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== Video Guides == | == Video Guides == | ||
===[https://www.youtube.com/user/CapcomFightersTV Capcom Fighters] Official Character Introduction=== | |||
<youtube>TzYEStnaXSQ</youtube> | |||
===[https://www.youtube.com/StreetFighter Street Fighter] Official Character Guide=== | |||
<youtube>L7kwY2ubzOI</youtube> | |||
===[https://www.youtube.com/user/SupermanSajam Sajam's] Character Breakdown=== | |||
<youtube>zqGvECPQgvQ</youtube> | |||
=== [https://www.youtube.com/channel/UCjcbWidM45e7i9dSjZOYNpQ Shoryuken's] Rising Up Series === | |||
<youtube>m42PvlgAdcE</youtube> | |||
<youtube>3gTdK3aVgTc</youtube> | |||
==Frame Data== | ==Frame Data== |
Revision as of 21:16, 15 July 2018
Guile
|
Summary
Bio
Bio
Why Pick Guile?
Why Play
Players To Watch
Daigo, Nuckledu, ImstilldaDaddy, Akainu, Caba
Change List
For list of all changes, see Change/Patch List
Season 3.5
TBW
Season 3 (Arcade Edition)
TBW
Move List
Unique Attacks
Special Moves
V-System (V-Trigger / V-Skill / V-Reversal)
Critical Art
Guile Discussions
Discussions regarding Guile
Guile Discord Link
Video Guides
Capcom Fighters Official Character Introduction
Street Fighter Official Character Guide
Sajam's Character Breakdown
Shoryuken's Rising Up Series
Frame Data
- Champion Edition data courtesy of @D4RK_ONION, @HatsonFGC, @Arlieth, @Frostdiener, BananaCyclone and the Frame Assist Tool team. - Huge thanks for their efforts! - See https://fullmeter.com/fatonline/#/home for more information
Move Name | Command | Startup | Active | Rcvry | Adv Guard |
Adv Hit |
Adv Counter |
Damage | Stun | Hit Level |
Cancel Ability |
KD Adv Normal |
KD Adv Rise |
KD Adv Roll |
Chip Damage |
Counter Damage |
Counter Stun |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
stand LP | LP | 4 | 2 | 8 | 3 | 4 | FILL_ME_IN_COUNTER_HIT | 30 | 70 | H | ch/sp/su/vt1/vt2 | - | - | - | CHIP | CH_DAMAGE | CH_STUN |
stand MP | MP | 6 | 3 | 13 | 2 | 6 | FILL_ME_IN_COUNTER_HIT | 60 | 100 | H | vt1/vt2 | - | - | - | CHIP | CH_DAMAGE | CH_STUN |
stand HP | HP | 8 | 3 | 18 | -4 | 7 | FILL_ME_IN_COUNTER_HIT | 80 | 150 | H | vt1/vt2 | - | - | - | CHIP | CH_DAMAGE | CH_STUN |
stand LK | LK | 4 | 3 | 9 | 2 | 4 | FILL_ME_IN_COUNTER_HIT | 30 | 70 | H | sp/su/vt1/vt2 | - | - | - | CHIP | CH_DAMAGE | CH_STUN |
stand MK | MK | 7 | 3 | 15 | -1 | 3 | FILL_ME_IN_COUNTER_HIT | 60 | 100 | H | vt1/vt2 | - | - | - | CHIP | CH_DAMAGE | CH_STUN |
