Street Fighter V/Birdie: Difference between revisions

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(S5 Frame Data)
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<youtube>E_BtPVb288s</youtube> <youtube>YZ0lStM9pdM</youtube>
<youtube>E_BtPVb288s</youtube> <youtube>YZ0lStM9pdM</youtube>


==Frame Data==
== Frame Data ==
{{SFVFrameDataTableHeader}}
{{SFVFrameDataTableHeader}}
{{SFVFrameDataHeader}}
{{SFVFrameDataHeader}}
{{SFVFrameDataRow | stand LP |  | LP | 40 | 90 | H | sp/su/vs/vt1/vt2 | 5 | 2 | 10 | 5 | 2 | 10 |  |  |  |  | 3 | 4 | FILL_ME_IN_COUNTER_HIT | - | - | - | CHIP | CH_DAMAGE | CH_STUN|||||||||||||||}}
{{SFVFrameDataRow | Stand LP |  | LP | 40 | 90 | H | ["sp","su","vs1","vs2","vt1","vt2"] | 5 | 2 | 10 | 5 | 2 | 10 |  |  |  |  | 3 | 4 | 6 | - | - | - | - | 48 | 108|||||||||||||||}}
{{SFVFrameDataRow | stand MP |  | MP | 60 | 120 | H | sp/su/vs/vt1/vt2 | 7 | 2 | 16 | 7 | 2 | 16 |  |  |  |  | 1 | 4 | FILL_ME_IN_COUNTER_HIT | - | - | - | CHIP | CH_DAMAGE | CH_STUN|||||||||||||||}}
{{SFVFrameDataRow | Stand MP |  | MP | 60 | 120 | H | ["sp","su","vs1","vs2","vt1","vt2"] | 7 | 2 | 16(20) | 7 | 2 | 16(20) |  |  |  |  | 1 | 4 | 6 | - | - | - | 9 | 72 | 144|||||||||||||||}}
{{SFVFrameDataRow | stand HP |  | HP | 90 | 150 | H | vt1/vt2 | 14 | 2 | 22 | 14 | 2 | 22 |  |  |  |  | -6 | 4 | FILL_ME_IN_COUNTER_HIT | - | - | - | CHIP | CH_DAMAGE | CH_STUN|||||||||||||||}}
{{SFVFrameDataRow | Stand HP |  | HP | 90 | 150 | H | ["vt1","vt2"] | 14 | 2 | 22 | 14 | 2 | 22 |  |  |  |  | -6 | 4 | 6 | - | - | - | 14 | 108 | 180|||||||||||||||}}
{{SFVFrameDataRow | stand LK |  | LK | 30 | 90 | H | sp/su/vs/vt1/vt2 | 4 | 3 | 6 | 4 | 3 | 6 |  |  |  |  | 3 | 6 | FILL_ME_IN_COUNTER_HIT | - | - | - | CHIP | CH_DAMAGE | CH_STUN|||||||||||||||}}
{{SFVFrameDataRow | Stand LK |  | LK | 30 | 90 | H | ["sp","su","vs1","vs2","vt1","vt2"] | 4 | 3 | 6 | 4 | 3 | 6 |  |  |  |  | 3 | 6 | 8 | - | - | - | - | 36 | 108|||||||||||||||}}
{{SFVFrameDataRow | stand MK |  | MK | 60 | 120 | H | vt1/vt2 | 9 | 3 | 16 | 9 | 3 | 16 |  |  |  |  | -2 | 2 | FILL_ME_IN_COUNTER_HIT | - | - | - | CHIP | CH_DAMAGE | CH_STUN|||||||||||||||}}
{{SFVFrameDataRow | Stand MK |  | MK | 60 | 120 | H | ["vt1","vt2"] | 9 | 3 | 16 | 9 | 3 | 16 |  |  |  |  | -2 | 2 | 4 | - | - | - | 9 | 72 | 144|||||||||||||||}}
{{SFVFrameDataRow | stand HK |  | HK | 100 | 150 | H | vt1/vt2 | 12 | 3 | 20 | 12 | 3 | 20 |  |  |  |  | 0 | 7 | FILL_ME_IN_COUNTER_HIT | - | - | - | CHIP | CH_DAMAGE | CH_STUN|||||||||||||||}}
{{SFVFrameDataRow | Stand HK |  | HK | 100 | 150 | H | ["vt1","vt2"] | 12 | 3 | 20 | 12 | 3 | 20 |  |  |  |  | 0 | 7 | 31 | - | - | - | 16 | 120 | 180|||||||||||||||}}
{{SFVFrameDataRow | crouch LP |  | d+LP | 40 | 90 | H | vt1/vt2 | 5 | 3 | 10 | 5 | 3 | 10 |  |  |  |  | 2 | 4 | FILL_ME_IN_COUNTER_HIT | - | - | - | CHIP | CH_DAMAGE | CH_STUN|||||||||||||||}}
{{SFVFrameDataRow | Crouch LP |  | d+LP | 40 | 90 | H | ["vt1","vt2"] | 5 | 3 | 10 | 5 | 3 | 10 |  |  |  |  | 2 | 4 | 6 | - | - | - | - | 48 | 108|||||||||||||||}}
{{SFVFrameDataRow | crouch MP |  | d+MP | 70 | 120 | H | sp/su/vs/vt1/vt2 | 6 | 5 | 16 | 6 | 5 | 16 |  |  |  |  | -5 | 0 | FILL_ME_IN_COUNTER_HIT | - | - | - | CHIP | CH_DAMAGE | CH_STUN|||||||||||||||}}
{{SFVFrameDataRow | Crouch MP |  | d+MP | 70 | 120 | H | ["sp","su","vs1","vs2","vt1","vt2"] | 6 | 5 | 16 | 6 | 5 | 16 |  |  |  |  | -5 | 0 | 2 | - | - | - | 11 | 84 | 144|||||||||||||||}}
{{SFVFrameDataRow | crouch HP |  | d+HP | 80 | 150 | H | sp/su/vs/vt1/vt2 | 11 | 4 | 26 | 11 | 4 | 26 |  |  |  |  | -9 | KD | FILL_ME_IN_COUNTER_HIT | 93 | 32 | 37 | CHIP | CH_DAMAGE | CH_STUN|||||||||||||||}}
{{SFVFrameDataRow | Crouch HP |  | d+HP | 80 | 120 | H | ["sp","su","vs1","vs2","vt1","vt2"] | 11 | 4 | 26 | 11 | 4 | 26 |  |  |  |  | -9 | KD | KD | 93 | 32 | 37 | 13 | 96 | 144|||||||||||||||}}
{{SFVFrameDataRow | crouch LK |  | d+LK | 30 | 90 | L | vt1/vt2 | 5 | 2 | 11 | 5 | 2 | 11 |  |  |  |  | 2 | 4 | FILL_ME_IN_COUNTER_HIT | - | - | - | CHIP | CH_DAMAGE | CH_STUN|||||||||||||||}}
{{SFVFrameDataRow | Crouch LK |  | d+LK | 30 | 90 | L | ["vt1","vt2"] | 5 | 2 | 11 | 5 | 2 | 11 |  |  |  |  | 2 | 4 | 6 | - | - | - | - | 36 | 108|||||||||||||||}}
{{SFVFrameDataRow | crouch MK |  | d+MK | 60 | 120 | L | vt1/vt2 | 10 | 2 | 18 | 10 | 2 | 18 |  |  |  |  | -4 | -1 | FILL_ME_IN_COUNTER_HIT | - | - | - | CHIP | CH_DAMAGE | CH_STUN|||||||||||||||}}
{{SFVFrameDataRow | Crouch MK |  | d+MK | 60 | 120 | L | ["vt1","vt2"] | 10 | 2 | 18 | 10 | 2 | 18 |  |  |  |  | -4 | -1 | 1 | - | - | - | 9 | 72 | 144|||||||||||||||}}
{{SFVFrameDataRow | crouch HK |  | d+HK | 100 | 150 | L | vt1/vt2 | 12 | 3 | 25 | 12 | 3 | 25 |  |  |  |  | -14 | KD | FILL_ME_IN_COUNTER_HIT | 69 | 20 | 25 | CHIP | CH_DAMAGE | CH_STUN|||||||||||||||}}
{{SFVFrameDataRow | Crouch HK |  | d+HK | 100 | 150 | L | ["vt1","vt2"] | 12 | 3 | 25 | 12 | 3 | 25 |  |  |  |  | -14 | KD | KD | 69 | 20 | 25 | 16 | 120 | 180|||||||||||||||}}
{{SFVFrameDataRow | jump LP |  | u+LP | 50 | 90 | M | - | 4 | 5 | - | 4 | 5 | - |  |  |  |  | - | - | FILL_ME_IN_COUNTER_HIT | - | - | - | CHIP | CH_DAMAGE | CH_STUN|||||||||||||||}}
{{SFVFrameDataRow | Jump LP |  | u+LP | 50 | 90 | M | - | 4 | 5 | - | 4 | 5 | - |  |  |  |  | - | - | ? | - | - | - | - | 60 | 108|||||||||||||||}}
{{SFVFrameDataRow | jump MP |  | u+MP | 70 | 120 | M | - | 7 | 6 | - | 7 | 6 | - |  |  |  |  | - | - | FILL_ME_IN_COUNTER_HIT | - | - | - | CHIP | CH_DAMAGE | CH_STUN|||||||||||||||}}
{{SFVFrameDataRow | Jump MP |  | u+MP | 70 | 120 | M | - | 7 | 6 | - | 7 | 6 | - |  |  |  |  | - | - | ? | - | - | - | 11 | 84 | 144|||||||||||||||}}
{{SFVFrameDataRow | jump HP |  | u+HP | 100 | 150 | M | - | 7 | 5 | - | 7 | 5 | - |  |  |  |  | - | - | FILL_ME_IN_COUNTER_HIT | - | - | - | CHIP | CH_DAMAGE | CH_STUN|||||||||||||||}}
{{SFVFrameDataRow | Jump HP |  | u+HP | 100 | 150 | M | - | 7 | 5 | - | 7 | 5 | - |  |  |  |  | - | - | ? | - | - | - | 16 | 120 | 180|||||||||||||||}}
{{SFVFrameDataRow | jump LK |  | u+LK | 50 | 90 | M | - | 5 | 5 | - | 5 | 5 | - |  |  |  |  | - | - | FILL_ME_IN_COUNTER_HIT | - | - | - | CHIP | CH_DAMAGE | CH_STUN|||||||||||||||}}
{{SFVFrameDataRow | Jump LK |  | u+LK | 50 | 90 | M | - | 5 | 5 | - | 5 | 5 | - |  |  |  |  | - | - | ? | - | - | - | - | 6 | 108|||||||||||||||}}
{{SFVFrameDataRow | jump MK |  | u+MK | 70 | 120 | M | - | 7 | 4 | - | 7 | 4 | - |  |  |  |  | - | - | FILL_ME_IN_COUNTER_HIT | - | - | - | CHIP | CH_DAMAGE | CH_STUN|||||||||||||||}}
{{SFVFrameDataRow | Jump MK |  | u+MK | 70 | 120 | M | - | 7 | 4 | - | 7 | 4 | - |  |  |  |  | - | - | ? | - | - | - | 11 | 84 | 144|||||||||||||||}}
{{SFVFrameDataRow | jump HK |  | u+HK | 100 | 150 | M | - | 9 | 5 | - | 9 | 5 | - |  |  |  |  | - | - | FILL_ME_IN_COUNTER_HIT | - | - | - | CHIP | CH_DAMAGE | CH_STUN|||||||||||||||}}
{{SFVFrameDataRow | Jump HK |  | u+HK | 100 | 150 | M | - | 9 | 5 | - | 9 | 5 | - |  |  |  |  | - | - | ? | - | - | - | 16 | 120 | 180|||||||||||||||}}
{{SFVFrameDataHeader}}
{{SFVFrameDataHeader}}
{{SFVFrameDataRow | Bull Charge |  | f+HP | 80 | 150 | H | - | 25 | 4 | 18 | 25 | 4 | 18 |  |  |  |  | -8 | 3 | FILL_ME_IN_COUNTER_HIT | 110 | 49 | 54 | CHIP | CH_DAMAGE | CH_STUN|||||||||||||||}}
{{SFVFrameDataRow | Bull Charge |  | f+HP | 80 | 150 | H | - | 25 | 4 | 18 | 25 | 4 | 18 |  |  |  |  | -8 | 3 | KD | 110 | 49 | 54 | 13 | 96 | 180|||||||||||||||}}
{{SFVFrameDataRow | Bull Slider |  | df+HP | 90 | 150 | L | - | 19 | 5 | 22 | 19 | 5 | 22 |  |  |  |  | -8 | -1 | FILL_ME_IN_COUNTER_HIT | - | - | - | CHIP | CH_DAMAGE | CH_STUN|||||||||||||||}}
