SvC Chaos: SNK Vs Capcom/Terry Bogard: Difference between revisions

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[[image:Terrysvc.gif|right]]
=Introduction=
=Introduction=


The Good:
'''''The Lonely Wolf's Good and Bad things'''''
 
''Good Things''
* Easy to Learn
* Easy to Learn
* Specials for all situations
* Specials for all situations
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The Bad:
''Bad Things:''
* Supers have bad recovery can be punished easily if blocked
* Supers have bad recovery can be punished easily if blocked
* Maximum Mode Combos are only for corners
* Maximum Mode Combos are only for corners
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''cr.HK -''
''cr.HK -''


==Throws==
==Command Moves==
'''''Grasping Upper'''''
*Press AB when near           
 
'''''Buster Throw'''''
*Press CD when near           
 
 
==Command Move==
 
                   
'''''Rising Upper'''''
'''''Rising Upper'''''
*df + C   
* DF+HP -


==Special Moves==
==Special Moves==
'''''Power Wave'''''
'''''Power Wave'''''
*qcf + A     
* QCF+LP -


                   
'''''Round Wave'''''
'''''Round Wave(MC)'''''
* QCF+HP -
*qcf + C


                     
'''''Burn Knuckle'''''
'''''Burn Knuckle'''''
*qcb + P
* QCB+P -


                 
'''''Crack Shoot'''''
'''''Crack Shoot(MC)'''''
* QCB+K -
*qcb + K  
 
           
'''''Power Dunk'''''
'''''Power Dunk(MC)'''''
* DP+K -
*f,d,df + K
 
'''''Rising Tackle'''''
* Charge d, u+P -


         
'''''Rising Tackle(MC)'''''
*Charge d,u + P
 
==Super Moves==
==Super Moves==
             
'''''Buster Wolf'''''
'''''Buster Wolf'''''
*qcf,qcf + P  
* QCF(2x)+P -


             
'''''High Angle Geyser'''''
'''''High Angle Geyser'''''
*qcf,qcf + K
* QCF(2x)+K -


             
'''''Power Geyser'''''
'''''Power Geyser'''''
*qcb,db,f + P
* QCB, db, f+P -
**Follow Up:
**Follow Up:
***'''''Double Geyser'''''
***''Double Geyser''
****qcf + P        
**** QCF+P -
***'''''Triple Geyser'''''
***''Triple Geyser''
*****qcf + P  
***** QCF+P -
 
==Exceed Moves==
==Exceed Moves==
'''''Rising Beat'''''
'''''Rising Beat'''''
*qcb,f + BC
* QCB, f+LK+HP -
**'''''Rising Beat Finish'''''
**'''''Rising Beat Finish'''''
***A,A,B,B,C,C,D,D,qcb+CD
*** LP, LP, LK, LK, HP, HP, HK, HK, QCB+HP+HK -
 
=The Basics=
=The Basics=


COMBOS
'''''Some combos''''' ''(Without MAXIMUM Mode)''


[Jumping Attack],Close C,df+A,qcb+A
[Jumping Attack],Close C,df+A,qcb+A
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=Advanced Strategy=
=Advanced Strategy=


MAXIMUM
'''''Some combos''''' ''(With MAXIMUM Mode)''


cr.B, cr.A, df+C, d charge u+P MC qcb+D, qcb,dbf+P, qcf+P, qcf+P.
cr.B, cr.A, df+C, d charge u+P MC qcb+D, qcb,dbf+P, qcf+P, qcf+P.
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=Match-Ups=
=Match-Ups=
[[Category: SvC Chaos]]
[[Category: SvC Chaos]]

Revision as of 22:06, 26 August 2016

Terrysvc.gif

Introduction

The Lonely Wolf's Good and Bad things

Good Things

  • Easy to Learn
  • Specials for all situations
  • Varied Super Moves
  • Exceed can be cancelled into


Bad Things:

  • Supers have bad recovery can be punished easily if blocked
  • Maximum Mode Combos are only for corners
  • Exceed must have a strict timing
  • Crack Shot can whiff small hitbox character

Moves List

Normal Moves

s.LP -
s.LK -
s.HP -
s.HK -

j.LP -
j.LK -
j.HP -
j.HK -

cr.LP -
cr.LK -
cr.HP -
cr.HK -

Command Moves

Rising Upper

  • DF+HP -

Special Moves

Power Wave

  • QCF+LP -

Round Wave

  • QCF+HP -

Burn Knuckle

  • QCB+P -

Crack Shoot

  • QCB+K -

Power Dunk

  • DP+K -

Rising Tackle

  • Charge d, u+P -

Super Moves

Buster Wolf

  • QCF(2x)+P -

High Angle Geyser

  • QCF(2x)+K -

Power Geyser

  • QCB, db, f+P -
    • Follow Up:
      • Double Geyser
        • QCF+P -
      • Triple Geyser
          • QCF+P -

Exceed Moves

Rising Beat

  • QCB, f+LK+HP -
    • Rising Beat Finish
      • LP, LP, LK, LK, HP, HP, HK, HK, QCB+HP+HK -

The Basics

Some combos (Without MAXIMUM Mode)

[Jumping Attack],Close C,df+A,qcb+A

cr.B,cr.A,d charge u+P

(Corner) cl.C, df+C, qcb,db,f+P, qcf+P, pause, qcf,qcf+P

Advanced Strategy

Some combos (With MAXIMUM Mode)

cr.B, cr.A, df+C, d charge u+P MC qcb+D, qcb,dbf+P, qcf+P, qcf+P.

(crossup j.D),cr.B,cr.A,df+C,(d charge u+P MC qcb+B)x n to corner, qcb,db,f+P,qcf+P, qcfqcf+P

(Corner)cl.D, (dp+D MC qcf+C MC qcb+B) x 3, qcb,db,f+P, qcfqcf+P

Match-Ups