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* No hurtbox extension before active frames (good for poking) | * No hurtbox extension before active frames (good for poking) | ||
* Hurtbox width reduced on his standing leg during frames 6-16 (helps with kicking over low hitting attacks) | * Hurtbox width reduced on his standing leg during frames 6-16 (helps with kicking over low hitting attacks) |
Revision as of 00:34, 4 May 2021
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Template:AttackData-SFV/Documentation
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Placeholder examples.
Startup | Active | Recovery | Hit |
---|---|---|---|
7 | 2 | 22 | KD |
Damage | Attack | Cancels | Block |
40 | H | sp su vs1 vt1 vt2 | -11 |
Crush Counter | State | Advantage | +V-gauge |
Knockdown | - | - |
Normal | |||||||
---|---|---|---|---|---|---|---|
Startup | Active | Recovery | Hit | ||||
11(10) | - | 31 | KD | ||||
Damage | Attack | Cancels | Block | ||||
40*60 | H*H | - | 2 | ||||
V-Trigger 1 | |||||||
Startup | Active | Recovery | Hit | ||||
11 | - | 29 | KD | ||||
Damage | Attack | Cancels | Block | ||||
40x3 | H*H | - | 2 |