{{SFVFrameDataRow | Bull Slider |  | df+HP | 90 | 150 | L | - | 19 | 6 | 21 | 19 | 6 | 21 |  |  |  |  | -8 | -1 | 1 | - | - | - | 14 | 108 | 180|||||||||||||||}}
{{SFVFrameDataRow | Bull Drop |  | f+HK | 40*80 | 50*100 | H*M | - | 7 | 3(12)4 | 18 | 7 | 3(12)4 | 18 |  |  |  |  | -6 | 2 | FILL_ME_IN_COUNTER_HIT | - | - | - | CHIP | CH_DAMAGE | CH_STUN|||||||||||||||}}
{{SFVFrameDataRow | Bull Drop |  | f+HK | 40*80 (120) | 50*100 (150) | H*M | - | 7 | 3(12)4 | 18 | 7 | 3(12)4 | 18 |  |  |  |  | -7 | 2 | 4 | - | - | - | CHIP | CH_DAMAGE | CH_STUN|||||||||||||||}}
{{SFVFrameDataRow | Bad Hammer |  | d+HP > HP | 80*81 | 150*135 | H*H | - | 11+7 | 5 | 31 | 11+7 | 5 | 31 |  |  |  |  | -12 | KD | FILL_ME_IN_COUNTER_HIT | 62 | 1 | 6 | CHIP | CH_DAMAGE | CH_STUN|||||||||||||||}}
{{SFVFrameDataRow | Bad Hammer |  | d+HP > HP | 80*81 (161) | 150*135 (285) | H*H | - | 11+7 | 5 | 31 | 11+7 | 5 | 31 |  |  |  |  | -12 | KD | KD | 62 | 1 | 6 | CHIP | CH_DAMAGE | CH_STUN|||||||||||||||}}
{{SFVFrameDataHeader}}
{{SFVFrameDataHeader}}
{{SFVFrameDataRow | Bad Skull |  | N or f+LP+LK | 120 | 150 | T | - | 5 | 3 | 17 | 5 | 3 | 17 |  |  |  |  | - | KD | FILL_ME_IN_COUNTER_HIT | 71 | 12 | 12 | CHIP | CH_DAMAGE | CH_STUN|||||||||||||||}}
{{SFVFrameDataRow | Bad Skull |  | LP+LK | 120 | 150 | T | - | 5 | 3 | 17 | 5 | 3 | 17 |  |  |  |  | - | KD | KD | 71 | 12 | 12 | ? | 144 | 180|||||||||||||||}}
{{SFVFrameDataRow | Bad Chain |  | b+LP+LK | 140 | 200 | T | - | 5 | 3 | 17 | 5 | 3 | 17 |  |  |  |  | - | KD | FILL_ME_IN_COUNTER_HIT | 74 | 15 | 15 | CHIP | CH_DAMAGE | CH_STUN|||||||||||||||}}
{{SFVFrameDataRow | Bad Chain |  | b+LP+LK | 140 | 200 | T | - | 5 | 3 | 17 | 5 | 3 | 17 |  |  |  |  | - | KD | KD | 74 | 15 | 15 | ? | 168 | 240|||||||||||||||}}
{{SFVFrameDataHeader}}
{{SFVFrameDataHeader}}
{{SFVFrameDataRow | Enjoy Time |  | HP+HK (VT1) | - | - | - | - | 12 | 16 | 3 | 12 | 16 | 3 |  |  |  |  | - | KD | FILL_ME_IN_COUNTER_HIT | 106 | 47 | 52 | CHIP | CH_DAMAGE | CH_STUN|||||||||||||||}}
{{SFVFrameDataRow | Enjoy Time |  | HP+HK (VT1) | - | - | - | - | 12 | 16 | 3 | 12 | 16 | 3 |  |  |  |  | - | KD | KD | 106 | 47 | 52 | ? | CH_DAMAGE | CH_STUN|||||||||||||||}}
{{SFVFrameDataRow | Birdie Time |  | HP+HK (VT2) | 100 | 100 | - | - | 1+4 | 20 | 15 | 1+4 | 20 | 15 |  |  |  |  | - | KD | FILL_ME_IN_COUNTER_HIT | - | - | - | CHIP | CH_DAMAGE | CH_STUN|||||||||||||||}}
{{SFVFrameDataRow | Birdie Time |  | HP+HK (VT2) | 100 | 100 | - | - | 1+4 | 20 | 15 | 1+4 | 20 | 15 |  |  |  |  | - | KD | KD | - | - | - | ? | 120 | 120|||||||||||||||}}
{{SFVFrameDataRow | Break Time |  | MP+MK | - | - | - | - | 40 | - | 12 | 40 | - | 12 |  |  |  |  | - | - | FILL_ME_IN_COUNTER_HIT | - | - | - | CHIP | CH_DAMAGE | CH_STUN|||||||||||||||}}
{{SFVFrameDataRow | Break Time |  | MP+MK (VS1) | - | - | - | - | 40 | - | 12 | 40 | - | 12 |  |  |  |  | - | - | ? | - | - | - | ? | CH_DAMAGE | CH_STUN|||||||||||||||}}
{{SFVFrameDataRow | Banana Time |  | b+MP+MK | 10 | 0 | H | - | 50 | 200 | 9 | 50 | 200 | 9 |  |  |  |  | 2 | 29 | FILL_ME_IN_COUNTER_HIT | 29 | 29 | 29 | CHIP | CH_DAMAGE | CH_STUN|||||||||||||||}}
{{SFVFrameDataRow | Banana Time |  | b+MP+MK (VS1) | 10 | 0 | H | - | 50 | 200 | 9 | 50 | 200 | 9 |  |  |  |  | 2 | 29 | 31 | 29 | 29 | 29 | ? | 12 | 0|||||||||||||||}}
{{SFVFrameDataRow | Drink Time |  | d+MP+MK | 10 | 0 | H | - | 50 | - | 11 | 50 | - | 11 |  |  |  |  | 10 | 28 | FILL_ME_IN_COUNTER_HIT | 28 | 28 | 28 | CHIP | CH_DAMAGE | CH_STUN|||||||||||||||}}
{{SFVFrameDataRow | Drink Time |  | d+MP+MK (VS1) | 10 | 0 | H | - | 50 | - | 11 | 50 | - | 11 |  |  |  |  | 10 | 28 | 30 | 28 | 28 | 28 | ? | 12 | 0|||||||||||||||}}
{{SFVFrameDataRow | Pepper Pot |  | f+PPP in block | 60 | 0 | H | - | 17 | 2 | 19 | 17 | 2 | 19 |  |  |  |  | -2 | KD | FILL_ME_IN_COUNTER_HIT | 82 | 23 | 28 | CHIP | CH_DAMAGE | CH_STUN|||||||||||||||}}
{{SFVFrameDataRow | Chewing Time |  | MP+MK (VS2) | - | - | - | - | 60 | - | 1 | 60 | - | 1 |  |  |  |  | - | - | ? | - | - | - | ? | CH_DAMAGE | CH_STUN|||||||||||||||}}
{{SFVFrameDataRow | Chewing Time (Hold) |  | MP+MK (VS2) (Hold) | - | - | - | - | 37 | - | - | 37 | - | - |  |  |  |  | - | - | ? | - | - | - | ? | CH_DAMAGE | CH_STUN|||||||||||||||}}
{{SFVFrameDataRow | Bubble Gum Pop |  | MP+MK (VS2) > LP | 40(60) | 50 | H | - | 12 | 4 | 16(21) | 12 | 4 | 16(21) |  |  |  |  | 9(4) | 12(7) | ? | - | - | - | ? | CH_DAMAGE | 60|||||||||||||||}}
{{SFVFrameDataRow | Bubble Gum Launch MP |  | MP+MK (VS2) > MP | 40(60) | 50 | H | - | 16 | - | 20(25) | 16 | - | 20(25) |  |  |  |  | 9(4) | 12(7) | ? | - | - | - | ? | CH_DAMAGE | 60|||||||||||||||}}
{{SFVFrameDataRow | Bubble Gum Launch HP |  | MP+MK (VS2) > HP | 40(60) | 50 | H | - | 16 | - | 20(25) | 16 | - | 20(25) |  |  |  |  | 9(4) | 12(7) | ? | - | - | - | ? | CH_DAMAGE | 60|||||||||||||||}}
{{SFVFrameDataRow | Blow Bubble |  | MP+MK (VS2) > K | - | - | - | - | 17 | - | - | 17 | - | - |  |  |  |  | - | - | ? | - | - | - | ? | CH_DAMAGE | CH_STUN|||||||||||||||}}
{{SFVFrameDataRow | Pepper Pot |  | f+PPP | 60 | 0 | H | - | 17 | 2 | 19(23) | 17 | 2 | 19(23) |  |  |  |  | -2 | KD | KD | 82 | 23 | 28 | ? | 72 | 0|||||||||||||||}}
{{SFVFrameDataHeader}}
{{SFVFrameDataHeader}}
{{SFVFrameDataRow | Bull Head LP |  | qcf+LP | 100 | 200 | H | su/vt1/vt2 | 14 | 3 | 29 | 14 | 3 | 29 |  |  |  |  | -10 | KD | FILL_ME_IN_COUNTER_HIT | 85 | 26 | 31 | CHIP | CH_DAMAGE | CH_STUN|||||||||||||||}}
{{SFVFrameDataRow | Taunt |  | PPP+KKK | - | - | - | - | - | - | 61 | - | - | 61 |  |  |  |  | - | - | ? | - | - | - | ? | CH_DAMAGE | CH_STUN|||||||||||||||}}
{{SFVFrameDataRow | Bull Head MP |  | qcf+MP | 110 | 200 | H | su/vt1/vt2 | 18 | 3 | 30 | 18 | 3 | 30 |  |  |  |  | -10 | KD | FILL_ME_IN_COUNTER_HIT | 84 | 25 | 30 | CHIP | CH_DAMAGE | CH_STUN|||||||||||||||}}
{{SFVFrameDataRow | LP Bull Head |  | qcf+LP | 100 | 150 | H | ["su","vt1","vt2"] | 14 | 3 | 29 | 14 | 3 | 29 |  |  |  |  | -10 | KD | KD | 85 | 26 | 31 | ? | 120 | 180|||||||||||||||}}
{{SFVFrameDataRow | Bull Head HP |  | qcf+HP | 140 | 200 | H | su/vt1/vt2 | 27 | 3 | 24 | 27 | 3 | 24 |  |  |  |  | -5 | KD | FILL_ME_IN_COUNTER_HIT | 90 | 31 | 36 | CHIP | CH_DAMAGE | CH_STUN|||||||||||||||}}
{{SFVFrameDataRow | MP Bull Head |  | qcf+MP | 110 | 150 | H | ["su","vt1","vt2"] | 18 | 3 | 30 | 18 | 3 | 30 |  |  |  |  | -10 | KD | KD | 84 | 25 | 30 | ? | 132 | 180|||||||||||||||}}
{{SFVFrameDataRow | Bull Head EX |  | qcf+PP | 75*75 (150) | 100*150 (250) | H*H | vt1/vt2 | 14 | 4(26)4 | 28 | 14 | 4(26)4 | 28 |  |  |  |  | -5 | KD | FILL_ME_IN_COUNTER_HIT | 90 | 31 | 37 | CHIP | CH_DAMAGE | CH_STUN|||||||||||||||}}
{{SFVFrameDataRow | HP Bull Head |  | qcf+HP | 140 | 150 | H | ["su","vt1","vt2"] | 27 | 3 | 24 | 27 | 3 | 24 |  |  |  |  | -5 | KD | KD | 90 | 31 | 36 | ? | 168 | 180|||||||||||||||}}
{{SFVFrameDataRow | Bull Horn |  | hold any button, release | 120 | 200 | H | su/vt1/vt2 | 15 | 6 | 15+14 | 15 | 6 | 15+14 |  |  |  |  | -18 | KD | FILL_ME_IN_COUNTER_HIT | 89 | 30 | 35 | CHIP | CH_DAMAGE | CH_STUN|||||||||||||||}}
{{SFVFrameDataRow | EX Bull Head |  | qcf+PP | 75*75 (150) | 100*100 (200) | H*H | ["vs2","vt1","vt2"] | 14 | 4(26)4 | 28 | 14 | 4(26)4 | 28 |  |  |  |  | -5 | KD | KD | 90 | 31 | 37 | ? | CH_DAMAGE | CH_STUN|||||||||||||||}}
{{SFVFrameDataRow | Bull Horn EX |  | hold any 2 button, release | 75*75 (150) | 50*200 (250) | H*H | vt1/vt2 | 15 | 9(11)4 | 32 | 15 | 9(11)4 | 32 |  |  |  |  | -19 | KD | FILL_ME_IN_COUNTER_HIT | 88 | 29 | 34 | CHIP | CH_DAMAGE | CH_STUN|||||||||||||||}}
{{SFVFrameDataRow | Bull Horn |  | hold any button, release | 120 | 200 | H | ["su","vt1","vt2"] | 15 | 6 | 15+14 | 15 | 6 | 15+14 |  |  |  |  | -18 | KD | KD | 89 | 30 | 35 | ? | 144 | 240|||||||||||||||}}
