Pokken Tournament DX/Decidueye: Difference between revisions

From SuperCombo Wiki
No edit summary
Line 2: Line 2:
<br>
<br>
<br>
<br>
{{Infobox-Pokken
{{Infobox-Pokken
|name=Decidueye
|name=Decidueye
Line 22: Line 21:
<br>
<br>
<br>
<br>
[[File:Pokken_Decidueye_Grab_FP.png|400px|border]]
[[File:Pokken_Decidueye_Burst_Attack_1.png|400px|left|border]]
[[File:Pokken_Decidueye_Grab_DP.png|400px|border]]
[[File:Pokken_Decidueye_Burst_Attack_2.png|400px|border]]
<div>  
<div>  
{|border="4" cellpadding="4"  cellspacing="4"
{|border="4" cellpadding="4"  cellspacing="4"
|<big>'''Y+B Grab'''</big>
|<big>'''Burst Attack: Shining Feather'''</big>
|-
|-
| '''Attack Type'''
| '''Attack Type'''
| '''Damage'''
| '''Damage'''
| '''Scaling'''
| '''PSP'''
| '''PSP'''
| '''Height'''
| '''Height'''
| '''Priority'''
| '''Priority'''
| '''Impact'''
| '''Impact'''
| '''Throw Crush Frame'''
| '''Total Frames'''
| '''Total Frames'''
| '''Hit Adv.'''
| '''Hit Adv.'''
Line 39: Line 40:
| '''Properties'''
| '''Properties'''
|-
|-
| Grab
| Normal (Strike)
| FP 60 / DP 90
| 181
| N/A
| Shift
| Shift
| Ground Only
| Mid
| 1
| S+
| i11
| i15
| 49
| FP Shift (+4) / DP Shift
| N/A
| N/A
| Duel Phase Grab applies "No Support" Debuff
| FP 82 / DP 70 <br> In Air: Until Landing +27 (FP) / +13(DP)
| Knockdown
| +8*
| Airborne on Frame 5, 13~35F Invulnerability, Armor Pierces, Applies "No Support" Debuff
|}</div>
|}</div>
<div>
<div>
{|border="1"
{|border="1"
|<p>No Support debuff lasts for 8.5 seconds.</p>
|<p>Decidueye creates a storm of leaves in a straight line.</p>
|}</div>
<p>No Support debuff lasts for 11 seconds.</p>
<p>Shining Feather can be activated while in the air.</p>
<p>*The higher it was used, the more unsafe it becomes on block.</p>
|}</div>
<br>
<br>
<br>
<br>
<br>
<br>
[[File:Pokken_Decidueye_CA_1.png|290px|left|border]]
 
