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==Throws== | ==Throws== | ||
'''''Seoi Nage''''' | |||
*Press AB when near | |||
'''''Tomoe Nage''''' | |||
*Press CD when near | |||
==Command Normals== | ==Command Normals== | ||
'''''Hiji Ate''''' | |||
*b + A | |||
'''''Sakotsu Wari(MC)''''' | |||
*f + A | |||
'''''Senpuu Kyaku(MC)''''' | |||
*f + B | |||
'''''Kurubushi Kick''''' | |||
*db + D | |||
==Special Moves== | ==Special Moves== | ||
'''''Hadou Ken(MC)''''' | |||
*qcf + P | |||
'''''Shakunetsu Hadou Ken''''' | |||
*hcf + P | |||
'''''Shouryuu Ken(MC)''''' | |||
*f,d,df + P | |||
'''''Tatsumaki Senpuu Kyaku(MC)''''' | |||
*qcb + K | |||
'''''Kuuchuu Tatsumaki Senpuu Kyaku''''' | |||
*qcb + K in air | |||
==Super Moves== | ==Super Moves== | ||
'''''Shinkuu Hadou Ken''''' | |||
*qcf,qcf + P | |||
'''''Shinkuu Tatsumaki Senpuu Kyaku''''' | |||
*qcb,qcb + K | |||
==Exceed Moves== | |||
'''''Shin Shouryuu Ken''''' | |||
*qcf,qcf + BD | |||
=The Basics= | =The Basics= | ||
COMBOS | |||
Close C,db+D,Hadoken | |||
=Advanced Strategy= | =Advanced Strategy= | ||
=Match-Ups= | =Match-Ups= | ||
Revision as of 23:14, 30 May 2016
Introduction
Ryu's Good and Bad Things
The Goods:
- Easy to Learn
- Good Stamina and Speed
- Fast Projectiles
- Decent Sweep for Low Attack mindgames
The Bad:
- Short Range Exceed
- Not many options for Maximum Mode Combos
Moves List
Normal Moves
s.LP -
s.LK -
s.HP -
s.HK -
j.LP -
j.LK -
j.HP -
j.HK -
cr.LP -
cr.LK -
cr.HP -
cr.HK -
Throws
Seoi Nage
- Press AB when near
Tomoe Nage
- Press CD when near
Command Normals
Hiji Ate
- b + A
Sakotsu Wari(MC)
- f + A
Senpuu Kyaku(MC)
- f + B
Kurubushi Kick
- db + D
Special Moves
Hadou Ken(MC)
- qcf + P
Shakunetsu Hadou Ken
- hcf + P
Shouryuu Ken(MC)
- f,d,df + P
Tatsumaki Senpuu Kyaku(MC)
- qcb + K
Kuuchuu Tatsumaki Senpuu Kyaku
- qcb + K in air
Super Moves
Shinkuu Hadou Ken
- qcf,qcf + P
Shinkuu Tatsumaki Senpuu Kyaku
- qcb,qcb + K
Exceed Moves
Shin Shouryuu Ken
- qcf,qcf + BD
The Basics
COMBOS
Close C,db+D,Hadoken