Line 3: | Line 3: | ||
The Good: | The Good: | ||
* Good Normals for Pokes and Pressure Game. | |||
* Gains Deadly Flower Moves for Rushing Pressure Games. | * Gains Deadly Flower Moves for Rushing Pressure Games. | ||
* Unblockable Super Throw. | * Unblockable Super Throw. | ||
Line 13: | Line 14: | ||
* Blocked Whirlwinds are unsafe due to his bad recovery. | * Blocked Whirlwinds are unsafe due to his bad recovery. | ||
* His Clap Slashes are easy to counter in air or ground. | * His Clap Slashes are easy to counter in air or ground. | ||
* MAXIMUM Strategies are limited. | |||
* He had Low Stamina. | * He had Low Stamina. | ||
Revision as of 13:41, 4 September 2016
Introduction
Goenitz's Good and Bad Things
The Good:
- Good Normals for Pokes and Pressure Game.
- Gains Deadly Flower Moves for Rushing Pressure Games.
- Unblockable Super Throw.
- Whirlwinds can kill projectiles and had fast start up.
- One Button Directional but Invicible Startup Exceed Move.
The Bad:
- Nerfed Normals due that is a Sub Boss.
- Blocked Whirlwinds are unsafe due to his bad recovery.
- His Clap Slashes are easy to counter in air or ground.
- MAXIMUM Strategies are limited.
- He had Low Stamina.
Moves List
Normal Moves
s.LP -
s.LK -
s.HP -
s.HK -
j.LP -
j.LK -
j.HP -
j.HK -
cr.LP -
cr.LK -
cr.HP -
cr.HK -
Throws
Press AB when near Meifu no Mon
Press CD when near Soukatsu Satsu
Special Moves
Yonokaze
- hcf + P / K
Shin Aoi Hana Seiran
- qcb + P (x3)
Hyouga
- qcb + K
Wanpyou Tokobuse
- f,d,df + A
Wanpyou Mametsu
- f,d,df + C
Super Moves
Fuujin Ibuki
- qcf,qcf + AC
Yamidoukoku
- hcb,hcb + P when near
Exceed Move
Shin Yaotome: Mizuchi
- qcb,hcf + A
Shin Yaotome: Jissoukoku
- qcb,hcf + C
The Basics
Gameplan
Some Combos
1.-Close C,Seiran
2.-Close C,Super Move or Exceed