stand HK | HK | 14 | 3 | 18 | -3 | 2 | FILL_ME_IN_COUNTER_HIT | 80 | 150 | H | vt1/vt2 | - | - | - | CHIP | CH_DAMAGE | CH_STUN |
crouch LP | d+LP | 4 | 3 | 7 | 2 | 4 | FILL_ME_IN_COUNTER_HIT | 30 | 70 | H | ch/sp/su/vt1/vt2 | - | - | - | CHIP | CH_DAMAGE | CH_STUN |
crouch MP | d+MP | 6 | 2 | 13 | 1 | 3 | FILL_ME_IN_COUNTER_HIT | 60 | 100 | H | sp/su/vt1/vt2 | - | - | - | CHIP | CH_DAMAGE | CH_STUN |
crouch HP | d+HP | 8 | 5 | 16 | -4 | 2 | FILL_ME_IN_COUNTER_HIT | 90 | 150 | H | vt1/vt2 | 118 | 59 | 64 | CHIP | CH_DAMAGE | CH_STUN |
crouch LK | d+LK | 4 | 3 | 8 | 0 | 2 | FILL_ME_IN_COUNTER_HIT | 20 | 70 | L | ch/vt1/vt2 | - | - | - | CHIP | CH_DAMAGE | CH_STUN |
crouch MK | d+MK | 7 | 2 | 15 | -4 | 1 | FILL_ME_IN_COUNTER_HIT | 60 | 100 | L | vt1/vt2 | - | - | - | CHIP | CH_DAMAGE | CH_STUN |
crouch HK | d+HK | 7 | 2(16)3 | 20 | -13 | KD | FILL_ME_IN_COUNTER_HIT | 90 | 150 | L | vt1/vt2 | 52 | 3 | 8 | CHIP | CH_DAMAGE | CH_STUN |
crouch HK 2nd hit | d+HK (2nd hit) | 25 | 3 | 20 | -13 | KD | FILL_ME_IN_COUNTER_HIT | 70 | 100 | L | - | 70 | 21 | 26 | CHIP | CH_DAMAGE | CH_STUN |
jump LP | u+LP | 4 | 5 | - | - | - | FILL_ME_IN_COUNTER_HIT | 40 | 70 | M | - | - | - | - | CHIP | CH_DAMAGE | CH_STUN |
jump MP | u+MP | 5 | 5 | - | - | - | FILL_ME_IN_COUNTER_HIT | 70 | 100 | M | - | - | - | - | CHIP | CH_DAMAGE | CH_STUN |
jump HP | u+HP | 8 | 5 | - | - | - | FILL_ME_IN_COUNTER_HIT | 90 | 150 | M | - | - | - | - | CHIP | CH_DAMAGE | CH_STUN |
jump LK | u+LK | 4 | 5 | - | - | - | FILL_ME_IN_COUNTER_HIT | 40 | 70 | M | - | - | - | - | CHIP | CH_DAMAGE | CH_STUN |
jump MK | u+MK | 7 | 5 | - | - | - | FILL_ME_IN_COUNTER_HIT | 60 | 100 | M | - | - | - | - | CHIP | CH_DAMAGE | CH_STUN |
jump HK | u+HK | 10 | 5 | - | - | - | FILL_ME_IN_COUNTER_HIT | 90 | 150 | M | - | - | - | - | CHIP | CH_DAMAGE | CH_STUN |
Move Name | Command | Startup | Active | Rcvry | Adv Guard |
Adv Hit |
Adv Counter |
Damage | Stun | Hit Level |
Cancel Ability |
KD Adv Normal |
KD Adv Rise |
KD Adv Roll |
Chip Damage |
Counter Damage |
Counter Stun |
guile high kick | df+HK | 12 | 2 | 25 | -3 | KD | FILL_ME_IN_COUNTER_HIT | 80 | 150 | H | - | 100 | 41 | 46 | CHIP | CH_DAMAGE | CH_STUN |
knee bazooka | b or f+LK | 8 | 5 | 20 | -3 | -1 | FILL_ME_IN_COUNTER_HIT | 50 | 100 | H | - | - | - | - | CHIP | CH_DAMAGE | CH_STUN |
rolling sobat | b or f+MK | 11 | 2 | 17 | -2 | 2 | FILL_ME_IN_COUNTER_HIT | 60 | 100 | H | - | - | - | - | CHIP | CH_DAMAGE | CH_STUN |