[[File:Pokken_Decidueye_CA_2.png|400px|border]]
[[File:Pokken_Decidueye_Grab_FP.png|400px|border]]
[[File:Pokken_Decidueye_Grab_DP.png|400px|border]]
<div>  
<div>  
{|border="4" cellpadding="4"  cellspacing="4"
{|border="4" cellpadding="4"  cellspacing="4"
|<big>'''X+A Counter Attack'''</big>
|<big>'''Y+B Grab'''</big>
|-
|-
| '''Version'''
| '''Attack Type'''
| '''Attack Type'''
| '''Damage'''
| '''Damage'''
| '''Scaling'''
| '''PSP'''
| '''PSP'''
| '''Height'''
| '''Height'''
Line 76: Line 81:
| '''Properties'''
| '''Properties'''
|-
|-
| '''X+A Counter Attack'''
| Grab
| Counter (Strike)
| FP 60 / DP 90
| 70
| Shift
| 50%
| Ground Only
| 3
| 1
| Mid Low
| i11
| 5
| 49
| i27
| FP Shift (+4) / DP Shift
| 65
| N/A
| FP Shift (+4) / +8
| Duel Phase Grab applies "No Support" Debuff
| -8
| 1~20F Counter Armor, Launches on Counter Hit
|-
| '''[X+A] Counter Attack'''
| Counter (Strike)
| 90
| 50%
| 3
| Mid Low
| 6
| i47
| 85
| Launch
| +4
| 1~40F Counter Armor, Armor Pierces
|}</div>
|}</div>
<div>
<div>
{|border="1"
{|border="1"
|<p>Can be dash canceled by inputting a direction and R.</p>
|<p>No Support debuff lasts for 8.5 seconds.</p>
|}</div>
|}</div>
<br>
<br>
<br>
<br>
<br>
<br>
[[File:Pokken_Decidueye_Release_Y.png|400px|left|border]]
[[File:Pokken_Decidueye_CA_1.png|290px|border]]
[[File:Pokken_Decidueye_CA_2.png|400px|border]]
<div>  
<div>  
{|border="4" cellpadding="4"  cellspacing="4"
{|border="4" cellpadding="4"  cellspacing="4"
|<big>''']Y[ Release Y'''</big>
|<big>'''X+A Counter Attack'''</big>
|-
|-
| '''Version'''
| '''Attack Type'''
| '''Attack Type'''
| '''Damage'''
| '''Damage'''
Line 121: Line 113:
| '''Priority'''
| '''Priority'''
| '''Impact'''
| '''Impact'''
| '''Throw Crush Frame'''
| '''Total Frames'''
| '''Total Frames'''
| '''Hit Adv.'''
| '''Hit Adv.'''
Line 127: Line 118:
| '''Properties'''
| '''Properties'''
|-
|-
| Normal (Projectile)
| '''X+A Counter Attack'''
| 64
| Counter (Strike)
| 70
| 50%
| 50%
| 3
| 3
| Special Mid
| Mid Low
| 7
| 5
| i19
| i27
| 1
| 65
| 75
| FP Shift (+4) / +8
| FP Shift (0) / 0
| -8
| -4
| 1~20F Counter Armor, Launches on Counter Hit
| N/A
|-
| '''[X+A] Counter Attack'''
| Counter (Strike)
| 90
| 50%
| 3
| Mid Low
| 6
| i47
| 85
| Launch
| +4
| 1~40F Counter Armor, Armor Pierces
|}</div>
|}</div>
<div>
<div>
{|border="1"
{|border="1"
|<p>Decidueye fires a barrage of five arrows straight ahead.</p>
|<p>Can be dash canceled by inputting a direction and R.</p>
|}</div>
|}</div>
<br>
<br>
<br>
<br>
<br>
<br>
<br>
[[File:Pokken_Decidueye_Release_Y.png|400px|left|border]]
<br>
[[File:Pokken_Decidueye_Release_X.png|300px|left|border]]
<div>  
<div>  
{|border="4" cellpadding="4"  cellspacing="4"
{|border="4" cellpadding="4"  cellspacing="4"
|<big>''']X[ Release X'''</big>
|<big>''']Y[ Release Y'''</big>
|-
|-
| '''Attack Type'''
| '''Damage'''
| '''Scaling'''
| '''PSP'''
| '''PSP'''
| '''Height'''
| '''Priority'''
| '''Impact'''
| '''Throw Crush Frame'''
| '''Total Frames'''
| '''Total Frames'''
| '''Hit Adv.'''
| '''Block'''
| '''Properties'''
|-
|-
| -6
| Normal (Projectile)
| 91
| 64
| 50%
| 3
| Special Mid
| 7
| i19
| 1
| 75
| FP Shift (0) / 0
| -4
| N/A
|}</div>
<div>
{|border="1"
|<p>Decidueye fires a barrage of five arrows straight ahead.</p>
|}</div>
<br>
<br>
<br>
<br>
<br>
[[File:Pokken_Decidueye_Release_X.png|300px|left|border]]
<div>
{|border="4" cellpadding="4"  cellspacing="4"
|<big>''']X[ Release X'''</big>
|-
| '''PSP'''
| '''Total Frames'''
|-
| -6
| 91
|}</div>
|}</div>
<div>
<div>
Line 262: Line 304:
<br>
<br>
<br>
<br>
[[File:Pokken_Decidueye_Soaring_Stance_Y_1.png|200px|left|border]]
[[File:Pokken_Decidueye_Soaring_Stance_X_1.png|250px|left|border]]
[[File:Pokken_Decidueye_Soaring_Stance_YY.png|200px|border]]
[[File:Pokken_Decidueye_Soaring_Stance_X_2.png|300px|border]]
<div>  
<div>  
<br>
{|border="4" cellpadding="4"  cellspacing="4"
{|border="4" cellpadding="4"  cellspacing="4"
|<big>'''Soaring Stance Y (Duel)'''</big>
|<big>'''Soaring Stance X'''</big>
|-
|-
| '''Version'''
| '''Attack Type'''
| '''Attack Type'''
| '''Damage'''
| '''Damage'''
Line 282: Line 324:
| '''Properties'''
| '''Properties'''
|-
|-
| '''Soaring Stance Y'''
| Normal (Strike)
| Normal (Strike)
| 20
| 80
| 0
| 60%
| 1
| 0, 5
| Mid High
| Mid High, Low
| 5
| i15
| 4
| 4
| i19
| Until Landing +37
| 8
| Knockdown
| 41 / Until Landing +13
| -16
| +10<sup>1</sup> / +13<sup>2</sup>
| +2<sup>1</sup> / +5<sup>2</sup>
| N/A
|-
| '''Soaring Stance YY'''
| Normal (Strike)
| 50
| 20%
| 3
| Mid High
| 4
| i41
| 30
| 65<sup>1</sup> / Until Landing +13<sup>2</sup>
| Launch
| -1<sup>1</sup> / -11<sup>2</sup>
| N/A
| N/A
|}</div>
|}</div>
<div>
<div>
{|border="1"
{|border="1"
|<p>Decidueye strikes the opponent with Its wing with a followup kick that launches the opponent.</p>
|<p>Decidueye divebombs to the ground and creates a shockwave upon landing.</p>
<p>Can cancel into Soaring Stance Y / X.</p>
<p>Frame Advantage is based on Soaring Stance after 5Y. The higher you are the more negative this move becomes.</p>
<p><sup>1</sup>When there is still one action left in Soaring Stance</p>
<p><sup>2</sup>When there are no more actions left in Soaring Stance</p>
|}</div>
|}</div>
<br>
<br>
<br>
<br>
<br>
<br>
==Field Phase Attacks==
<br>
<br>
<br>
<br>
<br>
<br>
[[File:Pokken_Decidueye_Soaring_Stance_X_1.png|250px|left|border]]
[[File:Pokken_Decidueye_nY.png|350px|left|border]]
[[File:Pokken_Decidueye_Soaring_Stance_X_2.png|300px|border]]
<div>  
<div>  
<br>
{|border="4" cellpadding="4"  cellspacing="4"
{|border="4" cellpadding="4"  cellspacing="4"
|<big>'''Soaring Stance X'''</big>
|<big>'''nY'''</big>
|-
|-
| '''Attack Type'''
| '''Attack Type'''
| '''Damage'''
| '''Damage'''
| '''Scaling'''
| '''Scaling'''
| '''PSP'''
| '''Height'''
| '''Height'''
| '''Priority'''
| '''Priority'''
Line 344: Line 365:
| '''Properties'''
| '''Properties'''
|-
|-
| Normal (Strike)
| Normal (Projectile)
| 80
| 20
| 60%
| 10%
| 0, 5
| Special Mid
| Mid High, Low
| 6
| i15
| 5
| 5
| i15
| 49
| 4
| -8
| Until Landing +37
| -12
| Knockdown
| -16
| N/A
| N/A
|}</div>
|}</div>
<div>
<div>
{|border="1"
{|border="1"
|<p>Decidueye divebombs to the ground and creates a shockwave upon landing.</p>
|<p>Decidueye throws out a green arrow that travels forward.</p>
<p>Special cancelable on frame 25.</p>
|}</div>
|}</div>
<br>
<br>
<br>
<br>
<br>
<br>
[[File:Pokken_Decidueye_Soaring_Stance_A_1.png|205px|left|border]]
<br>
[[File:Pokken_Decidueye_Soaring_Stance_A_2.png|400px|border]]
[[File:Pokken_Decidueye_sY.png|350px|left|border]]
<div>  
<div>  
{|border="4" cellpadding="4"  cellspacing="4"
{|border="4" cellpadding="4"  cellspacing="4"
|<big>'''Soaring Stance A Acrobatics'''</big>
|<big>'''sY'''</big>
|-
|-
| '''Attack Type'''
| '''Attack Type'''
| '''Damage'''
| '''Damage'''
| '''Scaling'''
| '''Scaling'''
| '''PSP'''
| '''Height'''
| '''Height'''
| '''Priority'''
| '''Priority'''
Line 383: Line 403:
| '''Properties'''
| '''Properties'''
|-
|-
| Grab
| Normal (Projectile)
| 120 / 80*
| 60
| 50%
| 10% per hit
| 3
| Special Mid
| Mid High
| 6
| 1
| i27
| i27
| N/A
| 9
| Until Landing +39
| 69
| Knockdown
| -4
| Grab
| -12
| N/A
| N/A
|}</div>
|}</div>
<div>
<div>
{|border="1"
{|border="1"
|<p>Decidueye dives downwards and grabs the opponent with Its talons.</p>
|<p>Decidueye strafes to the side, firing three arrows forward.</p>
<p>Landing Acrobatics causes Decidueye to swap sides with the opponent.</p>
<p>fY cancelable.</p>
<p>Can grab both grounded and aerial opponents.</p>
<p>Frame data is assuming Decidueye is point blank in front of the opponent.</p>
<p>Can wallsplat the opponent.</p>
<p>* Deals less damage if Decidueye's Synergy Gauge is full.</p>
<p>* Deals the full damage when in Burst Mode.</p>
|}</div>
|}</div>
<br>
<br>
<br>
<br>
<br>
<br>
[[File:Pokken_Decidueye_Soaring_Stance_A_3.png|225px|left|border]]
<br>
[[File:Pokken_Decidueye_fY.png|350px|left|border]]
<div>  
<div>  
{|border="4" cellpadding="4"  cellspacing="4"
{|border="4" cellpadding="4"  cellspacing="4"
|<big>'''Soaring Stance [A] Acrobatics: Forward Throw'''</big>
|<big>'''fY'''</big>
|-
|-
| '''Attack Type'''
| '''Attack Type'''
| '''Damage'''
| '''Damage'''
| '''Scaling'''
| '''Scaling'''
| '''PSP'''
| '''Height'''
| '''Height'''
| '''Priority'''
| '''Priority'''
Line 426: Line 442:
| '''Properties'''
| '''Properties'''
|-
|-
| Grab
| Normal (Strike)
| 60
| 60
| 20%
| 0
| 0
| Mid High
| Mid High
| 1
| 4
| i23
| i19
| N/A
| 9
| Until Landing +39
| 63
| Launch
| Shift (0)
| Grab
| -12
| N/A
| Low Invulnerable on Frame 5
|}</div>
|}</div>
<div>
<div>
{|border="1"
{|border="1"
|<p>Decidueye dives downwards and grabs faster than a normal Acrobatics.</p>
|<p>Decidueye swoops forward and homes in on the opponent.</p>
<p>Decidueye throws the opponent forwards.</p>
<p>Can grab both grounded and aerial opponents.</p>
<p>Can wallsplat the opponent.</p>
|}</div>
|}</div>
<br>
<br>
<br>
<br>
<br>
<br>
[[File:Pokken_Decidueye_Burst_Attack_1.png|400px|left|border]]
<br>
[[File:Pokken_Decidueye_Burst_Attack_2.png|400px|border]]
<br>
<br>
[[File:Pokken_Decidueye_bY.png|310px|left|border]]
<div>  
<div>  
<br>
{|border="4" cellpadding="4"  cellspacing="4"
{|border="4" cellpadding="4"  cellspacing="4"
|'''L+R Shining Feather'''
|<big>'''bY'''</big>
|-
|-
| '''Attack Type'''
| '''Attack Type'''
| '''Damage'''
| '''Damage'''
| '''Scaling'''
| '''Scaling'''
| '''PSP'''
| '''Height'''
| '''Height'''
| '''Priority'''
| '''Priority'''
Line 469: Line 483:
|-
|-
| Normal (Strike)
| Normal (Strike)
| 181
| 60
| N/A
| 0
| Shift
| Mid
| Mid
| S+
| 4
| i15
| i23
| N/A
| 9
| FP 82 / DP 70 <br> In Air: Until Landing +27 (FP) / +13(DP)
| 57
| Knockdown
| Shift (Launch)
| +8*
| 0
| Airborne on Frame 5, 13~35F Invulnerability, Armor Pierces, Applies "No Support" Debuff
| Destroys Projectiles
|}</div>
|}</div>
<div>
<div>
{|border="1"
{|border="1"
|<p>Decidueye creates a storm of leaves in a straight line.</p>
|<p>A pillar of wind.</p>
<p>No Support debuff lasts for 11 seconds.</p>
<p>Shining Feather can be activated while in the air.</p>
<p>*The higher it was used, the more unsafe it becomes on block.</p>
|}</div>
|}</div>
<br>
<br>
<br>
<br>
<br>
<br>
==Field Phase Attacks==
<br>
<br>
<br>
<br>
<br>
<br>
[[File:Pokken_Decidueye_nY.png|350px|left|border]]
[[File:Pokken_Decidueye_jY_FP.png|250px|left|border]]
<div>  
<div>  
{|border="4" cellpadding="4"  cellspacing="4"
{|border="4" cellpadding="4"  cellspacing="4"
|<big>'''nY'''</big>
|<big>'''j.Y'''</big>
|-
|-
| '''Attack Type'''
| '''Attack Type'''
Line 514: Line 522:
|-
|-
| Normal (Projectile)
| Normal (Projectile)
| 20
| 40
| 10%
| 50%
| Special Mid
| Mid
| 6
| 7
| i15
| i25
| 5
| 9
| 49
| Until Landing +27
| -8
| +12
| -12
| +12
| N/A
| N/A
|}</div>
|}</div>
<div>
<div>
{|border="1"
{|border="1"
|<p>Decidueye throws out a green arrow that travels forward.</p>
|<p>Decidueye rains arrows from above.</p>
<p>Special cancelable on frame 25.</p>
|}</div>
|}</div>
<br>
<br>
<br>
<br>
<br>
<br>
<br>
