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=Introduction= | =Introduction= | ||
The Good: | |||
*Comboable Command Moves | |||
*Invicible Teleport | |||
*Reversing Command Throw | |||
*Exceed is an Absorbing Health move | |||
The Bad: | |||
*Low Stamina | |||
*One Super Only | |||
*Bad Command Throw Range | |||
*Short Range Anti Air | |||
=Moves List= | =Moves List= | ||
Revision as of 20:36, 30 May 2016
Introduction
The Good:
- Comboable Command Moves
- Invicible Teleport
- Reversing Command Throw
- Exceed is an Absorbing Health move
The Bad:
- Low Stamina
- One Super Only
- Bad Command Throw Range
- Short Range Anti Air
Moves List
Normal Moves
s.LP -
s.LK -
s.HP -
s.HK -
j.LP -
j.LK -
j.HP -
j.HK -
cr.LP -
cr.LK -
cr.HP -
cr.HK -
Throws
Press AB when near Zebu
Press CD when near Kokuu
Command Moves
f + A,A,A Tsurane Giri: Tensei
f + B,B,B,B Tsurane Giri: Rinne
Special Move
qcf + P Tsuyuharai
_press K Shizuku Gari
f,d,df + P (air) Tenhourin
qcf + K Meika
qcf + K in air Kourin
hcb + K when near Mumyou
d,d + P / K Setsuna
Super Move
qcb,hcf + P Tenma Hajun
Exceed Move
qcb,hcf + BD Shikiju
The Basics
Combos
1.-Jump C,Close C (1 hit),f+BBBB, Jumping Attack
2.-cr.A x2 ,f+AAAA
3.-
4.-Jump C,Close C (1 hit),f+AAA,Super Move or Exceed