spinning back knuckle | f+HP | 11 | 3 | 16 | -1 | 4 | FILL_ME_IN_COUNTER_HIT | 90 | 150 | H | vt1/vt2 | - | - | - | CHIP | CH_DAMAGE | CH_STUN |
reverse spin kick | f+HK | 16 | 3 | 18 | -2 | 4 | FILL_ME_IN_COUNTER_HIT | 90 | 150 | H | - | - | - | - | CHIP | CH_DAMAGE | CH_STUN |
burn straight | b+HP | 8 | 3 | 20 | -1 | 2 | FILL_ME_IN_COUNTER_HIT | 80 | 150 | H | vt1/vt2 | 97 | 38 | 43 | CHIP | CH_DAMAGE | CH_STUN |
full bullet magnum | f+MP | 21 | 2 | 19 | -6 | 1 | FILL_ME_IN_COUNTER_HIT | 60 | 100 | M | - | - | - | - | CHIP | CH_DAMAGE | CH_STUN |
drake fang | cr.MK > f.MP | 7+16 | 4 | 21 | -6 | 1 | FILL_ME_IN_COUNTER_HIT | 60 | 100 | L*M | - | - | - | - | CHIP | CH_DAMAGE | CH_STUN |
tall edge | cr.LK > s.MP | 4+6 | 3 | 17 | -6 | 1 | FILL_ME_IN_COUNTER_HIT | 20*54 | 70*90 | L*H | vt1/vt2 | - | - | - | CHIP | CH_DAMAGE | CH_STUN |
bullet revolver | cr.LK > s.MP > f+HP | 4+6+10 | 3 | 22 | -8 | KD | FILL_ME_IN_COUNTER_HIT | 20*54*72 | 70*90*120 | L*H*H | vt1/vt2 | 91 | 32 | 37 | CHIP | CH_DAMAGE | CH_STUN |
swing out | s.MP > f+HP | 6+10 | 3 | 22 | -8 | KD | FILL_ME_IN_COUNTER_HIT | 60*81 | 100*135 | H*H | vt1/vt2 | 91 | 32 | 37 | CHIP | CH_DAMAGE | CH_STUN |
taurus combination | s.LK > s.MK | 4+7 | 3 | 15 | -2 | 4 | FILL_ME_IN_COUNTER_HIT | 30*45 | 70*72 | H*H | vt1/vt2 | - | - | - | CHIP | CH_DAMAGE | CH_STUN |
faultless move | df | - | - | - | - | - | FILL_ME_IN_COUNTER_HIT | - | - | - | - | - | - | - | CHIP | CH_DAMAGE | CH_STUN |
Move Name | Command | Startup | Active | Rcvry | Adv Guard |
Adv Hit |
Adv Counter |
Damage | Stun | Hit Level |
Cancel Ability |
KD Adv Normal |
KD Adv Rise |
KD Adv Roll |
Chip Damage |
Counter Damage |
Counter Stun |
dragon suplex | LP+LK | 5 | 3 | 17 | - | KD | FILL_ME_IN_COUNTER_HIT | 130 | 150 | - | - | 51 | 2 | 2 | CHIP | CH_DAMAGE | CH_STUN |
judo throw | b+LP+LK | 5 | 3 | 17 | - | KD | FILL_ME_IN_COUNTER_HIT | 120 | 170 | - | - | 63 | 14 | 14 | CHIP | CH_DAMAGE | CH_STUN |
flying mare | LP+LK (air) | 5 | 2 | 6 | - | KD | FILL_ME_IN_COUNTER_HIT | 130 | 170 | - | - | 88 | 29 | 34 | CHIP | CH_DAMAGE | CH_STUN |
flying buster drop | b+LP+LK (air) | 5 | 2 | 6 | - | KD | FILL_ME_IN_COUNTER_HIT | 140 | 200 | - | - | 51 | 2 | 2 | CHIP | CH_DAMAGE | CH_STUN |
Move Name | Command | Startup | Active | Rcvry | Adv Guard |
Adv Hit |
Adv Counter |
Damage | Stun | Hit Level |