[[File:Pokken_Decidueye_Soaring_Stance_Y_2.png|220px|left|border]]
[[File:Pokken_Decidueye_sY.png|350px|left|border]]
<div>  
<div>  
{|border="4" cellpadding="4"  cellspacing="4"
{|border="4" cellpadding="4"  cellspacing="4"
|<big>'''sY'''</big>
|<big>'''Soaring Stance Y'''</big>
|-
|-
| '''Version'''
| '''Attack Type'''
| '''Attack Type'''
| '''Damage'''
| '''Damage'''
Line 551: Line 558:
| '''Properties'''
| '''Properties'''
|-
|-
| '''Soaring Stance Y'''
| Normal (Projectile)
| Normal (Projectile)
| 60
| 20
| 10% per hit
| 0
| Special Mid
| Mid
| 6
| 6
| i27
| i19
| 9
| 8
| 69
| 41 / Until Landing +27
| -4
| +5<sup>1</sup> / -6<sup>2</sup>
| -12
| -3<sup>1</sup> / -14<sup>2</sup>
| N/A
| N/A
|}</div>
|-
<div>
| '''Soaring Stance YY'''
| Normal (Projectile)
| 20
| 20
| Mid
| 6
| i41
| 8
| 41<sup>1</sup> / Until Landing +27<sup>2</sup>
| +5<sup>1</sup> / -6<sup>2</sup>
| -3<sup>1</sup> / -14<sup>2</sup>
| N/A
|}</div>
<div>
{|border="1"
{|border="1"
|<p>Decidueye strafes to the side, firing three arrows forward.</p>
|<p>Decidueye fires a crescent-shaped projectile forward.</p>
<p>fY cancelable.</p>
<p>Can cancel into Soaring Stance Y / X.</p>
<p>Frame data is assuming Decidueye is point blank in front of the opponent.</p>
<p>Frame Advantage is based on Soaring Stance after Homing Attack. The higher you are the more negative this move becomes.</p>
<p><sup>1</sup>When there is still one action left in Soaring Stance</p>
<p><sup>2</sup>When there are no more actions left in Soaring Stance</p>
|}</div>
|}</div>
<br>
<br>
<br>
<br>
<br>
<br>
<br>
[[File:Pokken_Decidueye_Homing_Attack_1.png|310px|left|border]]
[[File:Pokken_Decidueye_fY.png|350px|left|border]]
[[File:Pokken_Decidueye_Homing_Attack_2.png|310px|border]]
<div>  
<div>  
{|border="4" cellpadding="4"  cellspacing="4"
{|border="4" cellpadding="4"  cellspacing="4"
|<big>'''fY'''</big>
|<big>'''Homing Attack'''</big>
|-
|-
| '''Version'''
| '''Attack Type'''
| '''Attack Type'''
| '''Damage'''
| '''Damage'''
Line 590: Line 614:
| '''Properties'''
| '''Properties'''
|-
|-
| '''X Homing Attack 1'''
| Normal (Strike)
| Normal (Strike)
| 60
| 40 (20 each hit)
| 0
| 0, 30% (Second Hit Only)
| Mid High
| Mid
| 4
| i17
| 1
| 29
| +4 / SS +16*
| -8 / SS +4**
| Throw Blast
|-
| '''XX Homing Attack 2'''
| Normal
| 70
| N/A
| Mid
| 4
| 4
| i19
| i61
| 9
| N/A
| 63
| 93
| Shift (0)
| Shift (+8)
| -12
| -8
| Low Invulnerable on Frame 5
| N/A
|}</div>
|-
<div>
| '''X[X] Homing Attack 2'''
{|border="1"
| Normal
|<p>Decidueye swoops forward and homes in on the opponent.</p>
| 90
|}</div>
| N/A
<br>
| Mid
<br>
| 5
| i81
| N/A
| 113
| Shift (+8)
| +28
| Armor Pierces
|}</div>
<div>
{|border="1"
|<p>Decidueye homes in on the opponent and strikes twice with Its wings, following up with an attack using both wings.</p>
<p>Can be canceled with block or jump.</p>
<p>Can transition into Soaring Stance with R.</p>
<p>If Homing Attack 1 was blocked, there is a 28 frame window to punish a charged Homing Attack 2.</p>
<p>*More advantageous on hit if canceled into Soaring Stance.</p>
<p>**Becomes safer on block if canceled into Soaring Stance.</p>
|}</div>
<br>
<br>
<br>
<br>
<br>
<br>
<br>
[[File:Pokken_Decidueye_jX_FP.png|280px|left|border]]
[[File:Pokken_Decidueye_bY.png|310px|left|border]]
<div>  
<div>  
<br>
{|border="4" cellpadding="4"  cellspacing="4"
{|border="4" cellpadding="4"  cellspacing="4"
|<big>'''bY'''</big>
|<big>'''j.X'''</big>
|-
|-
| '''Attack Type'''
| '''Attack Type'''
Line 632: Line 684:
| Normal (Strike)
| Normal (Strike)
| 60
| 60
| 0
| N/A
| Mid
| Mid High
| 4
| 5
| i23
| i22
| 9
| 9
| 57
| Until Landing +27
| Shift (Launch)
| Shift (Knockdown)
| 0
| +1*
| Destroys Projectiles
| N/A
|}</div>
|}</div>
<div>
<div>
{|border="1"
{|border="1"
|<p>A pillar of wind.</p>
|<p>Decidueye footdives from above.</p>
<p>Can change the trajectory.</p>
<p>*The lower this move hits on the opponent's shield the more advantageous it is on block. The higher it hits the more negative it becomes.</p>
|}</div>
|}</div>
<br>
<br>
<br>
<br>
<br>
<br>
==Duel Phase Weak Attacks==
<br>
<br>
<br>
<br>
<br>
<br>
[[File:Pokken_Decidueye_jY_FP.png|250px|left|border]]
[[File:Pokken_Decidueye_2Y.png|400px|left|border]]
<div>  
<div>  
{|border="4" cellpadding="4"  cellspacing="4"
{|border="4" cellpadding="4"  cellspacing="4"
|<big>'''j.Y'''</big>
|<big>'''2Y'''</big>
|-
|-
| '''Version'''
| '''Attack Type'''
| '''Attack Type'''
| '''Damage'''
| '''Damage'''
| '''Scaling'''
| '''Scaling'''
| '''PSP'''
| '''Height'''
| '''Height'''
| '''Priority'''
| '''Priority'''
Line 669: Line 726:
| '''Properties'''
| '''Properties'''
|-
|-
| Normal (Projectile)
| '''2Y'''
| 40
| Normal (Strike)
| 50%
| 10
| Mid
| 0
| 7
| 0
| i25
| Low
| 9
| 3
| Until Landing +27
| i11
| +12
| 1
| +12
| 29
| N/A
| +4
| -4
| Throw Blast
|}</div>
|}</div>
<div>
<div>
{|border="1"
{|border="1"
|<p>Decidueye rains arrows from above.</p>
|<p>A quick low talon poke.</p>
<p>Invincible against Highs on frame 1.</p>
|}</div>
|}</div>
<br>
<br>
<br>
<br>
<br>
<br>
[[File:Pokken_Decidueye_Soaring_Stance_Y_2.png|220px|left|border]]
[[File:Pokken_Decidueye_2YY.png|325px|left|border]]
<div>  
<div>  
{|border="4" cellpadding="4"  cellspacing="4"
{|border="4" cellpadding="4"  cellspacing="4"
|<big>'''Soaring Stance Y'''</big>
|'''2YY'''
|-
|-
| '''Version'''
| '''Attack Type'''
| '''Attack Type'''
| '''Damage'''
| '''Damage'''
| '''Scaling'''
| '''Scaling'''
| '''PSP'''
| '''Height'''
| '''Height'''
| '''Priority'''
| '''Priority'''
Line 706: Line 766:
| '''Properties'''
| '''Properties'''
|-
|-
| '''Soaring Stance Y'''
| Normal (Strike)
| Normal (Projectile)
| 20
| 20
| 0
| 20%
| Mid
| 2
| 6
| Mid Low
| i19
| 3
| 8
| i30
| 41 / Until Landing +27
| +5<sup>1</sup> / -6<sup>2</sup>
| -3<sup>1</sup> / -14<sup>2</sup>
| N/A
| N/A
|-
| 52
| '''Soaring Stance YY'''
| 0 / SS +18*
| Normal (Projectile)
| -8 / SS +10**
| 20
| Soaring Stance Cancelable, Special Cancelable on Frame 34
| 20
|}</div>
| Mid
| 6
| i41
| 8
| 41<sup>1</sup> / Until Landing +27<sup>2</sup>
| +5<sup>1</sup> / -6<sup>2</sup>
| -3<sup>1</sup> / -14<sup>2</sup>
| N/A
|}</div>
<div>
<div>
{|border="1"
{|border="1"
|<p>Decidueye fires a crescent-shaped projectile forward.</p>
|<p>*More advantageous on hit if canceled into Soaring Stance.</p>
<p>Can cancel into Soaring Stance Y / X.</p>
<p>**Becomes safer on block if canceled into Soaring Stance.</p>
<p>Frame Advantage is based on Soaring Stance after Homing Attack. The higher you are the more negative this move becomes.</p>
<p><sup>1</sup>When there is still one action left in Soaring Stance</p>
<p><sup>2</sup>When there are no more actions left in Soaring Stance</p>
|}</div>
|}</div>
<br>
<br>
<br>
<br>
<br>
<br>
[[File:Pokken_Decidueye_Homing_Attack_1.png|310px|left|border]]
[[File:Pokken_Decidueye_4Y.png|400px|left|border]]
[[File:Pokken_Decidueye_Homing_Attack_2.png|310px|border]]
<div>  
<div>  
{|border="4" cellpadding="4"  cellspacing="4"
{|border="4" cellpadding="4"  cellspacing="4"
|<big>'''Homing Attack'''</big>
|<big>'''4Y'''</big>
|-
|-
| '''Version'''
| '''Attack Type'''
| '''Attack Type'''
| '''Damage'''
| '''Damage'''
| '''Scaling'''
| '''Scaling'''
| '''PSP'''
| '''Height'''
| '''Height'''
| '''Priority'''
| '''Priority'''
Line 762: Line 805:
| '''Properties'''
| '''Properties'''
|-
|-
| '''X Homing Attack 1'''
| Normal (Strike)
| Normal (Strike)
| 40 (20 each hit)
| 60
| 0, 30% (Second Hit Only)
| 10% each hit
| Mid
| 2
| Mid Low
| 4
| 4
| i17
| i27
| 1
| 9
| 29
| 54
| +4 / SS +16*
| +12
| -8 / SS +4**
| +4
| Throw Blast
| Launches on Critical Hit, Destroys Projectiles
|}</div>
<div>
{|border="1"
|<p>A gust of wind.</p>
|}</div>
<br>
<br>
<br>
[[File:Pokken_Decidueye_5Y.png|400px|border]]
[[File:Pokken_Decidueye_5YY.png|400px|border]]
[[File:Pokken_Decidueye_5YYY.png|400px|border]]
<div>
{|border="4" cellpadding="4"  cellspacing="4"
|<big>'''5Y'''</big>
|-
|-
| '''XX Homing Attack 2'''
| '''Version'''
| Normal
| '''Attack Type'''
| 70
| '''Damage'''
| N/A
| '''Scaling'''
| Mid
| '''PSP'''
| 4
| '''Height'''
| i61
| '''Priority'''
| N/A
| '''Impact'''
| 93
| '''Throw Crush Frame'''
| Shift (+8)
| '''Total Frames'''
| -8
| '''Hit Adv.'''
| N/A
| '''Block'''
| '''Properties'''
|-
|-
| '''X[X] Homing Attack 2'''
| '''5Y'''
| Normal
| Normal (Strike)
| 90
| 20
| N/A
| 10%
| Mid
| 0
| Mid Low
| 3
| i15
| 5
| 5
| i81
| 39
| +4 / SS +10*
| -4 / SS +6**
| Soaring Stance Cancelable, Special Cancelable on Frame 19
|-
| '''5YY'''
| Normal (Strike)
| 40
| 0
| 2
| Mid Low
| 3
| i15
| N/A
| N/A
| 113
| 74
| Shift (+8)
| +4 / SS +16*
| +28
| -4 / SS +10**
| Armor Pierces
| Soaring Stance Cancelable, Special Cancelable on Frame 52
|}</div>
|-
| '''5YYY'''
| Normal (Strike)
| 20
| 10%
| 3
| Mid Low
| X
| i77
| N/A
| 107
| 0 / SS +10*
| -4 / SS +10**
| Soaring Stance Cancelable, Special Cancelable on Frame 81
|}</div>
<div>
<div>
{|border="1"
{|border="1"
|<p>Decidueye homes in on the opponent and strikes twice with Its wings, following up with an attack using both wings.</p>
|<p>A combo of wing attacks ending in a single arrow shot.</p>
<p>Can be canceled with block or jump.</p>
<p>The arrow of 5YYY does not interact with any other move</p>
<p>Can transition into Soaring Stance with R.</p>
<p>If Homing Attack 1 was blocked, there is a 28 frame window to punish a charged Homing Attack 2.</p>
<p>*More advantageous on hit if canceled into Soaring Stance.</p>
<p>*More advantageous on hit if canceled into Soaring Stance.</p>
<p>**Becomes safer on block if canceled into Soaring Stance.</p>
<p>**Becomes safer on block if canceled into Soaring Stance.</p>
Line 813: Line 898:
<br>
<br>
<br>
<br>
[[File:Pokken_Decidueye_jX_FP.png|280px|left|border]]
<br>
<br>
<br>
[[File:Pokken_Decidueye_8Y_1.png|300px|left|border]]
[[File:Pokken_Decidueye_8Y_2.png|300px|border]]
<div>  
<div>  
{|border="4" cellpadding="4"  cellspacing="4"
{|border="4" cellpadding="4"  cellspacing="4"
|<big>'''j.X'''</big>
|<big>'''8Y'''</big>
|-
|-
| '''Attack Type'''
| '''Attack Type'''
| '''Damage'''
| '''Damage'''
| '''Scaling'''
| '''Scaling'''
| '''PSP'''
| '''Height'''
| '''Height'''
| '''Priority'''
| '''Priority'''
Line 831: Line 921:
|-
|-
| Normal (Strike)
| Normal (Strike)
| 60
| 30, 30
| N/A
| 20%
| Mid High
| 3
| 5
| Mid, Mid High
| i22
| 3
| i19
| 9
| 9
| Until Landing +27
| 80
| Shift (Knockdown)
| -8 / SS +10*
| +1*
| -16 / SS +6**
| N/A
| Soaring Stance Cancelable, High Invul on Frame 1, Mid-High Invul on Frame 5
|}</div>
|}</div>
<div>
<div>
{|border="1"
{|border="1"
|<p>Decidueye footdives from above.</p>
|<p>Decidueye swipes the air with Its wing and launches itself into the air.</p>
<p>Can change the trajectory.</p>
<p>* More advantageous on hit if canceled into Soaring Stance.</p>
<p>*The lower this move hits on the opponent's shield the more advantageous it is on block. The higher it hits the more negative it becomes.</p>
<p>** Becomes safer on block if canceled into Soaring Stance.</p>
|}</div>
|}</div>
<br>
<br>
<br>
<br>
<br>
<br>
 
