(→Combos) |
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Jumping C/D, Standing C/D, hcb,hcb+A/C (Rush 2+)<br> | Jumping C/D, Standing C/D, hcb,hcb+A/C (Rush 2+)<br> | ||
= | =Basic combos= | ||
Here i will be posting some links | |||
https://youtu.be/m5ZwzfF71-Y | |||
https://youtu.be/vmTI36irqDs | |||
https://youtu.be/y2jfrayNvGc | |||
=Strategies= | =Strategies= | ||
[[Category:The King of Fighters '97]] | [[Category:The King of Fighters '97]] |
Revision as of 08:34, 7 June 2021
Introduction
Movelist
Throws
Move Name | Motion | Nickname | Description |
---|---|---|---|
Catch and Shoot | Near f or b + C | ||
Front Suplex | Near f or b + D | ||
Spinning Knee Drop | Jump,Near uf or u or ub + C or D |
Special Moves
Move Name | Motion | Nickname | Description |
---|---|---|---|
Flying Drill | d+D | ||
Jackknife Kick | f+B | ||
Rajinken | qcf+P | Can be performed in air | |
Shinku Katate Goma | hcb+P | ||
Super Inazuma Kick | dp+K | ||
Iai Geri | qcf+K | ||
Handou Sandan Geri(connected) | d, u K | After Iai Geri hits | |
Handou Sandan Geri (direct) | hcb+K | If Iai Geri is blocked or hits | |
Benimau Coleda | hcb, f+P | Command Grab |
Super Moves
Move Name | Motion | Nickname | Description |
---|---|---|---|
Raikoken | qcf,qcf + P | Ground or Air | |
Taikiu Raikoken | qcf,qcf + C | DM Only | |
Electrigger | hcb,hcb + P | Command Grab |
Combos
Jumping C/D, Standing C/D, qcf+A (Rush 5)
Jumping C/D, Standing C/D, qcf+B/D (Rush 3)
Jumping C/D, Crouching B x3, qcf+B/D (Rush 5)
Jumping C/D, Standing C/D, hcb+A/C (Rush 5/8)
Jumping C/D, Standing C/D, hcb+B/D (Rush 5)
Jumping C/D, Standing C/D, dp+B/D (Rush 3)
Jumping C/D, Standing C/D, hcb,f+C (Rush 2+)
Jumping C/D, Standing C/D, qcf,qcf+A/C (Rush 7/Depends of the character)
Jumping C/D, Crouching B x2, qcf,qcf+A/C (Rush 8/Depends of the character)
Jumping C/D, Standing C/D, hcb,hcb+A/C (Rush 2+)
Basic combos
Here i will be posting some links https://youtu.be/m5ZwzfF71-Y https://youtu.be/vmTI36irqDs https://youtu.be/y2jfrayNvGc