Cancel Ability |
KD Adv Normal |
KD Adv Rise |
KD Adv Roll |
Chip Damage |
Counter Damage |
Counter Stun |
Solid Puncher | HP+HK (VT1) | 1 | - | 8 | - | - | FILL_ME_IN_COUNTER_HIT | - | - | - | - | - | - | - | CHIP | CH_DAMAGE | CH_STUN |
Knife Edge | HP+HK (VT2) | 1 | - | 8 | - | - | FILL_ME_IN_COUNTER_HIT | - | - | - | - | - | - | - | CHIP | CH_DAMAGE | CH_STUN |
sonic blade | MP+MK | 18 | - | 31 | -10 | -5 | FILL_ME_IN_COUNTER_HIT | 40 | 50 | H | sp | - | - | - | CHIP | CH_DAMAGE | CH_STUN |
reverse back knuckle | f+PPP | 17 | 2 | 23 | -2 | KD | FILL_ME_IN_COUNTER_HIT | - | - | H | - | 75 | 16 | 21 | CHIP | CH_DAMAGE | CH_STUN |
Move Name | Command | Startup | Active | Rcvry | Adv Guard |
Adv Hit |
Adv Counter |
Damage | Stun | Hit Level |
Cancel Ability |
KD Adv Normal |
KD Adv Rise |
KD Adv Roll |
Chip Damage |
Counter Damage |
Counter Stun |
sonic boom LP | b,f+LP | 10 | - | 28 | 2 | 7 | FILL_ME_IN_COUNTER_HIT | 60 | 50 | H | su/vt1 | - | - | - | CHIP | CH_DAMAGE | CH_STUN |
sonic boom MP | b,f+MP | 10 | - | 28 | 2 | 7 | FILL_ME_IN_COUNTER_HIT | 60 | 50 | H | su/vt1 | - | - | - | CHIP | CH_DAMAGE | CH_STUN |
sonic boom HP | b,f+HP | 10 | - | 28 | 2 | 7 | FILL_ME_IN_COUNTER_HIT | 60 | 50 | H | su/vt1 | - | - | - | CHIP | CH_DAMAGE | CH_STUN |
sonic boom EX | b,f+PP | 10 | - | 26 | 4 | KD | FILL_ME_IN_COUNTER_HIT | 50*50 | 50*50 | H | vt1/vt2 | 107 | 48 | 53 | CHIP | CH_DAMAGE | CH_STUN |
somersault kick LK | d,u+LK | 4 | 12 | 23+13 | -28 | KD | FILL_ME_IN_COUNTER_HIT | 120 | 200 | H | su | 83 | 24 | 29 | CHIP | CH_DAMAGE | CH_STUN |
somersault kick MK | d,u+MK | 5 | 12 | 23+13 | -28 | KD | FILL_ME_IN_COUNTER_HIT | 120 | 200 | H | su | 83 | 24 | 29 | CHIP | CH_DAMAGE | CH_STUN |
somersault kick HK | d,u+HK | 6 | 12 | 25+13 | -30 | KD | FILL_ME_IN_COUNTER_HIT | 120 | 200 | H | su | 83 | 24 | 29 | CHIP | CH_DAMAGE | CH_STUN |
somersault kick EX | d,u+KK | 4 | 12 | 27+17 | -37 | KD | FILL_ME_IN_COUNTER_HIT | 90*60 | 100*100 | H | - | 85 | 26 | 31 | CHIP | CH_DAMAGE | CH_STUN |
sonic cross LP | MP+MK > b,f+LP | 18 | 27(1)1 | 23 | 12 | KD | FILL_ME_IN_COUNTER_HIT | 40*40 | 50*50 | H | - | 106 | 47 | 52 | CHIP | CH_DAMAGE | CH_STUN |
sonic cross MP | MP+MK > b,f+MP | 18 | 27(1)1 | 23 | 14 | KD | FILL_ME_IN_COUNTER_HIT | 40*40 | 50*50 | H | - | 106 | 47 | 52 | CHIP | CH_DAMAGE | CH_STUN |
sonic cross HP | MP+MK > b,f+HP | 18 | 27(1)1 | 23 | 14 | KD | FILL_ME_IN_COUNTER_HIT | 40*40 | 50*50 | H | - | 106 | 47 | 52 | CHIP | CH_DAMAGE | CH_STUN |