[[File:Pokken_Decidueye_jY_DP.png|300px|left|border]]
==Duel Phase Weak Attacks==
<br>
<br>
<br>
[[File:Pokken_Decidueye_2Y.png|400px|left|border]]
<div>  
<div>  
{|border="4" cellpadding="4"  cellspacing="4"
{|border="4" cellpadding="4"  cellspacing="4"
|<big>'''2Y'''</big>
|<big>'''j.Y'''</big>
|-
|-
| '''Attack Type'''
| '''Attack Type'''
Line 875: Line 961:
|-
|-
| Normal (Strike)
| Normal (Strike)
| 10
| 20 per hit
| 0
| 10%, 0
| 0
| 0, 1
| Low
| Mid High
| 3
| 3
| i11
| i9
| 1
| 5
| 29
| Until Landing +13
| +24
| +4
| +4
| -4
| Soaring Stance Cancelable
| Throw Blast
|}</div>
|}</div>
<div>
<div>
{|border="1"
{|border="1"
|<p>A quick low talon poke.</p>
|<p>Decidueye attacks with a 360 spin.</p>
<p>Invincible against Highs on frame 1.</p>
|}</div>
|}</div>
<br>
<br>
<br>
<br>
<br>
<br>
[[File:Pokken_Decidueye_2YY.png|325px|left|border]]
[[File:Pokken_Decidueye_Soaring_Stance_Y_1.png|200px|border]]
[[File:Pokken_Decidueye_Soaring_Stance_YY.png|200px|border]]
<div>  
<div>  
{|border="4" cellpadding="4"  cellspacing="4"
{|border="4" cellpadding="4"  cellspacing="4"
|'''2YY'''
|<big>'''Soaring Stance Y'''</big>
|-
|-
| '''Version'''
| '''Attack Type'''
| '''Attack Type'''
| '''Damage'''
| '''Damage'''
Line 913: Line 1,000:
| '''Properties'''
| '''Properties'''
|-
|-
| '''Soaring Stance Y'''
| Normal (Strike)
| Normal (Strike)
| 20
| 20
| 0
| 1
| Mid High
| 4
| i19
| 8
| 41 / Until Landing +13
| +10<sup>1</sup> / +13<sup>2</sup>
| +2<sup>1</sup> / +5<sup>2</sup>
| N/A
|-
| '''Soaring Stance YY'''
| Normal (Strike)
| 50
| 20%
| 20%
| 2
| Mid Low
| 3
| 3
| i30
| Mid High
| 4
| i41
| 30
| 65<sup>1</sup> / Until Landing +13<sup>2</sup>
| Launch
| -1<sup>1</sup> / -11<sup>2</sup>
| N/A
| N/A
| 52
| 0 / SS +18*
| -8 / SS +10**
| Soaring Stance Cancelable, Special Cancelable on Frame 34
|}</div>
|}</div>
<div>
<div>
{|border="1"
{|border="1"
|<p>*More advantageous on hit if canceled into Soaring Stance.</p>
|<p>Decidueye strikes the opponent with Its wing with a followup kick that launches the opponent.</p>
<p>**Becomes safer on block if canceled into Soaring Stance.</p>
<p>Can cancel into Soaring Stance Y / X.</p>
<p>Frame Advantage is based on Soaring Stance after 5Y. The higher you are the more negative this move becomes.</p>
<p><sup>1</sup>When there is still one action left in Soaring Stance</p>
<p><sup>2</sup>When there are no more actions left in Soaring Stance</p>
|}</div>
|}</div>
<br>
<br>
<br>
<br>
<br>
<br>
[[File:Pokken_Decidueye_4Y.png|400px|left|border]]
==Duel Phase Strong Attacks==
<br>
<br>
<br>
[[File:Pokken_Decidueye_2X.png|450px|border]]
[[File:Pokken_Decidueye_2XX.png|400px|border]]
<div>  
<div>  
{|border="4" cellpadding="4"  cellspacing="4"
{|border="4" cellpadding="4"  cellspacing="4"
|<big>'''4Y'''</big>
|<big>'''2X / 2XX'''</big>
|-
|-
| '''Version'''
| '''Attack Type'''
| '''Attack Type'''
| '''Damage'''
| '''Damage'''
Line 952: Line 1,063:
| '''Properties'''
| '''Properties'''
|-
|-
| '''2X'''
| Normal (Strike)
| Normal (Strike)
| 60
| 40
| 10% each hit
| 10%
| 2
| 1
| Mid Low
| Low
| 4
| 4
| i27
| i15
| 9
| 5
| 54
| 51
| +12
| Launch
| +4
| -8
| Launches on Critical Hit, Destroys Projectiles
| High Invulnerable on Frame 1
|-
| '''2XX'''
| Normal (Strike)
| 80
| 20%
| 2
| Mid High
| 4
| i44
| N/A
| 82
| Launch
| -8
| Airborne on Frame 38
|}</div>
|}</div>
<div>
<div>
{|border="1"
{|border="1"
|<p>A gust of wind.</p>
|<p>A low-grounded leg sweep followed by a kick that launches the opponent away.</p>
|}</div>
|}</div>
<br>
<br>
<br>
<br>
<br>
<br>
[[File:Pokken_Decidueye_5Y.png|400px|border]]
<br>
[[File:Pokken_Decidueye_5YY.png|400px|border]]
<br>
[[File:Pokken_Decidueye_5YYY.png|400px|border]]
<br>
[[File:Pokken_Decidueye_4X_1.png|400px|left|border]]
[[File:Pokken_Decidueye_4X_2.png|400px|border]]
<div>  
<div>  
{|border="4" cellpadding="4"  cellspacing="4"
{|border="4" cellpadding="4"  cellspacing="4"
|<big>'''5Y'''</big>
|<big>'''4X / 4[X]'''</big>
|-
|-
| '''Version'''
| '''Version'''
Line 993: Line 1,121:
| '''Properties'''
| '''Properties'''
|-
|-
| '''5Y'''
| '''4X'''
| Normal (Strike)
| Normal (Strike)
| 20
| 60
| 10%
| 20%
| 0
| 4
| Mid Low
| Mid Low
| 3
| 4
| i15
| i27
| 5
| 9
| 39
| 59
| +4 / SS +10*
| Crumple
| -4 / SS +6**
| -4
| Soaring Stance Cancelable, Special Cancelable on Frame 19
| N/A
|-
|-
| '''5YY'''
| '''4[X]'''
| Normal (Strike)
| Normal (Strike)
| 40
| 80
| 0
| 20%
| 2
| 4
| Mid Low
| Mid Low
| 3
| 4
| i15
| i47
| N/A
| 9
| 74
| 79
| +4 / SS +16*
| Crumple
| -4 / SS +10**
| +8
| Soaring Stance Cancelable, Special Cancelable on Frame 52
| Armor Pierces
|-
| '''5YYY'''
| Normal (Strike)
| 20
| 10%
| 3
| Mid Low
| X
| i77
| N/A
| 107
| 0 / SS +10*
| -4 / SS +10**
| Soaring Stance Cancelable, Special Cancelable on Frame 81
|}</div>
|}</div>
<div>
<div>
{|border="1"
{|border="1"
|<p>A combo of wing attacks ending in a single arrow shot.</p>
|<p>Decidueye strikes with both wings and crumples the opponent.</p>
<p>The arrow of 5YYY does not interact with any other move</p>
<p>*More advantageous on hit if canceled into Soaring Stance.</p>
<p>**Becomes safer on block if canceled into Soaring Stance.</p>
|}</div>
|}</div>
<br>
<br>
Line 1,047: Line 1,158:
<br>
<br>
<br>
<br>
<br>
[[File:Pokken_Decidueye_5X.png|400px|border]]
[[File:Pokken_Decidueye_8Y_1.png|300px|left|border]]
[[File:Pokken_Decidueye_5XX.png|400px|border]]
[[File:Pokken_Decidueye_8Y_2.png|300px|border]]
<div>  
<div>  
{|border="4" cellpadding="4"  cellspacing="4"
{|border="4" cellpadding="4"  cellspacing="4"
|<big>'''8Y'''</big>
|<big>'''5X / 5XX'''</big>
|-
|-
| '''Version'''
| '''Attack Type'''
| '''Attack Type'''
| '''Damage'''
| '''Damage'''
Line 1,067: Line 1,178:
| '''Properties'''
| '''Properties'''
|-
|-
| '''5X'''
| Normal (Strike)
| Normal (Strike)
| 30, 30
| 30
| 20%
| 0
| 3
| 0
| Mid, Mid High
| Low
| 3
| 4
| i19
| i19
| 9
| 9
| 80
| 53
| -8 / SS +10*
| 0
| -16 / SS +6**
| -8
| Soaring Stance Cancelable, High Invul on Frame 1, Mid-High Invul on Frame 5
| 1~51F High Invulnerable
|-
| '''5XX'''
| Normal (Strike)
| 40
| 20%
| 4
| Mid
| 4
| N/A
| i44
| 77 / SS 63
| Launch
| -8 / SS +8
| Soaring Stance Cancelable
|}</div>
|}</div>
<div>
<div>
{|border="1"
{|border="1"
|<p>Decidueye swipes the air with Its wing and launches itself into the air.</p>
|<p>An advancing forward low-kick with a follow up kick that launches the opponent.</p>
<p>* More advantageous on hit if canceled into Soaring Stance.</p>
<p>** Becomes safer on block if canceled into Soaring Stance.</p>
|}</div>
|}</div>
<br>
<br>
<br>
<br>
<br>
<br>
[[File:Pokken_Decidueye_jY_DP.png|300px|left|border]]
<br>
<br>
<br>
[[File:Pokken_Decidueye_6X.png|280px|border]]
[[File:Pokken_Decidueye_6XX.png|280px|border]]
[[File:Pokken_Decidueye_6XXX.png|280px|border]]
<div>  
<div>  
{|border="4" cellpadding="4"  cellspacing="4"
{|border="4" cellpadding="4"  cellspacing="4"
|<big>'''j.Y'''</big>
|<big>'''6XXX'''</big>
|-
|-
| '''Version'''
| '''Attack Type'''
| '''Attack Type'''
| '''Damage'''
| '''Damage'''
Line 1,107: Line 1,237:
| '''Properties'''
| '''Properties'''
|-
|-
| '''6X'''
| Normal (Strike)
| Normal (Strike)
| 20 per hit
| 40
| 10%, 0
| 20%
| 0, 1
| 0
| Mid High
| Mid High
| 3
| 4
| i9
| i23
| 5
| 9
| Until Landing +13
| 49
| +24
| Launch
| +4
| -4
| Soaring Stance Cancelable
| Airborne on Frame 5, Low Invulnerable on Frame 9
|}</div>
|-
<div>
| '''6XX'''
{|border="1"
| Normal (Strike)
|<p>Decidueye attacks with a 360 spin.</p>
| 40
|}</div>
| 0
| 0
| Mid High
| 4
| i40
| N/A
| 70
| Launch
| -8
| 26~52F Mid Low Invulnerability
|-
| '''6XXX'''
| Normal (Strike)
| 80
| 10%
| 4
| Mid High
| 4
| i69
| N/A
| 99
| Knockdown / Launch (Grounded Opponent)
| +4
| N/A
|}</div>
<div>
{|border="1"
|<p>Decidueye leaps forward and kicks three times with the third kick leading to a hard knockdown if they're in the air.</p>
|}</div>
<br>
<br>
<br>
<br>
<br>
<br>
==Duel Phase Strong Attacks==
<br>
<br>
<br>
<br>
<br>
<br>
[[File:Pokken_Decidueye_2X.png|450px|border]]
[[File:Pokken_Decidueye_8X_1.png|380px|left|border]]
[[File:Pokken_Decidueye_2XX.png|400px|border]]
[[File:Pokken_Decidueye_8X_2.png|380px|border]]
<div>  
<div>  
{|border="4" cellpadding="4"  cellspacing="4"
{|border="4" cellpadding="4"  cellspacing="4"
|<big>'''2X / 2XX'''</big>
|<big>'''8X'''</big>
|-
|-
| '''Version'''
| '''Attack Type'''
| '''Attack Type'''
| '''Damage'''
| '''Damage'''
Line 1,152: Line 1,308:
| '''Properties'''
| '''Properties'''
|-
|-
| '''2X'''
| Normal (Projectile)
| Normal (Strike)
| 40
| 40
| 10%
| 20%
| 3
| Mid
| 7
| i27
| 1
| 1
| Low
| 66
| 4
| -4
| i15
| -12
| 5
| Crumples on Critical Hit, Airborne on Frame 9, Throw Blast
| 51
|}</div>
| Launch
| -8
| High Invulnerable on Frame 1
|-
| '''2XX'''
| Normal (Strike)
| 80
| 20%
| 2
| Mid High
| 4
| i44
| N/A
| 82
| Launch
| -8
| Airborne on Frame 38
|}</div>
<div>
<div>
{|border="1"
{|border="1"
|<p>A low-grounded leg sweep followed by a kick that launches the opponent away.</p>
|<p>Decidueye leaps backwards and fires an arrow upwards.</p>
<p>Can change the trajectory by holding X.</p>
|}</div>
|}</div>
<br>
<br>
<br>
<br>
<br>
<br>
<br>
[[File:Pokken_Decidueye_jX_DP.png|325px|left|border]]
<br>
<br>
[[File:Pokken_Decidueye_4X_1.png|400px|left|border]]
[[File:Pokken_Decidueye_4X_2.png|400px|border]]
<div>  
<div>  
{|border="4" cellpadding="4"  cellspacing="4"
{|border="4" cellpadding="4"  cellspacing="4"
|<big>'''4X / 4[X]'''</big>
|'''j.X'''
|-
|-
| '''Version'''
| '''Attack Type'''
| '''Attack Type'''
| '''Damage'''
| '''Damage'''
Line 1,210: Line 1,347:
| '''Properties'''
| '''Properties'''
|-
|-
| '''4X'''
| Normal (Strike)
| Normal (Strike)
| 60
| 40
| 20%
| 20%
| 0
| Mid High
| 4
| 4
| Mid Low
| i20
| 4
| i27
| 9
| 9
| 59
| Until Landing +18
| Crumple
| +20
| -4
| +4*
| N/A
| N/A
|-
| '''4[X]'''
| Normal (Strike)
| 80
| 20%
| 4
| Mid Low
| 4
| i47
| 9
| 79
| Crumple
| +8
| Armor Pierces
|}</div>
|}</div>
<div>
<div>
{|border="1"
{|border="1"
|<p>Decidueye strikes with both wings and crumples the opponent.</p>
|<p>Decidueye footdives from above.</p>
<p>Can change the trajectory.</p>
<p>Frame Advantage varies depending on how high/low this move hits the opponent's shield. The lower it hits, the more advantageous and vice-versa.<p>
|}</div>
|}</div>
<br>
<br>
Line 1,247: Line 1,371:
<br>
<br>
<br>
<br>
[[File:Pokken_Decidueye_5X.png|400px|border]]
<br>
[[File:Pokken_Decidueye_5XX.png|400px|border]]
<br>
<br>
<br>
 