{{SFVFrameDataRow | Killing Head LP |  | hcb+LP | 20*160 (180) | 40*160 (200) | T | - | 5 | 2 | 60 | 5 | 2 | 60 |  |  |  |  | - | KD | FILL_ME_IN_COUNTER_HIT | 82 | 23 | 23 | CHIP | CH_DAMAGE | CH_STUN|||||||||||||||}}
{{SFVFrameDataRow | EX Bull Horn |  | hold any 2 button, release | 75*75 (150) | 50*200 (250) | H*H | ["vs2","vt1","vt2"] | 15 | 9(11)4 | 32 | 15 | 9(11)4 | 32 |  |  |  |  | -21 | KD | KD | 88 | 29 | 34 | ? | CH_DAMAGE | CH_STUN|||||||||||||||}}
{{SFVFrameDataRow | Killing Head MP |  | hcb+MP | 20*20*150 (190) | 40x2*140 (220) | T | - | 5 | 2 | 60 | 5 | 2 | 60 |  |  |  |  | - | KD | FILL_ME_IN_COUNTER_HIT | 82 | 23 | 23 | CHIP | CH_DAMAGE | CH_STUN|||||||||||||||}}
{{SFVFrameDataRow | LP Killing Head |  | hcb+LP | 20*160 (180) | 40*160 (200) | T | - | 5 | 2 | 60 | 5 | 2 | 60 |  |  |  |  | - | KD | KD | 82 | 23 | 23 | ? | CH_DAMAGE | CH_STUN|||||||||||||||}}
{{SFVFrameDataRow | Killing Head HP |  | hcb+HP | 20x3*140 (200) | 40x3*120 (240) | T | - | 5 | 2 | 60 | 5 | 2 | 60 |  |  |  |  | - | KD | FILL_ME_IN_COUNTER_HIT | 82 | 23 | 23 | CHIP | CH_DAMAGE | CH_STUN|||||||||||||||}}
{{SFVFrameDataRow | MP Killing Head |  | hcb+MP | 20*20*150 (190) | 40x2*120 (200) | T | - | 5 | 2 | 60 | 5 | 2 | 60 |  |  |  |  | - | KD | KD | 82 | 23 | 23 | ? | CH_DAMAGE | CH_STUN|||||||||||||||}}
{{SFVFrameDataRow | Killing Head EX |  | hcb+PP | 10x6*160 (220) | 30x6*90 (270) | T | - | 5 | 2 | 60 | 5 | 2 | 60 |  |  |  |  | - | KD | FILL_ME_IN_COUNTER_HIT | 82 | 23 | 23 | CHIP | CH_DAMAGE | CH_STUN|||||||||||||||}}
{{SFVFrameDataRow | HP Killing Head |  | hcb+HP | 20x3*140 (200) | 40x3*80 (200) | T | - | 5 | 2 | 60 | 5 | 2 | 60 |  |  |  |  | - | KD | KD | 82 | 23 | 23 | ? | CH_DAMAGE | CH_STUN|||||||||||||||}}
{{SFVFrameDataRow | Hanging Chain LK |  | qcf+LK | 120 | 200 | H | - | 25 | 16 | 24 | 25 | 16 | 24 |  |  |  |  | -23 | KD | FILL_ME_IN_COUNTER_HIT | 80 | 21 | 21 | CHIP | CH_DAMAGE | CH_STUN|||||||||||||||}}
{{SFVFrameDataRow | EX Killing Head |  | hcb+PP | 10x6*160 (220) | 30x6*70 (250) | T | - | 5 | 2 | 60 | 5 | 2 | 60 |  |  |  |  | - | KD | KD | 82 | 23 | 23 | ? | CH_DAMAGE | CH_STUN|||||||||||||||}}
{{SFVFrameDataRow | Hanging Chain MK |  | qcf+MK | 150 | 200 | H | - | 25 | 16 | 24 | 25 | 16 | 24 |  |  |  |  | -23 | KD | FILL_ME_IN_COUNTER_HIT | 68 | 19 | 19 | CHIP | CH_DAMAGE | CH_STUN|||||||||||||||}}
{{SFVFrameDataRow | LK Hanging Chain |  | qcf+LK | 120 | 200 | H | - | 25 | 16 | 24 | 25 | 16 | 24 |  |  |  |  | -23 | KD | KD | 79(80) | 20(21) | 20(21) | ? | 144 | 240|||||||||||||||}}
{{SFVFrameDataRow | Hanging Chain HK |  | qcf+HK | 160 | 200 | H | - | 25 | 16 | 31 | 25 | 16 | 31 |  |  |  |  | - | KD | FILL_ME_IN_COUNTER_HIT | 81 | 22 | 22 | CHIP | CH_DAMAGE | CH_STUN|||||||||||||||}}
{{SFVFrameDataRow | MK Hanging Chain |  | qcf+MK | 150 | 200 | H | - | 25(21) | 16 | 24 | 25(21) | 16 | 24 |  |  |  |  | -23 | KD | KD | 78 | 29 | 29 | ? | 180 | 240|||||||||||||||}}
{{SFVFrameDataRow | Hanging Chain EX |  | qcf+KK | 70*100 (170) | 100*120 (220) | H | - | 15 | 17 | 21 | 15 | 17 | 21 |  |  |  |  | -21 | KD | FILL_ME_IN_COUNTER_HIT | 78 | 29 | 29 | CHIP | CH_DAMAGE | CH_STUN|||||||||||||||}}
{{SFVFrameDataRow | HK Hanging Chain |  | qcf+HK | 160 | 200 | H | - | 25 | 16 | 31 | 25 | 16 | 31 |  |  |  |  | - | KD | KD | 81 | 27 | 27 | ? | 192 | 240|||||||||||||||}}
{{SFVFrameDataRow | Hanging Chain Cancel |  | hold K, press P | - | - | - | - | - | - | 17 | - | - | 17 |  |  |  |  | - | - | FILL_ME_IN_COUNTER_HIT | - | - | - | CHIP | CH_DAMAGE | CH_STUN|||||||||||||||}}
{{SFVFrameDataRow | EX Hanging Chain |  | qcf+KK | 70*100 (170) | 100*120 (220) | H | - | 15 | 17 | 21 | 15 | 17 | 21 |  |  |  |  | -21 | KD | KD | 78 | 29 | 29 | ? | CH_DAMAGE | CH_STUN|||||||||||||||}}
{{SFVFrameDataRow | Bull Revenger LK |  | hcb+LK | 70*70*30 (170) | 100*100*30 (230) | T | - | 35 | 2 | 28 | 35 | 2 | 28 |  |  |  |  | - | KD | FILL_ME_IN_COUNTER_HIT | 75 | 26 | 26 | CHIP | CH_DAMAGE | CH_STUN|||||||||||||||}}
{{SFVFrameDataRow | Hanging Chain Cancel |  | hold K, press P | - | - | - | - | - | - | 17 | - | - | 17 |  |  |  |  | - | - | ? | - | - | - | ? | CH_DAMAGE | CH_STUN|||||||||||||||}}
{{SFVFrameDataRow | Bull Revenger MK |  | hcb+MK | 70*70*40 (180) | 100*100*30 (230) | T | - | 40 | 2 | 28 | 40 | 2 | 28 |  |  |  |  | - | KD | FILL_ME_IN_COUNTER_HIT | 75 | 26 | 26 | CHIP | CH_DAMAGE | CH_STUN|||||||||||||||}}
{{SFVFrameDataRow | LK Bull Revenger |  | hcb+LK | 70*70*30 (170) | 100*100*30 (230) | T | - | 35 | 2 | 28 | 35 | 2 | 28 |  |  |  |  | - | KD | KD | 75 | 26 | 26 | ? | CH_DAMAGE | CH_STUN|||||||||||||||}}
{{SFVFrameDataRow | Bull Revenger HK |  | hcb+HK | 70*70*50 (190) | 100*100*30 (230) | T | - | 43 | 2 | 28 | 43 | 2 | 28 |  |  |  |  | - | KD | FILL_ME_IN_COUNTER_HIT | 75 | 26 | 26 | CHIP | CH_DAMAGE | CH_STUN|||||||||||||||}}
{{SFVFrameDataRow | MK Bull Revenger |  | hcb+MK | 70*70*40 (180) | 100*100*30 (230) | T | - | 40 | 2 | 28 | 40 | 2 | 28 |  |  |  |  | - | KD | KD | 75 | 26 | 26 | ? | CH_DAMAGE | CH_STUN|||||||||||||||}}
{{SFVFrameDataRow | Bull Revenger EX |  | hcb+KK | 50*50*80 (180) | 50*50*130 (230) | T | - | 23(30) | 11 | 47 | 23(30) | 11 | 47 |  |  |  |  | - | KD | FILL_ME_IN_COUNTER_HIT | 69 | 20 | 20 | CHIP | CH_DAMAGE | CH_STUN|||||||||||||||}}
{{SFVFrameDataRow | HK Bull Revenger |  | hcb+HK | 70*70*50 (190) | 100*100*30 (230) | T | - | 43 | 2 | 28 | 43 | 2 | 28 |  |  |  |  | - | KD | KD | 75 | 26 | 26 | ? | CH_DAMAGE | CH_STUN|||||||||||||||}}
{{SFVFrameDataRow | EX Bull Revenger |  | hcb+KK | 50*50*80 (180) | 50*50*130 (230) | T | - | 23(30) | 11 | 47 | 23(30) | 11 | 47 |  |  |  |  | - | KD | KD | 69 | 20 | 20 | ? | CH_DAMAGE | CH_STUN|||||||||||||||}}
{{SFVFrameDataHeader}}
{{SFVFrameDataHeader}}
{{SFVFrameDataRow | Skip To My Chain |  | qcf,qcf+P | 50x3*190 | 0*0*0*0 | H | - | 6 | 5 | 60 | 6 | 5 | 60 |  |  |  |  | -30 | KD | FILL_ME_IN_COUNTER_HIT | 36 | 36 | 36 | CHIP | CH_DAMAGE | CH_STUN|||||||||||||||}}
{{SFVFrameDataRow | Skip To My Chain |  | qcf,qcf+P | 50x3*190 (340) | 0*0*0*0 | H | - | 6 | 5 | 60 | 6 | 5 | 60 |  |  |  |  | -30 | KD | KD | 36 | 36 | 36 | ? | CH_DAMAGE | CH_STUN|||||||||||||||}}
{{SFVFrameDataHeader}}
{{SFVFrameDataHeader}}
{{SFVFrameDataRow|In VT1|||||||||||||||||||||||||||||||||||||||}}
{{SFVFrameDataRow|In VT1|||||||||||||||||||||||||||||||||||||||}}
{{SFVFrameDataRow | stand LP |  | LP | 48 | 90 | H | sp/su/vs | 5 | 2 | 10 | 5 | 2 | 10 |  |  |  |  | 3 | 4 | FILL_ME_IN_COUNTER_HIT | ~ | ~ | ~ | CHIP | CH_DAMAGE | CH_STUN|||||||||||||||}}
{{SFVFrameDataRow | Stand LP |  | LP | 48 | 90 | H | ["sp","su","vs1","vs2"] | 5 | 2 | 10 | 5 | 2 | 10 |  |  |  |  | 3 | 4 | 6 | - | - | - | - | 57 | 108|||||||||||||||}}
{{SFVFrameDataRow | stand MP |  | MP | 72 | 120 | H | sp/su/vs | 7 | 2 | 16 | 7 | 2 | 16 |  |  |  |  | 1 | 4 | FILL_ME_IN_COUNTER_HIT | ~ | ~ | ~ | CHIP | CH_DAMAGE | CH_STUN|||||||||||||||}}
{{SFVFrameDataRow | Stand MP |  | MP | 72 | 120 | H | ["sp","su","vs1","vs2"] | 7 | 2 | 16(20) | 7 | 2 | 16(20) |  |  |  |  | 1 | 4 | 6 | - | - | - | 11 | 86 | 144|||||||||||||||}}
{{SFVFrameDataRow | stand HP |  | HP | 108 | 150 | H | - | 14 | 2 | 22 | 14 | 2 | 22 |  |  |  |  | -6 | 4 | FILL_ME_IN_COUNTER_HIT | ~ | ~ | ~ | CHIP | CH_DAMAGE | CH_STUN|||||||||||||||}}
{{SFVFrameDataRow | Stand HP |  | HP | 108 | 150 | H | - | 14 | 2 | 22 | 14 | 2 | 22 |  |  |  |  | -6 | 4 | 6 | - | - | - | 17 | 129 | 180|||||||||||||||}}
{{SFVFrameDataRow | stand LK |  | LK | 36 | 90 | H | sp/su/vs | 4 | 3 | 6 | 4 | 3 | 6 |  |  |  |  | 3 | 6 | FILL_ME_IN_COUNTER_HIT | ~ | ~ | ~ | CHIP | CH_DAMAGE | CH_STUN|||||||||||||||}}
