]: Calculator to generate tables of Matchup-Specific Percent-Threshold tables for Crouch-Cancel% and/or ASDI-Down%, with Fresh and Full-Stale variables.


[http://www.meleelibrary.com/ The Melee Library]: Has links to unbelievably large plethora of Melee resources, including character-specific resources for ''every'' character. <br/>
[http://www.meleelibrary.com/ The Melee Library]: Has links to unbelievably large plethora of Melee resources, including character-specific resources for ''every'' character. <br/>


[https://github.com/BroccoliRaab/meleedb BroccoliRaab's Melee Database]: Contains documented information about ''SSBM'' Character Attributes and HitBoxes.
[https://github.com/BroccoliRaab/meleedb BroccoliRaab's ''Melee'' Database]: Contains documented information about ''SSBM'' Character Attributes and HitBoxes.


[https://www.patreon.com/textbookSSBM TextbookSSBM's Comprehensive Guide to Mechanics and Techniques of Super Smash Bros. Melee]
[https://www.patreon.com/textbookSSBM TextbookSSBM's Comprehensive Guide to Mechanics and Techniques of ''Super Smash Bros. Melee'']
*[https://drive.google.com/file/d/190uYaGJ04pzRmmvupIz8uxnVv8O9AvRV/view Chapter 1: Grounded Movement (alpha release)]
*[https://drive.google.com/file/d/190uYaGJ04pzRmmvupIz8uxnVv8O9AvRV/view Chapter 1: Grounded Movement (alpha release)]
[https://docs.google.com/spreadsheets/d/1Zh0kDLW4w_Dzv8uz1IYM3mewAmKSl4c-qhRbKXpUM_U/edit#gid=0 Smash Input Maps and Profiles]: Spreadsheet of each ''Super Smash Bros.'' game's input criteria for various actions involving the '''Main-Analog-''' and '''C-Sticks'''.


[https://smashboards.com/threads/melee-hacks-and-you-new-hackers-start-here-in-the-op.247119/ DRGN's ''SSBM'' Resource Hub]: SmashBoards post hosting many links to inform about how to tinker with ''SSBM'''s code and file system.
[https://smashboards.com/threads/melee-hacks-and-you-new-hackers-start-here-in-the-op.247119/ DRGN's ''SSBM'' Resource Hub]: SmashBoards post hosting many links to inform about how to tinker with ''SSBM'''s code and file system.


[https://meleeframedata.com/ Melee Frame Data]: '''(OUTDATED)''' Contains GIFs of every attack in ''SSBM'' with some frame-data stats
[https://glossary.infil.net/?g=SSB Infil's Fighting Game Glossary, ''Super Smash Bros.''-franchise Section]: The FG Glossary's collection of ''Super Smash Bros.''-specific terms and definitions. Also, comprihensive glossary for general "Fighting Game" terminology.
 
[https://meleeframedata.com/ Melee Frame Data]: '''(OUTDATED)''' Contains GIFs of every attack in ''SSBM'' with some frame-data stats.




== ''SSBM'' Input Visualizers ==
== ''SSBM'' Input Visualizers ==


[https://marp-e3fcf.web.app/ StickMap Visualizer]: A Website hosting Altimor's StickMap ([https://discord.gg/wxpr6w2F4q Associated Discord], [https://github.com/AltimorTASDK/ssbm-stickmap Associated GitHub]), a tool to visualize the Coordinate/Angle Plane of ''SSBM'''s Analog Stick and C-Stick.
[https://marp-e3fcf.web.app/ StickMap Visualizer]: A Website hosting Altimor's StickMap ([https://discord.gg/wxpr6w2F4q Associated Discord], [https://github.com/AltimorTASDK/ssbm-stickmap Associated GitHub]), a tool to visualize the Coordinate/Angle/Magnitude Plane of ''SSBM'''s '''Main-Analog-Stick''' or '''C-Stick'''.


[https://goomwave.com/2020/06/28/smashscope-guide/ SmashScope]
[https://goomwave.com/2020/06/28/smashscope-guide/ SmashScope]: Best Controller Calibration App for measuring the inputs of the ''GameCube Controller'' with extremely high degree of accuracy and a massively overclocked polling rate. Works best on a ''Wii'' because of the ''Wii''-exclusive increased-polling-rate exploit.