==Pokemon Moves==
<br>
<br>
<br>
[[File:Pokken_Decidueye_Release_A.png|400px|left|border]]
<div>  
<div>  
{|border="4" cellpadding="4"  cellspacing="4"
{|border="4" cellpadding="4"  cellspacing="4"
|<big>'''5X / 5XX'''</big>
|<big>''']A[ Feather Dance'''</big>
|-
|-
| '''Version'''
| '''Attack Type'''
| '''Attack Type'''
| '''Damage'''
| '''Damage'''
Line 1,263: Line 1,394:
| '''Throw Crush Frame'''
| '''Throw Crush Frame'''
| '''Total Frames'''
| '''Total Frames'''
| '''Hit Adv.'''
| '''Hit Adv'''
| '''Block'''
| '''Block'''
| '''Properties'''
| '''Properties'''
|-
|-
| '''5X'''
| Normal (Projectile)
| Normal (Strike)
| 10 per hit (4)
| 30
| 0
| 0
| 0
| 0
| Low
| Mid Low
| 4
| 7
| i19
| i39
| 9
| 9
| 53
| 88
| 0
| N/A
| -8
| -8
| 1~51F High Invulnerable
| 90F Charge Time, Gives 1 second of Atk Down for every hit
|-
| '''5XX'''
| Normal (Strike)
| 40
| 20%
| 4
| Mid
| 4
| N/A
| i44
| 77 / SS 63
| Launch
| -8 / SS +8
| Soaring Stance Cancelable
|}</div>
|}</div>
<div>
<div>
{|border="1"
{|border="1"
|<p>An advancing forward low-kick with a follow up kick that launches the opponent.</p>
|<p>Decidueye twirls around and throws out a leaf tornado that tracks the opponent.</p>
<p>Does not have hitstun.</p>
|}</div>
|}</div>
<br>
<br>
<br>
<br>
<br>
<br>
<br>
[[File:Pokken_Decidueye_4A.png|400px|left|border]]
<br>
<br>
[[File:Pokken_Decidueye_6X.png|280px|border]]
[[File:Pokken_Decidueye_6XX.png|280px|border]]
[[File:Pokken_Decidueye_6XXX.png|280px|border]]
<div>  
<div>  
{|border="4" cellpadding="4"  cellspacing="4"
{|border="4" cellpadding="4"  cellspacing="4"
|<big>'''6XXX'''</big>
|<big>'''4A Frenzy Plant'''</big>
|-
|-
| '''Version'''
| '''Attack Type'''
| '''Attack Type'''
| '''Damage'''
| '''Damage'''
Line 1,322: Line 1,433:
| '''Throw Crush Frame'''
| '''Throw Crush Frame'''
| '''Total Frames'''
| '''Total Frames'''
| '''Hit Adv.'''
| '''Hit Adv'''
| '''Block'''
| '''Block'''
| '''Properties'''
| '''Properties'''
|-
|-
| '''6X'''
| Counter (Strike)
| Normal (Strike)
| 50 / 90* / 162**
| 40
| N/A
| 20%
| 4 / 12**
| 0
| Mid
| Mid High
| 5
| 4
| i15
| i23
| N/A
| 9
| 81
| 49
| Launch
| Launch
| -4
| -41
| Airborne on Frame 5, Low Invulnerable on Frame 9
| 1~15F Counter Armor
|-
| '''6XX'''
| Normal (Strike)
| 40
| 0
| 0
| Mid High
| 4
| i40
| N/A
| 70
| Launch
| -8
| 26~52F Mid Low Invulnerability
|-
| '''6XXX'''
| Normal (Strike)
| 80
| 10%
| 4
| Mid High
| 4
| i69
| N/A
| 99
| Knockdown / Launch (Grounded Opponent)
| +4
| N/A
|}</div>
|}</div>
<div>
<div>
{|border="1"
{|border="1"
|<p>Decidueye leaps forward and kicks three times with the third kick leading to a hard knockdown if they're in the air.</p>
|<p>Decidueye sprouts vines from the ground that launch the opponent.</p>
<p>*Deals more damage at a closer range.</p>
<p>**A hitbox behind Frenzy Plant deals even more damage and instantly Phase Shifts.</p>
|}</div>
|}</div>
<br>
<br>
<br>
<br>
<br>
<br>
<br>
[[File:Pokken_Decidueye_5A_1.png|400px|left|border]]
<br>
[[File:Pokken_Decidueye_5A_2.png|400px|border]]
<br>
[[File:Pokken_Decidueye_5A_7.png|280px|border]]
[[File:Pokken_Decidueye_8X_1.png|380px|left|border]]
[[File:Pokken_Decidueye_8X_2.png|380px|border]]
<div>  
<div>  
{|border="4" cellpadding="4"  cellspacing="4"
{|border="4" cellpadding="4"  cellspacing="4"
|<big>'''8X'''</big>
|<big>'''5A Spirit Shackle'''</big>
|-
|-
| '''Version'''
| '''Attack Type'''
| '''Attack Type'''
| '''Damage'''
| '''Damage'''
Line 1,393: Line 1,476:
| '''Throw Crush Frame'''
| '''Throw Crush Frame'''
| '''Total Frames'''
| '''Total Frames'''
| '''Hit Adv.'''
| '''Hit Adv'''
| '''Block'''
| '''Block'''
| '''Properties'''
| '''Properties'''
|-
|-
| '''5A Spirit Shackle'''
| Normal (Projectile)
| Normal (Projectile)
| 40
| 40
| 20%
| 20%
| 3
| 3
| Mid
| Mid High
| 7
| 8
| i27
| i27
| 1
| 9
| 66
| 61
| -4
| FP Shift (-8) / DP 0
| -12
| -8
| Crumples on Critical Hit, Airborne on Frame 9, Throw Blast
| Cloak deletes projectiles 5 frames after activation, Inflicts "No Support" Debuff for 3 seconds
|}</div>
|-
<div>
|'''5[A] Spirit Shackle'''
| Normal (Projectile)
| 40 (FP) / 60 (DP) / 90 (Burst Only)
| 20%
| 3
| Mid High
| 8
| i47
| 9
| 81
| FP Shift (-8) / DP +4
| FP -2 / FP 0 (Burst) / DP -4
| Cloak deletes projectiles 5 frames after activation, Applies "No Support" Debuff for 3 seconds
|}</div>
<div>
{|border="1"
{|border="1"
|<p>Decidueye leaps backwards and fires an arrow upwards.</p>
|<p>Decidueye cloaks itself in a ghostly mist and fires an arrow.</p>
<p>Can change the trajectory by holding X.</p>
<p>In Field Phase, Decidueye fires 3 arrows at once.</p>
<p>Charged Spirit Shackle leaves a trap on the ground.</p>
<p>In Burst, Duel Phase Spirit Shackle does more damage if charged and in Field Decidueye fires 2 additional arrows.</p>
|}</div>
|}</div>
<br>
<br>
<br>
<br>
<br>
<br>
[[File:Pokken_Decidueye_jX_DP.png|325px|left|border]]
<br>
<br>
<br>
[[File:Pokken_Decidueye_5A_3.png|350px|left|border]]
[[File:Pokken_Decidueye_5A_4.png|400px|border]]
<div>  
<div>  
<div>
{|border="4" cellpadding="4"  cellspacing="4"
{|border="4" cellpadding="4"  cellspacing="4"
|'''j.X'''
|<big>'''5[A] Spirit Shackle: Trap'''</big>
|-
|-
| '''Attack Type'''
| '''Attack Type'''
Line 1,432: Line 1,537:
| '''Throw Crush Frame'''
| '''Throw Crush Frame'''
| '''Total Frames'''
| '''Total Frames'''
| '''Hit Adv.'''
| '''Hit Adv'''
| '''Block'''
| '''Block'''
| '''Properties'''
| '''Properties'''
|-
|-
| Normal (Strike)
| Normal (Projectile)
| 40
| 30 / 40 (Burst)
| 20%
| 20%
| 0
| 0
| Mid High
| Low
| 4
| 2
| i20
| i60
| 9
| Until Landing +18
| +20
| +4*
| N/A
| N/A
| 81
| Crumple
| FP +19 / DP +13
| Applies "No Support" Debuff for 8.5 Seconds
|}</div>
|}</div>
<div>
<div>
{|border="1"
{|border="1"
|<p>Decidueye footdives from above.</p>
|<p>A grounded trap created from a charged Spirit Shackle that crumples the opponent.</p>
<p>Can change the trajectory.</p>
<p>If the opponent walks over the trap, they receive a No Support debuff.</p>
<p>Frame Advantage varies depending on how high/low this move hits the opponent's shield. The lower it hits, the more advantageous and vice-versa.<p>
<p>Three traps are set in Field Phase while one is set in Duel Phase.</p>
<p>In Burst Mode, a charged Spirit Shackle lays down five traps.</p>
<p>* In Burst Mode, the traps deal additional damage.</p>
|}</div>
|}</div>
<br>
<br>
<br>
<br>
<br>
<br>
<br>
[[File:Pokken_Decidueye_6A.png|400px|left|border]]
<br>
<div>  
<br>
<br>
<br>
<br>
 
