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=Introduction= | =Introduction= | ||
The Original Queen of Fighters that debut in the second Fatal Fury game, she is too similar to her KoF 2002 Incarnation | The Original Queen of Fighters that debut in the second Fatal Fury game, she is too similar to her KoF 2002 Incarnation mixed with specials of KoF 98, as a rushdown and hit and run character here is good and bad stuff. | ||
The Good: | The Good: |
Revision as of 11:22, 17 September 2016
Introduction
The Original Queen of Fighters that debut in the second Fatal Fury game, she is too similar to her KoF 2002 Incarnation mixed with specials of KoF 98, as a rushdown and hit and run character here is good and bad stuff.
The Good:
- She is Easy to learn;
- She had a lot of Fast Normals and Special Moves;
- Her Kachosen mades good damage;
- She recovered her best specials from KoF98 (Hakuro No Mai and Koshuu No Mai);
- She had great Aerial strategies;
- Easy BnB Combos and MAXIMUM Loops;
- Her Super Moves makes more damage on Corner;
- EXCEED its faster and mades a lot of cheap block damage.
The Bad:
- She had Low Stamina;
- She don't have many anti air options (Koshuu No Mai is now a hit and chain move);
- Her Kachosen is slow in start up and recovery;
- Her main "2 in 1 Chain Special" (Sayo Chidouri > Ryu En bu )its only for MAXIMUM options;
- Her Super Moves (specially Mizudouri No Mai) are too unsafe if blocked.
Moves List
Normal Moves
s.LP -
s.LK -
s.HP -
s.HK -
j.LP -
j.LK -
j.HP -
j.HK -
cr.LP -
cr.LK -
cr.HP -
cr.HK -
Throws
Shiranui Gourin
- Press AB when near
Fuusha Kuzushi
- Press CD when near
Yume Zakura
- Press AB/CD when near in air
Command Moves
Sankaku Tobi
- ub into a wall, press uf
Kokuen no Mai
- f + B
Koukaku no Mai
- df + B
Dairin Fuusha Otoshi
- d + A in air
Ukihane
- d + B in air
Yusura Ume
- d + D in air
Special Moves
Kachou Sen
- qcf + P
Hissatsu Shinobi Bachi
- hcf + K
Ryuu Enbu
- qcb + P
Sayo Chidori
- qcb + K
Hakuro no Mai
- f,d,df + P
Koshuu no Mai
- f,d,df + K
- Follow Up
- Tsuika Kougeki
- f,d,df + K
- Tsuika Kougeki
Musasabi no Mai (Kuuchuu)
- qcb + P in air
Musasabi no Mai (Chijou)
- Charge d,u + P
- Follow ups:
- Musasabi no Mai
- Hold P
- Musasabi no Mai (Kuuchuu)
- qcb + P
- Ukihane
- d + K
- Yusura Ume
- d + P
- Toki Tsubute
- d + D when near
- Musasabi no Mai
Super Moves
Mizudori no Mai
- qcf,qcf + P
Hou'ou no Mai
- qcb,qcb + P
Exceed Move
Hissatsu Shinobi Bachi
- qcb,hcf + BD
The Basics
Combos
1.-[Jumping Attack],Close C/Crouch C,(df+B),qcb+K,qcb+P or hcf+K or dp+P
2.-,[Jumping Attack], Close C/Crouch C,df+B,qcfq,cf+P or EXCEED
3.-[Corner only,qcf+A] Jumping Attack,any combo of above
Advanced Strategy
1.-[Jumping Attack], Close C/Crouch C, (df+B), (dp+P (4 hits) MC qcb+K MC) x N to end with qcb+P or Exceeed