{{SFVFrameDataRow | Stand LK |  | LK | 36 | 90 | H | ["sp","su","vs1","vs2"] | 4 | 3 | 6 | 4 | 3 | 6 |  |  |  |  | 3 | 6 | 8 | - | - | - | - | 43 | 108|||||||||||||||}}
{{SFVFrameDataRow | stand MK |  | MK | 72 | 120 | H | - | 9 | 3 | 16 | 9 | 3 | 16 |  |  |  |  | -2 | 2 | FILL_ME_IN_COUNTER_HIT | ~ | ~ | ~ | CHIP | CH_DAMAGE | CH_STUN|||||||||||||||}}
{{SFVFrameDataRow | Stand MK |  | MK | 72 | 120 | H | - | 9 | 3 | 16 | 9 | 3 | 16 |  |  |  |  | -2 | 2 | 4 | - | - | - | 11 | 86 | 144|||||||||||||||}}
{{SFVFrameDataRow | stand HK |  | HK | 120 | 150 | H | - | 12 | 3 | 20 | 12 | 3 | 20 |  |  |  |  | 0 | 7 | FILL_ME_IN_COUNTER_HIT | ~ | ~ | ~ | CHIP | CH_DAMAGE | CH_STUN|||||||||||||||}}
{{SFVFrameDataRow | Stand HK |  | HK | 120 | 150 | H | - | 12 | 3 | 20 | 12 | 3 | 20 |  |  |  |  | 0 | 7 | 31 | - | - | - | 19 | 144 | 180|||||||||||||||}}
{{SFVFrameDataRow | crouch LP |  | d+LP | 48 | 90 | H | - | 5 | 3 | 10 | 5 | 3 | 10 |  |  |  |  | 2 | 4 | FILL_ME_IN_COUNTER_HIT | ~ | ~ | ~ | CHIP | CH_DAMAGE | CH_STUN|||||||||||||||}}
{{SFVFrameDataRow | Crouch LP |  | d+LP | 48 | 90 | H | - | 5 | 3 | 10 | 5 | 3 | 10 |  |  |  |  | 2 | 4 | 6 | - | - | - | - | 57 | 108|||||||||||||||}}
{{SFVFrameDataRow | crouch MP |  | d+MP | 84 | 120 | H | sp/su/vs | 6 | 6 | 15 | 6 | 6 | 15 |  |  |  |  | -5 | 0 | FILL_ME_IN_COUNTER_HIT | ~ | ~ | ~ | CHIP | CH_DAMAGE | CH_STUN|||||||||||||||}}
{{SFVFrameDataRow | Crouch MP |  | d+MP | 84 | 120 | H | ["sp","su","vs1","vs2"] | 6 | 6 | 15 | 6 | 6 | 15 |  |  |  |  | -5 | 0 | 2 | - | - | - | 13 | 100 | 144|||||||||||||||}}
{{SFVFrameDataRow | crouch HP |  | d+HP | 96 | 150 | H | sp/su/vs | 11 | 4 | 26 | 11 | 4 | 26 |  |  |  |  | -9 | KD | FILL_ME_IN_COUNTER_HIT | 93 | 32 | 37 | CHIP | CH_DAMAGE | CH_STUN|||||||||||||||}}
{{SFVFrameDataRow | Crouch HP |  | d+HP | 96 | 120 | H | ["sp","su","vs1","vs2"] | 11 | 4 | 26 | 11 | 4 | 26 |  |  |  |  | -9 | KD | KD | 93 | 32 | 37 | 15 | 115 | 144|||||||||||||||}}
{{SFVFrameDataRow | crouch LK |  | d+LK | 36 | 90 | L | - | 5 | 2 | 11 | 5 | 2 | 11 |  |  |  |  | 2 | 4 | FILL_ME_IN_COUNTER_HIT | ~ | ~ | ~ | CHIP | CH_DAMAGE | CH_STUN|||||||||||||||}}
{{SFVFrameDataRow | Crouch LK |  | d+LK | 36 | 90 | L | - | 5 | 2 | 11 | 5 | 2 | 11 |  |  |  |  | 2 | 4 | 6 | - | - | - | - | 43 | 108|||||||||||||||}}
{{SFVFrameDataRow | crouch MK |  | d+MK | 72 | 120 | L | - | 10 | 2 | 18 | 10 | 2 | 18 |  |  |  |  | -4 | -1 | FILL_ME_IN_COUNTER_HIT | ~ | ~ | ~ | CHIP | CH_DAMAGE | CH_STUN|||||||||||||||}}
{{SFVFrameDataRow | Crouch MK |  | d+MK | 72 | 120 | L | - | 10 | 2 | 18 | 10 | 2 | 18 |  |  |  |  | -4 | -1 | 1 | - | - | - | 11 | 86 | 144|||||||||||||||}}
{{SFVFrameDataRow | crouch HK |  | d+HK | 120 | 150 | L | - | 12 | 3 | 25 | 12 | 3 | 25 |  |  |  |  | -11 | KD | FILL_ME_IN_COUNTER_HIT | 69 | 20 | 25 | CHIP | CH_DAMAGE | CH_STUN|||||||||||||||}}
{{SFVFrameDataRow | Crouch HK |  | d+HK | 120 | 150 | L | - | 12 | 3 | 25 | 12 | 3 | 25 |  |  |  |  | -11 | KD | KD | 69 | 20 | 25 | 19 | 144 | 180|||||||||||||||}}
{{SFVFrameDataRow | jump LP |  | u+LP | 60 | 90 | M | - | 4 | 5 | ~ | 4 | 5 | ~ |  |  |  |  | ~ | ~ | FILL_ME_IN_COUNTER_HIT | ~ | ~ | ~ | CHIP | CH_DAMAGE | CH_STUN|||||||||||||||}}
{{SFVFrameDataRow | Jump LP |  | u+LP | 60 | 90 | M | - | 4 | 5 | - | 4 | 5 | - |  |  |  |  | - | - | ? | - | - | - | - | 72 | 108|||||||||||||||}}
{{SFVFrameDataRow | jump MP |  | u+MP | 84 | 120 | M | - | 7 | 6 | ~ | 7 | 6 | ~ |  |  |  |  | ~ | ~ | FILL_ME_IN_COUNTER_HIT | ~ | ~ | ~ | CHIP | CH_DAMAGE | CH_STUN|||||||||||||||}}
{{SFVFrameDataRow | Jump MP |  | u+MP | 84 | 120 | M | - | 7 | 6 | - | 7 | 6 | - |  |  |  |  | - | - | ? | - | - | - | 13 | 100 | 144|||||||||||||||}}
{{SFVFrameDataRow | jump HP |  | u+HP | 120 | 150 | M | - | 7 | 5 | ~ | 7 | 5 | ~ |  |  |  |  | ~ | ~ | FILL_ME_IN_COUNTER_HIT | ~ | ~ | ~ | CHIP | CH_DAMAGE | CH_STUN|||||||||||||||}}
{{SFVFrameDataRow | Jump HP |  | u+HP | 120 | 150 | M | - | 7 | 5 | - | 7 | 5 | - |  |  |  |  | - | - | ? | - | - | - | 19 | 144 | 180|||||||||||||||}}
{{SFVFrameDataRow | jump LK |  | u+LK | 60 | 90 | M | - | 5 | 5 | ~ | 5 | 5 | ~ |  |  |  |  | ~ | ~ | FILL_ME_IN_COUNTER_HIT | ~ | ~ | ~ | CHIP | CH_DAMAGE | CH_STUN|||||||||||||||}}
{{SFVFrameDataRow | Jump LK |  | u+LK | 60 | 90 | M | - | 5 | 5 | - | 5 | 5 | - |  |  |  |  | - | - | ? | - | - | - | - | 72 | 108|||||||||||||||}}
{{SFVFrameDataRow | jump MK |  | u+MK | 84 | 120 | M | - | 7 | 4 | ~ | 7 | 4 | ~ |  |  |  |  | ~ | ~ | FILL_ME_IN_COUNTER_HIT | ~ | ~ | ~ | CHIP | CH_DAMAGE | CH_STUN|||||||||||||||}}
{{SFVFrameDataRow | Jump MK |  | u+MK | 84 | 120 | M | - | 7 | 4 | - | 7 | 4 | - |  |  |  |  | - | - | ? | - | - | - | 13 | 100 | 144|||||||||||||||}}
{{SFVFrameDataRow | jump HK |  | u+HK | 120 | 150 | M | - | 9 | 5 | ~ | 9 | 5 | ~ |  |  |  |  | ~ | ~ | FILL_ME_IN_COUNTER_HIT | ~ | ~ | ~ | CHIP | CH_DAMAGE | CH_STUN|||||||||||||||}}
{{SFVFrameDataRow | Jump HK |  | u+HK | 120 | 150 | M | - | 9 | 5 | - | 9 | 5 | - |  |  |  |  | - | - | ? | - | - | - | 19 | 144 | 180|||||||||||||||}}
{{SFVFrameDataRow | Bull Charge |  | f+HP | 96 | 150 | H | - | 25 | 4 | 18 | 25 | 4 | 18 |  |  |  |  | -8 | 3 | FILL_ME_IN_COUNTER_HIT | 110 | 49 | 54 | CHIP | CH_DAMAGE | CH_STUN|||||||||||||||}}
{{SFVFrameDataRow | Bull Charge |  | f+HP | 96 | 150 | H | - | 25 | 4 | 18 | 25 | 4 | 18 |  |  |  |  | -8 | 3 | KD | 110 | 49 | 54 | 15 | 115 | 180|||||||||||||||}}
{{SFVFrameDataRow | Bull Slider |  | df+HP | 108 | 150 | L | - | 19 | 5 | 22 | 19 | 5 | 22 |  |  |  |  | -8 | -1 | FILL_ME_IN_COUNTER_HIT | ~ | ~ | ~ | CHIP | CH_DAMAGE | CH_STUN|||||||||||||||}}
{{SFVFrameDataRow | Bull Slider |  | df+HP | 108 | 150 | L | - | 19 | 5 | 22 | 19 | 5 | 22 |  |  |  |  | -8 | -1 | 1 | - | - | - | 17 | 129 | 180|||||||||||||||}}
{{SFVFrameDataRow | Bull Drop |  | f+HK | 48*96 (144) | 50*100 (150) | H*M | - | 7 | 3(12)4 | 18 | 7 | 3(12)4 | 18 |  |  |  |  | -6 | 2 | FILL_ME_IN_COUNTER_HIT | ~ | ~ | ~ | CHIP | CH_DAMAGE | CH_STUN|||||||||||||||}}
{{SFVFrameDataRow | Bull Drop |  | f+HK | 48*96 (144) | 50*100 (150) | H*M | - | 7 | 3(12)4 | 18 | 7 | 3(12)4 | 18 |  |  |  |  | -7 | 2 | 4 | - | - | - | CHIP | CH_DAMAGE | CH_STUN|||||||||||||||}}
{{SFVFrameDataRow | Bad Hammer |  | d+HP > HP | 96*97 (193) | 150*135 (285) | H*H | - | 11+7 | 5 | 31 | 11+7 | 5 | 31 |  |  |  |  | -12 | KD | FILL_ME_IN_COUNTER_HIT | 62 | 1 | 6 | CHIP | CH_DAMAGE | CH_STUN|||||||||||||||}}
{{SFVFrameDataRow | Bad Hammer |  | d+HP > HP | 96*97 (193) | 150*135 (285) | H*H | - | 11+7 | 5 | 31 | 11+7 | 5 | 31 |  |  |  |  | -12 | KD | KD | 62 | 1 | 6 | CHIP | CH_DAMAGE | CH_STUN|||||||||||||||}}
{{SFVFrameDataRow | Bad Skull |  | N or f+LP+LK | 144 | 200 | T | - | 5 | 2 | 18 | 5 | 2 | 18 |  |  |  |  | ~ | KD | FILL_ME_IN_COUNTER_HIT | 71 | 12 | 12 | CHIP | CH_DAMAGE | CH_STUN|||||||||||||||}}
{{SFVFrameDataRow | Bad Skull |  | N or f+LP+LK | 144 | 200 | T | - | 5 | 3 | 17 | 5 | 3 | 17 |  |  |  |  | - | KD | KD | 71 | 12 | 12 | ? | 172 | 240|||||||||||||||}}
{{SFVFrameDataRow | Bad Chain |  | b+LP+LK | 84*84 (168) | 100*100 | T | - | 5 | 2 | 18 | 5 | 2 | 18 |  |  |  |  | ~ | KD | FILL_ME_IN_COUNTER_HIT | 74 | 15 | 15 | CHIP | CH_DAMAGE | CH_STUN|||||||||||||||}}
{{SFVFrameDataRow | Bad Chain |  | b+LP+LK | 84*84 (168) | 100*100 | T | - | 5 | 3 | 17 | 5 | 3 | 17 |  |  |  |  | - | KD | KD | 74 | 15 | 15 | ? | CH_DAMAGE | CH_STUN|||||||||||||||}}
{{SFVFrameDataRow | Break Time |  | MP+MK | ~ | ~ | ~ | - | 40 | ~ | 12 | 40 | ~ | 12 |  |  |  |  | ~ | ~ | FILL_ME_IN_COUNTER_HIT | ~ | ~ | ~ | CHIP | CH_DAMAGE | CH_STUN|||||||||||||||}}