==Pokemon Moves==
<br>
<br>
<br>
[[File:Pokken_Decidueye_Release_A.png|400px|left|border]]
<div>  
{|border="4" cellpadding="4"  cellspacing="4"
{|border="4" cellpadding="4"  cellspacing="4"
|<big>''']A[ Feather Dance'''</big>
|<big>'''6A Fury Attack'''</big>
|-
|-
| '''Attack Type'''
| '''Attack Type'''
Line 1,487: Line 1,583:
| '''Properties'''
| '''Properties'''
|-
|-
| Normal (Projectile)
| Normal (Strike)
| 10 per hit (4)
| 50
| 0
| 0
| 0
| 4
| Mid Low
| Mid High
| 7
| 5
| i39
| i15
| 9
| 5
| 88
| 69
| N/A
| 0 / SS +12*
| -8
| -16 / SS -4**
| 90F Charge Time, Gives 1 second of Atk Down for every hit
| Soaring Stance Cancelable, Low Invulnerable on Frame 13
|}</div>
|}</div>
<div>
<div>
{|border="1"
{|border="1"
|<p>Decidueye twirls around and throws out a leaf tornado that tracks the opponent.</p>
|<p>Decidueye flies forward with a multitude of hits.</p>
<p>Does not have hitstun.</p>
<p>* More advantageous on hit if canceled into Soaring Stance.</p>
<p>** Becomes safer on block if canceled into Soaring Stance.</p>
|}</div>
|}</div>
<br>
<br>
<br>
<br>
<br>
<br>
[[File:Pokken_Decidueye_4A.png|400px|left|border]]
[[File:Pokken_Decidueye_6AYX_1.png|325px|left|border]]
<div>  
<div>  
{|border="4" cellpadding="4"  cellspacing="4"
{|border="4" cellpadding="4"  cellspacing="4"
|<big>'''4A Frenzy Plant'''</big>
|<big>'''6AY/X Leaf Blade'''</big>
|-
|-
| '''Attack Type'''
| '''Attack Type'''
Line 1,526: Line 1,623:
| '''Properties'''
| '''Properties'''
|-
|-
| Counter (Strike)
| Normal (Strike)
| 50 / 90* / 162**
| 40
| N/A
| 0
| 4 / 12**
| 4
| Mid
| Mid
| 5
| 5
| i15
| i60
| N/A
| 91
| +8
| -8
| N/A
| N/A
| 81
| Launch
| -41
| 1~15F Counter Armor
|}</div>
|}</div>
<div>
<div>
{|border="1"
{|border="1"
|<p>Decidueye sprouts vines from the ground that launch the opponent.</p>
|<p>Following up from Fury Attack, Decidueye strikes the opponent.</p>
<p>*Deals more damage at a closer range.</p>
<p>Not a true block string from Fury Attack</p>
<p>**A hitbox behind Frenzy Plant deals even more damage and instantly Phase Shifts.</p>
|}</div>
|}</div>
<br>
<br>
<br>
<br>
<br>
<br>
[[File:Pokken_Decidueye_5A_1.png|400px|left|border]]
<br>
[[File:Pokken_Decidueye_5A_2.png|400px|border]]
<br>
[[File:Pokken_Decidueye_5A_7.png|280px|border]]
[[File:Pokken_Decidueye_6AYX_2.png|325px|left|border]]
<div>  
<div>  
{|border="4" cellpadding="4"  cellspacing="4"
{|border="4" cellpadding="4"  cellspacing="4"
|<big>'''5A Spirit Shackle'''</big>
|<big>'''Burst 6AYY/XX Leaf Blade: Followup'''</big>
|-
|-
| '''Version'''
| '''Attack Type'''
| '''Attack Type'''
| '''Damage'''
| '''Damage'''
Line 1,569: Line 1,664:
| '''Properties'''
| '''Properties'''
|-
|-
| '''5A Spirit Shackle'''
| Normal (Strike)
| Normal (Projectile)
| 92
| 40
| N/A
| 20%
| Shift
| 3
| Mid
| Mid High
| X
| 8
| i95
| i27
| N/A
| 9
| 167
| 61
| Launch
| FP Shift (-8) / DP 0
| -8
| -8
| Cloak deletes projectiles 5 frames after activation, Inflicts "No Support" Debuff for 3 seconds
| N/A
|-
|'''5[A] Spirit Shackle'''
| Normal (Projectile)
| 40 (FP) / 60 (DP) / 90 (Burst Only)
| 20%
| 3
| Mid High
| 8
| i47
| 9
| 81
| FP Shift (-8) / DP +4
| FP -2 / FP 0 (Burst) / DP -4
| Cloak deletes projectiles 5 frames after activation, Applies "No Support" Debuff for 3 seconds
|}</div>
|}</div>
<div>
<div>
{|border="1"
{|border="1"
|<p>Decidueye cloaks itself in a ghostly mist and fires an arrow.</p>
|<p>Decidueye releases a wave of arrows pointed upwards that instantly Phase Shifts.</p>
<p>In Field Phase, Decidueye fires 3 arrows at once.</p>
<p>Not a true block string after Leaf Blade</p>
<p>Charged Spirit Shackle leaves a trap on the ground.</p>
<p>In Burst, Duel Phase Spirit Shackle does more damage if charged and in Field Decidueye fires 2 additional arrows.</p>
|}</div>
|}</div>
<br>
<br>
Line 1,610: Line 1,688:
<br>
<br>
<br>
<br>
[[File:Pokken_Decidueye_5A_3.png|350px|left|border]]
[[File:Pokken_Decidueye_6AA.png|300px|left|border]]
[[File:Pokken_Decidueye_5A_4.png|400px|border]]
<div>  
<div>  
<div>
{|border="4" cellpadding="4"  cellspacing="4"
{|border="4" cellpadding="4"  cellspacing="4"
|<big>'''5[A] Spirit Shackle: Trap'''</big>
|<big>'''6AA Razor Leaf'''</big>
|-
|-
| '''Attack Type'''
| '''Attack Type'''
Line 1,630: Line 1,706:
| '''Properties'''
| '''Properties'''
|-
|-
| Normal (Projectile)
| Normal (Strike)
| 30 / 40 (Burst)
| 30
| 20%
| 20% (Last Hit Only)
| 0
| Low
| 2
| 2
| i60
| Mid High
| 12
| i50
| N/A
| N/A
| 81
| 78
| Crumple
| +10
| FP +19 / DP +13
| +8
| Applies "No Support" Debuff for 8.5 Seconds
| Automatically transitions into Soaring Stance
|}</div>
|}</div>
<div>
<div>
{|border="1"
{|border="1"
|<p>A grounded trap created from a charged Spirit Shackle that crumples the opponent.</p>
|<p>Decidueye surrounds itself in a flurry of leaves.</p>
<p>If the opponent walks over the trap, they receive a No Support debuff.</p>
|}</div>
<p>Three traps are set in Field Phase while one is set in Duel Phase.</p>
<br>
<p>In Burst Mode, a charged Spirit Shackle lays down five traps.</p>
<p>* In Burst Mode, the traps deal additional damage.</p>
|}</div>
<br>
<br>
<br>
<br>
<br>
[[File:Pokken_Decidueye_8A_1.png|215px|left|border]]
[[File:Pokken_Decidueye_6A.png|400px|left|border]]
<div>  
<div>  
{|border="4" cellpadding="4"  cellspacing="4"
{|border="4" cellpadding="4"  cellspacing="4"
|<big>'''6A Fury Attack'''</big>
|<big>'''8A Smack Down (Arrow)'''</big>
|-
|-
| '''Attack Type'''
| '''Attack Type'''
Line 1,672: Line 1,744:
| '''Properties'''
| '''Properties'''
|-
|-
| Normal (Strike)
| Normal (Projectile)
| 50
| 95
| 0
| 100%
| 4
| 4  
| Mid High
| Aerial
| 5
| i19
| i15
| 9
| 5
| 69
| 69
| 0 / SS +12*
| Launch
| -16 / SS -4**
| N/A
| Soaring Stance Cancelable, Low Invulnerable on Frame 13
| N/A
|}</div>
|}</div>
<div>
<div>
{|border="1"
{|border="1"
|<p>Decidueye flies forward with a multitude of hits.</p>
|<p>Decidueye fires an arrow upwards that can only hit aerial opponents.</p>
<p>* More advantageous on hit if canceled into Soaring Stance.</p>
<p>Can change trajectory by inputting 7A or 9A.</p>
<p>** Becomes safer on block if canceled into Soaring Stance.</p>
<p>In Burst, Decidueye fires 3 arrows at once.</p>
|}</div>
|}</div>
<br>
<br>
<br>
<br>
<br>
<br>
[[File:Pokken_Decidueye_6AYX_1.png|325px|left|border]]
<br>
[[File:Pokken_Decidueye_8A_2.png|240px|left|border]]
[[File:Pokken_Decidueye_8A_4.png|280px|border]]
[[File:Pokken_Decidueye_8A_3.png|240px|border]]
<div>  
<div>  
<div>
{|border="4" cellpadding="4"  cellspacing="4"
{|border="4" cellpadding="4"  cellspacing="4"
|<big>'''6AY/X Leaf Blade'''</big>
|<big>'''8A Smack Down (Magnemite)'''</big>
|-
|-
| '''Version'''
| '''Attack Type'''
| '''Attack Type'''
| '''Damage'''
| '''Damage'''
Line 1,712: Line 1,788:
| '''Properties'''
| '''Properties'''
|-
|-
| Normal (Strike)
| '''Magnemite'''
| 40  
| Normal (Projectile)
| 0
| 40
| 4
| 20%
| 1
| Mid
| Mid
| 5
| 6
| i60
| i81
| N/A
| 9
| 91
| 69
| +8
| +48
| -8
| +28
| N/A
|-
| '''Camera'''
| Normal (Projectile)
| 60
| 20%
| 1
| Mid
| 8
| i81
| 9
| 69
| Launch
| +28
| N/A
| N/A
|}</div>
|}</div>
<div>
<div>
{|border="1"
{|border="1"
|<p>Following up from Fury Attack, Decidueye strikes the opponent.</p>
|<p>After using Smack Down, a Magnemite falls from above.</p>
<p>Not a true block string from Fury Attack</p>
<p>In Burst Mode, three Magnemites fall from above.</p>
<p>The three Magnemites fall in this order:</p>
<p>Front, back, then center.</p>
<p>There's a random chance of a Camera Magnemite to fall from above.</p>
|}</div>
|}</div>
<br>
<br>
Line 1,735: Line 1,829:
<br>
<br>
<br>
<br>
[[File:Pokken_Decidueye_6AYX_2.png|325px|left|border]]
<br>
[[File:Pokken_Decidueye_jA_1.png|left|border]]
[[File:Pokken_Decidueye_jA_2.png|315px|border]]
<div>  
<div>  
{|border="4" cellpadding="4"  cellspacing="4"
{|border="4" cellpadding="4"  cellspacing="4"
|<big>'''Burst 6AYY/XX Leaf Blade: Followup'''</big>
|<big>'''j.A Sucker Punch'''</big>
|-
|-
| '''Attack Type'''
| '''Attack Type'''
Line 1,753: Line 1,849:
| '''Properties'''
| '''Properties'''
|-
|-
| Normal (Strike)
| Counter (Strike)
| 92
| 40
| N/A
| N/A
| Shift
| 0
| Mid
| Mid Low
| X
| 5
| i95
| i48
| N/A
| N/A
| 167
| 77
| Launch
| 0
| -8
| -8
| N/A
| Gains a follow up on a Critical Hit, 35~40F Counter Armor
|}</div>
|}</div>
<div>
<div>
{|border="1"
{|border="1"
|<p>Decidueye releases a wave of arrows pointed upwards that instantly Phase Shifts.</p>
|<p>Decidueye vanishes and becomes invincible for a short period of time.</p>
<p>Not a true block string after Leaf Blade</p>
<p>Afterwards, Decidueye reappears on the ground and punches the opponent.</p>
|}</div>
|}</div>
<br>
<br>
<br>
<br>
<br>
<br>
<br>
[[File:Pokken_Decidueye_jA_3.png|400px|left|border]]
<br>
[[File:Pokken_Decidueye_jA_4.png|400px|border]]
<br>
<div>  
[[File:Pokken_Decidueye_6AA.png|300px|left|border]]
<div>  
{|border="4" cellpadding="4"  cellspacing="4"
{|border="4" cellpadding="4"  cellspacing="4"
|<big>'''6AA Razor Leaf'''</big>
|<big>'''j.A Sucker Punch: Critical Hit'''</big>
|-
|-
| '''Attack Type'''
| '''Attack Type'''
Line 1,795: Line 1,889:
| '''Properties'''
| '''Properties'''
|-
|-
| Normal (Strike)
| Counter (Strike)
| 30
| 158
| 20% (Last Hit Only)
| N/A
| 2
| Shift
| Mid High
| Mid
| 12
| N/A
| i50
| i48
| N/A
| N/A
| Launch
| N/A
| N/A
| N/A
| 78
| +10
| +8
| Automatically transitions into Soaring Stance
|}</div>
|}</div>
<div>
<div>
{|border="1"
{|border="1"
|<p>Decidueye surrounds itself in a flurry of leaves.</p>
|<p>Landing a critical hit with Sucker Punch powers up the move.</p>
<p>Decidueye performs a followup blast that launches the opponent.</p>
|}</div>
|}</div>
<br>
<br>
<br>
<br>
<br>
<br>
[[File:Pokken_Decidueye_8A_1.png|215px|left|border]]
[[File:Pokken_Decidueye_Soaring_Stance_A_1.png|205px|border]]
[[File:Pokken_Decidueye_Soaring_Stance_A_2.png|400px|border]]
[[File:Pokken_Decidueye_Soaring_Stance_A_3.png|225px|border]]
<div>  
<div>  
{|border="4" cellpadding="4"  cellspacing="4"
{|border="4" cellpadding="4"  cellspacing="4"
|<big>'''8A Smack Down (Arrow)'''</big>
|<big>'''Soaring Stance A Acrobatics'''</big>
|-
|-
| '''Version'''
| '''Attack Type'''
| '''Attack Type'''
| '''Damage'''
| '''Damage'''
Line 1,829: Line 1,927:
| '''Throw Crush Frame'''
| '''Throw Crush Frame'''
| '''Total Frames'''
| '''Total Frames'''
| '''Hit Adv'''
| '''Hit Adv.'''
| '''Block'''
| '''Properties'''
|-
|-
| Normal (Projectile)
| '''Soaring Stance A Acrobatics'''
| 95
| Grab
| 100%
| 120 / 80*
| 4
| 50%
| Aerial
| 3
| i19
| Mid High
| 9
| 1
| 69
| i27
| Launch
| N/A
| N/A
| N/A
| Until Landing +39
|}</div>
| Knockdown
|-
| '''Soaring Stance [A] Acrobatics: Forward Throw'''
| Grab
| 60
| 20%
| 0
| Mid High
| 1
| i23
| N/A
| Until Landing +39
| Launch
|}</div>
<div>
<div>
{|border="1"
{|border="1"
|<p>Decidueye fires an arrow upwards that can only hit aerial opponents.</p>
|<p>Decidueye dives downwards and grabs the opponent with Its talons.</p>
<p>Can change trajectory by inputting 7A or 9A.</p>
<p>Landing Acrobatics causes Decidueye to swap sides with the opponent.</p>
<p>In Burst, Decidueye fires 3 arrows at once.</p>
<p>Can grab both grounded and aerial opponents.</p>
|}</div>
<p>Can wallsplat the opponent.</p>
<br>
<p>* Deals less damage if Decidueye's Synergy Gauge is full.</p>
<br>
<p>* Deals the full damage when in Burst Mode.</p>
<br>
<br>
[[File:Pokken_Decidueye_8A_2.png|240px|left|border]]
[[File:Pokken_Decidueye_8A_4.png|280px|border]]
[[File:Pokken_Decidueye_8A_3.png|240px|border]]
<div>
<div>
{|border="4" cellpadding="4"  cellspacing="4"
|<big>'''8A Smack Down (Magnemite)'''</big>
|-
| '''Version'''
| '''Attack Type'''
| '''Damage'''
| '''Scaling'''
| '''PSP'''
| '''Height'''
| '''Priority'''
| '''Impact'''
| '''Throw Crush Frame'''
| '''Total Frames'''
| '''Hit Adv'''
| '''Block'''
| '''Properties'''
|-
| '''Magnemite'''
| Normal (Projectile)
| 40
| 20%
| 1
| Mid
| 6
| i81
| 9
| 69
| +48
| +28
| N/A
|-
| '''Camera'''
| Normal (Projectile)
| 60
| 20%
| 1
| Mid
| 8
| i81
| 9
| 69
| Launch
| +28
| N/A
|}</div>
<div>
{|border="1"
|<p>After using Smack Down, a Magnemite falls from above.</p>
<p>In Burst Mode, three Magnemites fall from above.</p>
<p>The three Magnemites fall in this order:</p>
<p>Front, back, then center.</p>
<p>There's a random chance of a Camera Magnemite to fall from above.</p>
|}</div>
<br>
<br>
<br>
<br>
<br>
<br>
[[File:Pokken_Decidueye_jA_1.png|left|border]]
[[File:Pokken_Decidueye_jA_2.png|315px|border]]
<div>
{|border="4" cellpadding="4"  cellspacing="4"
|<big>'''j.A Sucker Punch'''</big>
|-
| '''Attack Type'''
| '''Damage'''
| '''Scaling'''
| '''PSP'''
| '''Height'''
| '''Priority'''
| '''Impact'''
| '''Throw Crush Frame'''
| '''Total Frames'''
| '''Hit Adv'''
| '''Block'''
| '''Properties'''
|-
| Counter (Strike)
| 40
| N/A
| 0
| Mid Low
| 5
| i48
| N/A
| 77
| 0
| -8
| Gains a follow up on a Critical Hit, 35~40F Counter Armor
|}</div>
<div>
{|border="1"
|<p>Decidueye vanishes and becomes invincible for a short period of time.</p>
<p>Afterwards, Decidueye reappears on the ground and punches the opponent.</p>
|}</div>
<br>
<br>
<br>
[[File:Pokken_Decidueye_jA_3.png|400px|left|border]]
[[File:Pokken_Decidueye_jA_4.png|400px|border]]
<div>
{|border="4" cellpadding="4"  cellspacing="4"
|<big>'''j.A Sucker Punch: Critical Hit'''</big>
|-
| '''Attack Type'''
| '''Damage'''
| '''Scaling'''
| '''PSP'''
| '''Height'''
| '''Priority'''
| '''Impact'''
| '''Throw Crush Frame'''
| '''Total Frames'''
| '''Hit Adv'''
| '''Block'''
| '''Properties'''
|-
| Counter (Strike)
| 158
| N/A
| Shift
| Mid
| N/A
| i48
| N/A
| N/A
| Launch
| N/A
| N/A
|}</div>
<div>
{|border="1"
|<p>Landing a critical hit with Sucker Punch powers up the move.</p>
<p>Decidueye performs a followup blast that launches the opponent.</p>
|}</div>
|}</div>
<br>
<br>
<br>
<br>
<br>
<br>
==Combos==
==Combos==
==Notable Players==
==Notable Players==

