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(crush field) |
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<includeonly>|- style="font-size:80%; line-height:1em" | <includeonly>|- style="font-size:80%; line-height:1em" | ||
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! style="width:15%" | {{Tooltip| text=Startup | hovertext=Startup frames.}} | ! style="width:15%" | {{Tooltip| text=Startup | hovertext=Startup frames.}} | ||
! style="width:15%" | {{Tooltip| text=Active | hovertext=Active frames.}} | ! style="width:15%" | {{Tooltip| text=Active | hovertext=Active frames.}} | ||
! style="width:15%" | {{Tooltip| text=Recovery | hovertext=Recovery frames.}} | ! style="width:15%" | {{Tooltip| text=Recovery | hovertext=Recovery frames.}} | ||
! style="width:15%" | {{Tooltip| text=Hit | hovertext=Hit advantage.}} | ! style="width:15%" | {{Tooltip| text=Hit | hovertext=Hit advantage.}} | ||
! style="width:15%" | {{Tooltip| text=Crush | hovertext=Crush Counter advantage written as state/advantage/v-gauge gain.}} | |||
! style="width:15%" | {{Tooltip| text=Block | hovertext=Block advantage.}} | ! style="width:15%" | {{Tooltip| text=Block | hovertext=Block advantage.}} | ||
|- | |- | ||
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| {{#if: {{{active|}}} | {{{active}}} |-}} | | {{#if: {{{active|}}} | {{{active}}} |-}} | ||
| {{#if: {{{recovery|}}} | {{{recovery}}} |-}} | | {{#if: {{{recovery|}}} | {{{recovery}}} |-}} | ||
| {{#if: {{{hit|}}} | {{{hit}}} |-}} | | {{#if: {{{hit|}}} | {{{hit}}} |-}} | ||
| {{#if: {{{crush|}}} | {{{crush}}} |-}} | |||
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Revision as of 16:20, 1 March 2021
Template DocumentationEdit This Documentation
Template:AttackData-SFV/Documentation
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This documentation is automatically transcluded from Template:AttackData-SFV/Documentation and is not included when this page is transcluded.
Normal | Startup | Active | Recovery | Hit | Crush | Block |
---|---|---|---|---|---|---|
5 | 3 | 10 | 4 | - | 3 | |
Move type | Damage | Stun | Attack | Cancels | ||
- | 40 | 70 | H | sp, su, vs1, vt1, vt2 |