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<includeonly>|- style=" | <includeonly>|- style="line-height:1em" | ||
{{#if: {{{version|}}} | ! style="" rowspan=4 {{!}} {{{version}}}{{#if: {{{subtitle|}}} | <br><small>{{{subtitle}}}</small> }} }} | {{#if: {{{version|}}} | ! style="font-size:90%;" rowspan=4 {{!}} {{{version}}}{{#if: {{{subtitle|}}} | <br><small>{{{subtitle}}}</small> }} }} | ||
! style="width: | ! style="width:22%; font-size:80%;" | {{Tooltip| text=Startup | hovertext=Startup frames.}} | ||
! style="width: | ! style="width:22%; font-size:80%;" | {{Tooltip| text=Active | hovertext=Active frames.}} | ||
! style="width: | ! style="width:22%; font-size:80%;" | {{Tooltip| text=Recovery | hovertext=Recovery frames.}} | ||
! style="width: | ! style="width:22%; font-size:80%;" | {{Tooltip| text=Hit | hovertext=Hit advantage.}} | ||
|- | |- | ||
| {{#if: {{{startup|}}} | {{{startup}}} |-}} | | style="font-size:90%;" | {{#if: {{{startup|}}} | {{{startup}}} |-}} | ||
| {{#if: {{{active|}}} | {{{active}}} |-}} | | style="font-size:90%;" | {{#if: {{{active|}}} | {{{active}}} |-}} | ||
| {{#if: {{{recovery|}}} | {{{recovery}}} |-}} | | style="font-size:90%;" | {{#if: {{{recovery|}}} | {{{recovery}}} |-}} | ||
| {{#if: {{{hit|}}} | {{{hit}}} |-}} | | style="font-size:90%;" | {{#if: {{{hit|}}} | {{{hit}}} |-}} | ||
| | |- style="line-height:1em" | ||
! style="width:15%; font-size:80%;" | {{Tooltip| text=Damage | hovertext=Attack damage.}} | |||
! style="width:15%; font-size:80%;" | {{Tooltip| text=Stun | hovertext=Stun value on hit.}} | |||
! style="width:15%; font-size:80%;" | {{Tooltip| text=Attack | hovertext=Attack level. L = Low (block crouching), H = High (block standing/crouching), M = Overhead (block standing).}} | |||
! style="width:15%; font-size:80%;" | {{Tooltip| text=Block | hovertext=Block advantage.}} | |||
! {{Tooltip| text=Stun | hovertext=Stun value on hit.}} | |||
! {{Tooltip| text=Attack | hovertext=Attack level. L = Low (block crouching), H = High (block standing/crouching), M = Overhead (block standing).}} | |||
! {{Tooltip| text= | |||
|- | |- | ||
| | | style="font-size:90%;" | {{#if: {{{damage|}}} | {{{damage}}} |-}} | ||
| style="font-size:90%;" | {{#if: {{{stun|}}} | {{{stun}}} |-}} | |||
| {{#if: {{{damage|}}} | {{{damage}}} |-}} | | style="font-size:90%;" | {{#if: {{{attack|}}} | {{{attack}}} |-}} | ||
| {{#if: {{{stun|}}} | {{{stun}}} |-}} | | style="font-size:90%;" | {{#if: {{{block|}}} | {{{block}}} |-}} | ||
| {{#if: {{{attack|}}} | {{{attack}}} |-}} | |||
| {{#if: {{{ | |||
|- | |- | ||
{{#if: {{{description|}}} | {{!}} | {{#if: {{{description|{{{ccst|{{{kd|{{{hcWinSpCa|{{{hcWinTc|{{{hcWinVt|{{{cancel|}}} }}} }}} }}} }}} }}} }}} | {{!}} style="width:100%; text-align:left" colspan={{#if: {{{version|}}} | 7 | 6 }} {{!}} | ||
{{{description}}} }}</includeonly><noinclude>{{Documentation}} | {{#if: {{{ccst|}}} | * '''Crush Counter:''' {{{ccst|}}}, {{{ccadv|}}} Adv, {{{ccvg|}}} V-Gauge. |}} {{#if: {{{kd|}}} | * '''Knockdown:''' {{{kd|}}} Adv, {{{kdr|}}} Quick Rise Adv, {{{kdrb|}}} Back Rise Adv. |}} {{#if: {{{hcWinSpCa|{{{hcWinTc|{{{hcWinVt|}}} }}} }}} | * '''Confirm windows:''' |}} {{#if: {{{hcWinSpCa|}}} | ** Specials & CA: {{{hcWinSpCa}}} |}} {{#if: {{{hcWinTc|}}} | ** Target Combos: {{{hcWinTc}}} |}} {{#if: {{{hcWinVt|}}} | ** V-Trigger: {{{hcWinVt}}} |}} {{#if: {{{cancel|}}} | * '''Cancel options''': {{{cancel}}} |}} | ||
{{{description|}}} }}</includeonly><noinclude>{{Documentation}} | |||
[[Category:Street Fighter V]] | [[Category:Street Fighter V]] | ||
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|recovery=22 | |recovery=22 | ||
|hit=KD | |hit=KD | ||
| | |ccst=Hard KD | ||
|ccadv=100 | |||
|ccvg=+100 | |||
|kd = Knockdown | |||
|hcWinTc=20f | |||
|block=-11 | |block=-11 | ||
|knockdown=69/20/25 | |knockdown=69/20/25 |
Revision as of 14:43, 4 May 2021
Template DocumentationEdit This Documentation
Template:AttackData-SFV/Documentation
This documentation is automatically transcluded from Template:AttackData-SFV/Documentation and is not included when this page is transcluded.
This documentation is automatically transcluded from Template:AttackData-SFV/Documentation and is not included when this page is transcluded.
Placeholder examples.
Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|
7 | 2 | 22 | KD | ||
Damage | Stun | Attack | Block | ||
40 | 70 | H | -11 | ||
Sweep kick. VT Cancels:
|
Normal | Startup | Active | Recovery | Hit | ||
---|---|---|---|---|---|---|
11(10) | - | 31 | KD | |||
Damage | Stun | Attack | Block | |||
40*60 | 0*150 | H*H | 2 | |||
| ||||||
V-Trigger 1 | Startup | Active | Recovery | Hit | ||
11 | - | 29 | KD | |||
Damage | Stun | Attack | Block | |||
40x3 | 200 | H*H | 2 | |||
|