sonic cross EX | MP+MK > b,f,PP | 46 | 27(1)1 | 21 | 21 | KD | FILL_ME_IN_COUNTER_HIT | 40*50*50 | 50*25*75 | H | - | 117 | 58 | 63 | CHIP | CH_DAMAGE | CH_STUN |
Move Name | Command | Startup | Active | Rcvry | Adv Guard |
Adv Hit |
Adv Counter |
Damage | Stun | Hit Level |
Cancel Ability |
KD Adv Normal |
KD Adv Rise |
KD Adv Roll |
Chip Damage |
Counter Damage |
Counter Stun |
sonic hurricane | b,f,b,f+P | 7 | 50 | 49 | -39 | KD | FILL_ME_IN_COUNTER_HIT | 320 | 0 | H | - | 81 | 22 | 27 | CHIP | CH_DAMAGE | CH_STUN |
Move Name | Command | Startup | Active | Rcvry | Adv Guard |
Adv Hit |
Adv Counter |
Damage | Stun | Hit Level |
Cancel Ability |
KD Adv Normal |
KD Adv Rise |
KD Adv Roll |
Chip Damage |
Counter Damage |
Counter Stun |
In VT1 | |||||||||||||||||
Sonic Break | b | H | - | 10 | 1 | n | f+HPHK | 40 | 40 | 5 | FILL_ME_IN_COUNTER_HIT | - | - | - | CHIP | ||
Sonic Break 2nd | 1P | 10 | ~ | 26 | 1 | 5 | FILL_ME_IN_COUNTER_HIT | 50 | 40 | H | - | - | - | - | CHIP | CH_DAMAGE | CH_STUN |
EX Sonic Break | 1P | 10 | ~ | 26 | 11 | KD | FILL_ME_IN_COUNTER_HIT | 30*40 | 50*50 | H | - | 109 | 50 | 55 | CHIP | CH_DAMAGE | CH_STUN |
sonic tempest | b,f,b,f+P (Vtrigger) | 7 | 50 | 49 | 5 | KD | FILL_ME_IN_COUNTER_HIT | 350 | 0 | H | - | 107 | 48 | 53 | CHIP | CH_DAMAGE | CH_STUN |
Move Name | Command | Startup | Active | Rcvry | Adv Guard |
Adv Hit |
Adv Counter |
Damage | Stun | Hit Level |
Cancel Ability |
KD Adv Normal |
KD Adv Rise |
KD Adv Roll |
Chip Damage |
Counter Damage |
Counter Stun |
In VT2 | |||||||||||||||||
somersault kick LK | d,u+LK | 4 | 12 | 23+13 | -14 | KD | FILL_ME_IN_COUNTER_HIT | 90*40 (130) | 150*50 (200) | H | su | 98 | 39 | 44 | CHIP | CH_DAMAGE | CH_STUN |
somersault kick MK | d,u+MK | 4 | 12 | 23+13 | -14 | KD | FILL_ME_IN_COUNTER_HIT | 90*40 (130) | 150*50 (200) | H | su | 98 | 39 | 44 | CHIP | CH_DAMAGE | CH_STUN |
somersault kick HK | d,u+HK | 4 | 12 | 23+13 | -14 | KD | FILL_ME_IN_COUNTER_HIT | 90*40 (130) | 150*50 (200) | H | su | 98 | 39 | 44 | CHIP | CH_DAMAGE | CH_STUN |
somersault kick EX | d,u+KK | 4 | 8(11)4(1)4 | 29+30 | -45 | KD | FILL_ME_IN_COUNTER_HIT | 40*30x4 (160) | 50x4 (200) | H | - | 69 | 10 | 15 | CHIP | CH_DAMAGE | CH_STUN |
Notes:
Combos
BnB
With Meter
Corner
Crush Counter
V-Trigger Cancels
V System
V Reversal
V Skill 1
V Skill 2
V Trigger 1
V Trigger 2
{{{5}}}