SvC Chaos: SNK Vs Capcom/Ryu: Difference between revisions

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==Throws==
==Throws==
:Press AB when near:            '''Seoi Nage'''
'''''Seoi Nage'''''
:Press CD when near:            '''Tomoe Nage'''
*Press AB when near  
 
       
'''''Tomoe Nage'''''
*Press CD when near   
==Command Normals==
==Command Normals==
:b + A:                          '''Hiji Ate'''
                       
:f + A                       '''Sakotsu Wari(MC)'''
'''''Hiji Ate'''''
:f + B:                        '''Senpuu Kyaku(MC)'''
*b + A
:db + D:                        '''Kurubushi Kick'''
                     
 
'''''Sakotsu Wari(MC)'''''
*f + A
                     
'''''Senpuu Kyaku(MC)'''''
*f + B
                     
'''''Kurubushi Kick'''''
*db + D 
==Special Moves==
==Special Moves==
:qcf + P:                      '''Hadou Ken(MC)'''
                 
:hcf + P:                      '''Shakunetsu Hadou Ken'''
'''''Hadou Ken(MC)'''''
:f,d,df + P:                   '''Shouryuu Ken(MC)'''
*qcf + P  
:qcb + K:                      '''Tatsumaki Senpuu Kyaku(MC)'''
                 
:qcb + K in air:                '''Kuuchuu Tatsumaki Senpuu Kyaku'''
'''''Shakunetsu Hadou Ken'''''
 
*hcf + P  
                    
'''''Shouryuu Ken(MC)'''''
*f,d,df + P
               
'''''Tatsumaki Senpuu Kyaku(MC)'''''
*qcb + K    
             
'''''Kuuchuu Tatsumaki Senpuu Kyaku'''''
*qcb + K in air 
==Super Moves==
==Super Moves==
:qcf,qcf + P:                    '''Shinkuu Hadou Ken'''
             
:qcb,qcb + K:                    '''Shinkuu Tatsumaki Senpuu Kyaku'''
'''''Shinkuu Hadou Ken'''''
*qcf,qcf + P    
             
'''''Shinkuu Tatsumaki Senpuu Kyaku'''''
*qcb,qcb + K    
==Exceed Moves==
               
'''''Shin Shouryuu Ken'''''
*qcf,qcf + BD 


==Exceed Moves==
:qcf,qcf + BD:                  '''Shin Shouryuu Ken'''


=The Basics=
=The Basics=
COMBOS
Close C,db+D,Hadoken
=Advanced Strategy=
=Advanced Strategy=
=Match-Ups=
=Match-Ups=



Revision as of 23:14, 30 May 2016

Introduction

Ryu's Good and Bad Things

The Goods:

  • Easy to Learn
  • Good Stamina and Speed
  • Fast Projectiles
  • Decent Sweep for Low Attack mindgames


The Bad:

  • Short Range Exceed
  • Not many options for Maximum Mode Combos

Moves List

Normal Moves

s.LP -
s.LK -
s.HP -
s.HK -

j.LP -
j.LK -
j.HP -
j.HK -

cr.LP -
cr.LK -
cr.HP -
cr.HK -

Throws

Seoi Nage

  • Press AB when near

Tomoe Nage

  • Press CD when near

Command Normals

Hiji Ate

  • b + A

Sakotsu Wari(MC)

  • f + A

Senpuu Kyaku(MC)

  • f + B

Kurubushi Kick

  • db + D

Special Moves

Hadou Ken(MC)

  • qcf + P

Shakunetsu Hadou Ken

  • hcf + P

Shouryuu Ken(MC)

  • f,d,df + P

Tatsumaki Senpuu Kyaku(MC)

  • qcb + K

Kuuchuu Tatsumaki Senpuu Kyaku

  • qcb + K in air

Super Moves

Shinkuu Hadou Ken

  • qcf,qcf + P

Shinkuu Tatsumaki Senpuu Kyaku

  • qcb,qcb + K

Exceed Moves

Shin Shouryuu Ken

  • qcf,qcf + BD


The Basics

COMBOS

Close C,db+D,Hadoken

Advanced Strategy

Match-Ups