{{SFVFrameDataRow | Break Time |  | MP+MK (VS1) | - | - | - | - | 40 | - | 12 | 40 | - | 12 |  |  |  |  | - | - | ? | - | - | - | ? | CH_DAMAGE | CH_STUN|||||||||||||||}}
{{SFVFrameDataRow | Banana Time |  | b+MP+MK | 12 | 0 | H | - | 50 | ~ | 9 | 50 | ~ | 9 |  |  |  |  | 2 | 29 | FILL_ME_IN_COUNTER_HIT | 29 | 29 | 29 | CHIP | CH_DAMAGE | CH_STUN|||||||||||||||}}
{{SFVFrameDataRow | Banana Time |  | b+MP+MK (VS1) | 12 | 0 | H | - | 50 | - | 9 | 50 | - | 9 |  |  |  |  | 2 | 29 | 31 | 29 | 29 | 29 | ? | 14 | 0|||||||||||||||}}
{{SFVFrameDataRow | Drink Time |  | d+MP+MK | 12 | 0 | H | - | 50 | ~ | 11 | 50 | ~ | 11 |  |  |  |  | 10 | 28 | FILL_ME_IN_COUNTER_HIT | 28 | 28 | 28 | CHIP | CH_DAMAGE | CH_STUN|||||||||||||||}}
{{SFVFrameDataRow | Drink Time |  | d+MP+MK (VS1) | 12 | 0 | H | - | 50 | - | 11 | 50 | - | 11 |  |  |  |  | 10 | 28 | 30 | 28 | 28 | 28 | ? | 14 | 0|||||||||||||||}}
{{SFVFrameDataRow | Bull Head LP |  | qcf+LP | 24*96 (120) | 10*190 (200) | H | su | 10 | 2(1)4 | 29 | 10 | 2(1)4 | 29 |  |  |  |  | -9 | KD | FILL_ME_IN_COUNTER_HIT | 84 | 25 | 30 | CHIP | CH_DAMAGE | CH_STUN|||||||||||||||}}
{{SFVFrameDataRow | Chewing Time |  | MP+MK (VS2) | - | - | - | - | 60 | - | 1 | 60 | - | 1 |  |  |  |  | - | - | ? | - | - | - | ? | CH_DAMAGE | CH_STUN|||||||||||||||}}
{{SFVFrameDataRow | Bull Head MP |  | qcf+MP | 24x2*84 (132) | 10x2*180 (200) | H | su | 15 | 2(2)2(2)4 | 29 | 15 | 2(2)2(2)4 | 29 |  |  |  |  | -9 | KD | FILL_ME_IN_COUNTER_HIT | 84 | 25 | 30 | CHIP | CH_DAMAGE | CH_STUN|||||||||||||||}}
{{SFVFrameDataRow | Chewing Time (Hold) |  | MP+MK (VS2) (Hold) | - | - | - | - | 37 | - | - | 37 | - | - |  |  |  |  | - | - | ? | - | - | - | ? | CH_DAMAGE | CH_STUN|||||||||||||||}}
{{SFVFrameDataRow | Bull Head HP |  | qcf+HP | 24x3*96 (168) | 10x3*170 (200) | H | su | 22 | 2(1)2(1)2(3)4 | 23 | 22 | 2(1)2(1)2(3)4 | 23 |  |  |  |  | -9 | KD | FILL_ME_IN_COUNTER_HIT | 90 | 31 | 36 | CHIP | CH_DAMAGE | CH_STUN|||||||||||||||}}
{{SFVFrameDataRow | Bubble Gum Pop |  | MP+MK (VS2) > LP | 48(72) | 50 | H | - | 16 | 4 | 17 | 16 | 4 | 17 |  |  |  |  | 9(4) | 12(7) | ? | - | - | - | ? | CH_DAMAGE | 60|||||||||||||||}}
{{SFVFrameDataRow | Bull Head EX |  | qcf+PP | 24x3*42*24*42 (180) | 10x3*90*10*120 (250) | H*H | - | 8 | 1(3)2(2)2(2)4(20)2(3)4 | 23 | 8 | 1(3)2(2)2(2)4(20)2(3)4 | 23 | | | |  | -5 | KD | FILL_ME_IN_COUNTER_HIT | 91 | 32 | 37 | CHIP | CH_DAMAGE | CH_STUN|||||||||||||||}}
{{SFVFrameDataRow | Bubble Gum Launch MP |  | MP+MK (VS2) > MP | 48(72) | 50 | H | - | 16 | - | 21(26) | 16 | - | 21(26) |  |  |  |  | 9(4) | 12(7) | ? | - | - | - | ? | CH_DAMAGE | 60|||||||||||||||}}
{{SFVFrameDataRow | Bull Horn |  | hold any button, release | 72*72 (144) | 100*100 (200) | H | su | 15 | 12 | 31 | 15 | 12 | 31 |  |  |  |  | -12 | KD | FILL_ME_IN_COUNTER_HIT | 94 | 35 | 40 | CHIP | CH_DAMAGE | CH_STUN|||||||||||||||}}
{{SFVFrameDataRow | Bubble Gum Launch HP |  | MP+MK (VS2) > HP | 48(72) | 50 | H | - | 16 | - | 21(26) | 16 | - | 21(26) |  |  |  |  | 9(4) | 12(7) | ? | - | - | - | ? | CH_DAMAGE | 60|||||||||||||||}}
{{SFVFrameDataRow | Bull Horn EX |  | hold any 2 button, release | 24*24*66*66 (180) | 10*10*80*150 (250) | H*H | - | 15 | 2(1)2(3)2(11)4 | 31 | 15 | 2(1)2(3)2(11)4 | 31 |  |  |  |  | -17 | KD | FILL_ME_IN_COUNTER_HIT | 89 | 30 | 35 | CHIP | CH_DAMAGE | CH_STUN|||||||||||||||}}
{{SFVFrameDataRow | Blow Bubble |  | MP+MK (VS2) > K | - | - | - | - | 17 | - | - | 17 | - | - |  |  |  |  | - | - | ? | - | - | - | ? | CH_DAMAGE | CH_STUN|||||||||||||||}}
{{SFVFrameDataRow | Killing Head LP |  | hcb+LP | 24*192 (216) | 40*160 (200) | T | - | 5 | 2 | 52 | 5 | 2 | 52 |  |  |  |  | ~ | KD | FILL_ME_IN_COUNTER_HIT | 82 | 23 | 23 | CHIP | CH_DAMAGE | CH_STUN|||||||||||||||}}
{{SFVFrameDataRow | LP Bull Head |  | qcf+LP | 24*96 (120) | 10*140 (150) | H | ["su"] | 10 | 2(1)4 | 29 | 10 | 2(1)4 | 29 |  |  |  |  | -9 | KD | KD | 84 | 25 | 30 | ? | CH_DAMAGE | CH_STUN|||||||||||||||}}
{{SFVFrameDataRow | Killing Head MP |  | hcb+MP | 24x2*180 (228) | 40x2*140 (220) | T | - | 5 | 2 | 52 | 5 | 2 | 52 |  |  |  |  | ~ | KD | FILL_ME_IN_COUNTER_HIT | 82 | 23 | 23 | CHIP | CH_DAMAGE | CH_STUN|||||||||||||||}}
{{SFVFrameDataRow | MP Bull Head |  | qcf+MP | 24x2*84 (132) | 10x2*130 (150) | H | ["su"] | 15 | 2(2)2(2)4 | 29 | 15 | 2(2)2(2)4 | 29 |  |  |  |  | -9 | KD | KD | 84 | 25 | 30 | ? | CH_DAMAGE | CH_STUN|||||||||||||||}}
{{SFVFrameDataRow | Killing Head HP |  | hcb+HP | 24x3*168 (240) | 40x3*120 (240) | T | - | 5 | 2 | 52 | 5 | 2 | 52 |  |  |  |  | ~ | KD | FILL_ME_IN_COUNTER_HIT | 82 | 23 | 23 | CHIP | CH_DAMAGE | CH_STUN|||||||||||||||}}
{{SFVFrameDataRow | HP Bull Head |  | qcf+HP | 24x3*96 (168) | 10x3*120 (150) | H | ["su"] | 22 | 2(1)2(1)2(3)4 | 23 | 22 | 2(1)2(1)2(3)4 | 23 |  |  |  |  | -9 | KD | KD | 90 | 31 | 36 | ? | CH_DAMAGE | CH_STUN|||||||||||||||}}
{{SFVFrameDataRow | Killing Head EX |  | hcb+PP | 12x6*192 (264) | 30x6*90 (270) | T | - | 5 | 2 | 52 | 5 | 2 | 52 | |  |  |  | ~ | KD | FILL_ME_IN_COUNTER_HIT | 82 | 23 | 23 | CHIP | CH_DAMAGE | CH_STUN|||||||||||||||}}
{{SFVFrameDataRow | EX Bull Head |  | qcf+PP | 24x3*42*24*42 (180) | 10x3*90*10*70 (200) | H*H | - | 8 | 1(3)2(2)2(2)4(20)2(3)4 | 23 | 8 | 1(3)2(2)2(2)4(20)2(3)4 | 23 | |  |  |  | -9 | KD | KD | 91 | 32 | 37 | ? | CH_DAMAGE | CH_STUN|||||||||||||||}}
{{SFVFrameDataRow | Hanging Chain LK |  | qcf+LK | 144 | 200 | H | - | 25 | 16 | 24 | 25 | 16 | 24 |  |  |  |  | -23 | KD | FILL_ME_IN_COUNTER_HIT | 80 | 21 | 21 | CHIP | CH_DAMAGE | CH_STUN|||||||||||||||}}
{{SFVFrameDataRow | Bull Horn |  | hold any button, release | 72*72 (144) | 100*100 (200) | H | ["su"] | 15 | 12 | 31 | 15 | 12 | 31 |  |  |  |  | -18 | KD | KD | 94 | 35 | 40 | ? | CH_DAMAGE | CH_STUN|||||||||||||||}}
{{SFVFrameDataRow | Hanging Chain MK |  | qcf+MK | 180 | 200 | H | - | 25 | 16 | 24 | 25 | 16 | 24 |  |  |  |  | -23 | KD | FILL_ME_IN_COUNTER_HIT | 68 | 19 | 19 | CHIP | CH_DAMAGE | CH_STUN|||||||||||||||}}
{{SFVFrameDataRow | EX Bull Horn |  | hold any 2 button, release | 24*24*66*66 (180) | 10*10*80*150 (250) | H*H | - | 15 | 2(1)2(3)2(11)4 | 31 | 15 | 2(1)2(3)2(11)4 | 31 |  |  |  |  | -17 | KD | KD | 89 | 30 | 35 | ? | CH_DAMAGE | CH_STUN|||||||||||||||}}
{{SFVFrameDataRow | Hanging Chain HK |  | qcf+HK | 192 | 200 | H | - | 25 | 16 | 31 | 25 | 16 | 31 |  |  |  |  | ~ | KD | FILL_ME_IN_COUNTER_HIT | 81 | 22 | 22 | CHIP | CH_DAMAGE | CH_STUN|||||||||||||||}}
{{SFVFrameDataRow | LP Killing Head |  | hcb+LP | 24*192 (216) | 40*160 (200) | T | - | 5 | 2 | 52 | 5 | 2 | 52 |  |  |  |  | - | KD | KD | 82 | 23 | 23 | ? | CH_DAMAGE | CH_STUN|||||||||||||||}}
{{SFVFrameDataRow | Hanging Chain EX |  | qcf+KK | 84*120 (204) | 100*120 (220) | H | - | 15 | 17 | 21 | 15 | 17 | 21 |  |  |  |  | -21 | KD | FILL_ME_IN_COUNTER_HIT | 78 | 29 | 29 | CHIP | CH_DAMAGE | CH_STUN|||||||||||||||}}
{{SFVFrameDataRow | MP Killing Head |  | hcb+MP | 24x2*180 (228) | 40x2*120 (200) | T | - | 5 | 2 | 52 | 5 | 2 | 52 |  |  |  |  | - | KD | KD | 82 | 23 | 23 | ? | CH_DAMAGE | CH_STUN|||||||||||||||}}
{{SFVFrameDataRow | Hanging Chain Cancel |  | hold K, press P | ~ | ~ | ~ | - | ~ | ~ | 17 | ~ | ~ | 17 |  |  |  |  | ~ | ~ | FILL_ME_IN_COUNTER_HIT | ~ | ~ | ~ | CHIP | CH_DAMAGE | CH_STUN|||||||||||||||}}
{{SFVFrameDataRow | HP Killing Head |  | hcb+HP | 24x3*168 (240) | 40x3*80 (200) | T | - | 5 | 2 | 52 | 5 | 2 | 52 |  |  |  |  | - | KD | KD | 82 | 23 | 23 | ? | CH_DAMAGE | CH_STUN|||||||||||||||}}
{{SFVFrameDataRow | Bull Revenger LK |  | hcb+LK | 84*84*36 (204) | 100*100*30 (230) | T | - | 35 | 2 | 28 | 35 | 2 | 28 |  |  |  |  | ~ | KD | FILL_ME_IN_COUNTER_HIT | 75 | 26 | 26 | CHIP | CH_DAMAGE | CH_STUN|||||||||||||||}}
