SvC Chaos: SNK Vs Capcom/Chun-Li: Difference between revisions

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*She needs a lot of stocks to had a better offensive gameplan
*She needs a lot of stocks to had a better offensive gameplan
*Her Exceed have bad air recovery, can be punished easily on ground
*Her Exceed have bad air recovery, can be punished easily on ground
*Her SPK whiffs some crouching and small hitbox characters
*Her SBK whiffs some crouching and small hitbox characters


=Moves List=
=Moves List=
Line 36: Line 36:
''cr.HK -''
''cr.HK -''


== Command Moves ==
==Command Moves==  
'''''Sankaku Tobi'''''
*ub into a wall, press uf   
 
'''''Youshi Ken'''''
'''''Youshi Ken'''''
*Jump ub / uf, press C,C   
* ub/uf(Jump), press HP, HP -
               
 
'''''Yousou Kyaku'''''
'''''Yousou Kyaku'''''
*d + B in air
* d+LK (In the air only) -
                     
 
'''''Kakusen Kyaku'''''
'''''Kakusen Kyaku'''''
*f + B   
* f+LK -
                     
 
'''''Kakusen Rakushuu'''''
'''''Kakusen Rakushuu'''''
*f +
* f+HK -
                     
 
'''''Zensou Sentai'''''
'''''Zensou Sentai'''''
*df +
* df+LK -
                     
 
'''''Kaku Kyaku Raku'''''
'''''Kaku Kyaku Raku'''''
*df + D
* df+HK -


==Special Moves==
==Special Moves==
'''''Kikou Ken'''''
'''''Kikou Ken'''''
*Half Circle Forward + Punch
* HCF+P -


'''''Tenshin Enbu'''''
'''''Tenshin Enbu'''''
*Half Circle Back + Punch
* HCB+P -


'''''Sen'en Shuu'''''
'''''Sen'en Shuu'''''
*Half Circle Back + Kick
* HCB+K -


'''''Tenshou Kyaku'''''
'''''Tenshou Kyaku'''''
*Forward, Down, Down-Forward + Kick
* DP+K -


'''''Hyakuretsu Kyaku'''''
'''''Hyakuretsu Kyaku'''''
*Rapidly press Kick
* Rapidly press K -


'''''Spinning Bird Kick'''''
'''''Spinning Bird Kick'''''
*Charge Down, Up + Kick
* Charge d, u+K -


==Super Moves==
==Super Moves==
'''''Kikou Shou'''''
'''''Kikou Shou'''''
*Double Quarter Circle Forward + Punch
* QCF(2x)+P -


'''''Houyoku Sen'''''
'''''Houyoku Sen'''''
*Double Quarter Circle Forward + Kick
* QCF(2x)+K -
 
===Exceed===
===Exceed===
'''''Hazan Tenshou Kyaku'''''
'''''Hazan Tenshou Kyaku'''''
*Charge Down-Back, Down-Forward, Down-Back, Up-Forward + Both Kicks
* Charge db, df, db, uf+KK -


=The Basics=
=The Basics=
'''''Gameplan'''''
'''''Chun-Li's gameplan'''''


''''' Some Combos'''''
'''''Some Combos''''' ''(Without MAXIMUM Mode)''


1.-j.Cx 1~2, close C ,A Kikoken
1.-j.Cx 1~2, close C ,A Kikoken

Revision as of 18:12, 20 August 2016

Introduction

She is the strongest woman in the world, compared to Capcom vs SNK 2 she is buffered, her base version it seems to be her Third Strike incarnation with some Street Fighter Alpha 3 stuff in X-Ism. Its a decent fighter to play offensive at short and medium range and defensive at long range

Chun Li's Good and Bad Things

The Good:

  • Her normals are excellent pokes
  • She had varied Special Moves for any situation
  • Her Supers mades great damages and can be connect the two in in corner
  • Her Kick Super Move can be superjump cancelled and followed with her aerial chain
  • She had a new Command Grab to cross up opponent
  • Her SPK can cross up opponents

The Bad:

  • She had Low Stamina
  • She needs a lot of stocks to had a better offensive gameplan
  • Her Exceed have bad air recovery, can be punished easily on ground
  • Her SBK whiffs some crouching and small hitbox characters

Moves List

Normal Moves

s.LP -
s.LK -
s.HP -
s.HK -

j.LP -
j.LK -
j.HP -
j.HK -

cr.LP -
cr.LK -
cr.HP -
cr.HK -

Command Moves

Youshi Ken

  • ub/uf(Jump), press HP, HP -

Yousou Kyaku

  • d+LK (In the air only) -

Kakusen Kyaku

  • f+LK -

Kakusen Rakushuu

  • f+HK -

Zensou Sentai

  • df+LK -

Kaku Kyaku Raku

  • df+HK -

Special Moves

Kikou Ken

  • HCF+P -

Tenshin Enbu

  • HCB+P -

Sen'en Shuu

  • HCB+K -

Tenshou Kyaku

  • DP+K -

Hyakuretsu Kyaku

  • Rapidly press K -

Spinning Bird Kick

  • Charge d, u+K -

Super Moves

Kikou Shou

  • QCF(2x)+P -

Houyoku Sen

  • QCF(2x)+K -

Exceed

Hazan Tenshou Kyaku

  • Charge db, df, db, uf+KK -

The Basics

Chun-Li's gameplan

Some Combos (Without MAXIMUM Mode)

1.-j.Cx 1~2, close C ,A Kikoken

2.-j.D, close C, f+B , A Kikoken or B Tensho Kyaku

3.-cr.Bx 1~3, df+B ,D SPB (,D Tensho Kyaku or EXCEED if crossup)

4.-cr.Bx 1~3, df+B , Hoyokusen , superjump C,C

Advanced Strategy

Match-Ups