Revision as of 23:41, 21 January 2022

Pokken Tournament DX

Introduction

Highly mobile and incredibly acrobatic, Decidueye is a powerful all-arounder that has tools for every situation. Boasting one of the best walk speeds in the game, combined with his unique soaring stance and divekick, Decidueye boasts some of the best mobility in the game. Paired with an incredible zoning game, Decidueye can snipe at and pester his opponent at a distance with an array of projectiles whilst punishing careless approach attempts with his powerful whiff punishers and gap closers, forcing your opponent to stay on their toes no matter where they are. If you thought that this ethereal archer would be hapless up close though, you’d be off the mark. Decidueye boasts incredible pokes up close and a myriad of mix-ups, tick throws and frametraps. To supplement his strong offense, Decidueye also boasts a plethora of okizeme options that keep your opponent guessing while remaining incredibly safe. To make matters worse for your opponent, being cornered against Decidueye leaves one vulnerable to getting wallsplatted by him, where Decidueye is infamous for being able to dish out stylish and incredibly damaging combos.

That’s not to say our favourite avian sharpshooter is without peer though. Despite his many strengths, Decidueye tends to be a little lacking in the damage department outside of his major combo starters and outside the corner. Owl’s big damage combos also tends to be gated behind more complex combos and often character specific juggles, meaning it may take some time labbing the character to understand how his juggles work and the various timings for each character. Lastly, certain characters with strong antiairs can often shut down a lot of Decidueye’s offensive pressure and force him to play a more honest grounded game. Thankfully, our feathered friend has more than enough strengths to make up for these paltry shortcomings, making these more minor annoyances than actually debilitating weaknesses. Commonly agreed on as one of the stronger characters in the game, Decidueye has a modest skill floor with an incredibly high skill ceiling. If you’re looking for a strong character with tools for every situation, the Deciduous Deadeye Decidueye is the character for you.



Pokken Decidueye Soaring Stance.png Pokken Decidueye Soaring Stance R 1.png Pokken Decidueye Soaring Stance R 3.png Pokken Decidueye Soaring Stance R 2.png

Soaring Stance

Pressing R in the air or after certain attacks causes Decidueye to float above the ground in a state known as Soaring Stance. Transitioning into and out of this state enables tricky movement, as pressing a direction and R in the air will cause Decidueye to twirl a short distance in that direction before entering Soaring Stance (j.R enters Soaring Stance on Frame 11, j.6/sR does so on Frame 17, and j.4R does so on Frame 21). Additionally, while pressing R can transition Decidueye out of Soaring Stance, tapping forward and R transitions out with a short flip that can cross up the opponent, and tapping back does so with a disappearing fade back which has 1-23F Strike/Throw/Projectile invuln (SS R is Air Actionable on Frame 13, while other methods of transitioning out with R are Air Actionable on Frame 15).

Decidueye's Soaring Stance moves are the cornerstone of his gameplay. Soaring Stance Y and X form the basis of an incredibly deep combo game, and pressing A while in Soaring Stance performs Acrobatics, a diving command grab which allows Decidueye to layer on powerful mixups.

Decidueye
#PTDX_DEC
Pokken Decidueye.png
Vitals
HP 570
Shield Health 600 SH (Normal)
Synergy Gauge 150 CC
Burst Mode Duration 720F (12 sec)
Movement
Back Dash 33F (1-8F Strike and Throw invuln, Cancelable on Frame 29)
Side Dash 41F (5-14F Projectile invuln, Cancelable on Frame 29)
Forward Dash 25F (5-13F Strike, Throw, and Projectile invuln, Cancelable on Frame 17)
Unique Movement Options Soaring Stance
Stances
High Stance Charges Synergy Gauge (1.25CC/tick)
Low Stance High invuln. on Frame 1

General Moves




Pokken Decidueye Burst Attack 1.png

Pokken Decidueye Burst Attack 2.png

Burst Attack: Shining Feather
Attack Type Damage Scaling PSP Height Priority Impact Throw Crush Frame Total Frames Hit Adv. Block Properties
Normal (Strike) 181 N/A Shift Mid S+ i15 N/A FP 82 / DP 70
In Air: Until Landing +27 (FP) / +13(DP)
Knockdown +8* Airborne on Frame 5, 13~35F Invulnerability, Armor Pierces, Applies "No Support" Debuff

Decidueye creates a storm of leaves in a straight line.

No Support debuff lasts for 11 seconds.

Shining Feather can be activated while in the air.

*The higher it was used, the more unsafe it becomes on block.




Pokken Decidueye Grab FP.png Pokken Decidueye Grab DP.png

Y+B Grab
Attack Type Damage PSP Height Priority Impact Total Frames Hit Adv. Block Properties
Grab FP 60 / DP 90 Shift Ground Only 1 i11 49 FP Shift (+4) / DP Shift N/A Duel Phase Grab applies "No Support" Debuff

No Support debuff lasts for 8.5 seconds.




Pokken Decidueye CA 1.png Pokken Decidueye CA 2.png

X+A Counter Attack
Version Attack Type Damage Scaling PSP Height Priority Impact Total Frames Hit Adv. Block Properties
X+A Counter Attack Counter (Strike) 70 50% 3 Mid Low 5 i27 65 FP Shift (+4) / +8 -8 1~20F Counter Armor, Launches on Counter Hit
[X+A] Counter Attack Counter (Strike) 90 50% 3 Mid Low 6 i47 85 Launch +4 1~40F Counter Armor, Armor Pierces

Can be dash canceled by inputting a direction and R.




Pokken Decidueye Release Y.png
]Y[ Release Y
Attack Type Damage Scaling PSP Height Priority Impact Throw Crush Frame Total Frames Hit Adv. Block Properties
Normal (Projectile) 64 50% 3 Special Mid 7 i19 1 75 FP Shift (0) / 0 -4 N/A

Decidueye fires a barrage of five arrows straight ahead.






Pokken Decidueye Release X.png
]X[ Release X
PSP Total Frames
-6 91

Consumes 15CC Synergy on use.

Decidueye lets out a screech that takes away 6 Phase Shift Points from the opponent.

Adds 4 extra seconds to the opponent's negative statuses.

Affects the opponent regardless of their range.

Affects the opponent regardless of their state (air tech, knocked down, etc).




Pokken Decidueye Soaring Stance.png
Soaring Stance
Attack Damage PSP Height Impact Hit Adv Block
N/A N/A N/A N/A N/A N/A N/A

Decidueye soars in the air and can perform multiple actions.

Can move while active.

Can be canceled with R.




Pokken Decidueye Soaring Stance R 3.png

Pokken Decidueye Soaring Stance R 1.png

Soaring Stance ~ Dash Step
Attack Damage PSP Height Impact Hit Adv Block
N/A N/A N/A N/A N/A N/A N/A

Decidueye jumps out of Soaring Stance and can transition into aerials.

Inputting R causes Decidueye to fall straight down.

Inputting forward R causes Decidueye to flip in the air forwards.




Pokken Decidueye Soaring Stance R 2.png
Soaring Stance ~ Evade
Attack Damage PSP Height Impact Hit Adv Block
N/A N/A N/A N/A N/A N/A N/A

Inputting back R causes Decidueye to ghost dash backwards.

Invincible for a short time.

Can transition into aerials.




Pokken Decidueye Soaring Stance X 1.png

Pokken Decidueye Soaring Stance X 2.png


Soaring Stance X
Attack Type Damage Scaling PSP Height Priority Impact Throw Crush Frame Total Frames Hit Adv. Block Properties
Normal (Strike) 80 60% 0, 5 Mid High, Low 5 i15 4 Until Landing +37 Knockdown -16 N/A

Decidueye divebombs to the ground and creates a shockwave upon landing.




Field Phase Attacks




Pokken Decidueye nY.png
nY
Attack Type Damage Scaling Height Priority Impact Throw Crush Frame Total Frames Hit Adv. Block Properties
Normal (Projectile) 20 10% Special Mid 6 i15 5 49 -8 -12 N/A

Decidueye throws out a green arrow that travels forward.

Special cancelable on frame 25.





Pokken Decidueye sY.png
sY
Attack Type Damage Scaling Height Priority Impact Throw Crush Frame Total Frames Hit Adv. Block Properties
Normal (Projectile) 60 10% per hit Special Mid 6 i27 9 69 -4 -12 N/A

Decidueye strafes to the side, firing three arrows forward.

fY cancelable.

Frame data is assuming Decidueye is point blank in front of the opponent.





Pokken Decidueye fY.png
fY
Attack Type Damage Scaling Height Priority Impact Throw Crush Frame Total Frames Hit Adv. Block Properties
Normal (Strike) 60 0 Mid High 4 i19 9 63 Shift (0) -12 Low Invulnerable on Frame 5

Decidueye swoops forward and homes in on the opponent.







Pokken Decidueye bY.png


bY
Attack Type Damage Scaling Height Priority Impact Throw Crush Frame Total Frames Hit Adv. Block Properties
Normal (Strike) 60 0 Mid 4 i23 9 57 Shift (Launch) 0 Destroys Projectiles

A pillar of wind.







Pokken Decidueye jY FP.png
j.Y
Attack Type Damage Scaling Height Priority Impact Throw Crush Frame Total Frames Hit Adv. Block Properties
Normal (Projectile) 40 50% Mid 7 i25 9 Until Landing +27 +12 +12 N/A

Decidueye rains arrows from above.




Pokken Decidueye Soaring Stance Y 2.png
Soaring Stance Y
Version Attack Type Damage Scaling Height Priority Impact Throw Crush Frame Total Frames Hit Adv. Block Properties
Soaring Stance Y Normal (Projectile) 20 0 Mid 6 i19 8 41 / Until Landing +27 +51 / -62 -31 / -142 N/A
Soaring Stance YY Normal (Projectile) 20 20 Mid 6 i41 8 411 / Until Landing +272 +51 / -62 -31 / -142 N/A

Decidueye fires a crescent-shaped projectile forward.

Can cancel into Soaring Stance Y / X.

Frame Advantage is based on Soaring Stance after Homing Attack. The higher you are the more negative this move becomes.

1When there is still one action left in Soaring Stance

2When there are no more actions left in Soaring Stance




Pokken Decidueye Homing Attack 1.png

Pokken Decidueye Homing Attack 2.png

Homing Attack
Version Attack Type Damage Scaling Height Priority Impact Throw Crush Frame Total Frames Hit Adv. Block Properties
X Homing Attack 1 Normal (Strike) 40 (20 each hit) 0, 30% (Second Hit Only) Mid 4 i17 1 29 +4 / SS +16* -8 / SS +4** Throw Blast
XX Homing Attack 2 Normal 70 N/A Mid 4 i61 N/A 93 Shift (+8) -8 N/A
X[X] Homing Attack 2 Normal 90 N/A Mid 5 i81 N/A 113 Shift (+8) +28 Armor Pierces

Decidueye homes in on the opponent and strikes twice with Its wings, following up with an attack using both wings.

Can be canceled with block or jump.

Can transition into Soaring Stance with R.

If Homing Attack 1 was blocked, there is a 28 frame window to punish a charged Homing Attack 2.

*More advantageous on hit if canceled into Soaring Stance.

**Becomes safer on block if canceled into Soaring Stance.




Pokken Decidueye jX FP.png
j.X
Attack Type Damage Scaling Height Priority Impact Throw Crush Frame Total Frames Hit Adv. Block Properties
Normal (Strike) 60 N/A Mid High 5 i22 9 Until Landing +27 Shift (Knockdown) +1* N/A

Decidueye footdives from above.

Can change the trajectory.

*The lower this move hits on the opponent's shield the more advantageous it is on block. The higher it hits the more negative it becomes.




Duel Phase Weak Attacks




Pokken Decidueye 2Y.png
2Y
Version Attack Type Damage Scaling PSP Height Priority Impact Throw Crush Frame Total Frames Hit Adv. Block Properties
2Y Normal (Strike) 10 0 0 Low 3 i11 1 29 +4 -4 Throw Blast

A quick low talon poke.

Invincible against Highs on frame 1.




Pokken Decidueye 2YY.png
2YY
Attack Type Damage Scaling PSP Height Priority Impact Throw Crush Frame Total Frames Hit Adv. Block Properties
Normal (Strike) 20 20% 2 Mid Low 3 i30 N/A 52 0 / SS +18* -8 / SS +10** Soaring Stance Cancelable, Special Cancelable on Frame 34

*More advantageous on hit if canceled into Soaring Stance.

**Becomes safer on block if canceled into Soaring Stance.




Pokken Decidueye 4Y.png
4Y
Attack Type Damage Scaling PSP Height Priority Impact Throw Crush Frame Total Frames Hit Adv. Block Properties
Normal (Strike) 60 10% each hit 2 Mid Low 4 i27 9 54 +12 +4 Launches on Critical Hit, Destroys Projectiles

A gust of wind.




Pokken Decidueye 5Y.png Pokken Decidueye 5YY.png Pokken Decidueye 5YYY.png

5Y
Version Attack Type Damage Scaling PSP Height Priority Impact Throw Crush Frame Total Frames Hit Adv. Block Properties
5Y Normal (Strike) 20 10% 0 Mid Low 3 i15 5 39 +4 / SS +10* -4 / SS +6** Soaring Stance Cancelable, Special Cancelable on Frame 19
5YY Normal (Strike) 40 0 2 Mid Low 3 i15 N/A 74 +4 / SS +16* -4 / SS +10** Soaring Stance Cancelable, Special Cancelable on Frame 52
5YYY Normal (Strike) 20 10% 3 Mid Low X i77 N/A 107 0 / SS +10* -4 / SS +10** Soaring Stance Cancelable, Special Cancelable on Frame 81

A combo of wing attacks ending in a single arrow shot.

The arrow of 5YYY does not interact with any other move

*More advantageous on hit if canceled into Soaring Stance.