[https://github.com/bkacjios/m-overlay M'Overlay]
[https://github.com/bkacjios/m-overlay M'Overlay]: Windowed App used for live-streaming input visualizers (for multiple ''GameCube'' games), and playing music for Rollback.


== ''SSBM'' Hacking ==
== ''SSBM'' Hacking ==

Revision as of 18:57, 26 August 2022

SSBM Linktrees

Blippi.gg: A hub with every linked resource one needs to start playing SSBM Online from scratch, as well as many resources resources for:

  • Community
  • Educational Content
  • Content Creation/Streaming
  • SSBM Customization

Melee Majors: Links to pages and streams of the largest SSBM tournaments around the world.

SSBM Documentation Archives

SSBM Data Sheet (1.02): Documentation of numerous memory addresses, variables, ID values, and functions in SSBM NTSC 1.02.

Melee Files: Google Doc containing basic descriptions for the files within SSBM's root filesystem.

iKneeData: Has a host of Web Apps and academic SSBM resources:

Jams' CC Calculator: Calculator to generate tables of Matchup-Specific Percent-Threshold tables for Crouch-Cancel% and/or ASDI-Down%, with Fresh and Full-Stale variables.

The Melee Library: Has links to unbelievably large plethora of Melee resources, including character-specific resources for every character.

BroccoliRaab's Melee Database: Contains documented information about SSBM Character Attributes and HitBoxes.

TextbookSSBM's Comprehensive Guide to Mechanics and Techniques of Super Smash Bros. Melee

Smash Input Maps and Profiles: Spreadsheet of each Super Smash Bros. game's input criteria for various actions involving the Main-Analog- and C-Sticks.

DRGN's SSBM Resource Hub: SmashBoards post hosting many links to inform about how to tinker with SSBM's code and file system.

Infil's Fighting Game Glossary, Super Smash Bros.-franchise Section: The FG Glossary's collection of Super Smash Bros.-specific terms and definitions. Also, comprihensive glossary for general "Fighting Game" terminology.

Melee Frame Data: (OUTDATED) Contains GIFs of every attack in SSBM with some frame-data stats.


SSBM Input Visualizers

StickMap Visualizer: A Website hosting Altimor's StickMap (Associated Discord, Associated GitHub), a tool to visualize the Coordinate/Angle/Magnitude Plane of SSBM's Main-Analog-Stick or C-Stick.

SmashScope: Best Controller Calibration App for measuring the inputs of the GameCube Controller with extremely high degree of accuracy and a massively overclocked polling rate. Works best on a Wii because of the Wii-exclusive increased-polling-rate exploit.

M'Overlay: Windowed App used for live-streaming input visualizers (for multiple GameCube games), and playing music for Rollback.

SSBM Hacking

UnclePunch's Training Mode: Training Lab Mod that lets the user create and share Detailed Save-State Files that cover specific scenerios. It provides many streamlined-practicing tools including those for theory-crafting, CPU Manipulation, frame-data monitoring with mid-game text, and input visualization.

20XX Hack Pack: Training Lab/Friendlies QoL Modpack that offers incredibly nuanced manipulation of the game engine and visuals, including many upgraded Debug features and custom game-modes.


Game Navigation

General
Controls & Notation
HUD
Game Mechanics
FAQ
Universal Strategy
Netplay
Glossary
Links
Metagame
Stages
Tiers
Controller Meta
Archived Information
Gecko Codes
Disc Files
Characters
Dr. Mario
Mario
Luigi
Bowser
Peach
Yoshi
Donkey Kong
Captain Falcon
Ganondorf
Falco
Fox
Ness
Ice Climbers
Kirby
Samus
Zelda
Sheik
Link
Young Link
Pichu
Pikachu
Jigglypuff
Mewtwo
Mr. Game and Watch
Marth
Roy
Non-Playable Characters
Male Wireframe
Female Wireframe
Master Hand
Crazy Hand
Giga Bowser
Sandbag