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[[Image:Reiportrait. | ==Introduction== | ||
[[Image:Reiportrait.png|left]] | |||
With his triple jump and a wide array of air moves, Rei is a speedy, movement-based character. He has very powerful normals, many being jump-cancelable, which allow him to keep up the pressure without the use of gauge. He has a strong defense as well, with a great uppercut reversal move as well as his Danko super, which essentially works to deny the opponent the chance to do a wakeup mixup on you. Rei has decent star-taking abilities, but also has very practical 100% combos as well. While using Rei to his full potential requires a great deal of player skill and ad lib, he is also a perfect beginner character, with an easy to understand offensive game as well as relatively simple and damaging combos. | |||
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== | ==Normal Moves== | ||
===Standing=== | |||
===Crouching=== | |||
===Air=== | |||
== | ==Special Moves== | ||
==Combos== | |||
== Combos == | |||
Revision as of 09:13, 14 March 2012
Introduction
With his triple jump and a wide array of air moves, Rei is a speedy, movement-based character. He has very powerful normals, many being jump-cancelable, which allow him to keep up the pressure without the use of gauge. He has a strong defense as well, with a great uppercut reversal move as well as his Danko super, which essentially works to deny the opponent the chance to do a wakeup mixup on you. Rei has decent star-taking abilities, but also has very practical 100% combos as well. While using Rei to his full potential requires a great deal of player skill and ad lib, he is also a perfect beginner character, with an easy to understand offensive game as well as relatively simple and damaging combos.