SvC Chaos: SNK Vs Capcom/Shiki: Difference between revisions

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=Moves List=
=Moves List=


== Normal Moves ==
==Normal Moves==
 
''s.LP -'' <br>
''s.LK -'' <br>
''s.HP -'' <br>
''s.HK -''
 
''j.LP -''<br>
''j.LK -''<br>
''j.HP -''<br>
''j.HK -''
 
''cr.LP -'' <br>
''cr.LK -'' <br>
''cr.HP -'' <br>
''cr.HK -''


== Throws ==
== Throws ==

Revision as of 16:59, 30 May 2016

Introduction

Moves List

Normal Moves

s.LP -
s.LK -
s.HP -
s.HK -

j.LP -
j.LK -
j.HP -
j.HK -

cr.LP -
cr.LK -
cr.HP -
cr.HK -

Throws

Press AB when near Zebu

Press CD when near Kokuu

Command Moves

f + A,A,A Tsurane Giri: Tensei

f + B,B,B,B Tsurane Giri: Rinne

Special Move

qcf + P Tsuyuharai

_press K Shizuku Gari

f,d,df + P (air) Tenhourin

qcf + K Meika

qcf + K in air Kourin

hcb + K when near Mumyou

d,d + P / K Setsuna


Super Move

qcb,hcf + P Tenma Hajun

Exceed Move

qcb,hcf + BD Shikiju

The Basics

Combos

1.-Jump C,Close C (1 hit),f+BBBB, Jumping Attack

2.-cr.A x2 ,f+AAAA

3.-

4.-Jump C,Close C (1 hit),f+AAA,Super Move or Exceed

Advanced Strategy

Match-Ups