**Becomes safer on block if canceled into Soaring Stance.







Pokken Decidueye 8Y 1.png

Pokken Decidueye 8Y 2.png

8Y
Attack Type Damage Scaling PSP Height Priority Impact Throw Crush Frame Total Frames Hit Adv. Block Properties
Normal (Strike) 30, 30 20% 3 Mid, Mid High 3 i19 9 80 -8 / SS +10* -16 / SS +6** Soaring Stance Cancelable, High Invul on Frame 1, Mid-High Invul on Frame 5

Decidueye swipes the air with Its wing and launches itself into the air.

* More advantageous on hit if canceled into Soaring Stance.

** Becomes safer on block if canceled into Soaring Stance.




Pokken Decidueye jY DP.png
j.Y
Attack Type Damage Scaling PSP Height Priority Impact Throw Crush Frame Total Frames Hit Adv. Block Properties
Normal (Strike) 20 per hit 10%, 0 0, 1 Mid High 3 i9 5 Until Landing +13 +24 +4 Soaring Stance Cancelable

Decidueye attacks with a 360 spin.




Pokken Decidueye Soaring Stance Y 1.png Pokken Decidueye Soaring Stance YY.png

Soaring Stance Y
Version Attack Type Damage Scaling PSP Height Priority Impact Throw Crush Frame Total Frames Hit Adv. Block Properties
Soaring Stance Y Normal (Strike) 20 0 1 Mid High 4 i19 8 41 / Until Landing +13 +101 / +132 +21 / +52 N/A
Soaring Stance YY Normal (Strike) 50 20% 3 Mid High 4 i41 30 651 / Until Landing +132 Launch -11 / -112 N/A

Decidueye strikes the opponent with Its wing with a followup kick that launches the opponent.

Can cancel into Soaring Stance Y / X.

Frame Advantage is based on Soaring Stance after 5Y. The higher you are the more negative this move becomes.

1When there is still one action left in Soaring Stance

2When there are no more actions left in Soaring Stance




Duel Phase Strong Attacks




Pokken Decidueye 2X.png Pokken Decidueye 2XX.png

2X / 2XX
Version Attack Type Damage Scaling PSP Height Priority Impact Throw Crush Frame Total Frames Hit Adv. Block Properties
2X Normal (Strike) 40 10% 1 Low 4 i15 5 51 Launch -8 High Invulnerable on Frame 1
2XX Normal (Strike) 80 20% 2 Mid High 4 i44 N/A 82 Launch -8 Airborne on Frame 38

A low-grounded leg sweep followed by a kick that launches the opponent away.







Pokken Decidueye 4X 1.png

Pokken Decidueye 4X 2.png

4X / 4[X]
Version Attack Type Damage Scaling PSP Height Priority Impact Throw Crush Frame Total Frames Hit Adv. Block Properties
4X Normal (Strike) 60 20% 4 Mid Low 4 i27 9 59 Crumple -4 N/A
4[X] Normal (Strike) 80 20% 4 Mid Low 4 i47 9 79 Crumple +8 Armor Pierces

Decidueye strikes with both wings and crumples the opponent.






Pokken Decidueye 5X.png Pokken Decidueye 5XX.png

5X / 5XX
Version Attack Type Damage Scaling PSP Height Priority Impact Throw Crush Frame Total Frames Hit Adv. Block Properties
5X Normal (Strike) 30 0 0 Low 4 i19 9 53 0 -8 1~51F High Invulnerable
5XX Normal (Strike) 40 20% 4 Mid 4 N/A i44 77 / SS 63 Launch -8 / SS +8 Soaring Stance Cancelable

An advancing forward low-kick with a follow up kick that launches the opponent.







Pokken Decidueye 6X.png Pokken Decidueye 6XX.png Pokken Decidueye 6XXX.png

6XXX
Version Attack Type Damage Scaling PSP Height Priority Impact Throw Crush Frame Total Frames Hit Adv. Block Properties
6X Normal (Strike) 40 20% 0 Mid High 4 i23 9 49 Launch -4 Airborne on Frame 5, Low Invulnerable on Frame 9
6XX Normal (Strike) 40 0 0 Mid High 4 i40 N/A 70 Launch -8 26~52F Mid Low Invulnerability
6XXX Normal (Strike) 80 10% 4 Mid High 4 i69 N/A 99 Knockdown / Launch (Grounded Opponent) +4 N/A

Decidueye leaps forward and kicks three times with the third kick leading to a hard knockdown if they're in the air.







Pokken Decidueye 8X 1.png

Pokken Decidueye 8X 2.png

8X
Attack Type Damage Scaling PSP Height Priority Impact Throw Crush Frame Total Frames Hit Adv. Block Properties
Normal (Projectile) 40 20% 3 Mid 7 i27 1 66 -4 -12 Crumples on Critical Hit, Airborne on Frame 9, Throw Blast

Decidueye leaps backwards and fires an arrow upwards.

Can change the trajectory by holding X.




Pokken Decidueye jX DP.png
j.X
Attack Type Damage Scaling PSP Height Priority Impact Throw Crush Frame Total Frames Hit Adv. Block Properties
Normal (Strike) 40 20% 0 Mid High 4 i20 9 Until Landing +18 +20 +4* N/A

Decidueye footdives from above.

Can change the trajectory.

Frame Advantage varies depending on how high/low this move hits the opponent's shield. The lower it hits, the more advantageous and vice-versa.










Pokemon Moves




Pokken Decidueye Release A.png
]A[ Feather Dance
Attack Type Damage Scaling PSP Height Priority Impact Throw Crush Frame Total Frames Hit Adv Block Properties
Normal (Projectile) 10 per hit (4) 0 0 Mid Low 7 i39 9 88 N/A -8 90F Charge Time, Gives 1 second of Atk Down for every hit

Decidueye twirls around and throws out a leaf tornado that tracks the opponent.

Does not have hitstun.




Pokken Decidueye 4A.png
4A Frenzy Plant
Attack Type Damage Scaling PSP Height Priority Impact Throw Crush Frame Total Frames Hit Adv Block Properties
Counter (Strike) 50 / 90* / 162** N/A 4 / 12** Mid 5 i15 N/A 81 Launch -41 1~15F Counter Armor

Decidueye sprouts vines from the ground that launch the opponent.

*Deals more damage at a closer range.

**A hitbox behind Frenzy Plant deals even more damage and instantly Phase Shifts.




Pokken Decidueye 5A 1.png

Pokken Decidueye 5A 2.png Pokken Decidueye 5A 7.png

5A Spirit Shackle
Version Attack Type Damage Scaling PSP Height Priority Impact Throw Crush Frame Total Frames Hit Adv Block Properties
5A Spirit Shackle Normal (Projectile) 40 20% 3 Mid High 8 i27 9 61 FP Shift (-8) / DP 0 -8 Cloak deletes projectiles 5 frames after activation, Inflicts "No Support" Debuff for 3 seconds
5[A] Spirit Shackle Normal (Projectile) 40 (FP) / 60 (DP) / 90 (Burst Only) 20% 3 Mid High 8 i47 9 81 FP Shift (-8) / DP +4 FP -2 / FP 0 (Burst) / DP -4 Cloak deletes projectiles 5 frames after activation, Applies "No Support" Debuff for 3 seconds

Decidueye cloaks itself in a ghostly mist and fires an arrow.

In Field Phase, Decidueye fires 3 arrows at once.

Charged Spirit Shackle leaves a trap on the ground.

In Burst, Duel Phase Spirit Shackle does more damage if charged and in Field Decidueye fires 2 additional arrows.







Pokken Decidueye 5A 3.png

Pokken Decidueye 5A 4.png

5[A] Spirit Shackle: Trap
Attack Type Damage Scaling PSP Height Priority Impact Throw Crush Frame Total Frames Hit Adv Block Properties
Normal (Projectile) 30 / 40 (Burst) 20% 0 Low 2 i60 N/A 81 Crumple FP +19 / DP +13 Applies "No Support" Debuff for 8.5 Seconds

A grounded trap created from a charged Spirit Shackle that crumples the opponent.

If the opponent walks over the trap, they receive a No Support debuff.

Three traps are set in Field Phase while one is set in Duel Phase.

In Burst Mode, a charged Spirit Shackle lays down five traps.

* In Burst Mode, the traps deal additional damage.




Pokken Decidueye 6A.png
6A Fury Attack
Attack Type Damage Scaling PSP Height Priority Impact Throw Crush Frame Total Frames Hit Adv Block Properties
Normal (Strike) 50 0 4 Mid High 5 i15 5 69 0 / SS +12* -16 / SS -4** Soaring Stance Cancelable, Low Invulnerable on Frame 13

Decidueye flies forward with a multitude of hits.

* More advantageous on hit if canceled into Soaring Stance.

** Becomes safer on block if canceled into Soaring Stance.




Pokken Decidueye 6AYX 1.png
6AY/X Leaf Blade
Attack Type Damage Scaling PSP Height Priority Impact Throw Crush Frame Total Frames Hit Adv Block Properties
Normal (Strike) 40 0 4 Mid 5 i60 N/A 91 +8 -8 N/A

Following up from Fury Attack, Decidueye strikes the opponent.

Not a true block string from Fury Attack






Pokken Decidueye 6AYX 2.png
Burst 6AYY/XX Leaf Blade: Followup
Attack Type Damage Scaling PSP Height Priority Impact Throw Crush Frame Total Frames Hit Adv Block Properties
Normal (Strike) 92 N/A Shift Mid X i95 N/A 167 Launch -8 N/A

Decidueye releases a wave of arrows pointed upwards that instantly Phase Shifts.

Not a true block string after Leaf Blade







Pokken Decidueye 6AA.png
6AA Razor Leaf
Attack Type Damage Scaling PSP Height Priority Impact Throw Crush Frame Total Frames Hit Adv Block Properties
Normal (Strike) 30 20% (Last Hit Only) 2 Mid High 12 i50 N/A 78 +10 +8 Automatically transitions into Soaring Stance

Decidueye surrounds itself in a flurry of leaves.




Pokken Decidueye 8A 1.png
8A Smack Down (Arrow)
Attack Type Damage Scaling PSP Height Priority Impact Throw Crush Frame Total Frames Hit Adv Block Properties
Normal (Projectile) 95 100% 4 Aerial i19 9 69 Launch N/A N/A

Decidueye fires an arrow upwards that can only hit aerial opponents.

Can change trajectory by inputting 7A or 9A.

In Burst, Decidueye fires 3 arrows at once.





Pokken Decidueye 8A 2.png

Pokken Decidueye 8A 4.png Pokken Decidueye 8A 3.png

8A Smack Down (Magnemite)
Version Attack Type Damage Scaling PSP Height Priority Impact Throw Crush Frame Total Frames Hit Adv Block Properties
Magnemite Normal (Projectile) 40 20% 1 Mid 6 i81 9 69 +48 +28 N/A
Camera Normal (Projectile) 60 20% 1 Mid 8 i81 9 69 Launch +28 N/A

After using Smack Down, a Magnemite falls from above.

In Burst Mode, three Magnemites fall from above.

The three Magnemites fall in this order:

Front, back, then center.

There's a random chance of a Camera Magnemite to fall from above.







Pokken Decidueye jA 1.png

Pokken Decidueye jA 2.png

j.A Sucker Punch
Attack Type Damage Scaling PSP Height Priority Impact Throw Crush Frame Total Frames Hit Adv Block Properties
Counter (Strike) 40 N/A 0 Mid Low 5 i48 N/A 77 0 -8 Gains a follow up on a Critical Hit, 35~40F Counter Armor

Decidueye vanishes and becomes invincible for a short period of time.

Afterwards, Decidueye reappears on the ground and punches the opponent.




Pokken Decidueye jA 3.png

Pokken Decidueye jA 4.png

j.A Sucker Punch: Critical Hit
Attack Type Damage Scaling PSP Height Priority Impact Throw Crush Frame Total Frames Hit Adv Block Properties
Counter (Strike) 158 N/A Shift Mid N/A i48 N/A N/A Launch N/A N/A

Landing a critical hit with Sucker Punch powers up the move.

Decidueye performs a followup blast that launches the opponent.




Pokken Decidueye Soaring Stance A 1.png Pokken Decidueye Soaring Stance A 2.png Pokken Decidueye Soaring Stance A 3.png

Soaring Stance A Acrobatics
Version Attack Type Damage Scaling PSP Height Priority Impact Throw Crush Frame Total Frames Hit Adv.
Soaring Stance A Acrobatics Grab 120 / 80* 50% 3 Mid High 1 i27 N/A Until Landing +39 Knockdown
Soaring Stance [A] Acrobatics: Forward Throw Grab 60 20% 0 Mid High 1 i23 N/A Until Landing +39 Launch

Decidueye dives downwards and grabs the opponent with Its talons.

Landing Acrobatics causes Decidueye to swap sides with the opponent.

Can grab both grounded and aerial opponents.

Can wallsplat the opponent.

* Deals less damage if Decidueye's Synergy Gauge is full.

* Deals the full damage when in Burst Mode.




Combos

Notable Players








  • Tonosama (JP)


External Resources


Pokken Arena: Decidueye

Frame Data: Decidueye