{{SFVFrameDataRow | EX Killing Head |  | hcb+PP | 12x6*192 (264) | 30x6*70 (250) | T | - | 5 | 2 | 52 | 5 | 2 | 52 |  |  |  |  | - | KD | KD | 82 | 23 | 23 | ? | CH_DAMAGE | CH_STUN|||||||||||||||}}
{{SFVFrameDataRow | Bull Revenger MK |  | hcb+MK | 84*84*48 (216) | 100*100*30 (230) | T | - | 40 | 2 | 28 | 40 | 2 | 28 |  |  |  |  | ~ | KD | FILL_ME_IN_COUNTER_HIT | 75 | 26 | 26 | CHIP | CH_DAMAGE | CH_STUN|||||||||||||||}}
{{SFVFrameDataRow | LK Hanging Chain |  | qcf+LK | 144 | 200 | H | - | 25 | 16 | 24 | 25 | 16 | 24 |  |  |  |  | -23 | KD | KD | 79(80) | 20(21) | 20(21) | ? | 172 | 240|||||||||||||||}}
{{SFVFrameDataRow | Bull Revenger HK |  | hcb+HK | 84*84*60 (228) | 100*100*30 (230) | T | - | 43 | 2 | 28 | 43 | 2 | 28 |  |  |  |  | ~ | KD | FILL_ME_IN_COUNTER_HIT | 75 | 26 | 26 | CHIP | CH_DAMAGE | CH_STUN|||||||||||||||}}
{{SFVFrameDataRow | MK Hanging Chain |  | qcf+MK | 180 | 200 | H | - | 25(21) | 16 | 24 | 25(21) | 16 | 24 |  |  |  |  | -23 | KD | KD | 78 | 29 | 29 | ? | 216 | 240|||||||||||||||}}
{{SFVFrameDataRow | Bull Revenger EX |  | hcb+KK | 60*60*96 (216) | 50*50*130 (230) | T | - | 25 | 11 | 47 | 25 | 11 | 47 |  |  |  |  | ~ | KD | FILL_ME_IN_COUNTER_HIT | 69 | 20 | 20 | CHIP | CH_DAMAGE | CH_STUN|||||||||||||||}}
{{SFVFrameDataRow | HK Hanging Chain |  | qcf+HK | 192 | 200 | H | - | 25 | 16 | 31 | 25 | 16 | 31 |  |  |  |  | - | KD | KD | 81 | 27 | 27 | ? | 230 | 240|||||||||||||||}}
{{SFVFrameDataRow | Skip To My Chain |  | qcf,qcf+P | 60x3*228 (408) | 0*0*0*0 | H | - | 6 | 5 | 60 | 6 | 5 | 60 |  |  |  |  | -30 | KD | FILL_ME_IN_COUNTER_HIT | 36 | 36 | 36 | CHIP | CH_DAMAGE | CH_STUN|||||||||||||||}}
{{SFVFrameDataRow | EX Hanging Chain |  | qcf+KK | 84*120 (204) | 100*120 (220) | H | - | 15 | 17 | 21 | 15 | 17 | 21 |  |  |  |  | -21 | KD | KD | 78 | 29 | 29 | ? | CH_DAMAGE | CH_STUN|||||||||||||||}}
{{SFVFrameDataRow | LK Bull Revenger |  | hcb+LK | 84*84*36 (204) | 100*100*30 (230) | T | - | 35 | 2 | 28 | 35 | 2 | 28 |  |  |  |  | - | KD | KD | 75 | 26 | 26 | ? | CH_DAMAGE | CH_STUN|||||||||||||||}}
{{SFVFrameDataRow | MK Bull Revenger |  | hcb+MK | 84*84*48 (216) | 100*100*30 (230) | T | - | 40 | 2 | 28 | 40 | 2 | 28 |  |  |  |  | - | KD | KD | 75 | 26 | 26 | ? | CH_DAMAGE | CH_STUN|||||||||||||||}}
{{SFVFrameDataRow | HK Bull Revenger |  | hcb+HK | 84*84*60 (228) | 100*100*30 (230) | T | - | 43 | 2 | 28 | 43 | 2 | 28 |  |  |  |  | - | KD | KD | 75 | 26 | 26 | ? | CH_DAMAGE | CH_STUN|||||||||||||||}}
{{SFVFrameDataRow | EX Bull Revenger |  | hcb+KK | 60*60*96 (216) | 50*50*130 (230) | T | - | 25 | 11 | 47 | 25 | 11 | 47 |  |  |  |  | - | KD | KD | 69 | 20 | 20 | ? | CH_DAMAGE | CH_STUN|||||||||||||||}}
{{SFVFrameDataRow | Skip To My Chain |  | qcf,qcf+P | 60x3*228 (408) | 0*0*0*0 | H | - | 6 | 5 | 60 | 6 | 5 | 60 |  |  |  |  | -30 | KD | KD | 36 | 36 | 36 | ? | CH_DAMAGE | CH_STUN|||||||||||||||}}
{{SFVFrameDataHeader}}
{{SFVFrameDataHeader}}
{{SFVFrameDataRow|In VT2|||||||||||||||||||||||||||||||||||||||}}
{{SFVFrameDataRow|In VT2|||||||||||||||||||||||||||||||||||||||}}
{{SFVFrameDataRow | Hanging Chain LK |  | qcf+LK | 130 | 200 | H | - | 25 | 16 | 24 | 25 | 16 | 24 |  |  |  |  | -23 | KD | FILL_ME_IN_COUNTER_HIT | 80 | 21 | 21 | CHIP | CH_DAMAGE | CH_STUN|||||||||||||||}}
{{SFVFrameDataRow | LK Hanging Chain |  | qcf+LK | 130 | 200 | H | - | 25 | 16 | 24 | 25 | 16 | 24 |  |  |  |  | -23 | KD | KD | 80 | 21 | 21 | ? | 156 | 240|||||||||||||||}}
{{SFVFrameDataRow | Hanging Chain MK |  | qcf+MK | 160 | 200 | H | - | 25 | 16 | 24 | 25 | 16 | 24 |  |  |  |  | -23 | KD | FILL_ME_IN_COUNTER_HIT | 68 | 19 | 19 | CHIP | CH_DAMAGE | CH_STUN|||||||||||||||}}
{{SFVFrameDataRow | MK Hanging Chain |  | qcf+MK | 160 | 200 | H | - | 25 | 16 | 24 | 25 | 16 | 24 |  |  |  |  | -23 | KD | KD | 68 | 19 | 19 | ? | 192 | 240|||||||||||||||}}
{{SFVFrameDataRow | Hanging Chain HK |  | qcf+HK | 170 | 200 | H | - | 25 | 16 | 31 | 25 | 16 | 31 |  |  |  |  | ~ | KD | FILL_ME_IN_COUNTER_HIT | 81 | 22 | 22 | CHIP | CH_DAMAGE | CH_STUN|||||||||||||||}}
{{SFVFrameDataRow | HK Hanging Chain |  | qcf+HK | 170 | 200 | H | - | 25 | 16 | 31 | 25 | 16 | 31 |  |  |  |  | - | KD | KD | 81 | 22 | 22 | ? | 204 | 240|||||||||||||||}}
{{SFVFrameDataRow | Hanging Chain EX |  | qcf+KK | 75*105 (180) | 100*120 (220) | H | - | 15 | 17 | 21 | 15 | 17 | 21 |  |  |  |  | -21 | KD | FILL_ME_IN_COUNTER_HIT | 78 | 29 | 29 | CHIP | CH_DAMAGE | CH_STUN|||||||||||||||}}
{{SFVFrameDataRow | EX Hanging Chain |  | qcf+KK | 75*105 (180) | 100*120 (220) | H | - | 15 | 17 | 21 | 15 | 17 | 21 |  |  |  |  | -21 | KD | KD | 78 | 29 | 29 | ? | CH_DAMAGE | CH_STUN|||||||||||||||}}
{{SFVFrameDataRow | Bull Revenger LK |  | hcb+LK | 75*75*30 (180) | 100*100*30 (230) | T | - | 35 | 2 | 28 | 35 | 2 | 28 |  |  |  |  | ~ | KD | FILL_ME_IN_COUNTER_HIT | 75 | 26 | 26 | CHIP | CH_DAMAGE | CH_STUN|||||||||||||||}}
{{SFVFrameDataRow | LK Bull Revenger |  | hcb+LK | 75*75*30 (180) | 100*100*30 (230) | T | - | 35 | 2 | 28 | 35 | 2 | 28 |  |  |  |  | - | KD | KD | 75 | 26 | 26 | ? | CH_DAMAGE | CH_STUN|||||||||||||||}}
{{SFVFrameDataRow | Bull Revenger MK |  | hcb+MK | 75*75*40 (190) | 100*100*30 (230) | T | - | 40 | 2 | 28 | 40 | 2 | 28 |  |  |  |  | ~ | KD | FILL_ME_IN_COUNTER_HIT | 75 | 26 | 26 | CHIP | CH_DAMAGE | CH_STUN|||||||||||||||}}
{{SFVFrameDataRow | MK Bull Revenger |  | hcb+MK | 75*75*40 (190) | 100*100*30 (230) | T | - | 40 | 2 | 28 | 40 | 2 | 28 |  |  |  |  | - | KD | KD | 75 | 26 | 26 | ? | CH_DAMAGE | CH_STUN|||||||||||||||}}
{{SFVFrameDataRow | Bull Revenger HK |  | hcb+HK | 75*75*50 (200) | 100*100*30 (230) | T | - | 43 | 2 | 28 | 43 | 2 | 28 |  |  |  |  | ~ | KD | FILL_ME_IN_COUNTER_HIT | 75 | 26 | 26 | CHIP | CH_DAMAGE | CH_STUN|||||||||||||||}}
{{SFVFrameDataRow | HK Bull Revenger |  | hcb+HK | 75*75*50 (200) | 100*100*30 (230) | T | - | 43 | 2 | 28 | 43 | 2 | 28 |  |  |  |  | - | KD | KD | 75 | 26 | 26 | ? | CH_DAMAGE | CH_STUN|||||||||||||||}}
{{SFVFrameDataRow | Bull Revenger EX |  | hcb+KK | 50*50*90 (190) | 50*50*130 (230) | T | - | 23 | 11 | 47 | 23 | 11 | 47 |  |  |  |  | ~ | KD | FILL_ME_IN_COUNTER_HIT | 69 | 20 | 20 | CHIP | CH_DAMAGE | CH_STUN|||||||||||||||}}
{{SFVFrameDataRow | EX Bull Revenger |  | hcb+KK | 50*50*90 (190) | 50*50*130 (230) | T | - | 23 | 11 | 47 | 23 | 11 | 47 |  |  |  |  | - | KD | KD | 69 | 20 | 20 | ? | CH_DAMAGE | CH_STUN|||||||||||||||}}
{{SFVFrameDataRow | Bull Swing |  | HP+HK (VT2) | 50*30 | 120 | H | - | 21 | 8(21)2 | 15(17) | 21 | 8(21)2 | 15(17) |  |  |  |  | -2 | KD | FILL_ME_IN_COUNTER_HIT | 108 | 49 | 54 | CHIP | CH_DAMAGE | CH_STUN|||||||||||||||}}
{{SFVFrameDataRow | Bull Swing |  | HP+HK (VT2) | 50*30 (80) | 120 | H | - | 21 | 8(21)2 | 15(17) | 21 | 8(21)2 | 15(17) |  |  |  |  | -2 | KD | KD | 108 | 49 | 54 | ? | CH_DAMAGE | 144|||||||||||||||}}
{{SFVFrameDataRow | Bull Capture |  | d+HP+HK (VT2) | 50*50 | 150 | L | - | 19 | 8(21)2 | 18 | 19 | 8(21)2 | 18 |  |  |  |  | -2 | KD | FILL_ME_IN_COUNTER_HIT | 90 | 31 | 36 | CHIP | CH_DAMAGE | CH_STUN|||||||||||||||}}
{{SFVFrameDataRow | Bull Capture |  | d+HP+HK (VT2) | 50*50 (100) | 150 | L | - | 19 | 8(21)2 | 18 | 19 | 8(21)2 | 18 |  |  |  |  | -2 | KD | KD | 90 | 31 | 36 | ? | CH_DAMAGE | 180|||||||||||||||}}
|-
|-
|}
|}
=====Notes:=====
=====Notes:=====
* CH Damage and stun is calculated by multiplying base values by 1.2. For multi-hitting moves this usually only applies to first hit; if only second hit connects it will get the x1.2 benefits.
* For Crush Counters: J = Juggle, C = Crumple, KD = Knockdown
* Chip damage for normals refers to grey life inflicted


