KyokujiFGC (talk | contribs) m (→Introduction) |
KyokujiFGC (talk | contribs) m (→Introduction) |
||
Line 16: | Line 16: | ||
* Great custom combos that can lead into potential infinites | * Great custom combos that can lead into potential infinites | ||
* Good corner guard crush string on V-ISM | * Good corner guard crush string on V-ISM | ||
* Backflip can be used to bail out of bad activates | * Backflip can be used to bail out of bad activates against many characters | ||
* Can be nearly impossible to catch if he gets a big enough lead and just runs the timer out | * Can be nearly impossible to catch if he gets a big enough lead and just runs the timer out | ||
| cons = | | cons = |
Revision as of 00:34, 11 August 2022
Introduction
Vega makes a return from Street Fighter II and is first introduced here as a Shadaloo assassin with Ninjutsu and nobility in his blood. He was assigned to a hit-squad responsible for apprehending a rogue doll named Cammy. Although he failed, Vega tipped Cammy off that Bison was after her, and later rescued her from a destructing Shadaloo base.
Pros | Cons |
|
|