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'''''Some Combos'''' | '''''Some Combos''''' | ||
1.-Close C,Seiran | 1.-Close C,Seiran | ||
2.-Close C,Super Move or Exceed | |||
=Advanced Strategy= | =Advanced Strategy= |
Revision as of 21:53, 25 July 2016
Introduction
Goenitz's Good and Bad Things
The Good:
- Gains Deadly Flower Moves for Rushing Pressure Games.
- Unblockable Super Throw.
- Whirlwinds can kill projectiles.
- One Button Directional but Invicible Startup Exceed Move
The Bad:
- Nerfed Normals due that is a Sub Boss
- Low Stamina
Moves List
Normal Moves
s.LP -
s.LK -
s.HP -
s.HK -
j.LP -
j.LK -
j.HP -
j.HK -
cr.LP -
cr.LK -
cr.HP -
cr.HK -
Throws
Press AB when near Meifu no Mon
Press CD when near Soukatsu Satsu
Special Moves
Yonokaze
- hcf + P / K
Shin Aoi Hana Seiran
- qcb + P (x3)
Hyouga
- qcb + K
Wanpyou Tokobuse
- f,d,df + A
Wanpyou Mametsu
- f,d,df + C
Super Moves
Fuujin Ibuki
- qcf,qcf + AC
Yamidoukoku
- hcb,hcb + P when near
Exceed Move
Shin Yaotome: Mizuchi
- qcb,hcf + A
Shin Yaotome: Jissoukoku
- qcb,hcf + C
The Basics
Gameplan
Some Combos
1.-Close C,Seiran
2.-Close C,Super Move or Exceed