== Combos ==  
== Combos ==  

Revision as of 19:59, 23 May 2020

Template:SFVHeader

Birdie

SFV-Birdie Portrait.jpg
VITALS
Health: 1025 Stun: 1000
WALKING THROWS
Forward Walk Speed: 3.1 Throw Range: 0.9
Back Walk Speed: 2.4 Throw Hurt Range: 0.3
DASHING JUMPING
Forward Dash Total Frames: 23 Jump Height Apex: -
Back Dash Total Frames: 26 Jump Total Frames: 50(5+41+4)
Forward Dash Distance: 132.5 Forward Jump Distance: 143.5
Back Dash Distance: 134.6 Back Jump Distance 131.2
NOTABLE MOVE CLASSES
Overheads: f+HK Hard Knockdowns: crHK, CA
Low Attacks: crLK, crMK, crHK, df+HP Crush Counters: HP, HK, crHK

Summary

Bio

TBW


Why Pick Birdie?

(As Street Fighter V is new, this section will be filled out after we learn more about how this character plays most effectively.)


Players To Watch

MenaRD


Change List

For list of all changes, see Change/Patch List

Season 3.5

  • Forward Throw stun decreased from 200 to 150
  • Crouch MP active frames reduced from 6f to 5f, recovery increased from 15f to 16f
  • Crouch HK disadvantage increased from -11 to -14, hurtbox after active frames end expanded, increased pushback on block, hurtbox after active frames stays longer
  • Pepper Pot (f+KKK) startup increased from 16f to 17f


Season 3 (Arcade Edition)

  • Stand LP hurtbox expanded
  • Stand MP collision box adjusted
  • Stand HP collision box adjusted
  • Stand MK kara cancel removed, collision box adjusted
  • Crouch LP pushback on hit/block increased, collision box adjusted
  • Crouch MP hitbox reduced
  • Crouch HP hitbox expanded, hurtbox reduced, collision box adjusted
  • Jump HP hurtbox reduced
  • Jump HK collision box adjusted
  • Bull Charge (f+HP) collision box adjusted
  • Killing Head
    • (all versions) recovery increased by 8f on whiff
    • Killing Head EX throw invincibility removed
  • Heavy Bull Head (qcf+HP) damage increased from 120 to 140
  • Bullhorn (charge K)
    • Distance at which he moves backwards during startup reduced
    • EX Bullhorn collision box adjusted
  • Heavy Hanging Change hitbox expanded
  • V-Trigger
    • Heavy Bullhead in VT1 damage increased from 144 to 168
  • Added V-Trigger 2: Birdie Time

Move List

Unique Attacks

SFV-Birdie-Unique.jpg

Special Moves

SFV-Birdie-Special.jpg

V-System (V-Trigger / V-Skill / V-Reversal)

SFV-Birdie-Vsystem.jpg

Critical Art

SFV-Birdie-Critical.jpg


Birdie Discussions

Discussions regarding Birdie

Birdie Shoryuken Forum

Birdie Discord Link

Birdie Discord

Video Guides

Capcom Fighters Official Character Introduction


Street Fighter Official Character Guide


Sajam's Character Breakdown


Shoryuken's Rising Up Series

Frame Data

- Champion Edition data courtesy of @D4RK_ONION, @HatsonFGC, @Arlieth, @Frostdiener, BananaCyclone and the Frame Assist Tool team. - Huge thanks for their efforts! - See https://fullmeter.com/fatonline/#/home for more information

Move Name Command Startup Active Rcvry Adv
Guard
Adv
Hit
Adv
Counter
Damage Stun Hit
Level
Cancel
Ability
KD Adv
Normal
KD Adv
Rise
KD Adv
Roll
Chip
Damage
Counter
Damage
Counter
Stun
Stand LP LP 5 2 10 3 4 6 40 90 H ["sp","su","vs1","vs2","vt1","vt2"] - - - - 48 108
Stand MP MP 7 2 16(20) 1 4 6 60 120 H ["sp","su","vs1","vs2","vt1","vt2"] - - - 9 72 144
Stand HP HP 14 2 22 -6 4 6 90 150 H ["vt1","vt2"] - - - 14 108 180
Stand LK LK 4 3 6 3 6 8 30 90 H ["sp","su","vs1","vs2","vt1","vt2"] - - - - 36 108
Stand MK MK 9 3 16 -2 2 4 60 120 H ["vt1","vt2"] - - - 9 72 144
Stand HK HK 12 3 20 0 7 31 100 150 H ["vt1","vt2"] - - - 16 120 180
Crouch LP d+LP 5 3 10 2 4 6 40 90 H ["vt1","vt2"] - - - - 48 108
Crouch MP d+MP 6 5 16 -5 0 2 70 120 H ["sp","su","vs1","vs2","vt1","vt2"] - - - 11 84 144
Crouch HP d+HP 11 4 26 -9 KD KD 80 120 H ["sp","su","vs1","vs2","vt1","vt2"] 93 32 37 13 96 144
Crouch LK d+LK 5 2 11 2 4 6 30 90 L ["vt1","vt2"] - - - - 36 108
Crouch MK d+MK 10 2 18 -4 -1 1 60 120 L ["vt1","vt2"] - - - 9 72 144
Crouch HK d+HK 12 3 25 -14 KD KD 100 150 L ["vt1","vt2"] 69 20 25 16 120 180
Jump LP u+LP 4 5 - - - ? 50 90 M - - - - - 60 108
Jump MP u+MP 7 6 - - - ? 70 120 M - - - - 11 84 144
Jump HP u+HP 7 5 - - - ? 100 150 M - - - - 16 120 180
Jump LK u+LK 5 5 - - - ? 50 90 M - - - - - 6 108
Jump MK u+MK 7 4 - - - ? 70 120 M - - - - 11 84 144
Jump HK u+HK 9 5 - - - ? 100 150 M - - - - 16 120 180
Move Name Command Startup Active Rcvry Adv
Guard
Adv
Hit
Adv
Counter
Damage Stun Hit
Level
Cancel
Ability
KD Adv
Normal
KD Adv
Rise
KD Adv
Roll
Chip
Damage
Counter
Damage
Counter
Stun
Bull Charge f+HP 25 4 18 -8 3 KD 80 150 H - 110 49 54 13 96 180
Bull Slider df+HP 19 6 21 -8 -1 1 90 150 L - - - - 14 108 180
Bull Drop f+HK 7 3(12)4 18 -7 2 4 40*80 (120) 50*100 (150) H*M - - - - CHIP CH_DAMAGE CH_STUN
Bad Hammer d+HP > HP 11+7 5 31 -12 KD KD 80*81 (161) 150*135 (285) H*H - 62 1 6 CHIP CH_DAMAGE CH_STUN
Move Name Command Startup Active Rcvry Adv
Guard
Adv
Hit
Adv
Counter
Damage Stun Hit
Level
Cancel
Ability
KD Adv
Normal
KD Adv
Rise
KD Adv
Roll
Chip
Damage
Counter
Damage
Counter
Stun
Bad Skull LP+LK 5 3 17 - KD KD 120 150 T - 71 12 12 ? 144 180
Bad Chain b+LP+LK 5 3 17 - KD KD 140 200 T - 74 15 15 ? 168 240
Move Name Command Startup Active Rcvry Adv
Guard
Adv
Hit
Adv
Counter
Damage Stun Hit
Level
Cancel
Ability
KD Adv
Normal
KD Adv
Rise
KD Adv
Roll
Chip
Damage
Counter
Damage
Counter
Stun
Enjoy Time HP+HK (VT1) 12 16 3 - KD KD - - - - 106 47 52 ? CH_DAMAGE CH_STUN
Birdie Time HP+HK (VT2) 1+4 20 15 - KD KD 100 100 - - - - - ? 120 120
Break Time MP+MK (VS1) 40 - 12 - - ? - - - - - - - ? CH_DAMAGE CH_STUN
Banana Time b+MP+MK (VS1) 50 200 9 2 29 31 10 0 H - 29 29 29 ? 12 0
Drink Time d+MP+MK (VS1) 50 - 11 10 28 30 10 0 H - 28 28 28 ? 12 0
Chewing Time MP+MK (VS2) 60 - 1 - - ? - - - - - - - ? CH_DAMAGE CH_STUN
Chewing Time (Hold) MP+MK (VS2) (Hold) 37 - - - - ? - - - - - - - ? CH_DAMAGE CH_STUN
Bubble Gum Pop MP+MK (VS2) > LP 12 4 16(21) 9(4) 12(7) ? 40(60) 50 H - - - - ? CH_DAMAGE 60
Bubble Gum Launch MP MP+MK (VS2) > MP 16 - 20(25) 9(4) 12(7) ? 40(60) 50 H - - - - ? CH_DAMAGE 60
Bubble Gum Launch HP MP+MK (VS2) > HP 16 - 20(25) 9(4) 12(7) ? 40(60) 50 H - - - - ? CH_DAMAGE 60
Blow Bubble MP+MK (VS2) > K 17 - - - - ? - - - - - - - ? CH_DAMAGE CH_STUN
Pepper Pot f+PPP 17 2 19(23) -2 KD KD 60 0 H - 82 23 28 ? 72 0
Move Name Command Startup Active Rcvry Adv
Guard
Adv
Hit
Adv
Counter
Damage Stun Hit
Level
Cancel
Ability
KD Adv
Normal
KD Adv
Rise
KD Adv
Roll
Chip
Damage
Counter
Damage
Counter
Stun
Taunt PPP+KKK - - 61 - - ? - - - - - - - ? CH_DAMAGE CH_STUN
LP Bull Head qcf+LP 14 3 29 -10 KD KD 100 150 H ["su","vt1","vt2"] 85 26 31 ? 120 180
MP Bull Head qcf+MP 18 3 30 -10 KD KD 110 150 H ["su","vt1","vt2"] 84 25 30 ? 132 180
HP Bull Head qcf+HP 27 3 24 -5 KD KD 140 150 H ["su","vt1","vt2"] 90 31 36 ? 168 180
EX Bull Head qcf+PP 14 4(26)4 28 -5 KD KD 75*75 (150) 100*100 (200) H*H ["vs2","vt1","vt2"] 90 31 37 ? CH_DAMAGE CH_STUN
Bull Horn hold any button, release 15 6 15+14 -18 KD KD 120 200 H ["su","vt1","vt2"] 89 30 35 ? 144 240
EX Bull Horn hold any 2 button, release 15 9(11)4 32 -21 KD KD 75*75 (150) 50*200 (250) H*H ["vs2","vt1","vt2"] 88 29 34 ? CH_DAMAGE CH_STUN
LP Killing Head hcb+LP 5 2 60 - KD KD 20*160 (180) 40*160 (200) T - 82 23 23 ? CH_DAMAGE CH_STUN
MP Killing Head hcb+MP 5 2 60 - KD KD 20*20*150 (190) 40x2*120 (200) T - 82 23 23 ? CH_DAMAGE CH_STUN
HP Killing Head hcb+HP 5 2 60 - KD KD 20x3*140 (200) 40x3*80 (200) T - 82 23 23 ? CH_DAMAGE CH_STUN
EX Killing Head hcb+PP 5 2 60 - KD KD 10x6*160 (220) 30x6*70 (250) T - 82 23 23 ? CH_DAMAGE CH_STUN
LK Hanging Chain qcf+LK 25 16 24 -23 KD KD 120 200 H - 79(80) 20(21) 20(21) ? 144 240
MK Hanging Chain qcf+MK 25(21) 16 24 -23 KD KD 150 200 H - 78 29 29 ? 180 240
HK Hanging Chain qcf+HK 25 16 31 - KD KD 160 200 H - 81 27 27 ? 192 240
EX Hanging Chain qcf+KK 15 17 21 -21 KD KD 70*100 (170) 100*120 (220) H - 78 29 29 ? CH_DAMAGE CH_STUN
Hanging Chain Cancel hold K, press P - - 17 - - ? - - - - - - - ? CH_DAMAGE CH_STUN
LK Bull Revenger hcb+LK 35 2 28 - KD KD 70*70*30 (170) 100*100*30 (230) T - 75 26 26 ? CH_DAMAGE CH_STUN
MK Bull Revenger hcb+MK 40 2 28 - KD KD 70*70*40 (180) 100*100*30 (230) T - 75 26 26 ? CH_DAMAGE CH_STUN
HK Bull Revenger hcb+HK 43 2 28 - KD KD 70*70*50 (190) 100*100*30 (230) T - 75 26 26 ? CH_DAMAGE CH_STUN
EX Bull Revenger hcb+KK 23(30) 11 47 - KD KD 50*50*80 (180) 50*50*130 (230) T - 69 20 20 ? CH_DAMAGE CH_STUN
Move Name Command Startup Active Rcvry Adv
Guard
Adv
Hit
Adv
Counter
Damage Stun Hit
Level
Cancel
Ability
KD Adv
Normal
KD Adv
Rise
KD Adv
Roll
Chip
Damage
Counter
Damage
Counter
Stun
Skip To My Chain qcf,qcf+P 6 5 60 -30 KD KD 50x3*190 (340) 0*0*0*0 H - 36 36 36 ? CH_DAMAGE CH_STUN
Move Name Command Startup Active Rcvry Adv
Guard
Adv
Hit
Adv
Counter
Damage Stun Hit
Level
Cancel
Ability
KD Adv
Normal
KD Adv
Rise
KD Adv
Roll
Chip
Damage
Counter
Damage
Counter
Stun
In VT1
Stand LP LP 5 2 10 3 4 6 48 90 H ["sp","su","vs1","vs2"] - - - - 57 108
Stand MP MP 7 2 16(20) 1 4 6 72 120 H ["sp","su","vs1","vs2"] - - - 11 86 144
Stand HP HP 14 2 22 -6 4 6 108 150 H - - - - 17 129 180
Stand LK LK 4 3 6 3 6 8 36 90 H ["sp","su","vs1","vs2"] - - - - 43 108
Stand MK MK 9 3 16 -2 2 4 72 120 H - - - - 11 86 144
Stand HK HK 12 3 20 0 7 31 120 150 H - - - - 19 144 180
Crouch LP d+LP 5 3 10 2 4 6 48 90 H - - - - - 57 108
Crouch MP d+MP 6 6 15 -5 0 2 84 120 H ["sp","su","vs1","vs2"] - - - 13 100 144
Crouch HP d+HP 11 4 26 -9 KD KD 96 120 H ["sp","su","vs1","vs2"] 93 32 37 15 115 144
Crouch LK d+LK 5 2 11 2 4 6 36 90 L - - - - - 43 108
Crouch MK d+MK 10 2 18 -4 -1 1 72 120 L - - - - 11 86 144
Crouch HK d+HK 12 3 25 -11 KD KD 120 150 L - 69 20 25 19 144 180
Jump LP u+LP 4 5 - - - ? 60 90 M - - - - - 72 108
Jump MP u+MP 7 6 - - - ? 84 120 M - - - - 13 100 144
Jump HP u+HP 7 5 - - - ? 120 150 M - - - - 19 144 180
Jump LK u+LK 5 5 - - - ? 60 90 M - - - - - 72 108
Jump MK u+MK 7 4 - - - ? 84 120 M - - - - 13 100 144
Jump HK u+HK 9 5 - - - ? 120 150 M - - - - 19 144 180
Bull Charge f+HP 25 4 18 -8 3 KD 96 150 H - 110 49 54 15 115 180
Bull Slider df+HP 19 5 22 -8 -1 1 108 150 L - - - - 17 129 180
Bull Drop f+HK 7 3(12)4 18 -7 2 4 48*96 (144) 50*100 (150) H*M - - - - CHIP CH_DAMAGE CH_STUN
Bad Hammer d+HP > HP 11+7 5 31 -12 KD KD 96*97 (193) 150*135 (285) H*H - 62 1 6 CHIP CH_DAMAGE CH_STUN
Bad Skull N or f+LP+LK 5 3 17 - KD KD 144 200 T - 71 12 12 ? 172 240
Bad Chain b+LP+LK 5 3 17 - KD KD 84*84 (168) 100*100 T - 74 15 15 ? CH_DAMAGE CH_STUN
Break Time MP+MK (VS1) 40 - 12 - - ? - - - - - - - ? CH_DAMAGE CH_STUN
Banana Time b+MP+MK (VS1) 50 - 9 2 29 31 12 0 H - 29 29 29 ? 14 0
Drink Time d+MP+MK (VS1) 50 - 11 10 28 30 12 0 H - 28 28 28 ? 14 0
Chewing Time MP+MK (VS2) 60 - 1 - - ? - - - - - - - ? CH_DAMAGE CH_STUN
Chewing Time (Hold) MP+MK (VS2) (Hold) 37 - - - - ? - - - - - - - ? CH_DAMAGE CH_STUN
Bubble Gum Pop MP+MK (VS2) > LP 16 4 17 9(4) 12(7) ? 48(72) 50 H - - - - ? CH_DAMAGE 60
Bubble Gum Launch MP MP+MK (VS2) > MP 16 - 21(26) 9(4) 12(7) ? 48(72) 50 H - - - - ? CH_DAMAGE 60
Bubble Gum Launch HP MP+MK (VS2) > HP 16 - 21(26) 9(4) 12(7) ? 48(72) 50 H - - - - ? CH_DAMAGE 60
Blow Bubble MP+MK (VS2) > K 17 - - - - ? - - - - - - - ? CH_DAMAGE CH_STUN
LP Bull Head qcf+LP 10 2(1)4 29 -9 KD KD 24*96 (120) 10*140 (150) H ["su"] 84 25 30 ? CH_DAMAGE CH_STUN
MP Bull Head qcf+MP 15 2(2)2(2)4 29 -9 KD KD 24x2*84 (132) 10x2*130 (150) H ["su"] 84 25 30 ? CH_DAMAGE CH_STUN
HP Bull Head qcf+HP 22 2(1)2(1)2(3)4 23 -9 KD KD 24x3*96 (168) 10x3*120 (150) H ["su"] 90 31 36 ? CH_DAMAGE CH_STUN
EX Bull Head qcf+PP 8 1(3)2(2)2(2)4(20)2(3)4 23 -9 KD KD 24x3*42*24*42 (180) 10x3*90*10*70 (200) H*H - 91 32 37 ? CH_DAMAGE CH_STUN
Bull Horn hold any button, release 15 12 31 -18 KD KD 72*72 (144) 100*100 (200) H ["su"] 94 35 40 ? CH_DAMAGE CH_STUN
EX Bull Horn hold any 2 button, release 15 2(1)2(3)2(11)4 31 -17 KD KD 24*24*66*66 (180) 10*10*80*150 (250) H*H - 89 30 35 ? CH_DAMAGE CH_STUN
LP Killing Head hcb+LP 5 2 52 - KD KD 24*192 (216) 40*160 (200) T - 82 23 23 ? CH_DAMAGE CH_STUN
MP Killing Head hcb+MP 5 2 52 - KD KD 24x2*180 (228) 40x2*120 (200) T - 82 23 23 ? CH_DAMAGE CH_STUN
HP Killing Head hcb+HP 5 2 52 - KD KD 24x3*168 (240) 40x3*80 (200) T - 82 23 23 ? CH_DAMAGE CH_STUN
EX Killing Head hcb+PP 5 2 52 - KD KD 12x6*192 (264) 30x6*70 (250) T - 82 23 23 ? CH_DAMAGE CH_STUN
LK Hanging Chain qcf+LK 25 16 24 -23 KD KD 144 200 H - 79(80) 20(21) 20(21) ? 172 240
MK Hanging Chain qcf+MK 25(21) 16 24 -23 KD KD 180 200 H - 78 29 29 ? 216 240
HK Hanging Chain qcf+HK 25 16 31 - KD KD 192 200 H - 81 27 27 ? 230 240
EX Hanging Chain qcf+KK 15 17 21 -21 KD KD 84*120 (204) 100*120 (220) H - 78 29 29 ? CH_DAMAGE CH_STUN
LK Bull Revenger hcb+LK 35 2 28 - KD KD 84*84*36 (204) 100*100*30 (230) T - 75 26 26 ? CH_DAMAGE CH_STUN
MK Bull Revenger hcb+MK 40 2 28 - KD KD 84*84*48 (216) 100*100*30 (230) T - 75 26 26 ? CH_DAMAGE CH_STUN
HK Bull Revenger hcb+HK 43 2 28 - KD KD 84*84*60 (228) 100*100*30 (230) T - 75 26 26 ? CH_DAMAGE CH_STUN
EX Bull Revenger hcb+KK 25 11 47 - KD KD 60*60*96 (216) 50*50*130 (230) T - 69 20 20 ? CH_DAMAGE CH_STUN
Skip To My Chain qcf,qcf+P 6 5 60 -30 KD KD 60x3*228 (408) 0*0*0*0 H - 36 36 36 ? CH_DAMAGE CH_STUN
Move Name Command Startup Active Rcvry Adv
Guard
Adv
Hit
Adv
Counter
Damage Stun Hit
Level
Cancel
Ability
KD Adv
Normal
KD Adv
Rise
KD Adv
Roll
Chip
Damage
Counter
Damage
Counter
Stun
In VT2
LK Hanging Chain qcf+LK 25 16 24 -23 KD KD 130 200 H - 80 21 21 ? 156 240
MK Hanging Chain qcf+MK 25 16 24 -23 KD KD 160 200 H - 68 19 19 ? 192 240
HK Hanging Chain qcf+HK 25 16 31 - KD KD 170 200 H - 81 22 22 ? 204 240
EX Hanging Chain qcf+KK 15 17 21 -21 KD KD 75*105 (180) 100*120 (220) H - 78 29 29 ? CH_DAMAGE CH_STUN
LK Bull Revenger hcb+LK 35 2 28 - KD KD 75*75*30 (180) 100*100*30 (230) T - 75 26 26 ? CH_DAMAGE CH_STUN
MK Bull Revenger hcb+MK 40 2 28 - KD KD 75*75*40 (190) 100*100*30 (230) T - 75 26 26 ? CH_DAMAGE CH_STUN
HK Bull Revenger hcb+HK 43 2 28 - KD KD 75*75*50 (200) 100*100*30 (230) T - 75 26 26 ? CH_DAMAGE CH_STUN
EX Bull Revenger hcb+KK 23 11 47 - KD KD 50*50*90 (190) 50*50*130 (230) T - 69 20 20 ? CH_DAMAGE CH_STUN
Bull Swing HP+HK (VT2) 21 8(21)2 15(17) -2 KD KD 50*30 (80) 120 H - 108 49 54 ? CH_DAMAGE 144
Bull Capture d+HP+HK (VT2) 19 8(21)2 18 -2 KD KD 50*50 (100) 150 L - 90 31 36 ? CH_DAMAGE 180
Notes:
  • CH Damage and stun is calculated by multiplying base values by 1.2. For multi-hitting moves this usually only applies to first hit; if only second hit connects it will get the x1.2 benefits.
  • For Crush Counters: J = Juggle, C = Crumple, KD = Knockdown
  • Chip damage for normals refers to grey life inflicted


Combos

BnB

With Meter

Corner

Crush Counter

V-Trigger Cancels

V System

V Reversal

Standard 17f strike V-Reversal. Birdie releases a powerful sneeze knocking the opponent away.

V Skill 1

Birdie's V-Skill does 3 things, depending on the direction held while inputting MP+MK. Break Time is the fastest; Birdie eats a quick donut increasing his V-Gauge. Banana Time causes Birdie to eat a banana and throw it on the ground in front of him; if any opponent steps on the banana while it is out they will slip forward allowing Birdie to combo after it. Drink Time causes Birdie to litter, throwing a slow moving can forward along the ground. When it hits an opponent they slip forward in the same way as the banana also allowing Birdie to combo afterwards; it can be blocked to get rid of it however. Because of how low the can is to the ground, it does not interact with other projectiles.

V Skill 2

Pepper Time is a 3 bar V-Trigger that has Birdie ingest a hot pepper, greatly powering up his move speed and changing the properties of several of his moves. Upon activation Birdie breathes fire upwards, which counts as a hit and allows further combo after. After activation his Bullhead gains 1 hit armor, performs more hits, and rushes forward further and faster; it is more disadvantageous on block however many characters do not have a way to punish it. Bullhorn also gains a higher juggle potential and does 2 hits for the regular version. Birdie also receives a 20% damage increase on all his attacks including normals. This is a very powerful V-Trigger and should be used in more scenarios.

V Trigger 1

Birdie Time is a 3 bar V-Trigger that gives Birdie access to 2 new special moves: Bull Swing and Bull Capture. Upon activation Birdie tosses his hands in the air and shoots fire straight up; in some specific combo situations this can hit but it is much more likely to whiff making it difficult to use. Bull Swing causes Birdie to throw his chain forward for a long ranged safe attack; it can be canceled into from any V-Trigger cancelable special. After it hits it puts the opponent in a spinning juggle state allowing further combos. Bull Capture is a low with similar range, slightly faster, but does not allow any further juggles. On hit it pulls the opponent in to allow oki setups. Bull Capture can also interact with his two V-Skill items; hitting the banana with it will move it forward, while hitting a can with it causes it to begin bouncing up and down. Birdie can use the chain specials up to 3 times while in V-Trigger; using it to interact with his V-Skill items drains this as well. Because of the poor activation and limited number of uses this V-Trigger is rarely used especially when V-Trigger 1 is as powerful as it is.

V Trigger 2

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Strategy

Playing as Birdie

Fighting Against Birdie